Commit Graph

14896 Commits (3aedc2e5bc3c8fb637ced73b033fb3df765b9bad)

Author SHA1 Message Date
Andrei Kortunov 5be1c81913 Fixed Close button handler in EditEffectDialog (fixes #3956) 8 years ago
David Cernat aeb1ec3394 [Client] Delimit and clarify changes made by tes3mp to engine and main 8 years ago
David Cernat f65f996418 [Server] Add script functions for werewolf states 8 years ago
Andrei Kortunov dca8317083 Disable sound distortion for player actions in GUI mode 8 years ago
Andrei Kortunov 3b163ce6ce Disable sound distortion for PlaySound script command 8 years ago
David Cernat e3929df38a Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
8 years ago
David Cernat 43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 8 years ago
scrawl ada85aa1ee Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
8 years ago
David Cernat ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 8 years ago
David Cernat 708d3723eb [Client] Fix client script messagebox buttons that had always broken in tes3mp 8 years ago
David Cernat e36c0afc59 [General] Send faction reputation via PlayerFaction packets 8 years ago
David Cernat be93ec8ef6 [General] Implement ObjectState packet 8 years ago
David Cernat 083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 8 years ago
David Cernat 5962570c48 [General] Add jailText to PlayerJail packets 8 years ago
David Cernat 5774023f8b [Client] Add missing processor initialization for ProcessorPlayerJail 8 years ago
David Cernat 3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat b1b27728e2 [Server] Move functions dealing with PlayerKillCount to QuestFunctions 8 years ago
Koncord 9cc07f100c [Server] Add OnObjectState callback 8 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
David Cernat 3529f9b090 [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 8 years ago
David Cernat 4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat 6dde0ca9c9 [Server] Rework script functons by removing unnecessary vector buffers
Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions

Add toOthers boolean to all methods that send packets with player changes vectors
8 years ago
David Cernat 2c05b7f747 [Server] Rename InitiateEvent() into InitializeEvent() for consistency 8 years ago
David Cernat 1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 8 years ago
Koncord 940ae5c2fb [Server] Implement GetIP API function 8 years ago
Koncord 1f3cbb46e2 [Server] Use __ARM_ARCH definition for detecting ARM 8 years ago
Andrei Kortunov 37952c9a79 Added door detection based by ray casting 8 years ago
Koncord 768790e9b4 [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
Koncord 60ac884d13 [Server] Delete commented line 8 years ago
Koncord 9bb586de77 [Client] Simplify setMapExplored() 8 years ago
Koncord 52349278e9 [Client] Fix warnings 8 years ago
Koncord b2339f2f9a [Client] Fix building 8 years ago
David Cernat 60574ae667 [General] Implement jail time as a death penalty 8 years ago
David Cernat 71313c5aa6 [General] Implement PlayerMap packet, part 1 8 years ago
David Cernat ad4b1d05bb [Client] Add comments for GUI additions made by tes3mp 8 years ago
David Cernat b1fb9ba23e [Browser] Remove Favorites tab while it remains broken 8 years ago
David Cernat c899525e30 [General] Use address keys with clearer meaning in tes3mp config files 8 years ago
David Cernat 99640da111 Merge pull request #234 from OpenMW/master
Add OpenMW commits up to 30 Jun 2017
8 years ago
David Cernat 1f682749d6 [General] Add optional notes to PasswordDialogs 8 years ago
Koncord 9630f95335 [Server] Remove debug output 8 years ago
Koncord 73cf134107 [General] Fix incoming password string 8 years ago
Koncord 0cf09adb44 [General] Move AddProcessor to BasePacketProcessor 8 years ago
Koncord d9e98ec771 [Server] Add expected ‘;’ 8 years ago
Koncord d14ad55a49 [Server] Fix compilation on arm 8 years ago
Koncord f92117e73d [Server] change "__arm__" to "__ARM_ARCH" in ARM detection 8 years ago
Koncord 15a197cb9a [Server] Temporarily disable CallFF for ARM 8 years ago
Koncord f015c3b2f6 [Server] Remove commented code 8 years ago
Koncord 653db9e266 [Server] Simplify native CallPublic & CreateTimerEx 8 years ago
