Commit Graph

2085 Commits (openmw-36)

Author SHA1 Message Date
Marc Zinnschlag 985f7cbff9 Merge remote-tracking branch 'miroslavr/master' 10 years ago
Alexander "Ace" Olofsson 8c49812d56 Remove unneeded include in obstacle.hpp 10 years ago
Alexander "Ace" Olofsson df5a08b6de Move manualref code out of header 10 years ago
Jordan Ayers ec3487b669 Sun trajectory: handle mNightStart <= mSunriseTime
OMW Bug #781
Note:  mNightStart == mSunriseTime is treated as 24-hour night.
10 years ago
scrawl e81d2a9dde Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
	apps/openmw/mwmechanics/npcstats.cpp
10 years ago
scrawl ad8790fba0 Fix setWaterLevel script instruction not affecting physics 10 years ago
Jordan Ayers 23024d2beb Re-work the sun's trajectory.
OMW Bug #781
Have the sun travel 15 degrees south of vertical.
10 years ago
Jordan Ayers 2d17eaa5ea Fix argument name for setSunDirection. 10 years ago
MiroslavR 1d9e973573 Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 10 years ago
Marc Zinnschlag 6c4920c58e Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 01b4177872 Make sure birthsign spells are added when loading savegame 10 years ago
scrawl bea88c3643 Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
scrawl 8087a7d920 Add possibility to dress up corpses (Fixes #2221) 10 years ago
scrawl aa6ebcd75c Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 10 years ago
scrawl 0c6e2170db Include cleanup 10 years ago
Jordan Ayers 1f036c0381 Patch for COC Spawn Issue.
OMW Bug #1079
Fall back to the first static's position, if there are no door markers.
10 years ago
scrawl fbb8998184 Account for not yet listed cells in getInteriorPtrs 10 years ago
scrawl 14923f3e8b Fix for broken unsetRefNum 10 years ago
scrawl c98b7db4c1 Fix swim height, use fSwimHeightScale GMST 10 years ago
scrawl 86165d38d2 Add exception handling in addObjectToScene 10 years ago
scrawl cbe135c60f Don't require magicka for casting spells in God Mode (Fixes #2331) 10 years ago
scrawl 7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 10 years ago
scrawl bd0a0e64a9 Fix overwriting script records not working 10 years ago
scrawl 5a9b30a8ca Don't show VFX on the map (Fixes #2324) 10 years ago
scrawl e712b0353b Terrain refactoring, reduce game startup time and memory usage 10 years ago
scrawl f4c8064d39 Fix camera not being attached properly when player becomes vampire (Fixes #2319) 10 years ago
scrawl 431f540791 ESSImport: fix NPC factions 10 years ago
scrawl 9d3f0b2ed5 Remove some unused code, include cleanup 10 years ago
scrawl 697ab16ec5 Fix for coverity defects 10 years ago
scrawl 72f7c2e555 Move weather reset to clear() method 10 years ago
scrawl 79d2eebe54 Store selected enchant item in savegame (Fixes #1702) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl 0fd5575efe Improve warning message in ContainerStore::readState 10 years ago
scrawl c7d15e6f74 Revert "Revert "Light charge handling fix""
This reverts commit b95748d044.
10 years ago
scrawl d13335ba40 Ensure the item can be equipped in the given slot when loading inventory 10 years ago
scrawl c65f9cb3c0 Revert "Change save format to store relative equipment index"
This reverts commit 89d9649b50.
10 years ago
scrawl b95748d044 Revert "Light charge handling fix"
This reverts commit 5e0428243b.
10 years ago
scrawl 5e0428243b Light charge handling fix 10 years ago
scrawl 89d9649b50 Change save format to store relative equipment index
Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl 9014dc48ee Don't require the object type id for reading references from savegames
This is redundant, since we can look it up from the RefID.
10 years ago
scrawl 235683e449 Remove LightState from openmw save format to streamline inventory loading 10 years ago
scrawl fc6aa256bf Add comment 10 years ago
scrawl 6b2df95167 Fix for some coverity defects 10 years ago
scrawl edbac30a57 Change another dynamic_cast to static_cast (coverity) 10 years ago
scrawl cef72385d4 Fix extreme frame drop when running into certain corners (Fixes #2023) 10 years ago
scrawl 52ed3d92a8 Fix btCompoundShape scaling (Fixes #1683) 10 years ago
scrawl 883f7ec7ce Move workaround for hiding markers from NIF loader to Scene 10 years ago
scrawl fafc14d5a0 Add proper air movement mechanics (Fixes #2077) 10 years ago
scrawl 41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 10 years ago
scrawl 82eaa9f1bc Fix loading crash (don't apply viewmode before player is set up) (Fixes #2272) 10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl 4d4f2fc475 Add maximum distance for teleporting followers on using a door 10 years ago
Marc Zinnschlag 289a912817 Merge remote-tracking branch 'scrawl/master' 10 years ago
dteviot 7aa0f887c0 Minor changes to ESM::RefNum
1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
10 years ago
scrawl 579f5d232f Move interactive messageBox to separate function 10 years ago
Marc Zinnschlag 595c08817f Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag e439065897 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl eb99ed697b Reduce includes 10 years ago
scrawl dfdf26e95e Add assertion to Store 10 years ago
dteviot 64cd1396ac Fixed minor issues.
