Commit Graph

964 Commits (1f2349ef6e82b7b1b82e1de6db2776e2043fb18d)

Author SHA1 Message Date
David Cernat ee86c9161d [Client] Set InterpreterContext's sendPackets to false in constructor 8 years ago
David Cernat e2c595fc5d Add preliminary structure for journal changes 8 years ago
David Cernat c77120df6d Merge pull request #129 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwworld/actiontake.cpp
8 years ago
scrawl 45fb4f04b1 Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
scrawl 70c5f64caa Fix mLocals not being updated in InterpreterContext::updatePtr 8 years ago
David Cernat 973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
8 years ago
Koncord 804259b2c9 Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
8 years ago
Koncord 536715cf46 Cleanup tes3mp headers 8 years ago
Leon Krieg 739cd5ba45 Fixed more spelling mistakes 8 years ago
David Cernat 95efb77e53 Implement sending of ID_GAME_SPELLBOOK from client 8 years ago
David Cernat ae39daf76a Add and implement ID_MUSIC_PLAY 8 years ago
David Cernat fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 8 years ago
David Cernat cd798d5f23 Merge pull request #89 from OpenMW/master
Add OpenMW commits up to 30 Oct
8 years ago
scrawl e0f613661e Fix char -> int, fix shadowing warning 8 years ago
Allofich 125e94ef0e Fix shadowing warnings 8 years ago
David Cernat 41504bd02a Use more accurate position for ID_OBJECT_PLACE 8 years ago
David Cernat a4647de048 Break away from OpenMW by giving RefNum indexes to new created objects 8 years ago
David Cernat 180aa3f2f3 Send item count ID_WORLD_OBJECT_PLACE 8 years ago
David Cernat 7f98cddfdf Don't send animation packets from blacklisted scripts 8 years ago
David Cernat e414261121 Send ID_OBJECT_ANIM_PLAY from ingame scripts 8 years ago
David Cernat 344f2b535a Fix setting of index for ID_SCRIPT_MEMBER_SHORT in InterpreterContext 8 years ago
David Cernat fff6833950 Send ID_SCRIPT_MEMBER_SHORT from MWScript::InterpreterContext 8 years ago
David Cernat d5fca115f7 Fix variable name for ID_SCRIPT_GLOBAL_SHORT in InterpreterContext 8 years ago
David Cernat 749c6db49e Send WorldPackets with script values from MWScript::InterpreterContext 8 years ago
David Cernat e7ebeb8eec Stop sending ID_OBJECT_MOVE and ID_OBJECT_ROTATE from scripts, because it clashes with syncing script variable values across players and makes movements and rotations happen twice 8 years ago
David Cernat 75f6d82f08 Add a way of filtering out ingame scripts for upcoming script packets 8 years ago
David Cernat aaf4cc0d7e Prevent being in a menu from disabling script execution or actor damage 8 years ago
David Cernat cc40b85034 Don't send packets for floating objects 8 years ago
David Cernat b1051255e0 Send ID_OBJECT_ROTATE from ingame scripts 8 years ago
David Cernat 54ed9a7ab4 Implement ID_OBJECT_MOVE and send it from ingame scripts 8 years ago
David Cernat c25ebc34b3 Shorten WorldPacket IDs by removing WORLD from them 8 years ago
David Cernat 7264f13b8e Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts 8 years ago
David Cernat be73265848 Send ID_WORLD_VIDEO_PLAY from ingame scripts 8 years ago
David Cernat aed884949c Send ID_WORLD_OBJECT_LOCK from ingame scripts 8 years ago
David Cernat 3a5a5e73a1 Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking 8 years ago
David Cernat 6bfaf3be50 Send an ID_WORLD_OBJECT_PLACE whenever ingame scripts place objects 8 years ago
David Cernat 025a847fd1 Send an ID_WORLD_OBJECT_DELETE whenever ingame scripts delete objects 8 years ago
Marc Zinnschlag 03a35c38df add missing item when executing the Equip instruction 8 years ago
Allofich a381a15b19 Make loopgroup loop correct number of times 9 years ago
MiroslavR b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
MiroslavR dc0bc5b68c Implement Face instruction (Feature #1424) 9 years ago
scrawl ab2089bbf3 Throw an exception if placeAt is passed an invalid direction parameter 9 years ago
scrawl ba3f4f122a Account for the stack count in HasSoulGem (Bug #3340) 9 years ago
scrawl 5bd8ef247d Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
scrawl 6df71f6250 Factor out safePlaceObject function 9 years ago
scrawl 11f00e3aa9 Rename safePlaceObject to placeObject 9 years ago
