scrawl
74e42a2d02
Add missing skill increases for Enchant skill
2013-11-19 07:39:07 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
scrawl
16e5477c60
Fix an uninitalized member
2013-11-19 02:17:44 +01:00
gus
dff3cf162d
ToggleAI script instruction
2013-11-18 23:03:44 +01:00
Marc Zinnschlag
e55691096c
Merge remote-tracking branch 'ace/win-fixes'
2013-11-18 13:46:28 +01:00
Alexander "Ace" Olofsson
4baaf9463e
Remove crashcatcher.cpp from windows builds, it can't be built or used there.
2013-11-18 12:34:25 +01:00
gus
4559e932ae
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
2013-11-18 12:33:09 +01:00
scrawl
6902569d03
Implement Absorb effects (AbsorbHealth, etc)
2013-11-18 05:01:36 +01:00
scrawl
a420698237
Don't try to absorb or reflect for self casted spells
2013-11-17 23:41:24 +01:00
scrawl
0dc2e829dd
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
2013-11-17 23:31:08 +01:00
scrawl
fc268bf302
Initialize mFallHeight
2013-11-17 23:31:08 +01:00
scrawl
47fc3f81f5
Don't update actors while paused
2013-11-17 23:31:08 +01:00
scrawl
2a11618ee7
Make sure the equipped weapon HUD icon is updated properly
2013-11-17 23:31:07 +01:00
scrawl
b8c358df63
Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
2013-11-17 23:31:07 +01:00
Marc Zinnschlag
d32fcb99b5
Merge remote-tracking branch 'scrawl/master'
2013-11-17 13:39:04 +01:00
scrawl
e7993ced69
Fix invalid casts
2013-11-17 04:33:04 +01:00
scrawl
07251f0fa4
Don't apply spells to dead actors
2013-11-17 04:32:56 +01:00
scrawl
b8f5cd6cb7
Forgot to apply the same fix to companion window
2013-11-16 23:55:54 +01:00
Sebastian Wick
4a816b6c17
fix context menu
2013-11-16 23:08:03 +01:00
scrawl
eb46de54e4
Merge branch 'master' of https://github.com/zinnschlag/openmw
2013-11-16 22:48:59 +01:00
scrawl
7eb1dcb682
Fix trade windows crashing after a new game
2013-11-16 22:29:40 +01:00
scrawl
e32c73725c
Merge branch 'crashcatcher'
2013-11-16 20:56:07 +01:00
scrawl
f990ba09f0
gdb detection doesn't seem to work for the forked process
2013-11-16 20:55:41 +01:00
Marc Zinnschlag
a19242b4ec
fixed expression in if statement
2013-11-16 19:31:35 +01:00
vorenon
b2d2a3dd17
Closing message boxes with numpad enter
2013-11-16 19:15:47 +00:00
Marc Zinnschlag
985ce7c552
Merge remote-tracking branch 'scrawl/crashcatcher'
2013-11-16 18:34:08 +01:00
scrawl
20d806b40c
Change is_debugger_attached to a different hack
2013-11-16 18:15:54 +01:00
scrawl
883140babf
Add missing include for signals to make travis happy
2013-11-16 17:00:26 +01:00
scrawl
b9899696e3
Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace.
2013-11-16 15:56:15 +01:00
scrawl
aa84ce3f0d
Copy paste mistake (oops)
2013-11-16 14:44:31 +01:00
scrawl
7474e87edc
Implement RestoreHealth/Magicka/Fatigue
2013-11-16 05:06:54 +01:00
scrawl
bb43ec9b35
Implement damage tick effects
2013-11-16 03:16:21 +01:00
scrawl
b1a29eb27e
Implement Resist & Weakness effects
2013-11-16 02:34:43 +01:00
scrawl
d49b6f19ff
Don't advance acrobatics skill for NPCs
2013-11-16 02:11:11 +01:00
scrawl
aa4b2d9504
Fix uninitialized mSkill/mAttribute for spellmaker spells
2013-11-16 01:19:39 +01:00
scrawl
c73217627e
Move code for listing effect sources to the spell management classes
2013-11-15 20:29:47 +01:00
scrawl
d619d0fa25
Don't grab the cursor while the console is opened
2013-11-15 03:39:25 +01:00
scrawl
065f14579f
Fix a container window regression (oops)
2013-11-15 02:57:21 +01:00
scrawl
f7befa3e54
Remove a no longer required method
2013-11-15 02:20:04 +01:00
scrawl
00af6b5617
Use an inventory store listener for animation parts and VFX update instead of updating them directly. Slightly more flexible, reduces InventoryStore dependencies and solves a crash during character creation due to the preview doll's animation not being registered in World.
