scrawl
f291aabc4b
Fix shader compile error for objects without diffuse map
9 years ago
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
...
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Alexander Kurtz
ff3b7de0e7
Update gamecontrollerdb.txt from upstream.
9 years ago
scrawl
bc04989448
Remove unused uniforms
9 years ago
scrawl
8e23c37668
Flip the parallax offset Y component based on tangent parity (Bug #3440 )
9 years ago
scrawl
6f5b68859f
Comment out UV test that is not working
9 years ago
scrawl
6a1fd05074
Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440 )
9 years ago
scrawl
aa5a643e3b
Fix incorrect multiplication order of TBN matrix (Bug #3440 )
9 years ago
Marc Zinnschlag
091e1bf25d
improved scene element visibility buttons
9 years ago
Sergey "Shnatsel" Davidoff
5c8756cb2c
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
9 years ago
Sergey "Shnatsel" Davidoff
c2c81c6b1a
Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
9 years ago
scrawl
f3e9fd49f3
Don't add the autodetected mw path in global config file
...
The wizard takes care of detecting the MW installation path already. By having this path permanently in the global cfg-file, there exists no way to *not* use an autodetected installation, which is a problem.
9 years ago
scrawl
e1dda9675d
Add "preload instances" setting, disabling this may help if you are low on memory.
9 years ago
scrawl
6f31b3d79f
Add parallax mapping for objects
9 years ago
scrawl
b59b2c6d6d
Move to parallax.glsl
9 years ago
scrawl
b4dda045a6
Pass the tangent in object space
9 years ago
scrawl
157c11398d
Add terrain parallax mapping
9 years ago
Marc Zinnschlag
563f44b823
Merge remote-tracking branch 'origin/master'
9 years ago
Aesylwinn
9d985d883b
added grid icon
9 years ago
scrawl
6e7c6fdd7e
Implement NiTexturingProperty::DecalTexture
9 years ago
scrawl
414c19f717
Fix detailMapUV bug
9 years ago
scrawl
5e105da3ba
Generate texture coordinates per-pixel when normal map + environment map are used
9 years ago
scrawl
900b522d13
Rename viewPos to viewDirection
9 years ago
scrawl
09684adeff
Update settings documentation
9 years ago
scrawl
0db7163363
Add specular mapping for terrain
9 years ago
scrawl
f01e8a6950
Add specular mapping for objects
9 years ago
scrawl
5cf2441b10
ShaderVisitor: support automatic recognition of normal maps based on file pattern
...
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
9 years ago
scrawl
e2dc46c92e
Update settings
9 years ago
scrawl
6000e48bba
Add terrain shaders and normal map support
...
Textures with _n filename suffix are automatically recognized as terrain normal maps.
9 years ago
scrawl
5e12a1b4ef
Add enchanted item glow to the shader
9 years ago
scrawl
1232607385
Remove pointless widget names in settings layout file
9 years ago
scrawl
a73512afb7
Add shader settings to settings.cfg
9 years ago
scrawl
3969675afa
Remove unused settings
9 years ago
scrawl
e5a37a7023
Add normal map code
9 years ago
scrawl
18e80d5627
Add per-pixel lighting code
9 years ago
scrawl
1223bca3d4
Move doLighting to separate file
9 years ago
scrawl
456816f707
Use diffuse.a / vertex.a, use material emission
9 years ago
scrawl
5fd84074c5
Reimplement detailMap, darkMap and emissiveMap
9 years ago
scrawl
e845c576d4
Use the texture matrix
9 years ago
scrawl
3859c58a8a
Assign gl_ClipVertex in the vertex shader to make clip planes work
9 years ago
scrawl
9376811213
Vertex lighting shader
9 years ago
scrawl
044e0a829a
Add fog
9 years ago
scrawl
a9ad1b09e2
Introduce ShaderManager & ShaderVisitor
...
Actual shaders still to be written.
9 years ago
scrawl
7f89bb273a
Add 'reflect actors' setting for the water shader, default off
9 years ago
scrawl
6fb0022b35
Update preloading settings
...
Disable 'preload fast travel' by default.
Add 'min cache size' and 'max cache size' settings.
Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'.
9 years ago
scrawl
6806741d9b
Add settings for disabling the individual preloading types
9 years ago
scrawl
a81b10b415
Make the cache expiryDelay configurable
9 years ago
scrawl
5efaa9817c
Add preloading settings
9 years ago
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
...
Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl
7d647088ab
Make the local map cell distance configurable
9 years ago
scrawl
ffcb6ec381
Change the default near clip distance to 1 ( Fixes #3155 )
9 years ago
scrawl
ef20962fc5
Disable fog of war rendering on the HUD map by default
9 years ago
scrawl
0da6d249fe
Fix the window pinning button's borders not accepting mouse clicks
9 years ago
scrawl
190bf15887
SettingsWindow: support auto-updating of slider labels through the layout file
9 years ago
Marc Zinnschlag
9c7bbd667b
Merge branch 'usersettings'
9 years ago
Marc Zinnschlag
d6bd2cb1f0
changed name of openmw-cs user settings file
9 years ago
Chris Robinson
f1faeeae3a
Use separate config options for min and mag texture filters
9 years ago
Chris Robinson
b830a413d3
Rename the texture filter options
...
To avoid compatibility issues with upgrading from or downgrading to older
builds.
9 years ago
Chris Robinson
fb6abb53ae
Simplify the in-game texture options
...
This makes it behave like it originally did, although the config options remain
expanded.
9 years ago
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
9 years ago
scrawl
0f3660e268
Update comment in settings-default.cfg
...
There are antialiasing techniques that address texture/shading aliasing, but the one we use (MSAA) does not.
9 years ago
scrawl
3890afd6f5
Merge pull request #843 from kcat/master
...
Add HRTF options and fix an incorrect SoundID
9 years ago
scrawl
e520d37c87
Override the field of view for first person meshes ( Fixes #858 , Fixes #3051 )
9 years ago
scrawl
9621b66b78
Move field of view setting to Camera section
9 years ago
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
9 years ago
Chris Robinson
c75303b652
Add an option to select and enable HRTF
9 years ago
Chris Robinson
d4238a6d91
Add config options for the sound buffer cache size
...
The cache size is specified with a min/max range, intended to avoid constant
unloading once the limit is reached. This way, buffers can be unloaded down to
a reasonable mimimum, allowing some more buffers to be subsequently loaded
without causing more unloading.
9 years ago
cfcohen
fa610c447c
Fix typos. Add "e.g." in places where ranges are only
...
recommmendations. Add more factual limits where that's easy.
9 years ago
cfcohen
ac2eedcb7d
Change wording in warning to be clearer. Correct ranges on contrast
...
and gamma.
9 years ago
cfcohen
e0752ccdd0
Prioritize warning about user settings. Make recommendations for
...
screen number more generic. Remove resolution recommendation.
9 years ago
cfcohen
89100088f3
The latest version of the settings.cfg without any code changes.
9 years ago
cfcohen
d7e27fa9f4
New brief comments version of settings.cfg.
9 years ago
cfcohen
89329dfbaf
Merge remote-tracking branch 'upstream/master'
9 years ago
scrawl
3fe38e3556
Remove unused setting
9 years ago
cfcohen
7b64b35eb3
Added comments (and commentary) to the settings-default.cfg file.
9 years ago
scrawl
34350ddeb1
Fix bug #3028
9 years ago
scrawl
75f11f781c
Use the ScalingLayer for Scroll window
9 years ago
scrawl
516f2765a1
Use the ScalingLayer for journal, books and scrolls
9 years ago
scrawl
08a55febc8
Adjust Scroll window layout to better match MW
9 years ago
scrawl
d85d74e615
Use AdditiveLayer for the hit fader
9 years ago
scrawl
a90ef8afd0
layer renaming
9 years ago
scrawl
13c7235b6b
Remove old FPS setting code
9 years ago
scrawl
47664e1370
Hide the defunct FPS checkbox in settings menu, added hint text for f3 binding
9 years ago
scrawl
a41ebd6695
Comment out object shaders in the settings menu
9 years ago
scrawl
4cc200680c
Comment out shadows tab in settings menu
9 years ago
scrawl
c9d7078b4b
Water: add texture quality setting to the settings window
9 years ago
scrawl
60bc7dbabc
Improve MW_ComboBox skin
9 years ago
scrawl
8cb2c7a9fb
Water: remove defunct "reflect <object type>" settings
...
Not really useful
9 years ago
scrawl
8433e0679f
Water: connect to settings window
9 years ago
scrawl
9f8d36b573
Water code cleanup
9 years ago
scrawl
09631385c3
Use boost ifstream for water resources
9 years ago
scrawl
51e40cf1b8
Water: minor shader cleanup
9 years ago
scrawl
d485dd0782
Water: fix world UV coords
9 years ago
scrawl
9f2f503d37
Water: pass the near and far planes
9 years ago
scrawl
37c9c12962
Water: clipping plane offset
9 years ago
scrawl
e13eb625d3
New water WIP
...
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments...
9 years ago
scrawl
169d76b49b
Fix scrollbar step in count dialog
9 years ago
Emmanuel Anne
29a84452ab
durations in tooltips : use "show effect duration" setting
9 years ago
scrawl
481f23d955
Implement framerate limit setting
...
The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
9 years ago
Marc Zinnschlag
d436dc332b
Merge remote-tracking branch 'jeffreyhaines/gametimetracker'
9 years ago
Jeffrey Haines
d91f197119
Time played display setting
9 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
Nikolay Kasyanov
dbcce482a6
OS X: enable high resolution mode for OpenMW & OpenCS
...
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
10 years ago
Alexandre Moine
8c8c5328dc
Rewrite of the description
10 years ago
Alexandre Moine
581ea26605
Add appdata file for openmw and install it
10 years ago
Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
10 years ago
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
10 years ago
Jiří Kuneš
cbc44b33ba
define crosshair owned colour in openmw_hud_box.skin.xml
10 years ago
Jiří Kuneš
75f5972898
show owned - better settings
10 years ago
Jiří Kuneš
df077f8649
color tooltip red when taking item would result in crime
10 years ago
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
10 years ago
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
10 years ago
Jiří Kuneš
15107ca5cf
crosshair owned - settings option
10 years ago
scrawl
9a115fedbc
Add ability to copy&paste the version label in the main menu
10 years ago
scrawl
76328677ef
Add some values to launcher's antialiasing combobox
10 years ago
scrawl
89fc473fae
Remove Render System combo box from the launcher UI
10 years ago
scrawl
a2e211675d
Update openmw_layers.xml to newer version
10 years ago
scrawl
c2131e7c31
Make near clip distance configurable
10 years ago
scrawl
c748ea7363
Fix view distance slider
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
scrawl
0fb59178b6
Settings file cleanup
10 years ago
scrawl
bec9abd319
Remove name extension for internal MyGUI textures
...
Since they're no longer loaded from disk, the extension makes no sense.
10 years ago
scrawl
49df07ea7f
Implement UI scaling factor
10 years ago
scrawl
a73362f036
Settings file cleanup
10 years ago
scrawl
24bb2e152c
Apply texture filter setting changes
10 years ago
scrawl
5442bf23a6
Apply video mode & gamma setting changes
10 years ago
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
10 years ago
scrawl
4dd96f3318
Fix missing tiling in skin
10 years ago
scrawl
fd3d49c171
Fix typo in settings layout
10 years ago
scrawl
4825744a03
Fix inconsistent health bar skin
10 years ago
scrawl
033719ccd7
Correct the icon used for custom map markers
10 years ago
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
...
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
10 years ago
scrawl
c1edc30ad7
Dead code removal
10 years ago
scrawl
157d8bfedd
Remove unused mygui files
10 years ago
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
10 years ago
scrawl
cac288d5be
Remove OgreInit
10 years ago
scrawl
a592c1a1c2
Remove unused resources
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
Ivy Foster
f708944657
Remove toggle sneak menu option
...
Users can change the option in settings.cfg.
10 years ago
Ivy Foster
ba7fc8609c
Add toggle sneak option; fix bug #2119
...
To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.
Outstanding issues:
- In toggle sneak mode, holding the Sneak button causes
rapid, repeated toggling.
- The button in the settings menu doesn't do anything.
10 years ago
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
36ea374c10
Merge remote-tracking branch 'sandstranger/fixes-for-glsles2'
10 years ago
scrawl
fb0fdf0312
New look for fps counter
10 years ago
sylar
4c57cfc2d3
fixes for glsles2
10 years ago
scrawl
960e99c4f3
Loading screen align fix
10 years ago
scrawl
76732b475a
Remove leftover
10 years ago
scrawl
0cd5437595
gamecontrollerdb.txt updated from upstream, added link and license
10 years ago
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
...
Conflicts:
CMakeLists.txt
10 years ago
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
10 years ago
Digmaster
1e4a845b6f
Minor code cleanup
10 years ago
Marc Zinnschlag
44d1f43b2b
Merge remote-tracking branch 'sandstranger/fixes-for-android'
10 years ago
sylar
edd3f9f95c
small fix for float
10 years ago
sylar
cef725012c
fix transpose error fo gles2
10 years ago
Marc Zinnschlag
093c577895
Merge remote-tracking branch 'dteviot/Bug2344'
10 years ago
scrawl
68f89318e7
Fix canvas align in skill view
10 years ago
dteviot
accc078e0e
Morrowind.ini import progress bar. ( Fixes #2344 )
...
