David Cernat
5762a36fc2
Add OpenMW commits up to 7 Nov 2019
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# Conflicts:
# apps/openmw/mwmechanics/aifollow.hpp
2019-11-08 06:20:41 +02:00
Andrei Kortunov
f335044026
Merge pull request #2587 from Capostrophic/sheathing
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Minor sheathing-related changes
2019-11-07 20:04:03 +04:00
Capostrophic
5a5bc0bef8
Uncheck sheathing checkboxes automatically when appropriate
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Fix their order and bogus saveSettingBool calls
2019-11-07 17:24:43 +03:00
Andrei Kortunov
6eb8e0cf4d
Display magic effects according to research page
2019-11-07 11:05:18 +04:00
Capostrophic
5eab913a9c
Make additional anim sources dependency more obvious
2019-11-05 21:41:56 +03:00
Capostrophic
7885b8c75e
Sheathing-related changes
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Add weapon and shield sheathing and use additional anim sources checkboxes into the Advanced tab of the launcher
Remove outdated information from the documentation
2019-11-04 20:34:06 +03:00
Nelsson Huotari
8f6dc78217
Get vertex height from data, if not available in visible cells.
2019-11-04 00:09:23 +02:00
Nelsson Huotari
9677203215
Don't allow vertex selection outside visible cells
2019-11-04 00:09:23 +02:00
Nelsson Huotari
d186bcb46f
Update selection during transient edit, clear to a single function.
2019-11-03 13:27:27 +02:00
Andrei Kortunov
678d2e6e7d
Merge pull request #2584 from Capostrophic/shadows
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Resolving 0.46.0 release shadow-related blockers
2019-11-03 08:35:30 +04:00
Alexei Dobrohotov
5ae91465ee
Fix gamepad zoom value calculation
2019-11-02 19:47:05 +03:00
Capostrophic
208608cbd0
Fix a typo and a mistake
2019-11-02 18:06:39 +03:00
Capostrophic
0e2380d471
Add the most basic shadow settings into the launcher
2019-11-02 18:06:39 +03:00
Alexei Dobrohotov
b700c98e8f
Merge pull request #2581 from akortunov/deceleration
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Implement actors movement deceleration (feature #4544 )
2019-10-31 15:59:18 +03:00
Bret Curtis
ec9a593fc3
Merge pull request #2578 from akortunov/mouse
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Implement mouse wheel bindings (bug #2679 )
2019-10-31 13:14:29 +01:00
Andrei Kortunov
61ab7f3c1e
Implement actors movement deceleration (feature #4544 )
2019-10-31 14:41:12 +04:00
Michael Stopa
e4bec88a68
Implement mouse wheel bindings (bug #2679 )
2019-10-30 20:45:51 +04:00
Alexei Dobrohotov
7328db4d6b
Fix small typo in body part record verifier
2019-10-30 17:51:36 +03:00
Bret Curtis
0ec4e51922
Revert "Store raw data about fog of war instead of RGBA images"
2019-10-30 14:48:44 +01:00
Bret Curtis
36614dba2a
Merge pull request #2453 from akortunov/fog_compression
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Store raw data about fog of war instead of RGBA images
2019-10-30 13:45:55 +01:00
Andrei Kortunov
45ab6e1430
Implement UTF-8 support for script parser (bug #4598 )
2019-10-30 14:59:47 +04:00
David Cernat
54301f5f89
Add OpenMW commits up to 29 Oct 2019
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# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
# apps/openmw/mwworld/inventorystore.cpp
2019-10-29 23:49:31 +02:00
David Cernat
bde9f7b817
Add OpenMW commits up to 20 Oct 2019
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# Conflicts:
# apps/openmw/mwgui/recharge.cpp
# apps/openmw/mwrender/globalmap.cpp
# apps/openmw/mwrender/globalmap.hpp
# apps/openmw/mwworld/inventorystore.cpp
2019-10-29 22:26:35 +02:00
