Commit Graph

25013 Commits (2923174f9a63bbee66731a8aa4e5c2eedfb18aed)
 

Author SHA1 Message Date
madsbuvi 2923174f9a Added a list of setting overrides 4 years ago
madsbuvi e610247392 gamma debugging 4 years ago
madsbuvi efbdada088 Merge branch 'openmw-vr' of https://gitlab.com/madsbuvi/openmw into openmw-vr 4 years ago
madsbuvi a0a7e6b5aa Replaced combo boxes with list box dialogues to help navigate certain elements better in VR. 4 years ago
Mads Buvik Sandvei 8d188c765a Update README.md 4 years ago
madsbuvi 00d6dc3a86 Fix VR gui material. 4 years ago
madsbuvi 66d2912fcd Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
madsbuvi 021620e66d texture label 4 years ago
Evil Eye 997ff37301 Merge branch 'very_minor_docs_change' into 'master'
Update 'toggle sneak' documentation

Closes #5844

See merge request OpenMW/openmw!593
4 years ago
Jonas Tobias Hopusch 39c2c19dae
Update 'toggle sneak' documentation
The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844

Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
4 years ago
psi29a 9bd77e7d2c Merge branch 'fix_swap_endianness' into 'master'
Fix implementation of Misc::swapEndiannessInplace

See merge request OpenMW/openmw!592
4 years ago
Petr Mikheev 31b5150e0d Fix implementation of Misc::swapEndiannessInplace 4 years ago
madsbuvi f9c13f3163 More useful error messages for typical init failures 4 years ago
psi29a dc31e1c680 Merge branch 'refraction_shadow_fix_2' into 'master'
Fix shadows missing in the refraction RTT on the first and second frame

See merge request OpenMW/openmw!590
4 years ago
AnyOldName3 3e273a759a Clarify method name now we're using it differently 4 years ago
psi29a e6607486f5 Merge branch 'jfmherokiller-master-patch-23743' into 'master'
Fix the regression involving Cure

See merge request OpenMW/openmw!582
4 years ago
psi29a f63af685c0 Merge branch 'bemorenegative' into 'master'
Allow negative values for ai stats

Closes #5835

See merge request OpenMW/openmw!586
4 years ago
Evil Eye 3007cb14a9 Also allow negative AI values in dialogue 4 years ago
Noah Gooder e42b67ee50 Modified actors.cpp and Authors.md 4 years ago
Alexei Dobrohotov ab28847eaf Merge branch 'collisionextentsandcenter' into 'master'
Get collision box extents and center from btBvhTriangleMeshShape

See merge request OpenMW/openmw!579
4 years ago
Alexei Dobrohotov cc220861e3 Merge branch 'character-preview-opacity-without-shadows' into 'master'
Make the dummy texture for the character preview shadow-friendly

See merge request OpenMW/openmw!585
4 years ago
Evil Eye 61e014a765 Allow negative values for ai stats 4 years ago
psi29a f8c068ee34 Merge branch 'fix_navmesh_cache_key' into 'master'
Increase navmesh cache hit rate by fixing key implementation

See merge request OpenMW/openmw!584
4 years ago
elsid 68fe6b9114
Use only item size to check whether item fits cache
Item size has to be counted anyway and there is no reason to check only navmesh
data first.
4 years ago
elsid 3a2cea5271
Use raw recast mesh data and off mesh connections for navmesh key
Serialization into a vector of chars produces inconsistent results that leads
to reduced cache hit rate. Using a structured object is a more clear solution
and allows to remove serialization and nontrivial key compare logic with more
straigt forward structured object comparison.
4 years ago
elsid ad1f8c1e84
Sort water and off mesh connections for recast mesh
Inconsisten order of these objects in navmesh cache key leads to cache misses
due to key inequality.
4 years ago
elsid 489107c5ee
Count navmesh cache key once in item size
Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector.
4 years ago
elsid 88ca4a1db6
Count navmesh cache hit rate 4 years ago
AnyOldName3 0639f8b7c6 Make the dummy texture for the character preview shadow-friendly 4 years ago
Jordan Francis Moran-Meyers 0d1c073cfa Fix the regression involving Cure 4 years ago
madsbuvi 697caaff84 Merge remote-tracking branch 'remotes/origin/stereo_friendly_water' into openmw-vr 4 years ago
madsbuvi 6c9df35725 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
madsbuvi 7edaa50195 another approach 4 years ago
Petr Mikheev 94e8855c8c Merge branch 'fix_5821' into 'master'
Fix #5821: NPCs from mods getting removed if mod order was changed

Closes #5821

See merge request OpenMW/openmw!577
4 years ago
Nelsson Huotari f87c45c92a Get collision box extents and center from btBvhTriangleMeshShape 4 years ago
Petr Mikheev e83a9cdc89 Merge branch 'pathfinding_fix' into 'master'
Pathfinding fixes

See merge request OpenMW/openmw!576
4 years ago
Petr Mikheev 157b14cdaa Fix #5821: NPCs from mods getting removed if mod order was changed 4 years ago
Petr Mikheev 9590377f22 Don't ignore Z in path finding if actor can move by Z. 4 years ago
Petr Mikheev 642ca02e35 Shorten almost straight paths only if smooth movement is enabled; reduce angle limit for the shortening. 4 years ago
madsbuvi 2113545ba9 c array -> c++ array 4 years ago
madsbuvi beedba3354 include render order 4 years ago
madsbuvi 51a37ec6d2 Merge remote-tracking branch 'remotes/origin/master' into stereo_friendly_water 4 years ago
madsbuvi 9f0a8f0c7b Merge branch 'master' into stereo_friendly_water 4 years ago
Andrei Kortunov b286397dd4
Merge pull request #3045 from akortunov/revert
Revert fix for 5379
4 years ago
Andrei Kortunov 7b727e4d70 Revert "Remove physics dependency on basenode"
This reverts commit 165c731492.
4 years ago
Andrei Kortunov 165af1c365 Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
This reverts commit f031a191b8.
4 years ago
Andrei Kortunov 8019fd594d Revert "Add changelog"
This reverts commit f219c5992b.
4 years ago
Andrei Kortunov f8e8496d36 Revert "Revert a wrong change introduced in MR 546"
This reverts commit 23137d0c54.
4 years ago
Bret Curtis 9f168eab88
Merge pull request #3044 from akortunov/master
Avoid null dereference for objects without cells
4 years ago
psi29a faa800464f Merge branch 'cs_fix_separate_drop' into 'master'
OpenMW-CS: Fix separate drop, refactor for code reuse

See merge request OpenMW/openmw!574
4 years ago