scrawl
af5ffa5548
Don't warn about SDL touch events
2015-08-15 22:53:29 +02:00
scrawl
47ac20af40
Workaround flipped cursor on OS X
2015-08-15 22:28:59 +02:00
Marc Zinnschlag
cbf9f83b85
allow use of IDs as function arguments, even if the ID matches a keyword ( Fixes #2830 )
2015-08-05 17:20:01 +02:00
scrawl
16b8ef3164
Don't use a shared Material in MaterialColorController
2015-07-31 00:01:55 +02:00
scrawl
de479e35c8
Fix AlphaController affecting all instances of the StateSet
2015-07-30 23:51:37 +02:00
Alexander "Ace" Olofsson
1f78ebd3c9
Oops?
2015-07-30 12:22:51 +02:00
Alexander "Ace" Olofsson
77a3a52b4e
What's wrong with this statement?
2015-07-30 12:16:15 +02:00
Alexander "Ace" Olofsson
e9ffbcc1b0
OSG 3.3.3 moves GL extensions out of osg::Texture
2015-07-30 11:45:10 +02:00
scrawl
5d3ad13868
Merge pull request #696 from EmperorArthur/verbose_errors
...
Be more descriptive when the NIF loader does not handle something.
2015-07-29 15:32:01 +02:00
Marc Zinnschlag
be1692f218
Merge remote-tracking branch 'origin/master'
2015-07-29 14:46:23 +02:00
Marc Zinnschlag
20106bb90f
allow keywords in quotes ( Fixes #2794 )
2015-07-29 14:45:56 +02:00
Arthur Moore
2d93a6f6cb
Be more verbose when dealing with unhandled nif texture properties
2015-07-28 18:46:11 -04:00
scrawl
d7ad0ee148
Print a sensible error message when S3TC support is missing ( Fixes #2800 )
2015-07-28 23:35:10 +02:00
scrawl
3a7d0d8dc8
Remove a file that isn't in use yet from build
2015-07-28 23:34:55 +02:00
Stanislav Bas
f9b0b7ede5
Make saving of deleted ESM records more consistent
2015-07-28 21:37:21 +03:00
scrawl
26656707dd
Use marker_error.nif as replacement when a mesh fails to load
2015-07-28 03:21:44 +02:00
scrawl
ac1f64b559
Fix StencilProperty front face mixup ( Fixes #2802 )
2015-07-28 03:20:18 +02:00
Stanislav Bas
9a8ca81907
Fix missing break in switch statement
2015-07-26 13:54:36 +03:00
scrawl
b3f5ac5dbb
Include cleanup
2015-07-25 02:11:49 +02:00
Stanislav Bas
daaff1284e
Remove unused includes
2015-07-22 22:18:26 +03:00
Stanislav Bas
4a16eba716
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
Stanislav Bas
1e8182220a
Fix build errors & warnings
2015-07-19 23:44:16 +03:00
Stanislav Bas
f5745749a6
Remove <cstdint> include file from loaddial.cpp
2015-07-19 22:50:42 +03:00
Koncord
7924ecef3e
Fix definition conflict
2015-07-19 23:37:20 +09:00
Stanislav Bas
5fd48efd28
Some refactoring. Remove unused code
2015-07-19 14:58:14 +03:00
Stanislav Bas
e65ff723ce
More ESM records have DELE handling.
...
Changed records: Race, Land, Pathgrid, StartScript, DebugProfile, Filter
2015-07-19 14:58:13 +03:00
Stanislav Bas
ad353e6dd0
Refine DELE handling in ESM records. Add position-independent DELE search
2015-07-19 14:57:59 +03:00
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2015-07-18 12:22:37 +02:00
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
2015-07-18 11:40:36 +02:00
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
2015-07-18 03:09:04 +02:00
slothlife
420789baa9
Remove an unused include
2015-07-17 15:26:04 -05:00
slothlife
1b3cc957f8
Move some OSG static library setup code
2015-07-17 15:13:43 -05:00
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
2015-07-17 20:49:10 +02:00
slothlife
df99d5a59d
Move setup code for OSG when statically linked
2015-07-17 09:56:21 -05:00
slothlife
43b1f15af9
Merge remote-tracking branch 'upstream/master' into static-deps-build
2015-07-17 01:03:19 -05:00
slothlife
83ef1f7eea
Add support for linking OpenSceneGraph statically
...
