Commit Graph

510 Commits (18f047f50e1f720bafd486a1185f113f2dc35d60)

Author SHA1 Message Date
Marc Zinnschlag 107bf818e7 Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
This reverts commit 27751db99a.

Conflicts:

	libs/openengine/bullet/physic.cpp
10 years ago
Marc Zinnschlag e4ffb985a1 Revert "Collision fix"
This reverts commit 60fffec345.
10 years ago
Marc Zinnschlag 53c3df16e5 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 8e35ad54bd temporarily remove the test for bullet version 10 years ago
scrawl 60fffec345 Collision fix 10 years ago
Marc Zinnschlag 0c27869089 Merge remote-tracking branch 'scrawl/bullet283' 10 years ago
scrawl 27751db99a Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83 10 years ago
Rohit Nirmal 997347b01e Silence -Wreorder warnings. 10 years ago
Scott Howard 7c9104a291 fix -Wnewline-eof 10 years ago
Nikolay Kasyanov 3e45e9a48a Remove no longer required strnlen wrapper
It was used for MinGW & OS X < 10.7. Minimal OS X version was bumped to
10.7 and MinGW support was recently dropped (see
1eaa64c49c).
10 years ago
Marc Zinnschlag 86d39cede9 Merge remote-tracking branch 'dteviot/Rng' 10 years ago
dteviot 3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
10 years ago
dteviot 1d7f3474fa Fixed more MSVC 2013 warnings. 10 years ago
cc9cii 15b9a628ac Fix the name of DragRecordTable::startDrag method. Make the compiler be quiet about BulletShapeLoader's hidden overloaded methods. 10 years ago
scrawl 16ddfbca14 Remove some outdated todo comments 10 years ago
dteviot 36141b0c53 Merge remote-tracking branch 'OpenMW/master' into FixWarnings
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	extern/sdl4ogre/sdlcursormanager.cpp
10 years ago
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
Marc Zinnschlag ba482fa41f Merge remote-tracking branch 'dteviot/FixWarnings' 10 years ago
dteviot 45b6538820 fixed MSVC 2013 warning C4800
forcing value to bool 'true' or 'false'
10 years ago
scrawl 0fda1cdd53 Move oengine to a static library, fixes duplicate compilation of oengine/bullet files by openmw and opencs 10 years ago
scrawl c7cd576002 Remove leftover of old tests 10 years ago
scrawl 2f2a95f735 Fix crash for terrain without data, part 2 10 years ago
scrawl 4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
10 years ago
Marc Zinnschlag a266dffb4b Merge remote-tracking branch 'scrawl/essimporter' 10 years ago
Marc Zinnschlag e9af9b991d Merge remote-tracking branch 'dteviot/master' 10 years ago
dteviot b66937d630 add #include <stdint.h>
Required to get build to work on my configuration.
10 years ago
scrawl b77558726a Disable collision for placeable objects (Fixes #1634) 10 years ago
scrawl 41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 10 years ago
scrawl de23ad5c8d Change dynamic_cast to static_cast to make coverity happy 10 years ago
scrawl 04d6cead3b Autogenerated collision should only be disabled if RootCollisionNode is a child of the root node (Fixes #2133) 10 years ago
scrawl eecea4131f Reduce MyGUI includes 10 years ago
Marc Zinnschlag 9f6a2d00e8 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 10 years ago
Marc Zinnschlag ec1df719fe Merge remote-tracking branch 'mrcheko/master' 10 years ago
Thoronador 3b00a24f3f fix some uninitialized stuff in ShaderBasedRenderManager 10 years ago
mrcheko 60a74d5eb8 increase robustness for gamma to persist in the system;
use GMST strings for gamma interface
10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
scrawl 5b2633588c Add error handling for SDL_CreateWindow 10 years ago
mrcheko 04d95810d1 gamma/contrast system reworked 10 years ago
Sebastian Wick e85df00158 change setting "borderless" to "window border"
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
Sebastian Wick ec18a2cfa0 add support for borderless windows 10 years ago
scrawl d3d5c1fd15 Disable debug drawing for raycasting shapes
This reduces performance too much, and seeing both shapes overlaid on top of each other is confusing anyway. This can be reintroduced via a setting if necessary.
10 years ago
cc9cii f051fb65ff Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document. 10 years ago
scrawl 064f1964ba More efficient water walking 10 years ago
scrawl d790506525 Fix projectiles colliding with dead actors (Fixes #1971) 10 years ago
scrawl 4859c94c72 Ignore other actors in ActorTracer::findGround (Fixes #1472) 10 years ago
scrawl db086a4d89 Remove unused PairCachingGhostObject 10 years ago
scrawl d99e416208 Remove some unused methods from OEngine::Gui::Layout 10 years ago
scrawl cd52002740 Remove some unneeded bits from collision mask 10 years ago
scrawl bdab3fa321 Bullet optimization: Don't update AABBs of static objects every frame 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago