Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
8 years ago
David Cernat
aeb1ec3394
[Client] Delimit and clarify changes made by tes3mp to engine and main
8 years ago
David Cernat
f65f996418
[Server] Add script functions for werewolf states
8 years ago
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
8 years ago
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
8 years ago
David Cernat
e3929df38a
Merge pull request #239 from OpenMW/master
...
Add OpenMW commits up to 14 Jul 2017
8 years ago
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
8 years ago
scrawl
ada85aa1ee
Merge pull request #1331 from akortunov/guidistortionfix
...
Prevent GUI sounds distortion
8 years ago
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
8 years ago
David Cernat
708d3723eb
[Client] Fix client script messagebox buttons that had always broken in tes3mp
8 years ago
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
8 years ago
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
8 years ago
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
8 years ago
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
8 years ago
David Cernat
5774023f8b
[Client] Add missing processor initialization for ProcessorPlayerJail
8 years ago
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
...
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat
b1b27728e2
[Server] Move functions dealing with PlayerKillCount to QuestFunctions
8 years ago
Koncord
9cc07f100c
[Server] Add OnObjectState callback
8 years ago
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
8 years ago
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
8 years ago
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
...
Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat
6dde0ca9c9
[Server] Rework script functons by removing unnecessary vector buffers
...
Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions
Add toOthers boolean to all methods that send packets with player changes vectors
8 years ago
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
8 years ago
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
8 years ago
Koncord
940ae5c2fb
[Server] Implement GetIP API function
8 years ago
Koncord
1f3cbb46e2
[Server] Use __ARM_ARCH definition for detecting ARM
8 years ago
Andrei Kortunov
37952c9a79
Added door detection based by ray casting
8 years ago
Koncord
768790e9b4
[Server] Move Base processors and Initializer to processors subdirectory
8 years ago
Koncord
60ac884d13
[Server] Delete commented line
8 years ago
Koncord
9bb586de77
[Client] Simplify setMapExplored()
8 years ago
Koncord
52349278e9
[Client] Fix warnings
8 years ago
Koncord
b2339f2f9a
[Client] Fix building
8 years ago
David Cernat
60574ae667
[General] Implement jail time as a death penalty
8 years ago
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
8 years ago
David Cernat
ad4b1d05bb
[Client] Add comments for GUI additions made by tes3mp
8 years ago
David Cernat
b1fb9ba23e
[Browser] Remove Favorites tab while it remains broken
8 years ago
David Cernat
c899525e30
[General] Use address keys with clearer meaning in tes3mp config files
8 years ago
David Cernat
99640da111
Merge pull request #234 from OpenMW/master
...
Add OpenMW commits up to 30 Jun 2017
8 years ago
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
8 years ago
Koncord
9630f95335
[Server] Remove debug output
8 years ago
Koncord
73cf134107
[General] Fix incoming password string
8 years ago
Koncord
0cf09adb44
[General] Move AddProcessor to BasePacketProcessor
8 years ago
Koncord
d9e98ec771
[Server] Add expected ‘;’
8 years ago
Koncord
d14ad55a49
[Server] Fix compilation on arm
8 years ago
Koncord
f92117e73d
[Server] change "__arm__" to "__ARM_ARCH" in ARM detection
8 years ago
Koncord
15a197cb9a
[Server] Temporarily disable CallFF for ARM
8 years ago
Koncord
f015c3b2f6
[Server] Remove commented code
8 years ago
Koncord
653db9e266
[Server] Simplify native CallPublic & CreateTimerEx
8 years ago
Koncord
5292914325
[Server] Simplify native CallPublic & CreateTimerEx
8 years ago
Koncord
1c09e0c255
[Server] Add CallFF dependency
8 years ago
scrawl
951c4e12e0
Fix crash introduced by commit 1d8a9ff622
( Fixes #3940 )
8 years ago
David Cernat
0b68e59060
[Client] Send ObjectLock packets when using lock spells
8 years ago
Koncord
9519c467eb
[Client] Simplify updateEquipment for LocalPlayer & LocalActor
8 years ago
Koncord
596f42e408
[Client] Fix "invalid iterator" error
8 years ago
Andrei Kortunov
143fdae6fe
Make spell priority calculation close to vanilla (bug #3937 ).
8 years ago
David Cernat
685bf15d52
Merge pull request #231 from OpenMW/master
...