Added some basic support for linking to OpenSceneGraph and its plugins
statically. Also added a library necessary to statically link MyGUI
(previously Ogre pulled it in).
2015-07-17 00:56:15 -05:00
Stanislav Bas
e8a9567be3
Move DELE handling to CellRef record
2015-07-15 19:39:01 +03:00
Koncord
73731d27e9
Add ${MYGUI_LIBRARIES} to components/CMakeLists.txt
2015-07-14 23:54:47 +09:00
scrawl
de6dc21552
Create hardware cursors in advance ( Fixes #2660 )
2015-07-13 23:36:25 +02:00
Stanislav Bas
b55a4999ca
Add NAME handling to DebugProfile and Filter records
2015-07-13 22:37:14 +03:00
scrawl
c4866bdfc6
Disable mipmaps for GUI textures
...
For some reason, the mipmap generator seems to be broken on Linux Intel graphics (works on Nvidia). This was breaking the scrollbar arrows, which are minified enough to show using a mipmap.
2015-07-13 19:13:26 +02:00
Stanislav Bas
c8c79dc1ef
Move ID loading into a separate method for Dialogue and DialInfo records
2015-07-13 11:26:23 +03:00
Stanislav Bas
74a055f3cc
Remove NAME and DELE handling from IdCollection
2015-07-13 10:40:11 +03:00
Stanislav Bas
c266315a35
Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
2015-07-12 15:20:22 +03:00
Stanislav Bas
2ed182b144
Update to upstream/master. Resolve merge conflicts in MWWorld::Store
2015-07-12 12:01:18 +03:00
Stanislav Bas
adec0cb61d
Add removing of deleted Infos to Dialogue::clearDeletedInfos()
2015-07-12 00:19:04 +03:00
Stanislav Bas
e0983c815c
Some fixes for ESM Dialogues and Infos
2015-07-11 22:17:53 +03:00
scrawl
24ae1d5ace
Fix some issues found by coverity
2015-07-11 03:34:08 +02:00
Marc Zinnschlag
08d2b196bd
Merge remote-tracking branch 'ace/explicit-instantiation'
2015-07-10 08:58:53 +02:00
scrawl
72686c32ae
Fix runtime exceptions on MyGUI debug builds
2015-07-10 03:03:17 +02:00
Stanislav Bas
7ecb54a776
Set Deleted flag to false when initializing ESM records
2015-07-10 00:29:46 +03:00
Stanislav Bas
89e44c8f1f
Remove explicit record ID in load/read methods of MWWorld::Store
2015-07-10 00:29:36 +03:00
Stanislav Bas
b2f3ccb080
Add NAME handling to GameSetting record
2015-07-10 00:29:34 +03:00
Stanislav Bas
09a3358017
Add NAME and DELE handling to Global record
2015-07-10 00:29:32 +03:00
Stanislav Bas
30b42bf4c0
Remove redundant code
2015-07-10 00:29:30 +03:00
Stanislav Bas
8c3654af11
Add NAME handling to Race record
2015-07-10 00:29:28 +03:00
Stanislav Bas
b667338a8f
Add NAME and DELE handling to Cell record
2015-07-10 00:29:26 +03:00
Stanislav Bas
847614c26f
Add DELE handling to Info record
2015-07-10 00:29:24 +03:00
Stanislav Bas
0b537186e5
Add NAME and DELE handling to Dialogue record
2015-07-10 00:29:22 +03:00
Stanislav Bas
19ac4e942a
Change DELE sub-record value to 0 (4 bytes)
2015-07-10 00:29:20 +03:00
Stanislav Bas
d2c15647a3
Add NAME and DELE handling to Script record
2015-07-10 00:29:18 +03:00
Stanislav Bas
9ac20a3355
Add NAME and DELE handling to ESM records.
...
Changed records are those where DELE is inserted at the beginning of a
record (before NAME).
The record has all required sub-records in this case.
2015-07-10 00:25:54 +03:00
Stanislav Bas
926c825d0c
Add NAME and DELE handling to ESM records.
...
Changed records are those where DELE is located after NAME sub-record.
And DELE is the last sub-record.
2015-07-10 00:18:00 +03:00
Alexander "Ace" Olofsson
2bebfea38d
Instantiate struct as a struct
2015-07-09 22:45:25 +02:00
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
2015-07-07 19:19:37 +02:00
scrawl
49c07de773
Merge pull request #643 from ace13/win-build-fix
...