1. Show a "bouncing ball" Progress bar when importing from morrowind.ini.
2. Removed dialog that asks for content list name when import game files from morrowind.ini. Instead, name is time stamp.
3. Removed commented out code.
4. Additional bugfix. No longer create a empty content list when OpenMW.cfg has no content files.
10 years ago
scrawl
a5847afdac
Fix ignored clicks on HUD mini-map ( Fixes #2388 )
10 years ago
scrawl
93ffdb427c
Small tweak to ripples
10 years ago
scrawl
a139e4efb0
Grey out completed quests in journal quests list
10 years ago
jacmoe
ee574e08ef
MIT License header added to all terrain component files.
10 years ago
scrawl
c27c20a859
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
...
Conflicts:
files/materials/water.shader
10 years ago
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
10 years ago
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
10 years ago
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
...
Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
10 years ago
scrawl
c63ab673e1
Revert "Add freedesktop.org mimeinfo for OpenMW save game files"
...
This reverts commit 94002b0758
.
Conflicts:
CMakeLists.txt
10 years ago
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
10 years ago
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
10 years ago
Marc Zinnschlag
8292b22e2f
Merge remote-tracking branch 'lazaroth/Tweaks'
10 years ago
Lazaroth
42363191a4
Layout tweaks
10 years ago
Marc Zinnschlag
0557d45bd1
renamed opencs into openmw-cs
10 years ago
Lazaroth
7685de1d50
MyGUI tweaks
...
Feedback / testing is needed on this.
Some small button location tweaks and more importantly, some changes to
bring consistency between the Potion maker screen (already in openmw),
Trading screen (already in openmw), Spellmaker screen, Travel screen and
Training screen. It's mainly the top bar I'm talking about and
resizability.
It is not 1:1 towards vanilla, but looks better (IMO) and again, creates
some consistency. This can probably be expanded to the remaining screens
such as Enchanting and Spell and perhaps even the save/load screen to
have OpenMW wide consistency.
10 years ago
Lazaroth
7aa5dbc27e
Default sound level tweak
...
These settings closer match vanilla relative sound levels.
10 years ago
Lazaroth
fc6bd8e784
Water tweaks
...
As per https://forum.openmw.org/viewtopic.php?f=3&t=2492
Also did a quick remove trailing spaces.
10 years ago
Nikolay Kasyanov
6ac4b48705
Update executable name in Info.plist
10 years ago
scrawl
57a259c526
Remove references to no longer used font
10 years ago
scrawl
efbbe73c2a
Fix pinned window caption
10 years ago
scrawl
417f60f467
Use the mooncircle textures ( Fixes #1624 , Fixes #1743 )
10 years ago
scrawl
e0d0997409
Rename omwlauncher -> openmw-launcher, mwiniimport -> openmw-iniimporter
10 years ago
scrawl
dac1290597
Reduce size of water plane and increase subdivisions ( Fixes #969 )
10 years ago
scrawl
9bcc84ceec
Add option to stretch menu backgrounds/cutscenes to the whole screen
10 years ago
scrawl
cfdbe35b0f
Dialogue window text area tweak
10 years ago
scrawl
3d80bb3207
Fix overlap for long window captions
10 years ago
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
10 years ago
scrawl
e2fe9693f3
Add missing tooltips in edit effect dialog
10 years ago
Marc Zinnschlag
7c959c8494
Merge remote-tracking branch 'dteviot/Bug811'
10 years ago
scrawl
f9227beedd
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
10 years ago
dteviot
063388e0eb
Change "Profile" to "Content List" in user visible strings in Launcher. ( Fixes #810 )
10 years ago
Marc Zinnschlag
f8a3ec3ee3
Merge remote-tracking branch 'scrawl/cmdline-savegame'
10 years ago
scrawl
94002b0758
Add freedesktop.org mimeinfo for OpenMW save game files
...
This allows us to launch OpenMW when the user opens a save game file through the file manager.
10 years ago
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
10 years ago
scrawl
e6be979350
Fix default position for spell window
10 years ago
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
10 years ago
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
...
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
mrcheko
60a74d5eb8
increase robustness for gamma to persist in the system;
...
use GMST strings for gamma interface
10 years ago
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
10 years ago
mrcheko
04d95810d1
gamma/contrast system reworked
10 years ago
scrawl
9b33eca368
Use scaling factor for HUD map to match original MW
10 years ago
scrawl
5d7dcafa53
Make local map widget size configurable
10 years ago
scrawl
a47de06492
Make local map resolution configurable and use lower default value
...
