Nathan Jeffords
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d3c1f5e7b2
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renamed low-level NIF related files and include guards to conform to naming convention
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2013-03-02 10:46:12 -08:00 |
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vorenon
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f66f67eaa1
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Loading text uses now the corresponding GMSTs
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2013-02-28 17:54:42 +01:00 |
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vorenon
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a6fb58bc59
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Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell"
This commit replaces the default "Loading Cell" text with "Loading
Interior" and "Loading Exterior"
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2013-02-28 16:31:24 +01:00 |
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vorenon
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d4aa33b9a7
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Removing the unloading cells part instead of just commenting them.
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2013-02-28 15:58:03 +01:00 |
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vorenon
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ffd96c7715
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Removed "Unloading Cell..." text from loading screen
OpenMW unloads the cell so fast, it's hardly noticable. This commit gets rid of
the "flicker" every time a cell loads.
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2013-02-28 13:19:05 +01:00 |
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Chris Robinson
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db9a3aeddf
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Merge remote-tracking branch 'zini/master' into animation2
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2013-02-24 03:32:35 -08:00 |
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Nathan Jeffords
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44b1c66c4b
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fixed various warnings about converting size_t to int
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2013-02-23 10:23:38 -08:00 |
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Chris Robinson
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fe0e6c452d
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Remove the unneeded playerMove object from PhysicsSystem
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2013-02-07 12:11:10 -08:00 |
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Chris Robinson
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8d98f3649c
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Use a separate class to handle activator mechanics
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2013-01-28 23:39:11 -08:00 |
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Chris Robinson
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1ce8eaf52c
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Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
apps/openmw/mwrender/actors.cpp
apps/openmw/mwrender/actors.hpp
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2013-01-16 07:36:56 -08:00 |
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Chris Robinson
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94e30199d1
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Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
components/nifogre/ogre_nif_loader.cpp
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2013-01-15 14:59:30 -08:00 |
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Nathan Jeffords
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d5ebd6654d
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cache loaded NIF files to eliminate reloads
Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes.
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2013-01-10 21:47:02 -08:00 |
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Chris Robinson
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efca5ded47
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Clean up some header includes to reduce nesting
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2013-01-05 21:12:08 -08:00 |
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Marc Zinnschlag
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918316168f
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Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
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2012-11-07 19:34:28 +01:00 |
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greye
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ff8da265ed
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applying new interface vol.9, inconsistent
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2012-11-06 12:36:21 +04:00 |
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emoose
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5c1b3fc043
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Fixed: scene: adjust rotation/scale when creating objects
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2012-11-05 20:45:04 +00:00 |
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greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
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emoose
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accf8b2f71
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Updated Bug #430 fix so it only moves the player now
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2012-11-04 23:26:26 +00:00 |
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emoose
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cadc753216
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Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
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2012-11-03 19:29:55 +00:00 |
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emoose
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15f972cc62
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fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
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2012-11-02 20:33:08 +00:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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scrawl
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2f0b47fc38
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test
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2012-09-13 00:21:58 +02:00 |
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scrawl
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d5a08e31e7
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scene does not disappear anymore during load
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2012-09-11 17:36:20 +02:00 |
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scrawl
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2b339f6c0f
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loading screen
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2012-09-11 16:37:54 +02:00 |
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Marc Zinnschlag
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88e70cb5bd
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Merge branch 'decouple'
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2012-08-12 18:11:17 +02:00 |
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Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
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Marc Zinnschlag
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484cce12a8
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Issue #107: removed redundant getStore function from window manager
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2012-08-12 14:36:46 +02:00 |
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Marc Zinnschlag
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b68f9d6a28
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Issue #107: MechanicsManager is accessed only through the interface class from now on
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2012-08-11 17:30:55 +02:00 |
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greye
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45306e4bc3
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fixed rotation adjustment
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2012-08-11 13:23:54 +04:00 |
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greye
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5018db3332
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removed some redundant code, added some comments
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2012-08-11 12:13:16 +04:00 |
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greye
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38b06aee6c
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resolving conflicts
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2012-08-09 21:49:00 +04:00 |
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Marc Zinnschlag
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aca08eb4c2
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Merge branch 'decouple' into player_control
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
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2012-08-09 16:12:10 +02:00 |
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Marc Zinnschlag
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6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
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2012-08-09 14:33:21 +02:00 |
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greye
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ec9cf4d3c6
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
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greye
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b6f7f21bcf
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fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
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2012-08-08 14:51:33 +04:00 |
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greye
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f2a2e5f57d
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remove MWWorld::Player::setPos()
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2012-07-31 19:30:24 +04:00 |
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greye
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26595f22f6
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float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
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2012-07-26 16:14:11 +04:00 |
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greye
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49b1d5e127
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fix object placing
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2012-07-25 20:31:39 +04:00 |
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greye
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e1c7d1f529
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fixed item sinking
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2012-07-25 20:31:39 +04:00 |
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greye
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61cb012ee7
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moving Scene::insertObject to CellStore::insertObject, part 1
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2012-07-25 20:31:39 +04:00 |
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greye
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b760225179
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wrong branch
This reverts commit d36d6aacf4 .