Fix build error and a pair of warnings
2015-07-05 22:24:24 +02:00
Alexander "Ace" Olofsson
aaaee74a4d
Fix the comments
2015-07-05 21:56:04 +02:00
scrawl
631cec7304
Take the radius of lights into account when sorting
2015-07-02 20:46:34 +02:00
scrawl
bf9c62fa42
Fix for some coverity scan defects
2015-07-02 20:46:34 +02:00
scrawl
a1432b0255
Move attackingOrSpell flag to the CharacterController
2015-07-02 19:14:28 +02:00
scrawl
a081d402c5
Use the format field instead of version field
2015-06-30 17:26:33 +02:00
scrawl
4637750601
Savegame loading optimization
2015-06-30 16:47:41 +02:00
scrawl
43f9c7f295
Skip the Update traversal for inactive skeletons
2015-06-30 03:25:30 +02:00
scrawl
1956e2c988
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
2015-06-28 00:38:39 +02:00
scrawl
502cc852da
Handle encoding conversions when saving TES3 header ( Fixes #2727 )
2015-06-26 20:16:32 +02:00
scrawl
882e359008
Move attackStrength to the CharacterController, where it should have been to begin with
...
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
scrawl
5bc6513e2d
Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime
2015-06-26 02:32:41 +02:00
scrawl
1d76607005
Add ORI (ObjectReferenceInfo) alias for BetaComment ( Fixes #2723 )
2015-06-25 21:48:47 +02:00
scrawl
ea0339d471
Make the string argument to BetaComment optional
2015-06-25 21:45:59 +02:00
scrawl
5ac502d104
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
2015-06-23 05:12:12 +02:00
scrawl
d3ef075952
Fix an uninitialized variable
2015-06-23 05:06:49 +02:00
scrawl
a5670b5133
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
apps/openmw/mwworld/player.hpp
2015-06-22 20:09:02 +02:00
scrawl
2ce269c0fc
Werewolf stats compatibility with old save files
2015-06-21 18:45:49 +02:00
scrawl
d6a7255391
Loading/saving for player's original skills/attributes (prior to becoming a werewolf)
2015-06-21 17:36:49 +02:00
scrawl
44582fe3b3
Don't use separate werewolf skills/attributes for non-player werewolves
...
Still need to deal with save files.
2015-06-21 17:28:18 +02:00
scrawl
efad4efe19
Star fading (Bug #2693 )
2015-06-19 20:55:04 +02:00
scrawl
7a5f220ac5
GlowTexture keeps the alpha channel from the previous texture stage
2015-06-19 17:43:13 +02:00
scrawl
39539603bf
Re-enable a warning message
2015-06-18 03:03:30 +02:00
scrawl
a7c5beb7c5
Remove redundant allocations for NIF meshes
2015-06-18 01:26:45 +02:00
scrawl
43384596d4
Style fix
2015-06-18 01:26:10 +02:00
scrawl
fabc5126f3
Include cleanup
2015-06-18 00:30:51 +02:00
scrawl
81a4a6da6b
Make better use of the available texture units (Bug #2702 )
...
Nvidia drivers only support a maximum of 4 fixed function texture units. To resolve this problem, bind texture units in order instead of binding to the NiTexturingProperty::TextureType unit.
2015-06-17 20:43:39 +02:00
scrawl
934166a853
Ignore the alpha value for particle materials (Bug #2699 )
2015-06-17 18:04:33 +02:00
scrawl
b648722d3b
Don't use the ParticleSystem for computing placeable bounds (Bug #2700 )
2015-06-17 15:13:41 +02:00
scrawl
6199c0bbc5
Use osgDB::SharedStateManager for sharing of StateSets across NIF files
2015-06-16 23:50:19 +02:00
scrawl
3663511cdb
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
extern/ogre-ffmpeg-videoplayer/CMakeLists.txt
2015-06-16 19:53:41 +02:00
cc9cii
cccf6c6bdd
Rebuild the list of available content files when opening the open/new dialogues. Should resolve Bug #2644 .
2015-06-16 12:48:45 +10:00
scrawl
aad8e7b6d0
Light culling fix
2015-06-15 19:37:44 +02:00
scrawl
18f4eaa8dc
Preliminary handling for overflowing light lists
2015-06-15 18:56:40 +02:00
scrawl
acf9fc2d37
Enable per-frame light list updates (Bug #2638 , Bug #2654 )
...
The performance impact isn't so big anymore since the last commit.