Add OpenMW commits up to 27 Jun 2017
8 years ago
Koncord
5b2cab4c6b
[General] Change NULL to nullptr
8 years ago
Koncord
0ed0d2417b
[Client] Make foreach style consistent with other
8 years ago
Koncord
2427a4f877
[Client] Update DedicatedActor to C++11
8 years ago
Koncord
8f7da49152
[Client] Update DedicatedPlayer to C++11
8 years ago
Koncord
08666cabdb
[Client] Update PlayerList to C++11
8 years ago
Koncord
a110ec1767
[Client] Update GUIController to C++11
8 years ago
Koncord
aa1f5c3cd3
[Client] Change pointer type to reference
8 years ago
Koncord
7499777b3a
[Client] Update CellController to C++11
8 years ago
Koncord
7d4dd2ad1c
[Client] Update Cell to C++11
8 years ago
Koncord
7918e887dd
[Client] Update ActorList to C++11
8 years ago
Koncord
aa12b35d03
[Client] Update LocalActor to C++11
8 years ago
Koncord
689050e1d0
[Client] Long expression to lambda
8 years ago
Koncord
58a6a8c3bc
[Client] Update LocalPlayer to C++11
8 years ago
Andrei Kortunov
7fcb22b867
Do not show empty journal entries ( fixes #3891 )
8 years ago
Koncord
6222c20e82
[Client] Convert MechanicsHelper to namespace
8 years ago
Koncord
7d3e08f031
[Client] Simplify loops
8 years ago
Koncord
f7341c021f
[Client] Modernize loops in WorldEvent to C++11
8 years ago
Koncord
61cc3ced5d
[Client] Remove boost from processors
8 years ago
Koncord
e68eee651a
[Server] Fix Resurrect
8 years ago
Koncord
fcccd7b665
[General] Remove creatureStats.mDead from packets
8 years ago
Koncord
c58c26f6c0
[Server] Implement native CreateTimer & CreateTimerEx
8 years ago
Koncord
9ab58b6708
[Server] Remove redundant SetResurrectType
...
Rename SendResurrect to Resurrect
8 years ago
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
8 years ago
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
8 years ago
David Cernat
a358dc6af8
[Client] Revert 0020132
now that 534c819
provides a better fix
8 years ago
David Cernat
7d81b84dd8
[Client] Write list of loaded plugins to log
8 years ago
David Cernat
77758596a1
Merge pull request #230 from OpenMW/master
...
Add OpenMW commits up to 25 Jun 2017
8 years ago
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
8 years ago
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
8 years ago
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
8 years ago
scrawl
534c81976c
Add missing cell update for physics system ( Fixes #3917 )
8 years ago
David Cernat
9a519b5cc2
[Client] Avoid incrementing actor death count if we aren't its authority
8 years ago
David Cernat
66a3f3d475
[Server] Use cleaner solution for safely reading cell descriptions
8 years ago
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
...
Additionally, make the refIds for actors usable in script functions.
8 years ago
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
8 years ago
David Cernat
4ad87faac1
[Server] Create new Settings category for script functions
8 years ago
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
8 years ago
David Cernat
df67ae4689
Merge pull request #229 from OpenMW/master
...
Add OpenMW commits up to 20 Jun 2017
8 years ago
scrawl
62f0ba6045
Merge pull request #1279 from Allofich/position
...
Fix actors not returning to their wander locations
8 years ago
scrawl
73fbaae97f
Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
...
Adjust restock calculations to ignore filled soul gems. (Bug #3684 )
8 years ago
scrawl
41fb17f39b
Revert "Correcting https://bugs.openmw.org/issues/3906 "
...
This reverts commit b0abed00e5
.
8 years ago
David Cernat
c6aee3b780
[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
8 years ago
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
8 years ago
Andrei Kortunov
1a8f2bfc11
Combat AI: select target by priority
8 years ago
Andrei Kortunov
a2be73295b
Combat AI: take in account enemy weapon resistance
8 years ago
Andrei Kortunov
62b24eb078
Combat AI: do not use range weapons under water
8 years ago
Jordan Ayers
b277bd782e
Adjust restock calculations to ignore filled soul gems.
...
Bug #3684
8 years ago
Allofich
4f08084e79
Make stationary actors return to position on load
...
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656 )
8 years ago
Allofich
028762a7dc
Make guards that are attacked try to arrest player
...
(Fixes #3706 )
8 years ago
scrawl
cd1821c464
Merge pull request #1322 from Siimacore/wizardthreadfix
...
Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
scrawl
53264f34b3
Merge pull request #1321 from akortunov/spellpriority
...
Use mRange to check spell range instead of mArea.