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2012-07-24 00:00:10 +04:00 |
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greye
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d36d6aacf4
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move Scene::insertObject to CellStore::insertObject, part 1
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2012-07-23 23:56:20 +04:00 |
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greye
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9a2690f849
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Revert "wrong"
This reverts commit 3aa53fea32 .
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2012-07-23 23:07:28 +04:00 |
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greye
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3aa53fea32
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wrong
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2012-07-23 23:06:53 +04:00 |
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guidoj
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0549e949ba
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Mostly removal of unnecessary #include's and a little clean up
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2012-07-17 09:27:12 +02:00 |
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Marc Zinnschlag
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87667ab57e
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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Marc Zinnschlag
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7fcd41c69d
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Issue #107: Detemplateised CellStore; some include cleanup
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2012-06-29 18:54:23 +02:00 |
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Marc Zinnschlag
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76174098c7
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Issue #107: CellStore moved from ESMS to MWWorld
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2012-06-29 16:48:50 +02:00 |
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scrawl
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36d26e0681
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set the camera orientation after using teleport doors
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2012-05-30 15:52:39 +02:00 |
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Marc Zinnschlag
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0131c53005
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Issue #176: removed enable/disable functions from MWWorld::Class
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2012-05-25 17:28:27 +02:00 |
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scrawl
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1f85475536
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Merge branch 'master' into inventoryGUI
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2012-05-17 19:03:41 +02:00 |
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scrawl
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ae77e7b0d8
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don't try to retrieve land data from non-predefined cells.
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2012-05-17 18:11:34 +02:00 |
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Marc Zinnschlag
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6b74fec8ed
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don't do a half finished cell change, when trying to switch to an interior cell that does not exist
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2012-05-17 17:13:41 +02:00 |
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scrawl
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fca9f1fc5f
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gold dropping works without crash, but the code needs clean up.
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2012-05-16 22:56:54 +02:00 |
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scrawl
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178ad876d7
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fix for objects other than Miscellaneous.
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2012-05-16 22:17:13 +02:00 |
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scrawl
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f73d3ad33f
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fix to the "drop object on ground" feature. still crashes for gold.