2013-11-15 02:08:36 +01:00
scrawl
427de69b79
Allow stacking enchanted items when charge is full
2013-11-14 21:02:37 +01:00
scrawl
49125fa26e
Fix restacking unequipped items
2013-11-14 19:54:00 +01:00
scrawl
da85f3e575
Use the formula from the wiki for spell success.
2013-11-14 19:19:32 +01:00
scrawl
4083c55848
Make sure NpcAnimation base exists before runAnimation. Not sure yet why this is needed.
2013-11-14 19:18:27 +01:00
scrawl
5458207325
Reduce fatigue when casting. Has no effect in the vanilla game due to the GMSTs being 0.
2013-11-14 18:41:34 +01:00
scrawl
9c5847e2f4
Fix VFX not getting removed when an actor dies
2013-11-14 14:52:30 +01:00
scrawl
e26cc31e3b
Disable projectiles for now
2013-11-14 14:45:08 +01:00
scrawl
992a8e9c36
Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
2013-11-14 14:41:10 +01:00
scrawl
956d8adb99
Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
...
Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
2013-11-14 14:25:22 +01:00
scrawl
0b5f5351b5
Fix continuous FX getting removed instantly
2013-11-14 13:30:48 +01:00
Marc Zinnschlag
1c020b74c8
hid ID column in info tables (not relevant for the user)
2013-11-14 13:14:37 +01:00
Marc Zinnschlag
9f0dac00ec
silenced a warning
2013-11-14 12:22:24 +01:00
Marc Zinnschlag
2af7f60488
flag reordered records as modified
2013-11-14 12:21:10 +01:00
Marc Zinnschlag
a44fad4c59
disabled revert for info tables (no easy way to make this work)
2013-11-14 11:55:02 +01:00
Marc Zinnschlag
d49b8e7443
Merge branch 'dialogue'
2013-11-14 11:40:50 +01:00
Marc Zinnschlag
780ea3a41f
added support for record reordering to model (only implemented in info collection)
2013-11-14 11:39:14 +01:00
scrawl
da5c59c8af
addEffect should check effectId, not model.
2013-11-13 19:07:44 +01:00
scrawl
ff7e4174f9
Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
2013-11-13 18:51:28 +01:00
scrawl
a6e2f43b75
Stop continuous VFX when the effect is no longer active.
2013-11-13 15:44:43 +01:00
Marc Zinnschlag
68598f9b63
fixed handling of user directory defaultfilters file; some cleanup
2013-11-13 14:56:04 +01:00
scrawl
9b0e82a37f
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
2013-11-13 14:02:15 +01:00
Marc Zinnschlag
a8274e5c86
Merge remote-tracking branch 'potatoesmaster/inventory-fix'
2013-11-13 13:55:24 +01:00
Marek Kochanowicz
821d0c5c2d
Corrected filter template loading.
2013-11-13 11:38:29 +01:00
scrawl
0627e23d3c
Fix wrong skill level for spell success formula.
2013-11-13 01:26:25 +01:00
Emanuel Guevel
baf13483c0
Update actor model only when in the current cell
2013-11-13 00:04:04 +01:00
scrawl
60bec03987
Rename variables called 'slots' to work around wrong code parsing in QT Creator.
2013-11-12 23:23:19 +01:00
scrawl
027f4152e4
Missing flagAsModified()
2013-11-12 23:17:03 +01:00
scrawl
3c6a391507
Rename arguments again
2013-11-12 23:12:56 +01:00
scrawl
700d06764c
Order of arguments for ContainerStore::stacks shouldn't matter. Supplying them in the correct order is error prone, and also caused a bug where equipped items would incorrectly stack.
2013-11-12 22:58:56 +01:00
scrawl
0dab7031c0
Make sure effects are destroyed with the animation
2013-11-12 02:22:44 +01:00
scrawl
eccb8f38ba
Apply "cast when strikes" enchantments when hitting with a weapon
2013-11-12 02:07:51 +01:00
scrawl
5f209b120b
Use the new ContainerStore::remove method.
2013-11-12 01:26:16 +01:00
scrawl
ffdb91bb21
Add particles for Cast + Hit. Not looking quite right yet.