scrawl be2f20f564 PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925) 9 years ago
scrawl 3a2dccad4b Implement 'Show' script instruction 9 years ago
scrawl f99cd15f00 Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
scrawl 5cdee454ef Fix degree/radians mixup (Fixes #3213) 9 years ago
scrawl f0971ee8ad Implement Fixme script instruction 9 years ago
Jordan Ayers 1ff49cc637 Improve Drop command behavior. (Fixes #1544) 9 years ago
scrawl f315a4386f Accept an implicit reference in Journal (Fixes #3135) 9 years ago
scrawl 4f8f166f69 Fix GetPcInJail to work as in the original engine 9 years ago
scrawl e6619c5306 Rebuild actor animations on resurrection (Fixes #3124)
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
9 years ago
scrawl f052c05018 Move werewolf functions from World to MechanicsManager 9 years ago
scrawl 04f7a8f8eb Remove redundant getId function 9 years ago
scrawl 2bd8d60e9f Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank 9 years ago
scrawl deb7f3caf6 Print deletion state in ObjectReferenceInfo 9 years ago
scrawl 271fcb80c6 Remove container scripts before deleting container 9 years ago
scrawl bdae572264 Merge pull request #840 from scrawl/movedrefs
Object movement between cells
9 years ago
scrawl a699b4128a Add isInCell checks to PlaceAt and PlaceItem (Fixes #2873)
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl bd68ebac62 GetEffect fix 9 years ago
scrawl 07b064f616 Rename to lowerCaseInPlace 9 years ago
scrawl 65b5cbe3f7 AiEscortCell complains if no cell was given or cell does not exist 9 years ago
scrawl 45a609bc54 Improve PositionCell warning message 9 years ago
scrawl 5f349b9a6e Support effects with attribute/skill argument in OpGetEffect 9 years ago
scrawl 389b168d5f Restore OpGetWaterLevel to vanilla behaviour 9 years ago
scrawl 14b143231c Don't crash OpGetTarget when the target disappeared (Fixes #3048) 9 years ago
scrawl 62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
Emmanuel Anne af7b5e636e improves InterpreterContext::updatePtr
This checks the update is really on the right pointer. It fixes the boat
disappearing in "fishing academy", and it allows scripts linked to objects
not to loose their default reference when using the object-> notation on
another object.
9 years ago
scrawl 19cd987208 Fix Ptr updates in PositionCell
This was not the proper way to get the updated Ptr, it will only work for the player which isn't owned by any cell. For other objects, moving between cells makes the object owned by that cell and thus the getBase() pointer will change.
9 years ago
scrawl 90b6fa5ef1 PlaceItem, PlaceItemCell angle should be treated as degrees (Fixes #3007) 9 years ago
scrawl b4ce73f179 Rotations: remove LocalRotation
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
scrawl 666fbba1e0 Rotations: World::rotateObject takes radians instead of degrees
Cuts down on the amount of redundant degree<->radians conversions in the codebase.
9 years ago
scrawl 8e4e4e5e38 Fix infinite loop in addToLevList 9 years ago
Marc Zinnschlag 2f808f957d fixed for compiler not recognising script names in some situations 9 years ago
Marc Zinnschlag e8f6897376 fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
Marc Zinnschlag 2a981a5272 make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659) 9 years ago
scrawl 5aa33fde43 Include cleanup 9 years ago
scrawl fd48c1d6f4 Make the Equip script function "use" items (drink potion, use alchemy, etc) 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
dteviot 0ee7407101 extracted common sub-expressions. 10 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl 3bca3e73d4 Fix GetWeaponDrawn and GetSpellReadied script functions for creatures 10 years ago
Koncord 6c3c85f0d4 Fix indent
Remove misc.hpp in containerstore.cpp
10 years ago
Koncord 7a86c8d8b6 Fix OpAddItem, OpGetItemCount and OpRemoveItem. 10 years ago
Alexander "Ace" Olofsson b3b55a5842 Explicitly instantiate MWWorld::Store 10 years ago
scrawl ea0339d471 Make the string argument to BetaComment optional 10 years ago
scrawl 4bb3cbf0fb Remove last remains of Ogre 10 years ago
scrawl b70383d127 Remove last remains of Ogre math 10 years ago
scrawl de8e5f0db1 Restore projectiles 10 years ago
scrawl 22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