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago
scrawl
703b9c59e9
Add missing tooltips to spell creation dialog
10 years ago
scrawl
37e11b7272
Adjust loading box size for large captions
10 years ago
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
...
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
Sebastian Wick
ebd384455f
disable borderless window by default
...
fix positioning of the in-game graphics settings
10 years ago
Sebastian Wick
639fbfad0b
make borderless setting available to the UI
10 years ago
Sebastian Wick
ec18a2cfa0
add support for borderless windows
10 years ago
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
...
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
10 years ago
Digmaster
61d73d186d
Fixed part of settings window being in the incorrect place
10 years ago
Digmaster
bb6ed06a4e
read gamecontrollerdb file location from settings file
10 years ago
Digmaster
073a2f0674
Fixed issue with walking
10 years ago
Digmaster
c37881ead1
Joystick Support
10 years ago
Marc Zinnschlag
6c8a662042
label local/global openmw.cfg files ( Fixes #2196 )
10 years ago
scrawl
b650338d69
Implement drawMode of NiStencilProperty (Feature #1057 )
10 years ago
scrawl
077c619611
Implement Clamp mode for NiTexturingProperty ( Fixes #2050 )
10 years ago
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
10 years ago
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
10 years ago
Marc Zinnschlag
50a489321f
updated run button
10 years ago
Sergey Shnatsel Davidoff
f1ff2b2d6a
Add offscreen credits and a note about the use of "Play" icon from elementary icon theme to the SVG masters. Clean up unused offscreen objects in scene view icon.
10 years ago
Sergey Shnatsel Davidoff
54ac54b347
Add the "scene-play.png" icon for launching the game from OpenCS. Also included are SVG source and the GIMP XCF with transparency mask on the edges.
10 years ago
Marc Zinnschlag
7e1f86793c
Merge remote-tracking branch 'shnatsel/master'
10 years ago
cc9cii
69134e3ac2
Add icon to windows executable.
10 years ago
Sergey Shnatsel Davidoff
5a16420231
supply the correct icon (without the red line) for the default rendering state
10 years ago
Sergey Shnatsel Davidoff
c9e7a41e1a
Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
10 years ago
scrawl
e5a6049ea7
Improve clarity of label
10 years ago
scrawl
4fa303d7c4
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/launcher/CMakeLists.txt
10 years ago
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
10 years ago
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
07ea352e46
Fix button graphics preventing mouse clicks ( Fixes #2104 )
10 years ago
hasufell
0fd33e3198
Fix morrowind data files detection for custom install locations
10 years ago
Marc Zinnschlag
e5a087f8d6
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
9d15e0d56f
Merge remote-tracking branch 'sandstranger/fixes-shadows-on-glsles-shaders'
10 years ago
sylar
a5b509ca70
Merge branch 'fixes-shadows-on-glsles-shaders' of https://github.com/sandstranger/openmw
10 years ago
sylar
925f1487b0
fix for world_matrix error
10 years ago
MiroslavR
450e951b2d
Adjusted book layout to better match vanilla
10 years ago
scrawl
c8a273f552
Stats window layout fix
10 years ago
sylar
c9750dc7c6
fixes shadows on glsles
10 years ago
Marc Zinnschlag
18b63d2e16
Merge remote-tracking branch 'lgro/issue_1982_long_class_names_are_cut_off'
10 years ago
Lukasz Gromanowski
d7716e7314
Fixes #1982 : Long class names are cut off in the UI
...
Corrected HBox, AutoSizedTextBox and TextBox positions and alignment.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
10 years ago
scrawl
6d7f4085a5
Add shader implementation of alpha test
10 years ago
scrawl
5f11ccc298
Show tooltip for non-affordable list items ( Fixes #2025 )
10 years ago
Lukasz Gromanowski
02f0b7caa3
Fixes #1982 : Long class names are cut off in the UI
...
Added HBox widget with AutoSizedTextBox, spacer,
and TextBox for level, race, class caption and text pairs.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
10 years ago
Marc Zinnschlag
7de6360695
Removed all content from opencs.ini
...
Not needed since we already have reasonable default values within the code. Keeping the file to allow global modifications to these values.
10 years ago
scrawl
c3853b376d
Fix outdated core_layouteditor.xml
10 years ago
Lukasz Gromanowski
f29c4086cd
Fixes #1982 : Long class names are cut off in the UI
...
Increased length of text filed for race, class name
in stats window, and class name cation in chargen create
class window.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
29f5cb46ac
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
sylar
70fd531722
None texturing filtering enable for android by default
10 years ago
sylar
3a625c567d
fixes for shaders glsles
10 years ago