8 years ago
Allofich
42402976e3
Fixes for building in MSVC
8 years ago
Siimacore
6af470ff03
Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
Andrei Kortunov
87939bf3b1
Use mRange to check spell range instead of mArea.
8 years ago
scrawl
f7969fb178
Merge pull request #1317 from Siimacore/master
...
Correcting https://bugs.openmw.org/issues/3906
8 years ago
scrawl
dd3f612e88
Merge pull request #1316 from akortunov/doorfix
...
Doors usage improvements
8 years ago
scrawl
80eb2ea35d
Merge pull request #1313 from akortunov/spellpriority
...
Make combat AI to do not cast target spells under water
8 years ago
scrawl
6d90f5a9a5
Merge pull request #1312 from akortunov/guifixes
...
Split greeting from topic response
8 years ago
Koncord
3803535bd5
[General] Implement CleanChat()
8 years ago
Koncord
7b98f9f7ff
[Server] Log all exceptions
8 years ago
Andrei Kortunov
e9d0bf7c12
Added missed return statement
8 years ago
Andrei Kortunov
9fdfb2a83f
Spell priority: make AI do not cast target spells when enemy is under water
8 years ago
Siimacore
b0abed00e5
Correcting https://bugs.openmw.org/issues/3906
8 years ago
Andrei Kortunov
cab51d26cc
Doors: small key search optimizations
8 years ago
Andrei Kortunov
188424d5d3
Allow AI to use keys to open doors
8 years ago
David Cernat
51b95f35cd
[Server] Fix problem with fetching interior cell descriptions
8 years ago
David Cernat
db7709ee18
[Server] Modernize getting and setting of player cells
8 years ago
David Cernat
0d3976950b
[Server] Use consistent names for rotation script functions
8 years ago
David Cernat
bea3afaec8
[Client] Ensure uninitialization of DedicatedActors for late packets
8 years ago
David Cernat
1ae5bd19e1
[Client] Don't set difficulty based on client settings
8 years ago
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
8 years ago
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
8 years ago
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
8 years ago
David Cernat
e5f5b047bc
[Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures
8 years ago
David Cernat
f02ed0d621
[Server] Add script functions for getting and setting actor dynamic stat modifiers
8 years ago
David Cernat
79351c737e
[Client] Disable back button in chargen race window
8 years ago
David Cernat
002013294a
[Client] Add temporary fix for OpenMW crash caused by using default head
8 years ago
David Cernat
312fc84a6f
[Client] Use update timer in mwmp::Cell instead of LocalActor
8 years ago
Bret Curtis
dbf149f9b2
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
8 years ago
Andrei Kortunov
4600f24e27
Playing sound when AI is opening a door
8 years ago
Bret Curtis
c781d1f8ed
purge unnecessary imports
...
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
8 years ago
Bret Curtis
d799954ca0
replace and purge boost::math::gcd and other non-used headers
8 years ago
Bret Curtis
154d7cffa2
replace and purge boost::function
8 years ago
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
8 years ago
Bret Curtis
98752a9702
replace boost::bind
8 years ago
Bret Curtis
b7c27e5e96
remove boost/tuple
8 years ago
Bret Curtis
d97aa9152b
remove more unused imports, including boost headers
8 years ago
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
8 years ago
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
8 years ago
Bret Curtis
07f75e1104
replace boost::shared_ptr in extern and components
8 years ago
Bret Curtis
c8b67221d7
use nullptr instead of NULL
8 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
David Cernat
18bf79e08b
[Client] Correctly set mpNum for placed gold
8 years ago
Andrei Kortunov
3190f28710
Spell priority: make AI do not cast target spells under water
8 years ago
David Cernat
6ac7ee8fcd
[Client] Fix problems with NPC equipment sync
8 years ago
Andrei Kortunov
4bb9622c21
Handle greetings differently from responses
8 years ago
David Cernat
abaa26e32a
Merge pull request #226 from OpenMW/master
...
Add OpenMW commits up to 8 Jun 2017
8 years ago
scrawl
59eb0aba7d
Merge pull request #1310 from akortunov/guifixes
...
Removed empty space before dialogue entry (bug #3892 )
8 years ago
Koncord
587b53bfed
[Client] Reorder files
8 years ago
Koncord
568b0702fa
[Server] Implement PasswordDialog
8 years ago
Koncord
b84f97ec2b
[Client] Implement PasswordDialog
8 years ago
Koncord
cef58fa164
[Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER
8 years ago
Koncord
186e5fe33e
[Server] Remove GetAngleY & remove Y parameter from SetAngle
8 years ago
David Cernat
89f6c6df96
Merge pull request #225 from OpenMW/master
...
