scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
24a0fecd37
implemented item count selection dialog
2012-05-15 12:51:51 +02:00
scrawl
f300a5621c
Merge branch 'master' into inventoryGUI
2012-05-13 17:45:57 +02:00
scrawl
a54e52586b
fix for a potential directx problem
2012-05-13 12:17:07 +02:00
scrawl
3a93df8db4
dynamic inventory layout like morrowind
2012-05-13 11:25:35 +02:00
scrawl
78b06d0ebf
inventory window pinning
2012-05-12 22:44:12 +02:00
scrawl
822e5fbe1e
add indication which filter is selected
2012-05-12 22:00:15 +02:00
scrawl
0114bf948c
revised filters
2012-05-12 21:28:04 +02:00
scrawl
1abf70692c
added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug
2012-05-12 18:24:47 +02:00
scrawl
ed6ff0a94a
cleanup 3
2012-05-12 13:12:37 +02:00
scrawl
3a6fde5039
cleanup 2
2012-05-11 16:58:07 +02:00
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
2012-05-11 16:41:27 +02:00
gugus
8e8f80807e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/armor.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/clothing.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/light.cpp
apps/openmw/mwclass/lockpick.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/probe.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwclass/weapon.cpp
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
a99f74702e
workaround for a white square that appears in menubook_next texture
2012-05-11 09:57:43 +02:00
scrawl
1f1edea6af
make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar
2012-05-11 08:45:03 +02:00
scrawl
65ccfba191
resize both the left and the right pane of the stats window
2012-05-11 08:15:22 +02:00
scrawl
8a9e05a96b
display text on the book window
2012-05-10 11:03:27 +02:00
scrawl
d69501b061
change daedric font to .zip resource
2012-05-09 02:16:10 +02:00
scrawl
cd351ba3af
simple scroll text parsing (tags are ignored until now)
2012-05-08 00:39:52 +02:00
scrawl
9dd53b32b8
added daedric font for magic scrolls
2012-05-07 02:00:31 +02:00
scrawl
f20d4eeb41
Bug #281 , openmw.font.xml update
2012-05-05 01:44:51 +02:00
scrawl
499dd26398
dialogue window topic list word-wrapping
2012-05-04 23:53:50 +02:00
scrawl
a3d99767f7
next & prev button mouseover
2012-05-04 19:11:32 +02:00
scrawl
c125fba9d2
button mouse-over image change working
2012-05-04 18:44:46 +02:00
scrawl
a4d6d1baff
added a utility for creating texture atlas at runtime
2012-05-04 18:09:45 +02:00
scrawl
5028a83d11
fix stats window layout resizing
2012-05-03 07:03:04 +02:00
scrawl
0e6b82284f
book & scroll windows
2012-05-03 03:33:33 +02:00
scrawl
f733382f74
tooltip now contains info about item enchantment
2012-04-30 00:57:41 +02:00
scrawl
397a978145
DispositionEdit tweaks
2012-04-29 18:57:26 +02:00
scrawl
cca39978d4
changed messagebox text colors
2012-04-29 17:46:09 +02:00
scrawl
50d79a8815
Merge branch 'next' into tooltips
2012-04-29 17:30:34 +02:00
gugus
5603cb312c
Objects can now be selected and follow mouse movements.
2012-04-27 20:54:39 +02:00
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
scrawl
e443455612
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2012-04-24 00:54:35 +02:00
gugus
25432d97d2
trying to get selected item. Doesn't work.
2012-04-21 20:35:45 +02:00
Alexander "Ace" Olofsson
f7a03b39c4
Some improvments for windows builds and installer
2012-04-19 14:58:27 +02:00
scrawl
4889902b98
magic effect widget improvements, read name of effect from GMST and don't show duration/target for constant effects
2012-04-18 21:18:53 +02:00
pchan3
215d4e1739
Made adjustments to keep container window within the viewscreen.
2012-04-18 23:09:13 +10:00
scrawl
51a76eda92
Merge branch 'master' into graphics
2012-04-18 01:09:55 +02:00
scrawl
1de1b3e40e
Merge branch 'master' into tooltips
2012-04-17 15:57:08 +02:00
scrawl
13b67faf2f
adding more safety checks
2012-04-16 20:39:41 +02:00
scrawl
f1b80c6ff7
fixed text input box
2012-04-16 19:23:24 +02:00
scrawl
cfa37b0e77
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
2012-04-16 19:14:05 +02:00
scrawl
b3dc1931a9
general GUI refactoring, part 1
2012-04-16 15:48:01 +02:00
Nikolay Kasyanov
582d7ab213
building & packaging improvements for OS X
2012-04-16 15:28:09 +02:00
scrawl
194ecf274c
attribute tooltips
2012-04-16 00:16:35 +02:00
scrawl
705d4c6d54
mostly complete
2012-04-15 21:14:14 +02:00
gugus
58d05fa503
more clean-up. Container window shows up! But there is no working close button.
