David Cernat
ee86c9161d
[Client] Set InterpreterContext's sendPackets to false in constructor
8 years ago
David Cernat
e2c595fc5d
Add preliminary structure for journal changes
8 years ago
David Cernat
c77120df6d
Merge pull request #129 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwworld/actiontake.cpp
8 years ago
scrawl
45fb4f04b1
Update reference of the interpreter context when an Activate results in a take action ( Fixes #3727 )
8 years ago
scrawl
70c5f64caa
Fix mLocals not being updated in InterpreterContext::updatePtr
8 years ago
David Cernat
973db7c78a
Merge pull request #113 from OpenMW/master
...
Add OpenMW commits up to 17 Dec
8 years ago
Koncord
804259b2c9
Change some printf to LOG_MESSAGE_SIMPLE
...
printf is not streamed to files
8 years ago
Koncord
536715cf46
Cleanup tes3mp headers
8 years ago
Leon Krieg
739cd5ba45
Fixed more spelling mistakes
8 years ago
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
cd798d5f23
Merge pull request #89 from OpenMW/master
...
Add OpenMW commits up to 30 Oct
8 years ago
scrawl
e0f613661e
Fix char -> int, fix shadowing warning
8 years ago
Allofich
125e94ef0e
Fix shadowing warnings
8 years ago
David Cernat
41504bd02a
Use more accurate position for ID_OBJECT_PLACE
8 years ago
David Cernat
a4647de048
Break away from OpenMW by giving RefNum indexes to new created objects
8 years ago
David Cernat
180aa3f2f3
Send item count ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
7f98cddfdf
Don't send animation packets from blacklisted scripts
8 years ago
David Cernat
e414261121
Send ID_OBJECT_ANIM_PLAY from ingame scripts
8 years ago
David Cernat
344f2b535a
Fix setting of index for ID_SCRIPT_MEMBER_SHORT in InterpreterContext
8 years ago
David Cernat
fff6833950
Send ID_SCRIPT_MEMBER_SHORT from MWScript::InterpreterContext
8 years ago
David Cernat
d5fca115f7
Fix variable name for ID_SCRIPT_GLOBAL_SHORT in InterpreterContext
8 years ago
David Cernat
749c6db49e
Send WorldPackets with script values from MWScript::InterpreterContext
8 years ago
David Cernat
e7ebeb8eec
Stop sending ID_OBJECT_MOVE and ID_OBJECT_ROTATE from scripts, because it clashes with syncing script variable values across players and makes movements and rotations happen twice
8 years ago
David Cernat
75f6d82f08
Add a way of filtering out ingame scripts for upcoming script packets
8 years ago
David Cernat
aaf4cc0d7e
Prevent being in a menu from disabling script execution or actor damage
8 years ago
David Cernat
cc40b85034
Don't send packets for floating objects
8 years ago
David Cernat
b1051255e0
Send ID_OBJECT_ROTATE from ingame scripts
8 years ago
David Cernat
54ed9a7ab4
Implement ID_OBJECT_MOVE and send it from ingame scripts
8 years ago
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
8 years ago
David Cernat
7264f13b8e
Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts
8 years ago
David Cernat
be73265848
Send ID_WORLD_VIDEO_PLAY from ingame scripts
8 years ago
David Cernat
aed884949c
Send ID_WORLD_OBJECT_LOCK from ingame scripts
8 years ago
David Cernat
3a5a5e73a1
Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
8 years ago
David Cernat
6bfaf3be50
Send an ID_WORLD_OBJECT_PLACE whenever ingame scripts place objects
8 years ago
David Cernat
025a847fd1
Send an ID_WORLD_OBJECT_DELETE whenever ingame scripts delete objects
8 years ago
Marc Zinnschlag
03a35c38df
add missing item when executing the Equip instruction
8 years ago
Allofich
a381a15b19
Make loopgroup loop correct number of times
9 years ago
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
MiroslavR
dc0bc5b68c
Implement Face instruction (Feature #1424 )
9 years ago
scrawl
ab2089bbf3
Throw an exception if placeAt is passed an invalid direction parameter
9 years ago
scrawl
ba3f4f122a
Account for the stack count in HasSoulGem (Bug #3340 )
9 years ago
scrawl
5bd8ef247d
Do not adjust the player position when loading a savegame ( Fixes #2089 )
9 years ago
scrawl
d7c7bb850b
ToggleAI cleanup
9 years ago
scrawl
6df71f6250
Factor out safePlaceObject function
9 years ago
scrawl
11f00e3aa9
Rename safePlaceObject to placeObject
9 years ago
scrawl
be2f20f564
PlaceAt: attempt to select a safe spawn location ( Fixes #2515 , Fixes #1384 , Fixes #2925 )
9 years ago
scrawl
3a2dccad4b
Implement 'Show' script instruction
9 years ago
scrawl
f99cd15f00
Vanilla-compatible activate / onActivate ( Fixes #1629 )
...
