David Cernat
0c98c5d09e
Add OpenMW commits up to 19 Nov 2019
...
# Conflicts:
# apps/openmw/mwmechanics/aipursue.cpp
# apps/openmw/mwmechanics/summoning.cpp
5 years ago
Andrei Kortunov
f09d20434c
Clamp number of shadow maps
5 years ago
Alexei Dobrohotov
ef138e9afc
Merge pull request #2592 from akortunov/switchnode
...
Use transformations of NiSwitchNode
5 years ago
Andrei Kortunov
34873b6065
Fix dead code
5 years ago
Andrei Kortunov
7074baa1c2
Clamp number of shadow maps, as described in docs
5 years ago
Andrei Kortunov
af41e9acc1
Initialize variables to avoid undefined values
5 years ago
David Cernat
8f7a267129
[General] Add scale and bloodType to creature records in RecordDynamic
5 years ago
David Cernat
afb9bd7eb5
[General] Implement script records for RecordDynamic packets
5 years ago
Andrei Kortunov
51cfd070c6
Use transformations of NiSwitchNode
5 years ago
Andrei Kortunov
bafc0d9e90
Added support for texture fragment usage to the ImageButton
5 years ago
David Cernat
20d1e7654c
[General] Create SystemPacket category and move Handshake packet to it
5 years ago
David Cernat
5762a36fc2
Add OpenMW commits up to 7 Nov 2019
...
# Conflicts:
# apps/openmw/mwmechanics/aifollow.hpp
5 years ago
Andrei Kortunov
6eb8e0cf4d
Display magic effects according to research page
5 years ago
Alexei Dobrohotov
a8843fa5a8
Make sure MultiChar::data() constructs a valid string
...
mData may ultimately not be a valid C-string (e.g. if it contains 4 significant characters) so it may not necessarily be converted into a valid std::string
5 years ago
elsid
d42b5fd28e
Fix warning -Woverloaded-virtual
...
In file included from openmw/components/terrain/quadtreeworld.cpp:10:
openmw/components/terrain/quadtreenode.hpp:95:14: warning: 'Terrain::QuadTreeNode::traverse' hides overloaded virtual function [-Woverloaded-virtual]
void traverse(ViewData* vd, const osg::Vec3f& viewPoint, LodCallback* lodCallback, float maxDist);
^
OpenSceneGraph/build/clang/release/include/osg/Group:43:22: note: hidden overloaded virtual function 'osg::Group::traverse' declared here: different number of parameters (1 vs 4)
virtual void traverse(NodeVisitor& nv);
^
1 warning generated.
5 years ago
bzzt
b6ed2f1718
Add optional shadow map max distance and fading
5 years ago
Bret Curtis
ec9a593fc3
Merge pull request #2578 from akortunov/mouse
...
Implement mouse wheel bindings (bug #2679 )
5 years ago
Michael Stopa
e4bec88a68
Implement mouse wheel bindings (bug #2679 )
5 years ago
Alexei Dobrohotov
9ab8d88753
Accept a bogus cell string argument for Position
5 years ago
Andrei Kortunov
45ab6e1430
Implement UTF-8 support for script parser (bug #4598 )
5 years ago
David Cernat
54301f5f89
Add OpenMW commits up to 29 Oct 2019
...
# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
# apps/openmw/mwworld/inventorystore.cpp
5 years ago
Alexei Dobrohotov
dc8e5f1d12
Accept redundant volume and pitch StopSound arguments
...
Exploited in Arktwend.
5 years ago
Alexei Dobrohotov
8bc2c1ac34
Make ForceGreeting ignore any extra argument
5 years ago
Andrei Kortunov
b2e12f0a73
Attempt to fix a regression - crash on ARM
5 years ago
David Cernat
b97322b4b1
[General] Modernize packet style for PlayerInventory
5 years ago
David Cernat
cbe58b1c24
[General] Modernize packet style for PlayerFaction
5 years ago
Capostrophic
f7d2cdb782
Revert to 0.45.0 comments-in-the-middle settings behavior
5 years ago
Bret Curtis
9f039fac87
Merge pull request #2520 from unelsson/transientlandshapeedit
...
[Review phase] Editor: Transient land shape editing
5 years ago
Roman Siromakha
4e5aec5c30
Merge pull request #2539 from Capostrophic/scripting
...
Try to parse strings as number literals (bug #5097 )
5 years ago
David Cernat
0e94eb8b74
[General] Use regular ints for weather states for consistency w/ OpenMW
5 years ago
David Cernat
904f804ea2
[General] Modernize packet style for PlayerSpellbook
5 years ago
Bret Curtis
2040ca5637
Merge pull request #2555 from akortunov/encoding
...
Encode ID's in all places to UTF-8
5 years ago
David Cernat
4f9e6b0e3e
[General] Modernize packet style for PlayerCellState
5 years ago
David Cernat
96a71c1ced
[General] Modernize packet style for PlayerBook
5 years ago
David Cernat
d66bca8605
[General] Modernize packet style for PlayerTopic
5 years ago
Nelsson Huotari
0ce971c1bb
Revert back to less aggressive component-level changes.
5 years ago
Nelsson Huotari
c2428bc5fa
Remove unneeded forward declaration
5 years ago
Nelsson Huotari
16138fc896
Transient land shape editing
5 years ago
elsid
275f552fcf
Do not modify settings on save
5 years ago
elsid
a7930073e8
Move settings parser declaration to separate header
5 years ago
Bret Curtis
f666d796e9
Merge pull request #2547 from Capostrophic/nif2
...
More minor NIF improvements
5 years ago
David Cernat
0206d1813c
[General] Modernize packet style for PlayerQuickKeys
5 years ago
David Cernat
4f98d67ed4
[General] Modernize packet style for PlayerJournal
5 years ago
elsid
045ceeac11
Replace foreach macro by for-loop
5 years ago
Capostrophic
7c4743fdd1
Convert recordptr typedefs to using directives
5 years ago
Capostrophic
8056107c6e
More minor NIF improvements
5 years ago
Andrei Kortunov
2fc819cdae
Encode ID's in all places to UTF-8 (bug #3977 )
5 years ago
David Cernat
d163f1b6da
[General] Turn WorldKillCount into a Worldstate packet
...
Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions.
5 years ago
David Cernat
4a34666c59
Add OpenMW commits up to 7 Oct 2019
...
# Conflicts:
# apps/openmw/mwmechanics/aiactivate.cpp
5 years ago
unelsson
3deebf0247
Merge branch 'master' into wnamfix
5 years ago