2013-11-11 23:43:28 +01:00
Marc Zinnschlag
2fff7fc843
save info records
2013-11-11 12:21:26 +01:00
scrawl
6f3d737498
Missing const, thanks to jeaye
2013-11-10 23:27:11 +01:00
scrawl
1773c70455
Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
2013-11-10 22:03:17 +01:00
Marc Zinnschlag
ef8360f346
silenced a warning
2013-11-10 21:45:27 +01:00
Marc Zinnschlag
cfbf444628
Merge remote-tracking branch 'potatoesmaster/inventory-remove'
2013-11-10 21:30:19 +01:00
Nikolay Kasyanov
05e19b37e3
Removed obsolete comment
2013-11-10 22:25:29 +04:00
Nikolay Kasyanov
dafe80874a
Added empty line
2013-11-10 22:24:31 +04:00
Nikolay Kasyanov
96714fc2c1
OpenCS: proper working dir & library path on OS X
2013-11-10 22:19:32 +04:00
Nikolay Kasyanov
fa13818360
OS X: OpenCS packaging
2013-11-10 22:04:13 +04:00
Nikolay Kasyanov
dfa900e4e3
OS X: Fixed “macro redefined” warning
2013-11-10 20:59:10 +04:00
Nikolay Kasyanov
0494fa543f
OpenCS: set current directory to bundle location on OS X, like in OpenMW binary
2013-11-10 20:39:35 +04:00
Nikolay Kasyanov
df5b52b45b
OpenCS.app icon & bundle properties
2013-11-10 20:11:53 +04:00
Nikolay Kasyanov
04edd25add
OpenCS as a separate app bundle
2013-11-10 19:09:05 +04:00
scrawl
6cd373c5c6
Only allow using powers once every 24 h. Apply on touch effects.
2013-11-10 15:40:31 +01:00
scrawl
71828351e6
Code cleanup: use enum instead of integer
2013-11-10 15:28:26 +01:00
Marc Zinnschlag
8c4303399f
Merge branch 'master' into dialogue
...
Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loadinfo.hpp
2013-11-10 13:21:39 +01:00
Marc Zinnschlag
583f1ae9c2
fixed info record ordering and performance problems by determining topic ranges in the record collection instead of in the index collection
2013-11-10 13:00:46 +01:00
Marc Zinnschlag
ec6018928c
some fixes to info record sorting (doesn't address the main problem)
2013-11-10 12:09:49 +01:00
Marc Zinnschlag
b7bb7d6902
Merge remote-tracking branch 'scrawl/master'
...
Conflicts:
apps/opencs/editor.cpp
2013-11-10 11:49:48 +01:00
Emanuel Guevel
bbfd7f4c9d
Disable equipped item re-stacking when the item is removed from inventory
...
The item was not removed if it was re-stacked.
2013-11-10 02:45:17 +01:00
Emanuel Guevel
d2dcf0b203
Add a warning comment to RefData::setCount()
2013-11-10 02:45:17 +01:00
Emanuel Guevel
467bd91651
Update actor model on inventory change
2013-11-10 02:45:17 +01:00
Emanuel Guevel
f428921b93
Always update the source container view on drag&drop
...
This fix the indicator not being displayed for items auto-equipped
after an other item is removed.
2013-11-10 02:45:17 +01:00
Emanuel Guevel
4fcf427e1f
InventoryWindow: call InventoryStore::unequipItem() when an equipped item is dragged
...
The unequipped item is also re-stacked if needed.
2013-11-10 02:45:17 +01:00
Emanuel Guevel
37e91a278e
Add InventoryStore::unequipItem()
2013-11-10 02:45:17 +01:00
Emanuel Guevel
12dbbde1e3
InvStore::unequipSlot: return an iterator to the unequipped item
2013-11-10 02:45:17 +01:00
Emanuel Guevel
59c963b6cc
Auto-equip items when a clothe or an armor is removed from inventory
...
This fix auto-equip on corpses.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
750f1fd760
Edit ContainerStore::stacks for clarifications and correctness
...
Rename arguments and fix some potential errors (add checks).
2013-11-10 02:45:16 +01:00
Emanuel Guevel
26e4ccb8c2
Cosmetic changes
...
Rename ContainerStore::addImpl to addNewStack (it was confusing, since
ContainerStore had methods named 'addImp' and 'addImpl').
2013-11-10 02:45:16 +01:00
Emanuel Guevel
aefa54d72d
Pass item count to ManualRef constructor
...