2015-06-15 18:15:26 +02:00
scrawl
1d198a5592
Keep the light list StateSet cache for more than one frame
2015-06-15 18:09:01 +02:00
Marc Zinnschlag
8fc0bdfac7
Merge remote-tracking branch 'cc9cii/keep-config-comments'
2015-06-15 16:22:48 +02:00
scrawl
d7a4a9fd66
Create NIF root nodes as Group instead of Transform when possible
2015-06-15 15:25:45 +02:00
cc9cii
6b28955f31
Fix attempt to erase using a const_iterator.
2015-06-15 10:26:16 +10:00
scrawl
b79ab1a3b8
Fix InverseWorldMatrix bug introduced by last commit
2015-06-15 02:22:52 +02:00
scrawl
ec25f1da95
Fix ParticleSystem bug introduced by last commit
2015-06-15 02:17:57 +02:00
scrawl
ad46ff7a98
Remove redundant Transform nodes for TriShapes/ParticleSystems with an identity transform
2015-06-15 02:06:04 +02:00
cc9cii
36aa4aa9bd
If a removed 'content=' item has comments, keep them in config file for later use.
2015-06-15 09:53:26 +10:00
scrawl
ab597f672e
State the filename in NIF loader warning messages
2015-06-15 01:49:46 +02:00
scrawl
6a788c3462
Minor cleanup
2015-06-15 01:29:32 +02:00
scrawl
a5b72a358b
Prune empty nodes in RemoveDrawableVisitor
...
Gets rid of 28 useless transform nodes in base_anim.1st.nif.
2015-06-14 23:56:35 +02:00
scrawl
9e049894e8
Reduce the number of StateSets created for NIF scene graphs
...
The Material state is now set on the NiTriShape's node rather than the Geode, thus merged with other state like NiTexturingProperties, etc that are typically attached to the NiTriShape.
Effectively cuts in half the number of StatSets for a NIF file, resulting in big speedup (~10%) in the Cull and Draw phases.
2015-06-14 21:22:44 +02:00
scrawl
b204396b57
Minor fix
2015-06-14 21:04:59 +02:00
scrawl
98571148b0
Remove custom license for terrain code
...
Now that it's no longer a stand-alone component, there's not much point in custom licensing it.
2015-06-14 20:44:29 +02:00
scrawl
cad18969e3
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
2015-06-14 16:32:13 +02:00
Marc Zinnschlag
e17f7ac81a
Merge remote-tracking branch 'cc9cii/master'
2015-06-14 12:50:10 +02:00
cc9cii
c22c9c271d
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- allows moving various config entries up or down
- comment lines above config entries stay as a pair
2015-06-14 14:51:01 +10:00
scrawl
28caeadef4
Improve error message for not found records
2015-06-14 02:31:00 +02:00
scrawl
de98d991b4
Revert "Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535."
...
Breaks the saving of content= entry order.
This reverts commit 15fe5d88e2
.
Conflicts:
components/config/gamesettings.cpp
2015-06-13 23:50:12 +02:00
scrawl
c54a225467
Revert "Allow space characters in front of comments."
...
This reverts commit 4902c66792
.
2015-06-13 23:49:29 +02:00
scrawl
3bfe167bc0
Revert "Fix loop where there was a potential for double entry."
...
This reverts commit a439f49c4d
.
2015-06-13 23:49:29 +02:00
scrawl
f70250a296
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
2015-06-13 21:11:24 +02:00
cc9cii
b81454d226
Fix using wrong bit flag for NPC stats auto-calculation. Also set the corresponding mNpdtType which is used when determining which data structure to save. Should resolve Bug #2668 .
2015-06-13 14:37:47 +10:00
scrawl
89c2a7e26b
Fix for possibly missing library on windows
2015-06-12 15:22:19 +02:00
scrawl
e13a938896
Add support to build with Qt5 (Task #2665 )
...
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
2015-06-12 15:13:42 +02:00
scrawl
c04f6cf167
Remove unused code
2015-06-12 01:58:13 +02:00
scrawl
cf95d3fc35
Refactor cmake scripts, reducing the amount of find_package(Boost)
2015-06-12 01:45:19 +02:00
scrawl
fc5176dc38
Refactor cmake scripts, reducing the amount of find_package(Qt4)
2015-06-11 23:38:08 +02:00
scrawl
712cef36b0
Minor cleanup
2015-06-11 18:01:00 +02:00
scrawl
cdc47fa874
Remove BulletNifLoader dependency on keyframe manager
...
