Jordan Francis Moran-Meyers
0d1c073cfa
Fix the regression involving Cure
4 years ago
Petr Mikheev
94e8855c8c
Merge branch 'fix_5821' into 'master'
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Fix #5821 : NPCs from mods getting removed if mod order was changed
Closes #5821
See merge request OpenMW/openmw!577
4 years ago
Petr Mikheev
e83a9cdc89
Merge branch 'pathfinding_fix' into 'master'
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Pathfinding fixes
See merge request OpenMW/openmw!576
4 years ago
Petr Mikheev
157b14cdaa
Fix #5821 : NPCs from mods getting removed if mod order was changed
4 years ago
Petr Mikheev
9590377f22
Don't ignore Z in path finding if actor can move by Z.
4 years ago
Petr Mikheev
642ca02e35
Shorten almost straight paths only if smooth movement is enabled; reduce angle limit for the shortening.
4 years ago
Andrei Kortunov
b286397dd4
Merge pull request #3045 from akortunov/revert
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Revert fix for 5379
4 years ago
Andrei Kortunov
7b727e4d70
Revert "Remove physics dependency on basenode"
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This reverts commit 165c731492
.
4 years ago
Andrei Kortunov
165af1c365
Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
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This reverts commit f031a191b8
.
4 years ago
Andrei Kortunov
8019fd594d
Revert "Add changelog"
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This reverts commit f219c5992b
.
4 years ago
Andrei Kortunov
f8e8496d36
Revert "Revert a wrong change introduced in MR 546"
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This reverts commit 23137d0c54
.
4 years ago
Bret Curtis
9f168eab88
Merge pull request #3044 from akortunov/master
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Avoid null dereference for objects without cells
4 years ago
psi29a
faa800464f
Merge branch 'cs_fix_separate_drop' into 'master'
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OpenMW-CS: Fix separate drop, refactor for code reuse
See merge request OpenMW/openmw!574
4 years ago
uramer
ee2f0e7eb3
Fix inconsistent argument name
4 years ago
uramer
eca0d8b7ea
Fix typo in DropMode enum
4 years ago
uramer
edc6d5c3e7
Fix a typo in separate drop binds
4 years ago
uramer
36cd818155
Fix separate drop, refactor for code reuse
4 years ago
Andrei Kortunov
3b9f8b5fa2
Avoid null dereference for objects without cells
4 years ago
Andrei Kortunov
d984d13b1c
Merge branch 'animate_animated_objects' into 'master'
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Unbreak animated objects (regression from !546 )
See merge request OpenMW/openmw!570
4 years ago
Andrei Kortunov
5382d38b9b
Merge branch 'hit_target_object' into 'master'
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Unbreak targetted spell on objects (#5811 )
See merge request OpenMW/openmw!569
4 years ago
Andrei Kortunov
74fba6df36
Merge branch 'revert-f917037e' into 'master'
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Revert "Merge branch 'movement_fix2' into 'master'"
See merge request OpenMW/openmw!572
4 years ago
elsid
a3ab8dfbb4
Revert "Merge branch 'movement_fix2' into 'master'"
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This reverts merge request !496
4 years ago
fredzio
23137d0c54
Revert a wrong change introduced in MR 546
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A prerequisite to create physics objects for statics was to remove the
dependency on base node (since it doesn't yet exists) for object
position. It is still necessary for animation though.
Restore the basenode (and the associated FIXME) so that animated objects works properly.
4 years ago
Bret Curtis
b164f1aa17
Merge pull request #3023 from akortunov/grass_intsancing
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Grass instancing
4 years ago
psi29a
699bd257ef
Merge branch 'camera_stats' into 'master'
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Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to a valid file.
See merge request OpenMW/openmw!526
4 years ago
Frederic Chardon
7cd7fa2f08
Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to
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a valid file.
4 years ago
fredzio
64475ebedb
Remove a brainfart from precise projectile handling: all non-actor
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non-projectile objects were treated as ground.
4 years ago
Andrei Kortunov
5225ec9e50
Add changelog entry
4 years ago
Andrei Kortunov
e3490c8606
Remove dead code
4 years ago
Andrei Kortunov
24e1dfcddc
Use default argument
4 years ago
Andrei Kortunov
f40e227686
Remove redundant formatting changes
4 years ago
Andrei Kortunov
b975f16e6b
Remove redundant check - groundcover is not present in the CellStore
4 years ago
Andrei Kortunov
d12a0fdcb3
Mark only instances from groundcover files as groundcover objects
4 years ago
Andrei Kortunov
8874e88ff1
Drop fading setting
4 years ago
Andrei Kortunov
1a6c06f7b5
Do not allow to set distance to non-positive values
4 years ago
Andrei Kortunov
859cd0fd0c
Do not use display lists for instanced meshes
4 years ago
Andrei Kortunov
a09f03c850
Drop groundcover materials - they are not used
4 years ago
Andrei Kortunov
36fc573375
Take in account Z direction for stomping
4 years ago
Andrei Kortunov
5124e81348
Use linear interpolation instead of abrupt transitions for groundcover lighting
4 years ago
Andrei Kortunov
14cf0ce1dc
Implement instanced groundcover
4 years ago
psi29a
f917037ead
Merge branch 'movement_fix2' into 'master'
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Fix bug: NPCs don't move if the target is exactly above or exactly below.
See merge request OpenMW/openmw!496
4 years ago
Petr Mikheev
bc2cec86e9
Fix bug: NPCs doesn't move if the target is exactly above or exactly below.
4 years ago
psi29a
cadd1e7529
Merge branch 'daedric_fog' into 'master'
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Don't nuke fog when bounds have changed
Closes #5469
See merge request OpenMW/openmw!522
4 years ago
psi29a
a8c5607aa6
Merge branch 'disableinfotablesorting' into 'master'
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[OpenMW-CS] Info table dragging to move record order, disable sorting
See merge request OpenMW/openmw!538
4 years ago
psi29a
64b4472efa
Merge branch 'stand' into 'master'
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Don't adjust actor position until all objects are loader (#5379 )
See merge request OpenMW/openmw!546
4 years ago
psi29a
c6f14cde20
Merge branch 'Show-level-multipliers-in-levelup-tooltip' into 'master'
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Show level multipliers in levelup tooltip
Closes #5783
See merge request OpenMW/openmw!518
4 years ago
Cédric Mocquillon
3bb551a6f1
Show level multipliers in levelup tooltip
4 years ago
Evil Eye
59af819f97
Merge branch 'fix-mem-leak-2' into 'master'
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Fix memory leak in MWInput
See merge request OpenMW/openmw!566
4 years ago
Gleb Mazovetskiy
fe815d3d8d
Fix memory leak in MWInput
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mListener wasn't being cleaned up
4 years ago
Frederic Chardon
2353a4d8ec
Merge branch 'projectile_crash' into 'master'
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Prevent nullptr access
See merge request OpenMW/openmw!565
4 years ago