Marc Zinnschlag
985f7cbff9
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Alexander "Ace" Olofsson
8c49812d56
Remove unneeded include in obstacle.hpp
10 years ago
Alexander "Ace" Olofsson
df5a08b6de
Move manualref code out of header
10 years ago
Jordan Ayers
ec3487b669
Sun trajectory: handle mNightStart <= mSunriseTime
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OMW Bug #781
Note: mNightStart == mSunriseTime is treated as 24-hour night.
10 years ago
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
10 years ago
scrawl
ad8790fba0
Fix setWaterLevel script instruction not affecting physics
10 years ago
Jordan Ayers
23024d2beb
Re-work the sun's trajectory.
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OMW Bug #781
Have the sun travel 15 degrees south of vertical.
10 years ago
Jordan Ayers
2d17eaa5ea
Fix argument name for setSunDirection.
10 years ago
MiroslavR
1d9e973573
Add training progress bar, implement jail screen, tweak wait dialog ( Fixes #1714 )
10 years ago
Marc Zinnschlag
6c4920c58e
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
01b4177872
Make sure birthsign spells are added when loading savegame
10 years ago
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
scrawl
8087a7d920
Add possibility to dress up corpses ( Fixes #2221 )
10 years ago
scrawl
aa6ebcd75c
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
10 years ago
scrawl
0c6e2170db
Include cleanup
10 years ago
Jordan Ayers
1f036c0381
Patch for COC Spawn Issue.
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OMW Bug #1079
Fall back to the first static's position, if there are no door markers.
10 years ago
scrawl
fbb8998184
Account for not yet listed cells in getInteriorPtrs
10 years ago
scrawl
14923f3e8b
Fix for broken unsetRefNum
10 years ago
scrawl
c98b7db4c1
Fix swim height, use fSwimHeightScale GMST
10 years ago
scrawl
86165d38d2
Add exception handling in addObjectToScene
10 years ago
scrawl
cbe135c60f
Don't require magicka for casting spells in God Mode ( Fixes #2331 )
10 years ago
scrawl
7542fb5cd9
Show map notes on door marker leading to the cell with the note ( Fixes #2284 )
10 years ago
scrawl
bd0a0e64a9
Fix overwriting script records not working
10 years ago
scrawl
5a9b30a8ca
Don't show VFX on the map ( Fixes #2324 )
10 years ago
scrawl
e712b0353b
Terrain refactoring, reduce game startup time and memory usage
10 years ago
scrawl
f4c8064d39
Fix camera not being attached properly when player becomes vampire ( Fixes #2319 )
10 years ago
scrawl
431f540791
ESSImport: fix NPC factions
10 years ago
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
10 years ago
scrawl
697ab16ec5
Fix for coverity defects
10 years ago
scrawl
72f7c2e555
Move weather reset to clear() method
10 years ago
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
0fd5575efe
Improve warning message in ContainerStore::readState
10 years ago
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
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This reverts commit b95748d044
.
10 years ago
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
10 years ago
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
10 years ago
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
.
10 years ago
scrawl
5e0428243b
Light charge handling fix
10 years ago
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
10 years ago
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
10 years ago
scrawl
fc6aa256bf
Add comment
10 years ago
scrawl
6b2df95167
Fix for some coverity defects
10 years ago
scrawl
edbac30a57
Change another dynamic_cast to static_cast (coverity)
10 years ago
scrawl
cef72385d4
Fix extreme frame drop when running into certain corners ( Fixes #2023 )
10 years ago
scrawl
52ed3d92a8
Fix btCompoundShape scaling ( Fixes #1683 )
10 years ago
scrawl
883f7ec7ce
Move workaround for hiding markers from NIF loader to Scene
10 years ago
scrawl
fafc14d5a0
Add proper air movement mechanics ( Fixes #2077 )
10 years ago
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
10 years ago
scrawl
82eaa9f1bc
Fix loading crash (don't apply viewmode before player is set up) ( Fixes #2272 )
10 years ago
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
10 years ago
scrawl
4d4f2fc475
Add maximum distance for teleporting followers on using a door
10 years ago
Marc Zinnschlag
289a912817
Merge remote-tracking branch 'scrawl/master'
10 years ago
dteviot
7aa0f887c0
Minor changes to ESM::RefNum
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1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
10 years ago
scrawl
579f5d232f
Move interactive messageBox to separate function
10 years ago
Marc Zinnschlag
595c08817f
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
e439065897
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
eb99ed697b
Reduce includes
10 years ago
scrawl
dfdf26e95e
Add assertion to Store
10 years ago
dteviot
64cd1396ac
Fixed minor issues.