This remove the need to call setCount in multiple places.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
0691978603
Add item count to ManualRef constructor as optional argument
2013-11-10 02:45:16 +01:00
Emanuel Guevel
f4f2586e8c
Remove duplicate code for PlaceAtMe/PlaceAtPC using a template
2013-11-10 02:45:16 +01:00
Emanuel Guevel
8ff747fbef
Move some deleteObject logic from OpDelete to MWWorld::deleteObject
2013-11-10 02:45:16 +01:00
Emanuel Guevel
2786530430
Edit InventoryStore::equip() to call the new unequipSlot function…
...
…to unequip previously equipped item.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
52cef19982
Update weapon/magic icons when items are removed from player inventory
2013-11-10 02:45:16 +01:00
Emanuel Guevel
d05baa8c22
Add method InventoryStore::unequipSlot()
...
This will permit to do run a treatment when an item is unequipped.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
10abb9d297
Call ContainerStore::remove() to remove items from inventory
...
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
23b8206bdc
Add remove methods to MWWorld::ContainerStore
2013-11-10 02:45:16 +01:00
Marc Zinnschlag
a198751f21
Merge remote-tracking branch 'scrawl/magic'
2013-11-09 17:00:27 +01:00
Marc Zinnschlag
935d9241d8
first attempt at proper info record loading: partially incorrect and way too slow
2013-11-09 11:42:19 +01:00
scrawl
5c148a3d41
Fix effect source display
2013-11-09 11:09:44 +01:00
Marc Zinnschlag
8be3ffc2a0
Merge remote-tracking branch 'scrawl/magic'
...
Conflicts:
apps/openmw/mwworld/worldimp.cpp
2013-11-09 10:54:51 +01:00
scrawl
3e58655a90
Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works!
2013-11-09 10:49:00 +01:00
scrawl
3ea7d58ca8
Advance skill on successfull spell cast
2013-11-09 10:34:46 +01:00
scrawl
976344f0a3
Handle CastOnce enchantments
2013-11-09 08:07:40 +01:00
scrawl
1051611ffa
Added spell failure sound
2013-11-09 07:59:17 +01:00
scrawl
cbe96a2170
Refactor ActiveSpells to track range type. Added basic self range magic.
2013-11-09 07:51:46 +01:00
Marc Zinnschlag
3d8da2b9e0
proper sorting for newly created records and some case smashing fixes
2013-11-08 12:16:41 +01:00
Marc Zinnschlag
a06aa881cb
make sure case handling in info IDs is consistent
2013-11-08 12:03:03 +01:00
Marc Zinnschlag
982024a328
Topic range access in InfoCollection
2013-11-08 11:52:30 +01:00
Marc Zinnschlag
0745a86039
added InfoCreator
2013-11-08 11:51:59 +01:00
Bret Curtis
5a071b0f81
necessary dpkg rules to get opencs building and packaged on dpkg systems
2013-11-08 09:08:56 +01:00
Bret Curtis
36efe9605f
necessary dpkg rules to get opencs building and packaged on dpkg systems
2013-11-07 23:05:45 +01:00
Marc Zinnschlag
fb417f9880
Merge remote-tracking branch 'scrawl/openmw-27' into openmw-27
2013-11-07 09:19:55 +01:00
Jordan Ayers
3fbf918751
Chargen Review Dialog: Init fix.
...
Load the starting Health/Magicka/Fatigue from the player stats when
creating the Review Dialog, and remove the extra copy of these stats.
In some cases, the old stat values were never updated from 0/0.
2013-11-06 23:19:53 -06:00
Jordan Ayers
d48cc27a89
Chargen fix: Back sequence control.
...
Related to bug #894 .
Eliminate double windows when using 'Back' from the review screen.
Force consistent back behavior (handling was changing after
a individual change button had been used).
2013-11-06 23:19:53 -06:00
Jordan Ayers
e94da61ff0
Chargen cleanup.
...
Move common gui state pop out of if checks.
Move health update before gui state push (used as input for some windows).
2013-11-06 23:19:53 -06:00
Marc Zinnschlag
d85360e7fd
Merge remote-tracking branch 'scrawl/ui'
2013-11-06 10:21:41 +01:00
Marc Zinnschlag
418ccf705d
Merge branch 'openmw-27'
...