Koncord 5292914325 [Server] Simplify native CallPublic & CreateTimerEx 8 years ago
Koncord 1c09e0c255 [Server] Add CallFF dependency 8 years ago
scrawl 951c4e12e0 Fix crash introduced by commit 1d8a9ff622 (Fixes #3940) 8 years ago
David Cernat 0b68e59060 [Client] Send ObjectLock packets when using lock spells 8 years ago
Koncord 9519c467eb [Client] Simplify updateEquipment for LocalPlayer & LocalActor 8 years ago
Koncord 596f42e408 [Client] Fix "invalid iterator" error 8 years ago
Andrei Kortunov 143fdae6fe Make spell priority calculation close to vanilla (bug #3937). 8 years ago
David Cernat 685bf15d52 Merge pull request #231 from OpenMW/master
Add OpenMW commits up to 27 Jun 2017
8 years ago
Koncord 5b2cab4c6b [General] Change NULL to nullptr 8 years ago
Koncord 0ed0d2417b [Client] Make foreach style consistent with other 8 years ago
Koncord 2427a4f877 [Client] Update DedicatedActor to C++11 8 years ago
Koncord 8f7da49152 [Client] Update DedicatedPlayer to C++11 8 years ago
Koncord 08666cabdb [Client] Update PlayerList to C++11 8 years ago
Koncord a110ec1767 [Client] Update GUIController to C++11 8 years ago
Koncord aa1f5c3cd3 [Client] Change pointer type to reference 8 years ago
Koncord 7499777b3a [Client] Update CellController to C++11 8 years ago
Koncord 7d4dd2ad1c [Client] Update Cell to C++11 8 years ago
Koncord 7918e887dd [Client] Update ActorList to C++11 8 years ago
Koncord aa12b35d03 [Client] Update LocalActor to C++11 8 years ago
Koncord 689050e1d0 [Client] Long expression to lambda 8 years ago
Koncord 58a6a8c3bc [Client] Update LocalPlayer to C++11 8 years ago
Andrei Kortunov 7fcb22b867 Do not show empty journal entries (fixes #3891) 8 years ago
Koncord 6222c20e82 [Client] Convert MechanicsHelper to namespace 8 years ago
Koncord 7d3e08f031 [Client] Simplify loops 8 years ago
Koncord f7341c021f [Client] Modernize loops in WorldEvent to C++11 8 years ago
Koncord 61cc3ced5d [Client] Remove boost from processors 8 years ago
Koncord e68eee651a [Server] Fix Resurrect 8 years ago
Koncord fcccd7b665 [General] Remove creatureStats.mDead from packets 8 years ago
Koncord c58c26f6c0 [Server] Implement native CreateTimer & CreateTimerEx 8 years ago
Koncord 9ab58b6708 [Server] Remove redundant SetResurrectType
Rename SendResurrect to Resurrect
8 years ago
David Cernat 813a3c89c4 [General] Implement PlayerBook packet to track skill books read 8 years ago
David Cernat b3b73c5cd2 [General] Implement resurrection at nearest shrine or temple 8 years ago
David Cernat a358dc6af8 [Client] Revert 0020132 now that 534c819 provides a better fix 8 years ago
David Cernat 7d81b84dd8 [Client] Write list of loaded plugins to log 8 years ago
David Cernat 77758596a1 Merge pull request #230 from OpenMW/master
Add OpenMW commits up to 25 Jun 2017
8 years ago
scrawl 8d17565efd Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) 8 years ago
scrawl 903e59f495 Don't reset idle time when there is no camera movement (Fixes #3902) 8 years ago
scrawl 44e2089098 Don't play 'menu click' sound for right clicks (Fixes #3919) 8 years ago
scrawl 534c81976c Add missing cell update for physics system (Fixes #3917) 8 years ago
David Cernat 9a519b5cc2 [Client] Avoid incrementing actor death count if we aren't its authority 8 years ago
David Cernat 66a3f3d475 [Server] Use cleaner solution for safely reading cell descriptions 8 years ago
David Cernat 78f29302ef [General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
8 years ago
David Cernat 48c63dbce9 [General] Fix ObjectLock packets by making hasCellData true for them 8 years ago
David Cernat 4ad87faac1 [Server] Create new Settings category for script functions 8 years ago
David Cernat ebf7740969 [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 8 years ago
David Cernat df67ae4689 Merge pull request #229 from OpenMW/master
Add OpenMW commits up to 20 Jun 2017
8 years ago
scrawl 62f0ba6045 Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
8 years ago
scrawl 73fbaae97f Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
Adjust restock calculations to ignore filled soul gems. (Bug #3684)
8 years ago
scrawl 41fb17f39b Revert "Correcting https://bugs.openmw.org/issues/3906"
This reverts commit b0abed00e5.