This will make threaded loading easier.
2015-06-11 17:59:49 +02:00
scrawl
8d6620b074
Assign an initial bounding box to particle systems
2015-06-11 02:37:49 +02:00
scrawl
b5099324d1
Enable ParticleSystem's FreezeOnCull, big speed-up in Vivec
2015-06-10 20:35:59 +02:00
scrawl
a1e74a35a2
Revert "Use the WorkQueue to update skinning"
...
This reverts commit d52d0d9640
.
Moving to branch
2015-06-10 19:08:56 +02:00
scrawl
9c86d4f8bc
Race condition fix
2015-06-10 19:02:33 +02:00
scrawl
35b2d91fb3
Throw error when failing to create graphics context
2015-06-10 18:46:51 +02:00
scrawl
d52d0d9640
Use the WorkQueue to update skinning
2015-06-10 18:16:02 +02:00
scrawl
cc71e894e1
Add WorkQueue class
2015-06-10 18:15:31 +02:00
cc9cii
8e8da724f5
Remove unnecessary comment entry in the config file.
2015-06-10 08:23:38 +10:00
scrawl
c621d0400c
Fix error handling for out-of-range NIF roots (found in Bosmora, TR)
2015-06-09 18:22:18 +02:00
scrawl
db16cdad02
Add a comment
2015-06-09 03:16:41 +02:00
scrawl
5921e70625
Build a kdtree for terrain geometry
...
Improves intersection testing performance, shaving off ~2ms of frame time in exteriors.
Also increases terrain loading time by ~1ms per cell, so will have to look into background loading soon.
2015-06-09 02:29:56 +02:00
scrawl
93ee11c5e7
Fix particlesystem nested RenderBin issue (Bug #2631 )
2015-06-08 21:21:09 +02:00
scrawl
fc8e5dde3b
Fix crash when OSG_STEREO is enabled
2015-06-08 03:26:36 +02:00
scrawl
347c9b57b8
Copy constructor signature fix
2015-06-08 01:59:42 +02:00
scrawl
10457c1b28
Include fix
2015-06-08 01:14:26 +02:00
scrawl
5edf457ab7
Build fix
2015-06-08 01:13:23 +02:00
scrawl
9c9b83f8e2
Changes to compile with osg-svn 3.3.8
2015-06-07 23:51:54 +02:00
scrawl
ab626ca7b9
Improve MyGUI widget creation performance
2015-06-07 18:57:26 +02:00
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
scrawl
0a411cbd7c
Enable particle lighting
2015-06-07 04:41:55 +02:00
scrawl
68e322f969
Restore data directory verbose output that got lost
2015-06-07 01:47:19 +02:00
cc9cii
a439f49c4d
Fix loop where there was a potential for double entry.
2015-06-07 07:38:52 +10:00
cc9cii
4902c66792
Allow space characters in front of comments.
2015-06-07 07:21:15 +10:00
cc9cii
15fe5d88e2
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- controlled via a checkbox in launcher settings
2015-06-06 20:35:55 +10:00
scrawl
0afc03b6b7
Build fix
2015-06-05 16:56:38 +02:00
scrawl
d8d43f94b9
Fix a typo
2015-06-05 02:06:13 +02:00
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
2015-06-04 20:31:28 +02:00
scrawl
231b217664
Build fix for MyGUI 3.2.1
2015-06-04 17:13:42 +02:00
scrawl
e046119487
Fix for unnecessary terrain texture coordinate arrays
2015-06-04 16:15:26 +02:00
scrawl
4bb3cbf0fb
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
scrawl
b70383d127
Remove last remains of Ogre math
2015-06-03 21:37:21 +02:00
scrawl
2eec0caca0
Remove dependency on Ogre::StringConverter
2015-06-03 19:59:54 +02:00
scrawl
0cc9b1bb40
Remove dependency on OgrePlatform.h
2015-06-03 18:49:52 +02:00
scrawl
dd23981eab
Font workaround for older MyGUI versions, works with 3.2.2 now
2015-06-03 18:00:45 +02:00
scrawl
bd0233ce68
Error handling improvement
2015-06-03 18:00:34 +02:00
scrawl
e642f20a65
Restore screenshot key functionality
2015-06-03 17:25:18 +02:00
scrawl
974fda5bde
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
2015-06-03 03:18:29 +02:00
scrawl
cd47dff196
Minor cleanup
