scrawl
338592b99b
Don't clear the animation queue when turning (Bug #3581 )
...
Otherwise, the turnAnimationThreshold would make it difficult to estimate when we can start playing the animation.
8 years ago
scrawl
a5d7b36c28
Don't clear idle animation when movement ends (Bug #3581 )
...
This caused problems when AiWander tried to start an idle animation in the frame after movement stops.
8 years ago
scrawl
c611ddba8d
Remove stray term
8 years ago
scrawl
f676b62711
Remove unused variable
8 years ago
scrawl
f230df3d1c
Merge pull request #1232 from akortunov/tooltipfix
...
Tooltip maximum width cap
8 years ago
Andrei Kortunov
1a47b9727b
Changed tooltip maximum width (bug #3800 )
8 years ago
scrawl
02c6c1897e
Merge pull request #1230 from Allofich/stats
...
Change bounds behavior of stat script commands
8 years ago
scrawl
7d0eeee568
Merge pull request #1229 from Allofich/appveyor
...
Fix AppVeyor not finding curl
8 years ago
scrawl
7075a3a99b
Merge pull request #1231 from Allofich/tooltips
...
Show names on combat actors when RMB GUI is active
8 years ago
Marc Zinnschlag
77edb20783
Merge remote-tracking branch 'origin/master'
8 years ago
Marc Zinnschlag
021cef74ff
Merge remote-tracking branch 'rcutmore/bug-3345'
8 years ago
Allofich
5282556ae0
Show names on combat actors when RMB GUI is active
...
Fixes (#3797 )
8 years ago
Allofich
57aeec59d5
Change bounds behavior of stat script commands
...
Fixes (#3776 )
8 years ago
Allofich
6c686fa242
Fix "curl: command not found" error
...
Fixes (#3799 )
8 years ago
Rob Cutmore
3714c2a0f2
Editor: add ID validator to pathgrid input
8 years ago
Rob Cutmore
207695e094
Editor: switch input for pathgrid creator
...
Switched from QComboBox to DropLineEdit for pathgrid creator input.
This allows the input the use auto-complete and be a drop target from
the cells table.
8 years ago
scrawl
c992cb6e82
Fix texture not being applied on rendering the composite map ( Fixes #3791 )
8 years ago
Marc Zinnschlag
c2ecd47acd
Merge remote-tracking branch 'rcutmore/bug-3345'
8 years ago
scrawl
4a1406c638
Merge pull request #1226 from MiroslavR/scdt_size
...
Downgrade SCDT size mismatch error to a warning
8 years ago
MiroslavR
06dc94552f
Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing
8 years ago
Rob Cutmore
0dcb6a9bd4
Editor: update pathgrid creator input on changes
...
When data changes the cell input for pathgrid creator is repopulated
with valid choices. This handles the case where a cell is added or
removed, and also when a cell's pathgrid is added or completely
removed.
8 years ago
Rob Cutmore
491fd3d0be
Editor: set combo box events for pathgrid creator
...
- Handles when combo box should automatically gain or lose focus.
- Checks user input when combo box selection changes.
8 years ago
Rob Cutmore
95d164a6e6
Editor: use combo box when creating pathgrids
...
Instead of using QLineEdit for user input, use a QComboBox populated
with valid choices. This prevents user from being able to create a
pathgrid for a non-existent cell.
8 years ago
scrawl
f151eccc23
Update AUTHORS.md
8 years ago
scrawl
3a2a5a90bd
Merge pull request #1225 from akortunov/master
...
Disable weapons and spells cycling in GUI mode
8 years ago
scrawl
a070551af3
Attempt to fix naming conflict on windows
8 years ago
scrawl
3d58ba7301
Fix boolean test
8 years ago
Andrei Kortunov
eb81ab5b24
Disables weapon and spells cycling in GUI mode (bugs #2409 , #2483 , #2645 )
8 years ago
scrawl
e987fe85d0
Add abort flag to TerrainPreloadItem
8 years ago
scrawl
aed4cbaf29
Update settings documentation
8 years ago
scrawl
42e9891504
Fix issues caused by loading multiple views into the same terrain View
8 years ago
scrawl
97ed999097
Fix cleanup issue
8 years ago
scrawl
fd215caa02
Add local LandCache to cut down on store searches
8 years ago
scrawl
088d5604bf
Use a shader if required to display the composite map
...
Fixes composited terrain not respecting the 'clamp lighting' setting.
8 years ago
scrawl
7f5beb3172
Remove unused includes
8 years ago
scrawl
5044816770
Remove unused code
8 years ago
scrawl
b66c2abfe3
Build the bounding sphere in the loading thread (only relevant for TerrainGrid)
8 years ago
scrawl
9e9c028f1d
Skip light collection for far away terrain
8 years ago
scrawl
0782839a42
Avoid redundant culling tests on the transform/drawable
8 years ago
scrawl
fb8ac06524
Reduce the minSize of quad tree nodes for better performance
8 years ago
scrawl
a041546b54
Use the quad tree's minSize in the LodCallback
8 years ago
scrawl
c22fde2bcd
Preload terrain while reading savegame
8 years ago
scrawl
e4e8821902
Refactor update of lodFlags
8 years ago
scrawl
2aa09639a9
Re-enable terrain intersections
8 years ago
scrawl
9371100fde
Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently
8 years ago
scrawl
db00d47ca2
Hold a ref to the intersection visitor's view if possible
8 years ago
scrawl
59bf100907
Fill exteriorPositions in preloadFastTravel
8 years ago
scrawl
11bee6ee35
Avoid compiling composite maps that are no longer referenced
8 years ago
scrawl
03c07d3bd5
Remove old code
8 years ago
scrawl
86e75f0987
Preload terrain even when cell preloading is disabled
8 years ago