Add OpenMW commits up to 4 Jun 2017
8 years ago
Andrei Kortunov
c2962ced90
Removed empty space before dialogue entry (bug #3892 )
8 years ago
scrawl
172cc65be9
Merge pull request #1308 from akortunov/spellpriority
...
Spell priority: dispel usage improvements
8 years ago
Andrei Kortunov
00402b7154
Removed unused variable
8 years ago
scrawl
70e02f4c28
Merge pull request #1306 from Nialsy/master
...
Fixed quickload with menus open
8 years ago
Andrei Kortunov
f4a187a9c2
Move a setting to show enchanting success chance from GUI to Game section
8 years ago
David Cernat
315ec46ff6
Merge pull request #224 from OpenMW/master
...
Add OpenMW commits up to 3 Jun 2017
8 years ago
Andrei Kortunov
9a1ba1e559
Show success chance when self-enchanting (Feature #3492 )
8 years ago
Andrei Kortunov
42f3c73c75
Spell priority: dispel usage improvements
8 years ago
Nicholas
f6f07f5497
clear mGoToJail flag on load
8 years ago
Koncord
ad873e16b8
[Client] Limiting updates to ~64 per second
8 years ago
Koncord
9742b0a801
[Client] Reset statTimer every timeout
8 years ago
Koncord
80631ae8bd
[Client] Reset positionTimer on time expired
8 years ago
Koncord
a847d46984
[Client] Get rid Z axis in direction.pos
8 years ago
Koncord
d67db1a9bd
[Client] Play rotation animation on dedicated players
8 years ago
Koncord
2ef1e26233
[Client] Fix ID_PLAYER_POSITION spam
8 years ago
Koncord
5f30dfd5db
[Client] Get rid direction.rot
8 years ago
David Cernat
8c785fb22c
[Client] Send ObjectDelete packets when summoned creatures despawn
8 years ago
David Cernat
0bed33e39e
[Client] Reset player fatigue when being resurrected
...
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
8 years ago
David Cernat
75a60a4700
[Client] Update debug in CellStore
8 years ago
David Cernat
e042673779
[Client] Fix error when trying to delete player markers that don't exist
8 years ago
David Cernat
cf41956cad
[Client] Prevent framerate drops caused by invalid rotation values
8 years ago
David Cernat
41de1876a3
Merge pull request #223 from OpenMW/master
...
Add OpenMW commits up to 31 May 2017
8 years ago
scrawl
9fd0d54a35
Merge pull request #1289 from akortunov/newrepair
...
Improved repair and recharge widgets
8 years ago
Andrei Kortunov
f6c3d4935e
Spell priority: feather and burden
8 years ago
Andrei Kortunov
10d4cb15ad
Improved repair widget
8 years ago
Andrei Kortunov
1164c3f16e
Improved recharge widget
8 years ago
Andrei Kortunov
6c21e4ed31
Spell priority: ignore some effects useless in battle
8 years ago
scrawl
2638327593
Merge pull request #1303 from akortunov/guifixes
...
Character generation layout fixes
8 years ago
David Cernat
d8cd57a8be
[Client] Make topic sync work with localized versions of the game
8 years ago
David Cernat
34a452d775
[Client] Fix logic for initialization and updating of player markers
...
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
8 years ago
David Cernat
a353a21280
[General] Fix code style inconsistencies
8 years ago
David Cernat
97bf0252a4
[Client] Disable collision for actors loaded as dead from server
8 years ago
David Cernat
906b263a2d
[Client] Update topics in current dialogue screen when receiving PlayerTopic packets
8 years ago
David Cernat
461ab790e2
[Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors
8 years ago
David Cernat
068a45be87
[General] Synchronize player & NPC rotation animations
8 years ago
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
8 years ago
David Cernat
1c6e359fe9
[Client] Set and clear hitAttemptActorId for DedicatedPlayers
...
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
8 years ago
David Cernat
0cce9908be
Merge pull request #222 from OpenMW/master
...
Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
...
Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
scrawl
a1661af864
Merge pull request #1301 from akortunov/tooltips
...