2015-06-03 03:03:16 +02:00
scrawl
b978153edb
Enable VBO sharing for terrain geometry
2015-06-03 02:24:09 +02:00
scrawl
5666e02546
Fix for dark terrain in some cases
2015-06-03 02:22:04 +02:00
scrawl
cdd0623009
Terrain rendering
2015-06-03 01:35:41 +02:00
scrawl
10f938ff87
Add comment
2015-06-03 01:18:03 +02:00
scrawl
5a7f2a4f1f
Restore light attenuation settings
2015-06-02 17:02:56 +02:00
scrawl
01944c33f5
Basic water rendering
2015-06-02 16:35:35 +02:00
Marc Zinnschlag
67f04e0ba1
Merge remote-tracking branch 'origin/master'
2015-06-02 14:44:27 +02:00
Marc Zinnschlag
ee2763f2d4
Allow 5th parameter for PlaceAtMe (numeric value, ignored) ( Fixes #2591 )
2015-06-02 14:43:38 +02:00
Stanislav Bas
6cb221f8d0
Some minor changes to MWList
2015-06-02 11:55:09 +03:00
Stanislav Bas
959fe3eb87
Reset the scrollbar position in the topic list when DialogueWindow is closed
2015-06-01 23:49:40 +03:00
Stanislav Bas
5350ce59ef
MWList doesn't scroll to the very bottom when it's shown for first time
2015-06-01 22:42:41 +03:00
scrawl
de8e5f0db1
Restore projectiles
2015-06-01 21:41:13 +02:00
scrawl
c85764b654
Wireframe mode
2015-06-01 17:02:44 +02:00
scrawl
7f9f9a32d2
InitWorldSpaceParticles fix
2015-06-01 16:29:42 +02:00
scrawl
b0b55e2037
Delete niftest as it's currently broken
2015-06-01 02:48:15 +02:00
Stanislav Bas
5dc6cdeb99
Scroll to the top of the topic list when dialog is started
2015-06-01 01:14:11 +03:00
scrawl
a066b24303
Restore WeaponAnimation
2015-05-31 01:07:43 +02:00
Marc Zinnschlag
d7cd4203ad
Merge remote-tracking branch 'k1ll/mingw'
2015-05-30 11:39:53 +02:00
scrawl
0f8f19958a
NifLoader: Fix empty StateSets being created in some cases
2015-05-30 04:26:00 +02:00
scrawl
fd50be0fb8
Restore various gameplay
2015-05-30 01:00:24 +02:00
scrawl
6231cd8557
RigGeometry clone fix
2015-05-30 00:59:34 +02:00
scrawl
a56d0e9cc3
ControllerVisitor fix
2015-05-29 23:39:52 +02:00
scrawl
668d365ef9
MorphGeometry copy fix
2015-05-29 21:47:43 +02:00
scrawl
261ed1f4e5
Revert "Enable culling for particle emitters & programs"
...
This reverts commit 8b206e0aed
.
2015-05-29 20:31:26 +02:00
scrawl
1cdb440b77
glReadPixels *is* available on OpenGL ES
2015-05-28 17:23:06 +02:00
scrawl
9ee63dc3f4
Change stats viewer key to f3
2015-05-28 16:28:48 +02:00
scrawl
025a1a7866
Restore savegame screenshot display
2015-05-28 02:34:38 +02:00
scrawl
fe439e53ff
Bullet include cleanup
2015-05-27 22:32:11 +02:00
cc9cii
5fd107a95c
Fix crash with array out of bounds when refNum index is incorrect.
2015-05-27 10:19:26 +10:00
scrawl
723beb1cac
Move IncrementalCompileOperation to SceneManager
2015-05-26 20:20:18 +02:00
scrawl
5de24552a8
Leak fix
2015-05-26 19:12:29 +02:00
scrawl
3dcb167066
Map rendering
2015-05-26 16:40:44 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
scrawl
7882c3d7f0
Fix incorrect rotation for meshes with BoneOffset
2015-05-20 04:09:21 +02:00
scrawl
8d033f0558
Fix UpdateRigBounds not being copied properly
2015-05-20 03:12:42 +02:00
scrawl
8b768f4377
Minor fix for behaviour with non-existing LightManager
2015-05-18 21:06:42 +02:00
scrawl
314c1161ae
Minor addition to reading display
2015-05-18 21:05:17 +02:00
scrawl
99eb78fc19
Fix $DISPLAY not being accounted for in cursor decompression context
2015-05-17 22:16:14 +02:00
scrawl
737c2114dc
Change viewer stats keybinding to F9
2015-05-15 19:43:48 +02:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
b6cb73e6e8
Fix deep copying of controllers
...