10 years ago
Stanislav Bas 163c12d3eb Merge remote-tracking branch 'upstream/master' 10 years ago
Stanislav Bas 196be7283d Reset an activated reference after activation's exectution (Fix #1738) 10 years ago
scrawl 8bcfac1ea3 Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
10 years ago
scrawl 7a3bc69df7 Readded sound listener 10 years ago
scrawl 47758c11cd Readded collision objects and movement physics 10 years ago
scrawl c819180aa1 Minor cleanup 10 years ago
scrawl 9d86e5b028 GetSpellEffects returns true for active abilities (Fixes #2530) 10 years ago
scrawl 283b252142 Stub InputManager 10 years ago
scrawl 9cf9c2876e Pathgrid rendering 10 years ago
scrawl c92592493e OpenMW: create a window and render the starting cell(s) 10 years ago
scrawl 4e69e7cc0f OpenMW compiles and runs w/o render window 10 years ago
Marc Zinnschlag 056bc66c6c Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 3879ce6ac1 Get rid of "player" string checks (Fixes #2216) 10 years ago
Scott Howard e2ef8c4022 fix -Wnewline-eof warnings 10 years ago
dteviot 36141b0c53 Merge remote-tracking branch 'OpenMW/master' into FixWarnings
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	extern/sdl4ogre/sdlcursormanager.cpp
10 years ago
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
Marc Zinnschlag ba482fa41f Merge remote-tracking branch 'dteviot/FixWarnings' 10 years ago
Marc Zinnschlag 907ac5ef7f Merge remote-tracking branch 'scrawl/master' 10 years ago
dteviot 45b6538820 fixed MSVC 2013 warning C4800
forcing value to bool 'true' or 'false'
10 years ago
dteviot 407cd50890 fixed warning C4099:
type name first seen using 'class' now seen using 'struct'
10 years ago
Marc Zinnschlag 2e31f01585 Merge remote-tracking branch 'maqifrnswa/bug2407' 10 years ago
scrawl 8931ddf428 Remove unneeded casts 10 years ago
Scott Howard d01e8cc97d PositionCell/PlaceItemCell: add console message if cell doesn't exist 10 years ago
Marc Zinnschlag bf92d5cde9 removed redundant mScript field in ESM::StartScript 10 years ago
Scott Howard 53213bf236 if cell doesn't exist, PositionCell and PlaceItemCell warn std::err but still execute, bug #2407 10 years ago
scrawl 2b7287cbd2 Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
Conflicts:
	CMakeLists.txt
10 years ago
scrawl 97cc2522c0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	apps/openmw/mwgui/settingswindow.cpp
	extern/oics/ICSInputControlSystem_joystick.cpp
	files/mygui/openmw_settings_window.layout
10 years ago
Digmaster 1e4a845b6f Minor code cleanup 10 years ago
scrawl 3ccf4642b4 Implement ToggleScripts 10 years ago
Marc Zinnschlag e9d6e4f6df Merge remote-tracking branch 'ace/include-cleanup' 10 years ago
Alexander "Ace" Olofsson fce404acc5 Remove some including of mwbase/world.hpp
Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
10 years ago
Alexander "Ace" Olofsson d3128a12b6 Remove a large include form mwbase/windowmanager.hpp 10 years ago
Alexander "Ace" Olofsson df5a08b6de Move manualref code out of header 10 years ago
MiroslavR 2223a69ab8 Fix getpcinjail returning 0 when the console is open 10 years ago
MiroslavR 9bbe6f8c5e Remove todo 10 years ago
MiroslavR 1d9e973573 Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 10 years ago
scrawl ae77eacd7e Skill progress refactoring 10 years ago
scrawl 6ea59c93ab Ignore the object scale in Move instruction (Fixes #2275) 10 years ago
scrawl 6d097fbfbd Normalise spelling of "levelled" throughout the code 10 years ago
scrawl 0c6e2170db Include cleanup 10 years ago
scrawl 7d76f1a113 PlaceAt count argument should spawn independent references (Fixes #2283) 10 years ago
scrawl 2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl 431f540791 ESSImport: fix NPC factions 10 years ago
scrawl 9d3f0b2ed5 Remove some unused code, include cleanup 10 years ago
scrawl b1bd236345 ESSImport: convert script local variables
Had to add special reading code to openmw, because the variable names are not stored.
10 years ago
scrawl a619cff615 Implement EnableLevelupMenu to trigger level-up 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl 5104a5a023 Add missing setFactionReaction instruction, use absolute storage instead of difference
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).