8 years ago
David Cernat c6aee3b780 [Client] Fix build by changing boost::shared_ptr into std::shared_ptr 8 years ago
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
8 years ago
Andrei Kortunov 1a8f2bfc11 Combat AI: select target by priority 8 years ago
Andrei Kortunov a2be73295b Combat AI: take in account enemy weapon resistance 8 years ago
Andrei Kortunov 62b24eb078 Combat AI: do not use range weapons under water 8 years ago
Jordan Ayers b277bd782e Adjust restock calculations to ignore filled soul gems.
Bug #3684
8 years ago
Allofich 4f08084e79 Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.

(Fixes #3656)
8 years ago
Allofich 028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
8 years ago
scrawl cd1821c464 Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
scrawl 53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
8 years ago
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Siimacore 6af470ff03 Stopping the thread in the wizard that prevented it to stop correctly 8 years ago
Andrei Kortunov 87939bf3b1 Use mRange to check spell range instead of mArea. 8 years ago
scrawl f7969fb178 Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
8 years ago
scrawl dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
8 years ago
scrawl 80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
8 years ago
scrawl 6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
8 years ago
Koncord 3803535bd5 [General] Implement CleanChat() 8 years ago
Koncord 7b98f9f7ff [Server] Log all exceptions 8 years ago
Andrei Kortunov e9d0bf7c12 Added missed return statement 8 years ago
Andrei Kortunov 9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 8 years ago
Siimacore b0abed00e5 Correcting https://bugs.openmw.org/issues/3906 8 years ago
Andrei Kortunov cab51d26cc Doors: small key search optimizations 8 years ago
Andrei Kortunov 188424d5d3 Allow AI to use keys to open doors 8 years ago
David Cernat 51b95f35cd [Server] Fix problem with fetching interior cell descriptions 8 years ago
David Cernat db7709ee18 [Server] Modernize getting and setting of player cells 8 years ago
David Cernat 0d3976950b [Server] Use consistent names for rotation script functions 8 years ago
David Cernat bea3afaec8 [Client] Ensure uninitialization of DedicatedActors for late packets 8 years ago
David Cernat 1ae5bd19e1 [Client] Don't set difficulty based on client settings 8 years ago
David Cernat 70d9374a6a [General] Implement PlayerKillCount packets 8 years ago
David Cernat 5b23da8e1c [General] Rename unused PlayerRegionChange packet into PlayerKillCount 8 years ago
David Cernat ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 8 years ago
David Cernat e5f5b047bc [Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures 8 years ago
David Cernat f02ed0d621 [Server] Add script functions for getting and setting actor dynamic stat modifiers 8 years ago
David Cernat 79351c737e [Client] Disable back button in chargen race window 8 years ago
David Cernat 002013294a [Client] Add temporary fix for OpenMW crash caused by using default head 8 years ago
David Cernat 312fc84a6f [Client] Use update timer in mwmp::Cell instead of LocalActor 8 years ago
Bret Curtis dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 8 years ago
Andrei Kortunov 4600f24e27 Playing sound when AI is opening a door 8 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
Bret Curtis d799954ca0 replace and purge boost::math::gcd and other non-used headers 8 years ago
Bret Curtis 154d7cffa2 replace and purge boost::function 8 years ago
Bret Curtis d48b829b45 replace and purge boost::lexical_cast 8 years ago
Bret Curtis 98752a9702 replace boost::bind 8 years ago
Bret Curtis b7c27e5e96 remove boost/tuple 8 years ago
Bret Curtis d97aa9152b remove more unused imports, including boost headers 8 years ago
Bret Curtis 39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Bret Curtis 07f75e1104 replace boost::shared_ptr in extern and components 8 years ago
Bret Curtis c8b67221d7 use nullptr instead of NULL 8 years ago
Ewan Higgs 38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
David Cernat 18bf79e08b [Client] Correctly set mpNum for placed gold 8 years ago