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
scrawl
5cdee454ef
Fix degree/radians mixup ( Fixes #3213 )
9 years ago
scrawl
f0971ee8ad
Implement Fixme script instruction
9 years ago
Jordan Ayers
1ff49cc637
Improve Drop command behavior. ( Fixes #1544 )
9 years ago
scrawl
f315a4386f
Accept an implicit reference in Journal ( Fixes #3135 )
9 years ago
scrawl
4f8f166f69
Fix GetPcInJail to work as in the original engine
9 years ago
scrawl
e6619c5306
Rebuild actor animations on resurrection ( Fixes #3124 )
...
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
9 years ago
scrawl
f052c05018
Move werewolf functions from World to MechanicsManager
9 years ago
scrawl
04f7a8f8eb
Remove redundant getId function
9 years ago
scrawl
2bd8d60e9f
Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank
9 years ago
scrawl
deb7f3caf6
Print deletion state in ObjectReferenceInfo
9 years ago
scrawl
271fcb80c6
Remove container scripts before deleting container
9 years ago
scrawl
bdae572264
Merge pull request #840 from scrawl/movedrefs
...
Object movement between cells
9 years ago
scrawl
a699b4128a
Add isInCell checks to PlaceAt and PlaceItem ( Fixes #2873 )
...
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl
bd68ebac62
GetEffect fix
9 years ago
scrawl
07b064f616
Rename to lowerCaseInPlace
9 years ago
scrawl
65b5cbe3f7
AiEscortCell complains if no cell was given or cell does not exist
9 years ago
scrawl
45a609bc54
Improve PositionCell warning message
9 years ago
scrawl
5f349b9a6e
Support effects with attribute/skill argument in OpGetEffect
9 years ago
scrawl
389b168d5f
Restore OpGetWaterLevel to vanilla behaviour
9 years ago
scrawl
14b143231c
Don't crash OpGetTarget when the target disappeared ( Fixes #3048 )
9 years ago
scrawl
62169a7039
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
Emmanuel Anne
af7b5e636e
improves InterpreterContext::updatePtr
...
This checks the update is really on the right pointer. It fixes the boat
disappearing in "fishing academy", and it allows scripts linked to objects
not to loose their default reference when using the object-> notation on
another object.
9 years ago
scrawl
19cd987208
Fix Ptr updates in PositionCell
...
This was not the proper way to get the updated Ptr, it will only work for the player which isn't owned by any cell. For other objects, moving between cells makes the object owned by that cell and thus the getBase() pointer will change.
9 years ago
scrawl
90b6fa5ef1
PlaceItem, PlaceItemCell angle should be treated as degrees ( Fixes #3007 )
9 years ago
scrawl
b4ce73f179
Rotations: remove LocalRotation
...
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
scrawl
666fbba1e0
Rotations: World::rotateObject takes radians instead of degrees
...
Cuts down on the amount of redundant degree<->radians conversions in the codebase.
9 years ago
scrawl
8e4e4e5e38
Fix infinite loop in addToLevList
9 years ago
Marc Zinnschlag
2f808f957d
fixed for compiler not recognising script names in some situations
9 years ago
Marc Zinnschlag
e8f6897376
fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled
9 years ago
Alexander "Ace" Olofsson
7d4125d97f
Fixes for building with unity build
9 years ago
Marc Zinnschlag
2a981a5272
make sure local variables are loaded when trying to access them from outside of a script ( Fixes #2659 )
9 years ago
scrawl
5aa33fde43
Include cleanup
9 years ago
scrawl
fd48c1d6f4
Make the Equip script function "use" items (drink potion, use alchemy, etc)
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
dteviot
0ee7407101
extracted common sub-expressions.
10 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl
3bca3e73d4
Fix GetWeaponDrawn and GetSpellReadied script functions for creatures
10 years ago
Koncord
6c3c85f0d4
Fix indent
...
Remove misc.hpp in containerstore.cpp
10 years ago
Koncord
7a86c8d8b6
Fix OpAddItem, OpGetItemCount and OpRemoveItem.
