David Cernat
e6983993c2
[General] Implement sending and reading of PlayerFaction packets
8 years ago
David Cernat
04c9c5ed48
[General] Forward PlayerJournal packets to other players
8 years ago
David Cernat
90c594b726
[Server] Make names for Player script callbacks shorter
8 years ago
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
...
Also reorder packets and packet processors.
8 years ago
David Cernat
3c30801eac
[Server] Try to fix server crash from iterations through invalid players
8 years ago
David Cernat
9d2c5c3502
[General] Simplify structure of BaseEvent
8 years ago
David Cernat
4d81455020
[General] Rework and simplify death reasons so they work with NPCs
8 years ago
David Cernat
06f3c07116
[Server] Only read Actor packets from players who are still authorities
8 years ago
David Cernat
63dd2d9246
[General] Remove code related to ActorAuthority packets that is not used
8 years ago
David Cernat
83ba4b62b1
[Server] Remove Actors from a Cell's ActorList when they change cells
8 years ago
David Cernat
fafed96bf4
[Server] Store data from ActorPosition in the ActorLists of Cells
8 years ago
Koncord
1ce8c0f9ec
[Server] Fix id in log message for ID_PLAYER_CELL_STATE processor
8 years ago
David Cernat
62d93a09c1
[Server] Add new script callbacks for cells, remove a couple of others
...
OnPlayerCellState and OnActorStatsDynamic are now removed as callbacks.
The old OnCellUnload is now renamed into OnCellDeletion.
OnCellLoad and a new OnCellUnload relating to a specific player's load/unload are added.
8 years ago
David Cernat
e1ee4a4f49
[Server] Store data from ActorStatsDynamic in the ActorLists of Cells
8 years ago
David Cernat
3d6b21942c
[Server] Add OnActorStatsDynamic script callback
8 years ago
David Cernat
9a89284bca
[Server] Add OnActorCellChange script callback
8 years ago
David Cernat
6a21ec1fdc
[General] Rename PlayerPos into PlayerPosition
8 years ago
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
8 years ago
David Cernat
6658531713
[General] Fix names for two PlayerProcessors
8 years ago
David Cernat
a650683bae
[General] Add and use Target struct in mwmp::Attack
8 years ago
David Cernat
340ad09c97
[Server] Rename variables in ProcessorPlayerAttack
8 years ago
David Cernat
870886192b
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
8 years ago
David Cernat
ca8fd1aa72
[General] Remove ActorHeadRotation packet because it would be too spammy
8 years ago
David Cernat
e7960eee76
[General] Rename DrawState packets into AnimFlags ones for clarity
8 years ago
David Cernat
0d196af685
[General] Add placeholders for 7 new ActorPackets
8 years ago
David Cernat
742d6f653a
[General] Add ActorPosition packet
8 years ago
David Cernat
174f316787
[General] Rename PacketActorFrame into PacketActorTest
8 years ago
David Cernat
c52084a028
[General] Use BaseActorLists in ActorPackets
8 years ago
David Cernat
070c6a3bd4
[General] Add ActorPacketController & make controller var names clearer
8 years ago
David Cernat
89a8ace41c
[Server] Print debug info only for certain world packets
8 years ago
David Cernat
fae3bcaeeb
[Server] Send actor packets only to players in the same cell
8 years ago
David Cernat
8c2469bf6d
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
8 years ago
David Cernat
316720e710
[Server] Rename getNextMpNum() into incrementMpNum()
8 years ago
David Cernat
8b8c01f389
[General] Make ID_OBJECT_PLACE take effect only when sent back by server
8 years ago
David Cernat
8cc61b6048
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
8 years ago
David Cernat
31cd836558
[General] Small tweaks to debug info
8 years ago
David Cernat
d242f3790f
[Server] Don't try to send late-arriving container packets about now unloaded cells
8 years ago
Koncord
1d2a6d9056
[Server] Rename dontRead to avoidReading
8 years ago
Koncord
47924f5bb0
[Server] Move packet.Read() to parent
8 years ago
Koncord
ead92fff61
[Server] Move setPlayer() to PlayerProcessor
8 years ago
Koncord
c8fb7d9c1a
[Server] Move packet.Send(true) to parent class
8 years ago
Koncord
9ecc70d17c
[Server] Fix ID in ProcessorContainer
8 years ago
Koncord
f5600c508f
[Server] Move all world handlers to WorldProcessors
8 years ago
Koncord
3ab25fb3f1
[Server] Move player processors to processors/player
8 years ago
Koncord
e8a5fd1cd0
[Server] Move all message handlers to PlayerProcessors
8 years ago