This fixes the cell loading crash.
2015-05-14 15:07:58 +02:00
scrawl
a18663c8b3
Improve MyGUI texture updates
2015-05-14 01:26:10 +02:00
scrawl
5dd1b2ae86
Readded HW cursor rotation
2015-05-14 01:06:33 +02:00
scrawl
c775cbbbaa
Silence an annoying message
2015-05-14 00:40:51 +02:00
scrawl
9ea416b852
Readded HW cursor manager (no image rotation yet)
2015-05-13 18:56:14 +02:00
scrawl
39fb46601a
Readded input & event handling
2015-05-13 16:50:47 +02:00
scrawl
298b3ed2ef
Create the GraphicsWindowSDL2 directly
2015-05-13 15:08:47 +02:00
scrawl
0498e6e5f0
Readded window icon
2015-05-13 15:03:21 +02:00
cc9cii
7f12fc4770
Fix for Bug #2544 . Add a default mNpdtType to ESM::Npc::blank().
2015-05-13 13:39:04 +10:00
scrawl
375b736e74
Use SDL to create the window
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No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
2015-05-13 02:53:09 +02:00
scrawl
82316105de
BulletShapeManager kf loading fix
2015-05-12 16:49:53 +02:00
scrawl
65f0195c71
Readded animated collision shape support
2015-05-12 16:26:11 +02:00
scrawl
47758c11cd
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
Marc Zinnschlag
107bf818e7
Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
...
This reverts commit 27751db99a
.
Conflicts:
libs/openengine/bullet/physic.cpp
2015-05-10 13:35:21 +02:00
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
2015-05-10 01:09:00 +02:00
scrawl
fe15f31f3e
Remove strings.h wrapper
2015-05-10 00:36:04 +02:00
scrawl
c843cfc8e2
Physics stub in preparation for rewrite
2015-05-10 00:28:51 +02:00
scrawl
48ffeab191
Remove old BulletShapeManager
2015-05-09 01:06:55 +02:00
scrawl
0da1e0e905
Add comment
2015-05-09 00:17:08 +02:00
scrawl
d432a3ed08
Fix MyGUI rendering not taking DataVariance of textures into account
2015-05-09 00:13:22 +02:00
scrawl
af7cbb2e3b
Leak fix
2015-05-08 17:52:35 +02:00
scrawl
483dc9de45
Stop viewer threading before changing MyGUI textures
2015-05-07 23:17:47 +02:00
scrawl
604580d75d
Move toMatrix to Nif::Node
2015-05-07 21:17:15 +02:00
scrawl
f760aebc92
Disable MyGUI VBOs due to crashes (will look into proper fix)
2015-05-05 17:55:38 +02:00
Marc Zinnschlag
0c27869089
Merge remote-tracking branch 'scrawl/bullet283'
2015-05-05 10:52:18 +02:00
scrawl
100d6e5fff
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
2015-05-05 02:38:59 +02:00
scrawl
ee60df1e27
Split MyGUI rendering into Update, Cull and Draw stages
2015-05-04 22:17:28 +02:00
scrawl
27751db99a
Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83
2015-05-04 16:23:33 +02:00
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
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Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
2015-05-04 14:52:47 +12:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
a37a83eaea
Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
2015-05-03 22:15:53 +02:00
scrawl
5a759f8b0d
GUI cleanup fix
2015-05-03 18:35:29 +02:00
scrawl
140e67036c
Flip non-dds textures vertically
...
Fixes the up-side down loading screens.
2015-05-03 17:10:50 +02:00
Marc Zinnschlag
83a7eea2a9
Merge remote-tracking branch 'scrawl/master'
2015-05-03 09:54:32 +02:00
scrawl
1a5407af98
Reduce texture memory usage in OpenMW
2015-05-02 19:36:36 +02:00
scrawl
dc9b27acfe
Create manual GUI textures
2015-05-02 18:06:54 +02:00
scrawl
1b78acc2c0
Remove manual allocation for images
2015-05-02 18:06:17 +02:00
scrawl
cac288d5be
Remove OgreInit
2015-05-01 21:49:36 +02:00