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2012-05-16 21:27:02 +02:00 |
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scrawl
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d3e162ec83
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dropping items works
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2012-05-14 17:41:17 +02:00 |
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scrawl
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4655ec94f0
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Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
apps/openmw/mwworld/scene.cpp
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2012-04-30 18:46:51 +02:00 |
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scrawl
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e443455612
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Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
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2012-04-24 00:54:35 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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scrawl
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c6da3872b4
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light improvements
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2012-04-19 20:59:57 +02:00 |
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scrawl
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75b336baea
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Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
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2012-04-18 13:43:15 +02:00 |
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Jason Hooks
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4d07ae7fe0
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Swimming working
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2012-04-18 00:13:38 -04:00 |
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scrawl
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f2fae770d4
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Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwworld/player.cpp
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2012-04-13 13:55:13 +02:00 |
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scrawl
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052cc47ee9
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fixed waterAdded
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2012-04-03 16:53:33 +02:00 |
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scrawl
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c0af3c7241
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Merge branch 'master' into terraincollision
Conflicts:
apps/openmw/mwworld/scene.cpp
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2012-04-02 19:57:58 +02:00 |
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scrawl
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c5f044eb0d
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fixed compilation
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2012-03-28 22:46:29 +02:00 |
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scrawl
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58f7a03626
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Merge branch 'terrain18' into terraincollision
Conflicts:
apps/openmw/mwworld/scene.cpp
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2012-03-28 21:46:52 +02:00 |
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scrawl
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e6303fc3f4
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Merge branch 'master' into water
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
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2012-03-28 21:37:20 +02:00 |
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Jason Hooks
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51fb9e67cd
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Merge
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2012-03-18 21:31:31 -04:00 |
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scrawl
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91d2031eb7
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first attempt at map window
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2012-03-16 17:09:31 +01:00 |
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scrawl
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2edd7e59f4
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some fixes and facilities for saving the fog of war to disk
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2012-03-14 20:44:06 +01:00 |
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scrawl
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9612ce595b
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Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
CMakeLists.txt
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2012-03-13 17:09:50 +01:00 |
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scrawl
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fa68be2b19
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set map window cell name
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2012-03-10 16:05:12 +01:00 |
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scrawl
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5b38b17baf
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local map rendering (nothing to see yet, as it is not displayed in GUI)
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2012-03-10 15:28:18 +01:00 |
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scrawl
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f79bf1f300
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fog
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2012-02-26 13:13:29 +01:00 |
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Jason Hooks
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38a0d1d1c5
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Merging in master
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2012-02-19 15:39:12 -05:00 |
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Jason Hooks
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2d0e83a2cf
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Reversing changes
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2012-01-30 00:06:29 -05:00 |
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Jason Hooks
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9c73fa6b6d
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Physics sort of fixed
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2012-01-29 17:50:51 -05:00 |
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Marc Zinnschlag
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16bc374921
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animation updates were hooked up to the wrong update function
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2012-01-23 14:33:06 +01:00 |
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Jason Hooks
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e1aba44da6
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Switching cells in exterior works
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2012-01-22 16:38:10 -05:00 |
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Jason Hooks
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ec94ecacaf
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Zinis branch merge
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2012-01-22 15:02:38 -05:00 |
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Jason Hooks
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a0838369b2
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Very basic exterior water
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2012-01-21 20:05:08 -05:00 |
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Jason Hooks
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2aad3a0bd8
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Correct water levels
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2012-01-19 23:29:07 -05:00 |
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Jason Hooks
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8798f7dd40
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Bringing in some of Azathoth's work
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2012-01-14 18:34:14 -05:00 |
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Jason Hooks
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653d999ac4
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Animation creatures
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2011-12-26 19:23:46 -05:00 |
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Jason Hooks
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1b835d6702
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Cell changing fixes
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2011-12-24 21:53:12 -05:00 |
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Jason Hooks
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7bd911b401
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Problems with handles
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2011-11-24 23:13:34 -05:00 |
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Marc Zinnschlag
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51d5c7cd59
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Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
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2011-11-21 12:52:28 +01:00 |
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Jason Hooks
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7319f7a8c6
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Many bugs fixed related to changing cells
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2011-11-19 01:01:19 -05:00 |
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Jason Hooks
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15fcdc8b72
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Physics working
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2011-11-17 19:38:52 -05:00 |
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Jason Hooks
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b3e1044699
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Exterior cells
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2011-11-17 18:08:48 -05:00 |
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Jason Hooks
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a0947cd432
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Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
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2011-11-16 21:15:49 -05:00 |
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Jason Hooks
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9b94074472
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addObject
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2011-11-16 16:22:13 -05:00 |
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Jason Hooks
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58f103a75c
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Adding new insertCellRefList;Collection switched to a set
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2011-11-15 23:31:18 -05:00 |
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Jason Hooks
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dd46694059
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Changing a lot of things in scene and world
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2011-11-13 23:14:18 -05:00 |
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Jason Hooks
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d4f63443e6
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Hiding the rendering manager; crash eliminated
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2011-10-24 22:11:36 -04:00 |
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