2012-04-15 20:56:45 +02:00
gugus
a38db39e88
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5
cleaning up hircine work
2012-04-15 17:52:39 +02:00
scrawl
ab4e03f05f
Merge branch 'master' into tooltips
2012-04-15 17:11:14 +02:00
scrawl
d37bc9cba8
basic mouse-over info for in-game objects
2012-04-15 17:10:08 +02:00
Marc Zinnschlag
f36c8733fa
Merge remote branch 'scrawl/graphics'
2012-04-15 17:02:51 +02:00
scrawl
cac662ca98
basic tooltips
2012-04-14 17:47:44 +02:00
scrawl
fa5a1432c9
map lighting tweak, default settings tweak
2012-04-14 15:58:58 +02:00
k1ll
226f312163
Set the version in the openmw.desktop file via CMake
2012-04-13 17:36:31 +02:00
Marc Zinnschlag
a4fb71a0fc
Merge remote branch 'scrawl/graphics'
2012-04-12 18:46:02 +02:00
scrawl
95f87a8abf
more or less complete list for morrowind.bsa (thanks to artorius)
2012-04-12 16:33:36 +02:00
scrawl
2b8c81e779
removed test.skin file
2012-04-12 14:31:12 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
scrawl
a727bcd4a4
override nif transparency settings (part 1)
2012-04-11 20:13:15 +02:00
scrawl
2a4fcf42a3
basic shadows
2012-04-11 18:53:13 +02:00
scrawl
1df7be7fee
- fixes to texture filtering setting
...
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
2012-04-09 00:10:42 +02:00
scrawl
aa8208efb9
changed compositor to be compatible with Ogre 1.8RC
2012-04-08 22:18:56 +02:00
scrawl
0b2dab0b5d
disable water fog due to some issues
2012-04-08 18:17:52 +02:00
scrawl
a5c6207fe7
add setting to disable the underwater effect
2012-04-08 17:44:00 +02:00
scrawl
b1c84f28a9
Merge branch 'master' into water
...
Conflicts:
files/settings-default.cfg
2012-04-08 16:11:16 +02:00
scrawl
fbfc6e0966
enabled new water by default
2012-04-08 16:06:47 +02:00
scrawl
17eb68e4bc
disable "reflect statics" by default because it performs not so well right now
2012-04-08 15:52:43 +02:00
scrawl
8caa5ff9c4
fixed refraction and underwater distortion artifacts
2012-04-08 15:03:09 +02:00
Marc Zinnschlag
8e6c445111
Merge remote branch 'chris/sound'
2012-04-08 11:13:42 +02:00
Chris Robinson
59ccab0b2c
Add sound volume settings
2012-04-07 16:00:30 -07:00
Chris Robinson
752e89a268
Add a setting to select the sound device name
2012-04-07 15:28:38 -07:00
scrawl
030060e656
settings description
2012-04-07 23:29:36 +02:00
scrawl
9169c0d7c9
slightly improved the quality of the default water setting
2012-04-07 23:18:08 +02:00
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
2012-04-07 22:37:15 +02:00
scrawl
044d649edd
Merge branch 'master' into water
2012-04-07 17:16:35 +02:00
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
2012-04-07 17:30:20 +03:00
Roman Melnik
1bf79fd022
Windows pinning: support for MapWindow
...
Set correct skin for the Map Window.
2012-04-07 16:47:41 +03:00
scrawl
bcee5d5943
fix areas with only water (no objects below)
2012-04-06 19:40:37 +02:00
scrawl
c0f991ac0a
underwater depth effect
2012-04-06 18:51:30 +02:00
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
2012-04-06 18:22:37 +02:00
scrawl
114e8ae2a0
much less underwater distortion
2012-04-06 16:45:45 +02:00
scrawl
2976625b00
better underwater
2012-04-06 15:51:57 +02:00
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
2012-04-06 15:05:17 +02:00
scrawl
a41eee9a72
specular lighting
2012-04-06 14:07:52 +02:00
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
scrawl
8bfc81f398
Merge branch 'master' into water
2012-04-05 20:09:38 +02:00
scrawl
622fb568cf
removed MRT setting and figure it out automatically
2012-04-05 19:27:54 +02:00
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
2012-04-05 19:07:21 +02:00
scrawl
1b89a9e203
various fixes
2012-04-05 15:30:55 +02:00
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
2012-04-05 13:09:59 +02:00
scrawl
add4ebe445
fresnel effect
2012-04-05 12:59:56 +02:00
scrawl
8ddc8131a5
fresnel test
2012-04-05 11:18:58 +02:00
scrawl
36fd9b9f26
shore transition test
2012-04-05 10:39:22 +02:00
scrawl
ab8b74dcac
forgot adding a file
2012-04-05 08:58:21 +02:00
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
2012-04-05 01:21:36 +02:00
scrawl
006970fd79
add MRT code to shaders
2012-04-04 19:53:41 +02:00
scrawl
328bdaafb6
fixed a problem with the underwater compositor
2012-04-03 22:53:08 +02:00
scrawl
2fa9bac517
added fog
2012-04-03 22:04:37 +02:00
scrawl
cc4076d42a
basic noise
2012-04-03 21:16:43 +02:00
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