Andrei Kortunov 3190f28710 Spell priority: make AI do not cast target spells under water 8 years ago
David Cernat 6ac7ee8fcd [Client] Fix problems with NPC equipment sync 8 years ago
Andrei Kortunov 4bb9622c21 Handle greetings differently from responses 8 years ago
David Cernat abaa26e32a Merge pull request #226 from OpenMW/master
Add OpenMW commits up to 8 Jun 2017
8 years ago
scrawl 59eb0aba7d Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
8 years ago
Koncord 587b53bfed [Client] Reorder files 8 years ago
Koncord 568b0702fa [Server] Implement PasswordDialog 8 years ago
Koncord b84f97ec2b [Client] Implement PasswordDialog 8 years ago
Koncord cef58fa164 [Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER 8 years ago
Koncord 186e5fe33e [Server] Remove GetAngleY & remove Y parameter from SetAngle 8 years ago
David Cernat 89f6c6df96 Merge pull request #225 from OpenMW/master
Add OpenMW commits up to 4 Jun 2017
8 years ago
Andrei Kortunov c2962ced90 Removed empty space before dialogue entry (bug #3892) 8 years ago
scrawl 172cc65be9 Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
8 years ago
Andrei Kortunov 00402b7154 Removed unused variable 8 years ago
scrawl 70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
8 years ago
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 8 years ago
David Cernat 315ec46ff6 Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
8 years ago
Andrei Kortunov 9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 8 years ago
Andrei Kortunov 42f3c73c75 Spell priority: dispel usage improvements 8 years ago
Nicholas f6f07f5497 clear mGoToJail flag on load 8 years ago
Koncord ad873e16b8 [Client] Limiting updates to ~64 per second 8 years ago
Koncord 9742b0a801 [Client] Reset statTimer every timeout 8 years ago
Koncord 80631ae8bd [Client] Reset positionTimer on time expired 8 years ago
Koncord a847d46984 [Client] Get rid Z axis in direction.pos 8 years ago
Koncord d67db1a9bd [Client] Play rotation animation on dedicated players 8 years ago
Koncord 2ef1e26233 [Client] Fix ID_PLAYER_POSITION spam 8 years ago
Koncord 5f30dfd5db [Client] Get rid direction.rot 8 years ago
David Cernat 8c785fb22c [Client] Send ObjectDelete packets when summoned creatures despawn 8 years ago
David Cernat 0bed33e39e [Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
8 years ago
David Cernat 75a60a4700 [Client] Update debug in CellStore 8 years ago
David Cernat e042673779 [Client] Fix error when trying to delete player markers that don't exist 8 years ago
David Cernat cf41956cad [Client] Prevent framerate drops caused by invalid rotation values 8 years ago
David Cernat 41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
Andrei Kortunov f6c3d4935e Spell priority: feather and burden 8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
Andrei Kortunov 6c21e4ed31 Spell priority: ignore some effects useless in battle 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
David Cernat d8cd57a8be [Client] Make topic sync work with localized versions of the game 8 years ago
David Cernat 34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
8 years ago
David Cernat a353a21280 [General] Fix code style inconsistencies 8 years ago
David Cernat 97bf0252a4 [Client] Disable collision for actors loaded as dead from server 8 years ago
David Cernat 906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 8 years ago
David Cernat 461ab790e2 [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 8 years ago
David Cernat 068a45be87 [General] Synchronize player & NPC rotation animations 8 years ago
David Cernat f4cdedd8cb [General] Synchronize summoned creatures 8 years ago
David Cernat 1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
David Cernat 4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 8 years ago
David Cernat 0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat 27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
scrawl a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
8 years ago
Koncord b3b7003313 [Server] Add "--no-logs" option 8 years ago
Koncord dbb636ac90 [Server] Parse program options 8 years ago
Koncord c4686ec578 [Server] Remove debug line 8 years ago