10 years ago
Alexander "Ace" Olofsson
b3b55a5842
Explicitly instantiate MWWorld::Store
10 years ago
scrawl
ea0339d471
Make the string argument to BetaComment optional
10 years ago
scrawl
4bb3cbf0fb
Remove last remains of Ogre
10 years ago
scrawl
b70383d127
Remove last remains of Ogre math
10 years ago
scrawl
de8e5f0db1
Restore projectiles
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
Stanislav Bas
163c12d3eb
Merge remote-tracking branch 'upstream/master'
10 years ago
Stanislav Bas
196be7283d
Reset an activated reference after activation's exectution ( Fix #1738 )
10 years ago
scrawl
8bcfac1ea3
Fix adjustPosition not always working correctly ( Fixes #2563 )
...
moveObject was returning an incorrect Ptr for cell movements.
10 years ago
scrawl
7a3bc69df7
Readded sound listener
10 years ago
scrawl
47758c11cd
Readded collision objects and movement physics
10 years ago
scrawl
c819180aa1
Minor cleanup
10 years ago
scrawl
9d86e5b028
GetSpellEffects returns true for active abilities ( Fixes #2530 )
10 years ago
scrawl
283b252142
Stub InputManager
10 years ago
scrawl
9cf9c2876e
Pathgrid rendering
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
Marc Zinnschlag
056bc66c6c
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
3879ce6ac1
Get rid of "player" string checks ( Fixes #2216 )
10 years ago
Scott Howard
e2ef8c4022
fix -Wnewline-eof warnings
10 years ago
dteviot
36141b0c53
Merge remote-tracking branch 'OpenMW/master' into FixWarnings
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
extern/sdl4ogre/sdlcursormanager.cpp
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
Marc Zinnschlag
ba482fa41f
Merge remote-tracking branch 'dteviot/FixWarnings'
10 years ago
Marc Zinnschlag
907ac5ef7f
Merge remote-tracking branch 'scrawl/master'
10 years ago
dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
10 years ago
dteviot
407cd50890
fixed warning C4099:
...
type name first seen using 'class' now seen using 'struct'
10 years ago
Marc Zinnschlag
2e31f01585
Merge remote-tracking branch 'maqifrnswa/bug2407'
10 years ago
scrawl
8931ddf428
Remove unneeded casts
10 years ago
Scott Howard
d01e8cc97d
PositionCell/PlaceItemCell: add console message if cell doesn't exist
10 years ago
Marc Zinnschlag
bf92d5cde9
removed redundant mScript field in ESM::StartScript
10 years ago
Scott Howard
53213bf236
if cell doesn't exist, PositionCell and PlaceItemCell warn std::err but still execute, bug #2407
10 years ago
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
...
Conflicts:
CMakeLists.txt
10 years ago
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
10 years ago
Digmaster
1e4a845b6f
Minor code cleanup
10 years ago
scrawl
3ccf4642b4
Implement ToggleScripts
10 years ago
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
10 years ago
Alexander "Ace" Olofsson
fce404acc5
Remove some including of mwbase/world.hpp
...
Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
10 years ago
Alexander "Ace" Olofsson
d3128a12b6
Remove a large include form mwbase/windowmanager.hpp
10 years ago
Alexander "Ace" Olofsson
df5a08b6de
Move manualref code out of header
10 years ago
MiroslavR
2223a69ab8
Fix getpcinjail returning 0 when the console is open
10 years ago
MiroslavR
9bbe6f8c5e
Remove todo
10 years ago
MiroslavR
1d9e973573
Add training progress bar, implement jail screen, tweak wait dialog ( Fixes #1714 )
10 years ago
scrawl
ae77eacd7e
Skill progress refactoring
10 years ago
scrawl
6ea59c93ab
Ignore the object scale in Move instruction ( Fixes #2275 )
10 years ago
scrawl
6d097fbfbd
Normalise spelling of "levelled" throughout the code
10 years ago
scrawl
0c6e2170db
Include cleanup
10 years ago
scrawl
7d76f1a113
PlaceAt count argument should spawn independent references ( Fixes #2283 )
10 years ago
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
...
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl
431f540791
ESSImport: fix NPC factions
10 years ago
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
10 years ago
scrawl
b1bd236345
ESSImport: convert script local variables
...
Had to add special reading code to openmw, because the variable names are not stored.
10 years ago
scrawl
a619cff615
Implement EnableLevelupMenu to trigger level-up
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
...
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
10 years ago
scrawl
1780bcc238
Print RefNum in BetaComment
10 years ago
Marc Zinnschlag
289a912817
Merge remote-tracking branch 'scrawl/master'
10 years ago
dteviot
7aa0f887c0
Minor changes to ESM::RefNum
...