1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
10 years ago
dteviot 7fe2f86d06 Slaughter fish attacks when player only knee deep in water (Fixes #2076) 10 years ago
scrawl 65ab31eae6 Remove now redundant Store::setUp implementation 10 years ago
scrawl c77660ba20 Remove some nonsense code 10 years ago
scrawl 2ddbe22da3 Fix for NPC store clearDynamic bug
It was clearing the whole mShared vector, instead of only the dynamic part. Actually, that whole overload was pointless to begin with. All it does is making sure the Player record isn't cleared, but ESMStore::clearDynamic re-inserts the player record anyway after clearing.
10 years ago
scrawl d31ae2b345 Fix mIds mapping for dynamic records being lost on save/reload 10 years ago
scrawl d02e075bab Add setting for exterior cell grid size (Fixes #1537) 10 years ago
scrawl e19ab77d00 Store camera first person state in savegame (Fixes #2255) 10 years ago
scrawl f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 10 years ago
scrawl 593ca6bd48 Fix for framerate-dependent maximum stepping distance (Bug #1638) 10 years ago
scrawl 326d0d3ebf Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
scrawl 18fb3f831a Make the maximum horizontal stepping distance independent of movement speed (Fixes #1638) 10 years ago
scrawl e2346d7c37 Store permanent magic effects in savegame (Fixes #1648) 10 years ago
scrawl de9d347018 Fix on touch area effect spells (Fixes #2233) 10 years ago
scrawl 25954a80f5 Fix recharging of items in player inventory 10 years ago
scrawl 50e31877ab Fix crash when northmarker has been disabled (Bug #2230) 10 years ago
scrawl b8fa73dfa9 Preserve record ordering in Store
This fixes the default head/hair used for some races in the chargen UI.
10 years ago
scrawl e5de253169 Use maximum step size of 62 units for stepping down (Fixes #1809) 10 years ago
scrawl 3912ee2b1d Fix faction rank not being set on items in faction-owned containers 10 years ago
scrawl 1bcc4430e0 Fix owner not getting set on restocked items 10 years ago
scrawl 9ed71765a9 Fix deleted containers showing in merchant inventories 10 years ago
scrawl efa9ff3a76 Fix incorrect implementation of iWerewolfBounty 10 years ago
scrawl f931ba2efc Fix some static analysis issues (coverity) 10 years ago
Alexander "Ace" Olofsson 462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 10 years ago
Alexander "Ace" Olofsson 0af5c7b379 Starting to clean up some heavy includes 10 years ago
scrawl 31d28e727f Implement leveled list script functions (Fixes #1546) 10 years ago
scrawl 88c5e1991c Fix being able to stand on top of actors (Fixes #1192) 10 years ago
scrawl b9e5aa9db6 Movement controller: Don't allow stepping up other actors
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192)
10 years ago
scrawl 4d5adfb5dd Fix being able to use enchantments of items that failed to equip (Fixes #2215) 10 years ago
scrawl 4e0d16da8c Take Scale field in creature record into account (Fixes #2214) 10 years ago
scrawl 2b78e9795d Implement Calm effect removing combat packages (Fixes #1985) 10 years ago
scrawl d034a079e6 Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
10 years ago
scrawl 2601b26217 Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl be16f1d0a5 Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) 10 years ago
Marc Zinnschlag 912dcdc418 Merge remote-tracking branch 'scrawl/ptrupdate' 10 years ago
Marc Zinnschlag 19bd07648b Merge remote-tracking branch 'scrawl/pathgrid' 10 years ago
scrawl ed2aa5a233 Fix crash caused by dangling baseNode pointer 10 years ago
scrawl 7e8ca3fff1 Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) 10 years ago
scrawl 3270f0e932 Change pathgrid workaround to check for interior cell name 10 years ago
scrawl 3c747195ae Add fall damage for creatures (Fixes #2201) 10 years ago