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1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
10 years ago
dteviot
7fe2f86d06
Slaughter fish attacks when player only knee deep in water ( Fixes #2076 )
10 years ago
scrawl
65ab31eae6
Remove now redundant Store::setUp implementation
10 years ago
scrawl
c77660ba20
Remove some nonsense code
10 years ago
scrawl
2ddbe22da3
Fix for NPC store clearDynamic bug
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It was clearing the whole mShared vector, instead of only the dynamic part. Actually, that whole overload was pointless to begin with. All it does is making sure the Player record isn't cleared, but ESMStore::clearDynamic re-inserts the player record anyway after clearing.
10 years ago
scrawl
d31ae2b345
Fix mIds mapping for dynamic records being lost on save/reload
10 years ago
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
10 years ago
scrawl
e19ab77d00
Store camera first person state in savegame ( Fixes #2255 )
10 years ago
scrawl
f267497c03
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
10 years ago
scrawl
593ca6bd48
Fix for framerate-dependent maximum stepping distance (Bug #1638 )
10 years ago
scrawl
326d0d3ebf
Add default values for fNPCHealthBarTime and fNPCHealthBarFade ( Fixes #2243 )
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These GMSTs are missing in unpatched versions of the game.
10 years ago
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
10 years ago
scrawl
18fb3f831a
Make the maximum horizontal stepping distance independent of movement speed ( Fixes #1638 )
10 years ago
scrawl
e2346d7c37
Store permanent magic effects in savegame ( Fixes #1648 )
10 years ago
scrawl
de9d347018
Fix on touch area effect spells ( Fixes #2233 )
10 years ago
scrawl
25954a80f5
Fix recharging of items in player inventory
10 years ago
scrawl
50e31877ab
Fix crash when northmarker has been disabled (Bug #2230 )
10 years ago
scrawl
b8fa73dfa9
Preserve record ordering in Store
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This fixes the default head/hair used for some races in the chargen UI.
10 years ago
scrawl
e5de253169
Use maximum step size of 62 units for stepping down ( Fixes #1809 )
10 years ago
scrawl
3912ee2b1d
Fix faction rank not being set on items in faction-owned containers
10 years ago
scrawl
1bcc4430e0
Fix owner not getting set on restocked items
10 years ago
scrawl
9ed71765a9
Fix deleted containers showing in merchant inventories
10 years ago
scrawl
efa9ff3a76
Fix incorrect implementation of iWerewolfBounty
10 years ago
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
10 years ago
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
Alexander "Ace" Olofsson
0af5c7b379
Starting to clean up some heavy includes
10 years ago
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
10 years ago
scrawl
88c5e1991c
Fix being able to stand on top of actors ( Fixes #1192 )
10 years ago
scrawl
b9e5aa9db6
Movement controller: Don't allow stepping up other actors
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This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192 )
10 years ago
scrawl
4d5adfb5dd
Fix being able to use enchantments of items that failed to equip ( Fixes #2215 )
10 years ago
scrawl
4e0d16da8c
Take Scale field in creature record into account ( Fixes #2214 )
10 years ago
scrawl
2b78e9795d
Implement Calm effect removing combat packages ( Fixes #1985 )
10 years ago
scrawl
d034a079e6
Allow equipping twohanded weapon and shield at the same time ( Fixes #1785 )
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The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
10 years ago
scrawl
2601b26217
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
be16f1d0a5
Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078 )
10 years ago
Marc Zinnschlag
912dcdc418
Merge remote-tracking branch 'scrawl/ptrupdate'
10 years ago
Marc Zinnschlag
19bd07648b
Merge remote-tracking branch 'scrawl/pathgrid'
10 years ago
scrawl
ed2aa5a233
Fix crash caused by dangling baseNode pointer
10 years ago
scrawl
7e8ca3fff1
Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942 )
10 years ago
scrawl
3270f0e932
Change pathgrid workaround to check for interior cell name
10 years ago
scrawl
3c747195ae
Add fall damage for creatures ( Fixes #2201 )
10 years ago