David Cernat
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176aa62b15
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Merge pull request #446 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
apps/openmw-mp/Script/Functions/Cells.cpp
apps/openmw-mp/Script/Functions/Cells.hpp
apps/openmw-mp/Script/Functions/Worldstate.cpp
apps/openmw-mp/Script/Functions/Worldstate.hpp
apps/openmw-mp/Script/ScriptFunctions.hpp
apps/openmw-mp/processors/player/ProcessorPlayerMap.hpp
apps/openmw/mwmp/processors/player/ProcessorPlayerMap.hpp
components/openmw-mp/Base/BasePlayer.hpp
components/openmw-mp/Packets/Player/PacketPlayerMap.hpp
components/openmw-mp/Packets/Worldstate/PacketWorldMap.cpp
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7 years ago |
David Cernat
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72862dc255
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[General] Turn PlayerMap into WorldMap, now a Worldstate packet
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7 years ago |
David Cernat
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fc4d3fe3fa
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Merge pull request #441 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
apps/openmw-mp/Script/Functions/Worldstate.cpp
apps/openmw-mp/Script/Functions/Worldstate.hpp
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7 years ago |
David Cernat
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416ee77639
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[General] Add placeholder for WorldCollisionOverride packet
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7 years ago |
David Cernat
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7083cb0359
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Merge pull request #437 from TES3MP/0.6.3 while resolving conflicts
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7 years ago |
David Cernat
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da66face25
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[General] Rename GameTime packet into WorldTime
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7 years ago |
David Cernat
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8a393d2984
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Merge pull request #430 from TES3MP/0.6.3 while resolving conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw-mp/Networking.hpp
# components/CMakeLists.txt
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7 years ago |
David Cernat
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43a944ddaf
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[General] Add and implement new Worldstate packet type
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7 years ago |
David Cernat
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049d0d9ba7
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[General] Fix remaining references to world packets/events
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7 years ago |
David Cernat
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bdafa8e9ab
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Merge pull request #380 from TES3MP/0.6.3
Add 0.6.3 commits up to 30 Jan 2018
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7 years ago |
David Cernat
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3d80e2db62
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[General] Add placeholders for new packet types, part 2
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7 years ago |
David Cernat
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5858e05362
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Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
apps/openmw-mp/CMakeLists.txt
apps/openmw-mp/Script/ScriptFunctions.hpp
components/CMakeLists.txt
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7 years ago |
David Cernat
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02af7f6ba1
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[General] Add placeholders for new packet types
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7 years ago |
David Cernat
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09958681cd
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Merge pull request #363 from TES3MP/0.6.2 while resolving conflicts, 2nd try
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7 years ago |
Koncord
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c276ff4bd9
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[General] Add packet GUIWindow
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7 years ago |
David Cernat
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50d5fffb7f
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[General] Add and implement PlayerQuickKeys packet
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7 years ago |
David Cernat
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43a3daf0aa
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[General] Add & implement PlayerShapeshift packet for werewolf states
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8 years ago |
David Cernat
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3529f9b090
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[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
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8 years ago |
David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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8 years ago |
David Cernat
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5b23da8e1c
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[General] Rename unused PlayerRegionChange packet into PlayerKillCount
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8 years ago |
David Cernat
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27148ce9eb
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[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
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8 years ago |
David Cernat
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08de349133
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[General] Add placeholders for PlayerTopic & ObjectTrap packets
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8 years ago |
David Cernat
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870fd9a78b
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[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
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8 years ago |
David Cernat
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ad388c7e12
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[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
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8 years ago |
David Cernat
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6a21ec1fdc
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[General] Rename PlayerPos into PlayerPosition
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8 years ago |
David Cernat
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7b07d6651f
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[General] Add and use PlayerBounty packet and matching script functions
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8 years ago |
Koncord
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5854f680f0
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[General] Add Master data types
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8 years ago |
Koncord
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41005b1add
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[General] Add orderChannel to packets
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8 years ago |
David Cernat
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870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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8 years ago |
David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
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8 years ago |
David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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8 years ago |
David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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8 years ago |
David Cernat
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742d6f653a
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[General] Add ActorPosition packet
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8 years ago |
David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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8 years ago |
David Cernat
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8c2469bf6d
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[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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8 years ago |
Koncord
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0c1905e842
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[General] Add PreInit packet
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8 years ago |
David Cernat
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5c269a5f8d
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[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
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8 years ago |
David Cernat
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27c4015f50
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[General] Remove unused packet placeholder ID_OBJECT_HEALTH
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8 years ago |
David Cernat
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04d45b9dbb
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[General] Rename packets to show they are for players only, not NPCs
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8 years ago |
David Cernat
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6328ffb9aa
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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8 years ago |
David Cernat
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9130c1f302
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[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
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8 years ago |
David Cernat
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d2cf96af99
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[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
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8 years ago |
David Cernat
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958ff06ca8
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[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
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8 years ago |
David Cernat
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244da19a51
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[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
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8 years ago |
David Cernat
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1d9c6ddd81
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[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
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8 years ago |
David Cernat
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e9b22814b9
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Create placeholder for ID_GAME_JOURNAL
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8 years ago |
David Cernat
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a69f294ef0
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Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
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8 years ago |
Koncord
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b5c586d5b7
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Add and implement ID_MASTER_QUERY
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8 years ago |
Koncord
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b1bb552b65
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Add packet ActiveSkills
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8 years ago |
David Cernat
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6ea5f08e9c
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Create placeholder for ID_GAME_SPELLBOOK
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8 years ago |