Conflicts:
apps/launcher/graphicspage.hpp
components/CMakeLists.txt
2013-11-06 10:21:25 +01:00
scrawl
9e2b1942fc
Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
2013-11-05 22:50:53 +01:00
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
Marc Zinnschlag
c545b3682a
compose info record IDs from actual record ID and parent topic ID (to make sure IDs are unique)
2013-11-05 12:57:55 +01:00
Marc Zinnschlag
2d4a6c0edf
cleaned up ID handling in INFO record (including a ESMTool bug fix)
2013-11-05 12:56:20 +01:00
Marc Zinnschlag
9d7695ea88
added missing columns to topic info table
2013-11-05 11:41:48 +01:00
Marc Zinnschlag
245d7b0ae4
Merge remote-tracking branch 'scrawl/windowclosefix'
2013-11-05 08:19:53 +01:00
Marc Zinnschlag
f4e6f31658
Merge remote-tracking branch 'scrawl/openmw-27'
2013-11-05 08:19:29 +01:00
scrawl
c3d9bc31bb
Fix exiting OpenMW via the window close button (regression)
2013-11-05 03:02:28 +01:00
scrawl
3a827d9c12
Deleted Obliviontt.zip
2013-11-05 00:32:06 +01:00
Alexander "Ace" Olofsson
468e8e3635
Missing iostream include
2013-11-04 10:36:22 +01:00
Marc Zinnschlag
dec1483fa4
Merge branch 'saving' into openmw-27
2013-11-04 08:57:32 +01:00
graffy76
6d439d032f
Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector
2013-11-03 21:38:10 -06:00
graffy76
ed913936f8
Eliminated game & addon keys from profile configuration
2013-11-03 21:36:41 -06:00
graffy76
dace904490
changed game/addon to content for writing to openmw.cfg from launcher
2013-11-03 16:45:18 -06:00
Marc Zinnschlag
3ac58b387b
fixed wording of an error message
2013-11-03 22:08:38 +01:00
graffy76
1d4b5a2425
Fix broken launcher content file display / selection scheme
...
Disable selection of content files with missing dependencies (grayed
out)
2013-11-03 14:02:41 -06:00
graffy76
12c06a5615
Fixed broken dependency check
2013-11-03 06:21:28 -06:00
Marc Zinnschlag
4724df7e9b
added topic/journal column to info tables
2013-11-03 10:48:50 +01:00
graffy76
973803eb2f
Fixed pathing issues in launcher
2013-11-03 00:02:46 -05:00
Lukasz Gromanowski
afce10cf37
Fixes #597 : Assertion `dialogue->mId == id' failed in esmstore.cpp
...
It seems that assertion was unnecessary, after removing it, dialogs
related to moon-and-star in "Path of the Incarnate" quest were
correctly loaded (dumped DialInfo records were correct).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-11-02 16:39:05 +01:00
graffy76
8d12e2b99d
fixed merge conflicts
...
Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector
Conflicts:
apps/launcher/datafilespage.cpp
apps/launcher/settings/gamesettings.hpp
components/contentselector/model/contentmodel.cpp
2013-11-02 09:31:23 -05:00
graffy76
cddece4f9e
Another stab at fixing the pathing problem...
2013-11-01 21:47:26 -05:00
scrawl
e6960d915a
Add simple Ogre widget
2013-11-02 02:51:38 +01:00
Marc Zinnschlag
15b7d3263c
subclass ESM::DialInfo to keep track of parent topic
2013-11-01 17:43:45 +01:00
graffy76
0cb591e4f6
Fixed path problem with adjuster widget and local data path.