David Cernat
05b5a7b32d
[Client] Trigger crimes when using take all on containers
2019-10-29 21:17:01 +02:00
Alexei Dobrohotov
7488f402d5
Merge pull request #2576 from akortunov/warnfix
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Fix warnings about variable re-declaration
2019-10-29 15:03:54 +03:00
Andrei Kortunov
d278e5d4af
Fix warnings about variable re-declaration
2019-10-29 13:48:08 +04:00
Capostrophic
c6e431d862
Avoid copying strings in SearchVisitor and readReferenceCollection
2019-10-28 19:28:14 +03:00
Capostrophic
ee4fa93bd4
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
Andrei Kortunov
15cd305253
Reset idle animation only when play movement animation (bug #5196 )
2019-10-27 12:33:28 +04:00
David Cernat
adcac2675a
[Client] Fix warnings related to destructors for processors
2019-10-26 16:43:08 +03:00
David Cernat
b97322b4b1
[General] Modernize packet style for PlayerInventory
2019-10-26 14:01:08 +03:00
Alexei Dobrohotov
1f616c5613
Merge pull request #2569 from akortunov/holstered_shield
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Ignore shields sheathing for creatures without sheathing bone
2019-10-26 12:00:07 +03:00
Andrei Kortunov
b27089f7be
Merge pull request #2560 from Capostrophic/geteffect
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Fix GetEffect result when running on dead actors
2019-10-26 12:47:58 +04:00
David Cernat
cbe58b1c24
[General] Modernize packet style for PlayerFaction
2019-10-26 11:42:40 +03:00
Andrei Kortunov
7cd4fa4706
Ignore shields sheathing for creatures without sheathing bone
2019-10-26 12:41:16 +04:00
David Cernat
c9f3ee1819
[Client] Make PlayerResurrect use new resurrection handling from 6450d84473
2019-10-26 09:12:06 +03:00
Bret Curtis
9f039fac87
Merge pull request #2520 from unelsson/transientlandshapeedit
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[Review phase] Editor: Transient land shape editing
2019-10-25 00:26:43 +02:00
Koncord
a74bf1baec
[Client] Mark derived processor classes as final
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(cherry picked from commit 7748e582a8
)
2019-10-24 22:16:17 +03:00
David Cernat
0e94eb8b74
[General] Use regular ints for weather states for consistency w/ OpenMW
2019-10-24 20:08:08 +03:00
David Cernat
904f804ea2
[General] Modernize packet style for PlayerSpellbook
2019-10-24 19:27:37 +03:00
Bret Curtis
2040ca5637
Merge pull request #2555 from akortunov/encoding
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Encode ID's in all places to UTF-8
2019-10-24 00:48:12 +02:00
David Cernat
4f9e6b0e3e
[General] Modernize packet style for PlayerCellState
2019-10-23 17:46:21 +03:00
Bret Curtis
afb218fe29
Merge pull request #2564 from Capostrophic/enchant
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Remove on-strike enchantment support for ranged weapon types (bug #5190 )
2019-10-23 15:11:36 +02:00
David Cernat
96a71c1ced
[General] Modernize packet style for PlayerBook
2019-10-23 02:02:27 +03:00
Bret Curtis
39fd12c065
Merge pull request #2568 from elsid/settings_parser_tests
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Settings parser tests
2019-10-23 00:30:16 +02:00
David Cernat
d66bca8605
[General] Modernize packet style for PlayerTopic
2019-10-23 01:24:13 +03:00
Nelsson Huotari
c957f0544c
Remove unneeded brackets
2019-10-23 00:34:54 +03:00
Nelsson Huotari
fdc73b87ba
Remove includes that aren't needed any more
2019-10-23 00:07:41 +03:00
Nelsson Huotari
9e5db10288
const ref float -> float
2019-10-23 00:02:24 +03:00
Nelsson Huotari
ac5b356e8d
Always initialize landShapeNew
2019-10-23 00:01:23 +03:00