This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl 1780bcc238 Print RefNum in BetaComment 10 years ago
Marc Zinnschlag 289a912817 Merge remote-tracking branch 'scrawl/master' 10 years ago
dteviot 7aa0f887c0 Minor changes to ESM::RefNum
1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
10 years ago
scrawl 579f5d232f Move interactive messageBox to separate function 10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
scrawl 0a2dd4c6cb Fix unsafe use of BaseNode in Move script instruction 10 years ago
scrawl 4aed5158cc Support region names in cell dialogue filter (Fixes #2113) 10 years ago
Alexander "Ace" Olofsson 462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 10 years ago
Alexander "Ace" Olofsson 0af5c7b379 Starting to clean up some heavy includes 10 years ago
scrawl 31d28e727f Implement leveled list script functions (Fixes #1546) 10 years ago
Marc Zinnschlag 1f74d8cca5 Merge remote-tracking branch 'scrawl/scripttest' 10 years ago
scrawl ba65c6cc7f Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago
scrawl 2601b26217 Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl 7892ed35f3 PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078) 10 years ago
scrawl 886903d70e Implement HitAttemptOnMe function (Bug #2078) 10 years ago
scrawl 5f00a3d5c3 Reset lastHitObject when it is retrieved rather than every frame
This seems to be how vanilla MW does it.
10 years ago
scrawl be16f1d0a5 Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) 10 years ago
scrawl d955017079 Don't report script operation status via messageBox (Bug #1942) 10 years ago
scrawl 7e8ca3fff1 Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) 10 years ago
Digmaster c37881ead1 Joystick Support 10 years ago
scrawl 855fe33c59 Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 10 years ago
scrawl f49fde3d5d Add support for undeleting references (Fixes #2193)
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
10 years ago
scrawl 2952a0e2aa Make Resurrect function reset most of the runtime state (Fixes #2181) 10 years ago
scrawl b9d0552166 Fix positionCell rotation argument when used on the player
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
10 years ago
scrawl 8103d25b09 Make ToggleMenus close open windows (Fixes #2045) 10 years ago
MiroslavR 6e1a11f322 Queue screen fade operations invoked by scripts 10 years ago
scrawl 5f5fcc2fef Make PlayGroup use an indefinite number of loops (Fixes #2156) 10 years ago
scrawl 4fd3a994e9 Add model and script information to BetaComment 10 years ago
scrawl d7220cdc2f Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth (Fixes #2158) 10 years ago
MiroslavR a4d0068e29 Make forcegreeting no-op for disabled references (Fixes #2093) 10 years ago
Marc Zinnschlag 7785e3a0bc fixed for potential crash during saved game loading 10 years ago
Marc Zinnschlag ac58dd735b do not crash on exceptions while adding startup scripts 10 years ago
scrawl f7ba1dbfc8 Add error handling for getPcRank and similar defines (Fixes #2071) 10 years ago
scrawl aa02974d3b Fix Journal instruction for non-existing journal indices (Fixes #2063) 10 years ago
scrawl dab05471be Reset crime when bounty is reset to 0 by a script (Fixes #2057) 10 years ago
MiroslavR ed3a3f717f Handle getdistance on objects inside a container (Fixes #2046) 10 years ago
MiroslavR 925fa8d193 Reset ownership of items dropped via 'drop' instruction (Fixes #2053) 10 years ago
Marc Zinnschlag c97845d35d better script compiler diagnostics 10 years ago
Marc Zinnschlag 984b586bb1 fix for implicit references 10 years ago
Marc Zinnschlag 8afdf0f46b dagoth fix 10 years ago
scrawl 69bbbefc09 setDynamic workaround for broken endgame scripts (Fixes #2016) 10 years ago
Marc Zinnschlag eb45793eab Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage' 10 years ago
Thoronador 4d62541b62 fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
scrawl 8cb09e89ed Make spells cast by scripts always succeed (Fixes #1993) 10 years ago
scrawl 8097d9801d Fix HasSoulgem function to return number of soulgems 10 years ago
scrawl c4fa671381 Don't allow raising faction rank if the next rank has no name (Fixes #1975) 10 years ago
scrawl c010c28337 Implement ToggleWorld instruction 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 603e558fb7 Fix broken getCollidingPc / getCollidingActor (cppcheck) 10 years ago
scrawl 04c79d5f1e Fix case issue when setting companion's profit on the script 10 years ago
Marc Zinnschlag b5d5eadf79 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl f3d4b63aaf Fix AI moving load doors and throw an exception when trying to do this (Fixes #1907) 10 years ago
MiroslavR d64be1c092 Use CellId::mWorldspace to find out whether objects are in the same worldspace 10 years ago
MiroslavR 621e81fa7d Make getdistance return maximum value only if the given objects are in different worldspaces (Fixes #1895) 10 years ago
scrawl 457b96a8af Reset bounty and crime immediately when going to jail (Fixes #1892) 10 years ago
scrawl 628600a0a5 Make PlaceItem place the item in the player's current worldspace 10 years ago