Tooltips layout fixes
8 years ago
Koncord
b3b7003313
[Server] Add "--no-logs" option
8 years ago
Koncord
dbb636ac90
[Server] Parse program options
8 years ago
Koncord
c4686ec578
[Server] Remove debug line
8 years ago
Koncord
cc7efc6e37
[Server] Use first 10 characters of CommitHash for humans
8 years ago
Koncord
80925736c0
[Server] Add commit hash to the rules
8 years ago
Koncord
565889ccbc
[Client] Add commit hash to password
8 years ago
Koncord
bc3612dfe9
[Server] Add commit hash to password
8 years ago
Koncord
6a472de1c0
[Browser] Remove servers before updating server list
8 years ago
David Cernat
b0c1aafc5a
[Client] Use a 10 times higher maximum distance for linear interpolation
8 years ago
David Cernat
ea2a060c67
[Client] Sync actor movements from interiors to exteriors & vice versa
8 years ago
David Cernat
7f6c5e2f48
[Client] Only send PlayerJournal packets for new journal entries
8 years ago
David Cernat
6918ae7bc7
[Client] Don't crash when receiving certain packets from NULL players
8 years ago
David Cernat
2e45203bbb
[Client] Clean up mapIndexes in CellController
8 years ago
David Cernat
619982b085
[Client] Only try to send actor data to other players when authorized
8 years ago
David Cernat
73b9683182
[General] Make most ActorPackets smaller by not including refIds in them
8 years ago
David Cernat
7177d56cfb
[Client] Only require refNumIndex & mpNum for CellStore::searchExact()
8 years ago
Koncord
8f2ef83be1
[Browser] Fix QT warnings
8 years ago
Koncord
9f0ec849a0
[Browser] Disable refresh button when action in progress
8 years ago
Koncord
ec5d1b7a86
[Browser] Do not try to open window if server is no more reachable
8 years ago
Koncord
c8eb0f0eae
[Browser] Move downloading query info to another thread
8 years ago
Koncord
e1766da83c
[Master] Fix REST API for old servers
8 years ago
David Cernat
7c87ac80ee
[Client] Ensure correct drawState when receiving an ActorAttack packet
8 years ago
David Cernat
bf2b3bbf51
[Browser] Once again refresh server list when starting
8 years ago
David Cernat
9d9581a1c2
[Client] Prevent DedicatedActors from automatically equipping torches
8 years ago
David Cernat
940a2b6eb5
[Server] Add script functions for setting and sending ActorEquipment
8 years ago
David Cernat
f47a10dd4a
[Server] Add script callback and getter functions for ActorEquipment
8 years ago
David Cernat
311ce4119d
[General] Fix logic issues related to ActorEquipment
8 years ago
Andrei Kortunov
46c8842808
Fixed enchant points calculations formula
8 years ago
David Cernat
cdfc2db2d1
Merge pull request #220 from OpenMW/master
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Add OpenMW commits up to 26 May 2017
8 years ago
David Cernat
4f273932af
[General] Implement sending and reading of ActorEquipment packets
8 years ago
David Cernat
ec921eefc8
[Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted
8 years ago
David Cernat
20a72ec807
[Client] Send ObjectTrap packets when disarming traps with keys & probes
8 years ago
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
8 years ago
David Cernat
93aa674eff
[Server] Add SendObjectTrap() script function
8 years ago
David Cernat
7ac115b359
[Client] Implement sending and reading of ObjectTrap packets
8 years ago
Koncord
4082cddde5
[Browser] Do not allow to connect to unreachable servers
8 years ago
Koncord
f8c6ed8028
[Browser] Fix freeze when server is unreachable
8 years ago
Koncord
24d4e1c222
[General] Remove useless PacketSendMyID
8 years ago
Koncord
7a6c12bc2a
[Browser] Simplify PingRakNetServer()
8 years ago
Koncord
a9fc096c9a
[General] Move password of master server to header
8 years ago
Koncord
056ec2d434
[General] Fix CMake errors
8 years ago
Koncord
cb5e88ce5c
[Master] Use add_definitions
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Because CMAKE_CXX_STANDARD introduced in CMake 3.1
8 years ago
Andrei Kortunov
f17badb3cd
Makes cells cache size configurable
8 years ago
David Cernat
97768be14b
[Client] Send ObjectPlace packet for random creatures interrupting rest
8 years ago
David Cernat
dbdb11b5f0
[Server] Add script functions for dialogue
8 years ago
David Cernat
11369f6513
[General] Implement sending and reading of PlayerTopic packets
8 years ago
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
8 years ago
David Cernat
b1264cca92
[Client] Send ObjectLock whenever using spells or keys to unlock objects
8 years ago
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
8 years ago