madsbuvi
2923174f9a
Added a list of setting overrides
4 years ago
madsbuvi
e610247392
gamma debugging
4 years ago
madsbuvi
efbdada088
Merge branch 'openmw-vr' of https://gitlab.com/madsbuvi/openmw into openmw-vr
4 years ago
madsbuvi
a0a7e6b5aa
Replaced combo boxes with list box dialogues to help navigate certain elements better in VR.
4 years ago
Mads Buvik Sandvei
8d188c765a
Update README.md
4 years ago
madsbuvi
00d6dc3a86
Fix VR gui material.
4 years ago
madsbuvi
66d2912fcd
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
4 years ago
madsbuvi
021620e66d
texture label
4 years ago
Evil Eye
997ff37301
Merge branch 'very_minor_docs_change' into 'master'
...
Update 'toggle sneak' documentation
Closes #5844
See merge request OpenMW/openmw!593
4 years ago
Jonas Tobias Hopusch
39c2c19dae
Update 'toggle sneak' documentation
...
The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844
Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
4 years ago
psi29a
9bd77e7d2c
Merge branch 'fix_swap_endianness' into 'master'
...
Fix implementation of Misc::swapEndiannessInplace
See merge request OpenMW/openmw!592
4 years ago
Petr Mikheev
31b5150e0d
Fix implementation of Misc::swapEndiannessInplace
4 years ago
madsbuvi
f9c13f3163
More useful error messages for typical init failures
4 years ago
psi29a
dc31e1c680
Merge branch 'refraction_shadow_fix_2' into 'master'
...
Fix shadows missing in the refraction RTT on the first and second frame
See merge request OpenMW/openmw!590
4 years ago
AnyOldName3
3e273a759a
Clarify method name now we're using it differently
4 years ago
psi29a
e6607486f5
Merge branch 'jfmherokiller-master-patch-23743' into 'master'
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Fix the regression involving Cure
See merge request OpenMW/openmw!582
4 years ago
psi29a
f63af685c0
Merge branch 'bemorenegative' into 'master'
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Allow negative values for ai stats
Closes #5835
See merge request OpenMW/openmw!586
4 years ago
Evil Eye
3007cb14a9
Also allow negative AI values in dialogue
4 years ago
Noah Gooder
e42b67ee50
Modified actors.cpp and Authors.md
4 years ago
Alexei Dobrohotov
ab28847eaf
Merge branch 'collisionextentsandcenter' into 'master'
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Get collision box extents and center from btBvhTriangleMeshShape
See merge request OpenMW/openmw!579
4 years ago
Alexei Dobrohotov
cc220861e3
Merge branch 'character-preview-opacity-without-shadows' into 'master'
...
Make the dummy texture for the character preview shadow-friendly
See merge request OpenMW/openmw!585
4 years ago
Evil Eye
61e014a765
Allow negative values for ai stats
4 years ago
psi29a
f8c068ee34
Merge branch 'fix_navmesh_cache_key' into 'master'
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Increase navmesh cache hit rate by fixing key implementation
See merge request OpenMW/openmw!584
4 years ago
elsid
68fe6b9114
Use only item size to check whether item fits cache
...
Item size has to be counted anyway and there is no reason to check only navmesh
data first.
4 years ago
elsid
3a2cea5271
Use raw recast mesh data and off mesh connections for navmesh key
...
Serialization into a vector of chars produces inconsistent results that leads
to reduced cache hit rate. Using a structured object is a more clear solution
and allows to remove serialization and nontrivial key compare logic with more
straigt forward structured object comparison.
4 years ago
elsid
ad1f8c1e84
Sort water and off mesh connections for recast mesh
...
Inconsisten order of these objects in navmesh cache key leads to cache misses
due to key inequality.
4 years ago
elsid
489107c5ee
Count navmesh cache key once in item size
...
Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector.
4 years ago
elsid
88ca4a1db6
Count navmesh cache hit rate
4 years ago
AnyOldName3
0639f8b7c6
Make the dummy texture for the character preview shadow-friendly
4 years ago
Jordan Francis Moran-Meyers
0d1c073cfa
Fix the regression involving Cure
4 years ago
madsbuvi
697caaff84
Merge remote-tracking branch 'remotes/origin/stereo_friendly_water' into openmw-vr
4 years ago
madsbuvi
6c9df35725
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
4 years ago
madsbuvi
7edaa50195
another approach
4 years ago
Petr Mikheev
94e8855c8c
Merge branch 'fix_5821' into 'master'
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Fix #5821 : NPCs from mods getting removed if mod order was changed
Closes #5821
See merge request OpenMW/openmw!577
4 years ago
Nelsson Huotari
f87c45c92a
Get collision box extents and center from btBvhTriangleMeshShape
4 years ago
Petr Mikheev
e83a9cdc89
Merge branch 'pathfinding_fix' into 'master'
...
Pathfinding fixes
See merge request OpenMW/openmw!576
4 years ago
Petr Mikheev
157b14cdaa
Fix #5821 : NPCs from mods getting removed if mod order was changed
4 years ago
Petr Mikheev
9590377f22
Don't ignore Z in path finding if actor can move by Z.
4 years ago
Petr Mikheev
642ca02e35
Shorten almost straight paths only if smooth movement is enabled; reduce angle limit for the shortening.
4 years ago
madsbuvi
2113545ba9
c array -> c++ array
4 years ago
madsbuvi
beedba3354
include render order
4 years ago
madsbuvi
51a37ec6d2
Merge remote-tracking branch 'remotes/origin/master' into stereo_friendly_water
4 years ago
madsbuvi
9f0a8f0c7b
Merge branch 'master' into stereo_friendly_water
4 years ago
Andrei Kortunov
b286397dd4
Merge pull request #3045 from akortunov/revert
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Revert fix for 5379
4 years ago
Andrei Kortunov
7b727e4d70
Revert "Remove physics dependency on basenode"
...
This reverts commit 165c731492
.
4 years ago
Andrei Kortunov
165af1c365
Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
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This reverts commit f031a191b8
.
4 years ago
Andrei Kortunov
8019fd594d
Revert "Add changelog"
...
This reverts commit f219c5992b
.
4 years ago
Andrei Kortunov
f8e8496d36
Revert "Revert a wrong change introduced in MR 546"
...
This reverts commit 23137d0c54
.
4 years ago
Bret Curtis
9f168eab88
Merge pull request #3044 from akortunov/master
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Avoid null dereference for objects without cells
4 years ago
psi29a
faa800464f
Merge branch 'cs_fix_separate_drop' into 'master'
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OpenMW-CS: Fix separate drop, refactor for code reuse
See merge request OpenMW/openmw!574
4 years ago