Koncord cc7efc6e37 [Server] Use first 10 characters of CommitHash for humans 8 years ago
Koncord 80925736c0 [Server] Add commit hash to the rules 8 years ago
Koncord 565889ccbc [Client] Add commit hash to password 8 years ago
Koncord bc3612dfe9 [Server] Add commit hash to password 8 years ago
Koncord 6a472de1c0 [Browser] Remove servers before updating server list 8 years ago
David Cernat b0c1aafc5a [Client] Use a 10 times higher maximum distance for linear interpolation 8 years ago
David Cernat ea2a060c67 [Client] Sync actor movements from interiors to exteriors & vice versa 8 years ago
David Cernat 7f6c5e2f48 [Client] Only send PlayerJournal packets for new journal entries 8 years ago
David Cernat 6918ae7bc7 [Client] Don't crash when receiving certain packets from NULL players 8 years ago
David Cernat 2e45203bbb [Client] Clean up mapIndexes in CellController 8 years ago
David Cernat 619982b085 [Client] Only try to send actor data to other players when authorized 8 years ago
David Cernat 73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 8 years ago
David Cernat 7177d56cfb [Client] Only require refNumIndex & mpNum for CellStore::searchExact() 8 years ago
Koncord 8f2ef83be1 [Browser] Fix QT warnings 8 years ago
Koncord 9f0ec849a0 [Browser] Disable refresh button when action in progress 8 years ago
Koncord ec5d1b7a86 [Browser] Do not try to open window if server is no more reachable 8 years ago
Koncord c8eb0f0eae [Browser] Move downloading query info to another thread 8 years ago
Koncord e1766da83c [Master] Fix REST API for old servers 8 years ago
David Cernat 7c87ac80ee [Client] Ensure correct drawState when receiving an ActorAttack packet 8 years ago
David Cernat bf2b3bbf51 [Browser] Once again refresh server list when starting 8 years ago
David Cernat 9d9581a1c2 [Client] Prevent DedicatedActors from automatically equipping torches 8 years ago
David Cernat 940a2b6eb5 [Server] Add script functions for setting and sending ActorEquipment 8 years ago
David Cernat f47a10dd4a [Server] Add script callback and getter functions for ActorEquipment 8 years ago
David Cernat 311ce4119d [General] Fix logic issues related to ActorEquipment 8 years ago
Andrei Kortunov 46c8842808 Fixed enchant points calculations formula 8 years ago
David Cernat cdfc2db2d1 Merge pull request #220 from OpenMW/master
Add OpenMW commits up to 26 May 2017
8 years ago
David Cernat 4f273932af [General] Implement sending and reading of ActorEquipment packets 8 years ago
David Cernat ec921eefc8 [Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted 8 years ago
David Cernat 20a72ec807 [Client] Send ObjectTrap packets when disarming traps with keys & probes 8 years ago
David Cernat 32879adc5b [General] Allow ObjectTrap to trigger traps, not just disarm them 8 years ago
David Cernat 93aa674eff [Server] Add SendObjectTrap() script function 8 years ago
David Cernat 7ac115b359 [Client] Implement sending and reading of ObjectTrap packets 8 years ago
Koncord 4082cddde5 [Browser] Do not allow to connect to unreachable servers 8 years ago
Koncord f8c6ed8028 [Browser] Fix freeze when server is unreachable 8 years ago
Koncord 24d4e1c222 [General] Remove useless PacketSendMyID 8 years ago
Koncord 7a6c12bc2a [Browser] Simplify PingRakNetServer() 8 years ago
Koncord a9fc096c9a [General] Move password of master server to header 8 years ago
Koncord 056ec2d434 [General] Fix CMake errors 8 years ago
Koncord cb5e88ce5c [Master] Use add_definitions
Because CMAKE_CXX_STANDARD introduced in CMake 3.1
8 years ago
Andrei Kortunov f17badb3cd Makes cells cache size configurable 8 years ago
David Cernat 97768be14b [Client] Send ObjectPlace packet for random creatures interrupting rest 8 years ago
David Cernat dbdb11b5f0 [Server] Add script functions for dialogue 8 years ago
David Cernat 11369f6513 [General] Implement sending and reading of PlayerTopic packets 8 years ago
David Cernat 08de349133 [General] Add placeholders for PlayerTopic & ObjectTrap packets 8 years ago
David Cernat b1264cca92 [Client] Send ObjectLock whenever using spells or keys to unlock objects 8 years ago
David Cernat 870fd9a78b [General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead 8 years ago