2012-04-03 19:10:02 +02:00
scrawl
6481cf87fc
cleanup resources
2012-04-03 17:07:16 +02:00
scrawl
b3a186e729
simple water without shaders that uses original MW textures
2012-04-03 16:37:54 +02:00
scrawl
8aea311797
added visibility flags for everything
2012-04-03 15:13:47 +02:00
scrawl
fd45208196
re-added code for reflection & refraction rendering
2012-04-03 14:23:23 +02:00
scrawl
ff15f28787
options for texture filtering and mipmaps
2012-04-02 18:01:49 +02:00
scrawl
39ee9e9ab8
setting for field of view
2012-04-02 17:51:51 +02:00
scrawl
00cc45c537
FPS is now a setting instead of commandline option
2012-04-02 16:10:54 +02:00
scrawl
fd662f937a
add settings for viewing distance and fog
2012-04-02 15:51:48 +02:00
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
2012-04-02 15:30:29 +02:00
scrawl
1445ae992d
adding a setting to disable static geometry
2012-04-02 14:24:16 +02:00
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
scrawl
7b3adb27a3
backend changes, terrain num lights setting
2012-04-01 18:48:37 +02:00
scrawl
f4bbcb48a6
settings-default.cfg
2012-04-01 17:14:49 +02:00
Nikolay Kasyanov
2a7885b514
Synchronized OS X icon with our current app icon
2012-03-31 19:36:07 +04:00
Marc Zinnschlag
46279a001b
Merge remote branch 'scrawl/dialogue'
2012-03-30 15:39:56 +02:00
scrawl
4bbedeb3e7
made all dialogs semi transparent (like in morrowind)
2012-03-30 14:01:43 +02:00
scrawl
d3f31c3498
dialogue window enhancements
2012-03-30 13:53:35 +02:00
scrawl
e6303fc3f4
Merge branch 'master' into water
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
Pieter van der Kloet
426c278505
Changed the OpenMW default font from Comic sans to EB Garamond
2012-03-24 22:02:55 +01:00
Pieter van der Kloet
155cd76f37
Changed Launcher font to EB Garamond and added license info
2012-03-24 20:43:35 +01:00
scrawl
7a3034701f
functional HUD map
2012-03-23 16:51:56 +01:00
scrawl
ce63d29d4a
rotate hud player arrow
2012-03-23 15:26:24 +01:00
scrawl
770b0f2106
gui changes
2012-03-23 10:25:55 +01:00
scrawl
9c3e1f48f0
player arrow
2012-03-23 09:00:00 +01:00
scrawl
6067053f08
Merge branch 'next' into water
...
Conflicts:
CMakeLists.txt
2012-03-22 21:41:32 +01:00
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
2012-03-22 21:27:21 +01:00
scrawl
cc9f20a04f
MW_MapView skin
2012-03-22 20:25:41 +01:00
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
...
Conflicts:
files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
scrawl
70ed5770da
black journal text
2012-03-22 17:32:18 +01:00
scrawl
250fcab7c2
moved the mygui resources to a more suitable location
2012-03-22 17:11:24 +01:00
Jason Hooks
f2093a51db
more cleanup
2012-03-18 22:38:07 -04:00
Jason Hooks
fe9e6a732c
Some cleanup
2012-03-18 22:32:46 -04:00
Jason Hooks
51fb9e67cd
Merge
2012-03-18 21:31:31 -04:00
Marc Zinnschlag
be70d197e5
Merge branch 'next'
...
Conflicts:
.gitignore
cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Marc Zinnschlag
4c2fffdd61
temporarily disabled multi data path support in OpenMW
2012-02-28 09:27:35 +01:00
scrawl
8b5da06fce
Merge branch 'next' into weather
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-02-20 18:33:13 +01:00
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
8186445de9
fix for a very silly bug
2012-02-16 21:06:25 +01:00
Marc Zinnschlag
8244ed5860
workaround for space in paths problem
2012-02-16 09:26:27 +01:00
Marc Zinnschlag
e1defd3595
adjusted the globally installed openmw.cfg file
2012-02-14 09:25:12 +01:00
Pieter van der Kloet
7bf8497215
Fixed CMake problem with Ogre plugins path
2012-02-07 21:41:08 +01:00
Nikolay Kasyanov
705b2955a0
Feature #162 - Need to create app bundle using CMake, not by hand.
...
In progress, working towards plugins support.
2012-01-30 00:28:02 +04:00
Jason Hooks
bf09762b6a
Ground showing up
2012-01-20 19:50:42 -05:00
Jason Hooks
ff2bbc9fc5
Transparent water
2012-01-18 22:42:07 -05:00
Jason Hooks
8798f7dd40
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
Pieter van der Kloet
6716bf649e
Some stylesheet improvements and a drop-shadow for the scroll background
2011-06-26 23:16:39 +02:00
Nikolay Kasyanov
24947d800a
Fixed launcher config and style location. Launcher will be started when opening bundle
2011-06-26 21:04:17 +04:00
Pieter van der Kloet
db20186e50
Added newline to the end of some files, GitHub was complaining about it
2011-06-24 21:46:20 +02:00