2013-10-31 18:12:13 -05:00
Marc Zinnschlag
ea0e8be0d3
disallow sorting (via column headers) in info tables
2013-10-31 13:40:14 +01:00
Marc Zinnschlag
90aa8f9db6
fixed dialogue record loading with multiple content files
2013-10-31 13:11:15 +01:00
Marc Zinnschlag
767cb54e7c
added missing columns to journal info table
2013-10-31 12:54:55 +01:00
Marc Zinnschlag
69f28ee4be
split info records between journal and topic info tables
2013-10-31 12:16:45 +01:00
gus
683b8d77dd
build fix (thanks travis)
2013-10-31 11:02:26 +01:00
gus
d587f3c946
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AICombat
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/docs/vmformat.txt
2013-10-31 09:51:17 +01:00
gus
02ded18fc5
Linux backslash fix
2013-10-31 09:43:12 +01:00
gus
2a927f65d3
perfomances optimisations (pathfinding is computed less often, max 4 times per sec)
2013-10-30 20:52:23 +01:00
gus
650a112e2e
better timer
2013-10-30 20:42:50 +01:00
scrawl
636d399c7f
Refactored Ogre initialisation into a component
2013-10-30 14:04:33 +01:00
scrawl
4f35fd8184
Removed a workaround from Renderer, some cleanup
2013-10-30 13:05:28 +01:00
Marc Zinnschlag
ba88c94d58
first attempt at an info record collection
2013-10-29 13:18:22 +01:00
Marc Zinnschlag
45f5a66bcc
use result of getAppendIndex instead of always appending at the end
2013-10-29 09:27:23 +01:00
gus
a6e7c6c104
disable AI combat for creatures
2013-10-28 23:04:46 +01:00
gus
5b20cce849
CMake fix
2013-10-28 18:36:09 +01:00
gus
0e86209224
linux fix :p
2013-10-28 18:33:10 +01:00
gus
b7a9243173
fighting should stop when the target is dead
2013-10-28 18:22:36 +01:00
gus
12d8b4e0f8
bugfix
2013-10-28 18:13:07 +01:00
gus
2d84f7d33d
NPC run
2013-10-28 18:10:00 +01:00
gus
d7584f9df7
getLineOfSight, no script instruction yet
2013-10-28 18:01:40 +01:00
Marc Zinnschlag
f5fbe7361f
Merge remote-tracking branch 'lgro/saving' into saving
2013-10-28 08:35:51 +01:00
graffy76
b51bef0d98
fixed missing adjuster widget in file dialog open view
2013-10-27 20:21:19 -05:00
Lukasz Gromanowski
d51c9b64dd
Issue #913 : Merge --master and --plugin switches
...
Launcher part of master/plugin switches merge.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-10-27 20:03:12 +01:00
Lukasz Gromanowski
489475a32f
Corrected compilation error (g++ 4.8.2) triggered by not found declaration
...
in argument-dependent lookup at the point of instantiation.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-10-27 19:57:05 +01:00
Marc Zinnschlag
c2bbbef637
Merge remote-tracking branch 'rainChu/drowning-gauge'
2013-10-27 16:10:11 +01:00
gus
2515a1239e
improved combat conditions
2013-10-27 14:22:51 +01:00
Marc Zinnschlag
9a80e11182
reimplemented add and appendBlankRecord via insertRecord
2013-10-27 14:13:10 +01:00
gus
968968502e
NPC always face you when fighting
2013-10-27 14:03:58 +01:00
Marc Zinnschlag
525d6fadec
added Collection insert function for arbitrary position and reimplemented appendRecord in via this function
2013-10-27 14:00:25 +01:00
gus
a0edb55f60
only NPC with fight over 80 will attack you now
2013-10-27 13:50:29 +01:00
gus
882b136b35
bugfix of bugfix ^^
2013-10-27 13:21:16 +01:00
Alex "rainChu" Haddad
23eaf90846
Breath meter flashes when drowning
2013-10-27 04:05:01 -04:00
graffy76
ea7a8eb2a4
last commit
2013-10-26 23:04:39 -05:00
graffy76
5e123d3f52
Hide adjusterwidget for open files view
2013-10-26 22:57:22 -05:00
graffy76
9b483c3ae3
Fix for file path issues
2013-10-26 22:55:44 -05:00
graffy76
ba365ff49e
Fixed merge conflicts with saving branch
2013-10-25 19:23:03 -05:00
scrawl
8c9a5de26f
Fix an irritating error message
2013-10-25 23:47:53 +02:00
graffy76
9ce4a04a2d
merge from saving
...
Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector
Conflicts:
apps/launcher/datafilespage.cpp
apps/opencs/editor.cpp
apps/opencs/view/doc/filedialog.cpp
apps/opencs/view/doc/filedialog.hpp
2013-10-25 14:44:22 -05:00
graffy76
1a23cccce3
Implemented Launcher namespace
2013-10-25 11:17:26 -05:00
graffy76
16d87ea1d1
Merge branch 'master' into esxSelector
2013-10-25 08:11:24 -05:00
graffy76
2ca7f24731
Fixed filedialog new / edit content path issue
2013-10-24 17:33:28 -05:00
graffy76
b48f066f33
Reimplemented content selector for filedialog and datafilespage classes
2013-10-23 17:39:17 -05:00
graffy76
ba3589bc76
Revert "Implemented ContentSelector as a singleton "charm" modifier for"
...
This reverts commit 24b167b755
.
Conflicts:
apps/launcher/datafilespage.cpp
apps/opencs/editor.cpp
apps/opencs/view/doc/filedialog.cpp
apps/opencs/view/doc/filedialog.hpp
components/contentselector/view/contentselector.cpp
components/contentselector/view/contentselector.hpp
2013-10-22 22:20:21 -05:00