1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
10 years ago
scrawl
579f5d232f
Move interactive messageBox to separate function
10 years ago
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
10 years ago
scrawl
0a2dd4c6cb
Fix unsafe use of BaseNode in Move script instruction
10 years ago
scrawl
4aed5158cc
Support region names in cell dialogue filter ( Fixes #2113 )
10 years ago
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
Alexander "Ace" Olofsson
0af5c7b379
Starting to clean up some heavy includes
10 years ago
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
10 years ago
Marc Zinnschlag
1f74d8cca5
Merge remote-tracking branch 'scrawl/scripttest'
10 years ago
scrawl
ba65c6cc7f
Add --script-all-dialogue switch to compile all dialogue scripts ( Fixes #1659 )
10 years ago
scrawl
2601b26217
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
7892ed35f3
PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078 )
10 years ago
scrawl
886903d70e
Implement HitAttemptOnMe function (Bug #2078 )
10 years ago
scrawl
5f00a3d5c3
Reset lastHitObject when it is retrieved rather than every frame
...
This seems to be how vanilla MW does it.
10 years ago
scrawl
be16f1d0a5
Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078 )
10 years ago
scrawl
d955017079
Don't report script operation status via messageBox (Bug #1942 )
10 years ago
scrawl
7e8ca3fff1
Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942 )
10 years ago
Digmaster
c37881ead1
Joystick Support
10 years ago
scrawl
855fe33c59
Add vanilla-compatible range limiting for playloopsound ( Fixes #244 , Fixes #1342 )
10 years ago
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
...
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
10 years ago
scrawl
2952a0e2aa
Make Resurrect function reset most of the runtime state ( Fixes #2181 )
10 years ago
scrawl
b9d0552166
Fix positionCell rotation argument when used on the player
...
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
10 years ago
scrawl
8103d25b09
Make ToggleMenus close open windows ( Fixes #2045 )
10 years ago
MiroslavR
6e1a11f322
Queue screen fade operations invoked by scripts
10 years ago
scrawl
5f5fcc2fef
Make PlayGroup use an indefinite number of loops ( Fixes #2156 )
10 years ago
scrawl
4fd3a994e9
Add model and script information to BetaComment
10 years ago
scrawl
d7220cdc2f
Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth ( Fixes #2158 )
10 years ago
MiroslavR
a4d0068e29
Make forcegreeting no-op for disabled references ( Fixes #2093 )
10 years ago
Marc Zinnschlag
7785e3a0bc
fixed for potential crash during saved game loading
10 years ago
Marc Zinnschlag
ac58dd735b
do not crash on exceptions while adding startup scripts
10 years ago
scrawl
f7ba1dbfc8
Add error handling for getPcRank and similar defines ( Fixes #2071 )
10 years ago
scrawl
aa02974d3b
Fix Journal instruction for non-existing journal indices ( Fixes #2063 )
10 years ago
scrawl
dab05471be
Reset crime when bounty is reset to 0 by a script ( Fixes #2057 )
10 years ago
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
10 years ago
MiroslavR
925fa8d193
Reset ownership of items dropped via 'drop' instruction ( Fixes #2053 )
10 years ago
Marc Zinnschlag
c97845d35d
better script compiler diagnostics
10 years ago
Marc Zinnschlag
984b586bb1
fix for implicit references
10 years ago
Marc Zinnschlag
8afdf0f46b
dagoth fix
10 years ago
scrawl
69bbbefc09
setDynamic workaround for broken endgame scripts ( Fixes #2016 )
10 years ago
Marc Zinnschlag
eb45793eab
Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'
10 years ago
Thoronador
4d62541b62
fix usage of numeric_limits static functions min() and max()
...
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
scrawl
8cb09e89ed
Make spells cast by scripts always succeed ( Fixes #1993 )
10 years ago
scrawl
8097d9801d
Fix HasSoulgem function to return number of soulgems
10 years ago
scrawl
c4fa671381
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
10 years ago
scrawl
c010c28337
Implement ToggleWorld instruction
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
603e558fb7
Fix broken getCollidingPc / getCollidingActor (cppcheck)
10 years ago
scrawl
04c79d5f1e
Fix case issue when setting companion's profit on the script
10 years ago
Marc Zinnschlag
b5d5eadf79
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
f3d4b63aaf
Fix AI moving load doors and throw an exception when trying to do this ( Fixes #1907 )
10 years ago
MiroslavR
d64be1c092
Use CellId::mWorldspace to find out whether objects are in the same worldspace
10 years ago
MiroslavR
621e81fa7d
Make getdistance return maximum value only if the given objects are in different worldspaces ( Fixes #1895 )
10 years ago
scrawl
457b96a8af
Reset bounty and crime immediately when going to jail ( Fixes #1892 )
10 years ago
scrawl
628600a0a5
Make PlaceItem place the item in the player's current worldspace
10 years ago