Andrei Kortunov
b7c214b1bc
Do not use a separate GlowUpdater for every arrow in quiver
5 years ago
Andrei Kortunov
8557346fbd
Use glow for enchanted arrows (feature #5122 )
5 years ago
unknown
2a53f6bc3e
Merge branch 'master' of https://github.com/OpenMW/openmw into script-respawn
5 years ago
Andrei Kortunov
1eed511b4e
Use enchanted glow for pulled arrows
5 years ago
Andrei Kortunov
4c92f0c4e1
Move getEnchantmentColor() from Animation to Class
5 years ago
unknown
6baa5da6c9
Fix scripts not executing on respawn
5 years ago
Andrei Kortunov
06ba80e19b
Merge pull request #2469 from Capostrophic/instant
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Apply instant effects of permanent spells in AddSpell immediately (bug #5055 )
5 years ago
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
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Ignore on-strike enchanted projectile charge (#5104 )
5 years ago
capostrophic
6928adcee1
Prevent front() and operator[] from causing undefined behavior
5 years ago
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
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Don't force-trace down swimming actors (bug #5089 )
6 years ago
Alexei Dobrohotov
b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
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Use navmesh for AiWander
6 years ago
Alex Rice
e7ae7a8ca6
Allow user controller bindings
6 years ago
elsid
6c46d929c2
Build path to first pathgrid node by navmesh
6 years ago
elsid
f684c90932
Make angular velocity depending on actor speed
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To avoid moving in circles for actors with high speed.
6 years ago
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
6 years ago
capostrophic
f8c07ca9dc
Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
6 years ago
capostrophic
e9c71a3808
Ignore on-strike enchanted projectile charge ( #5104 )
6 years ago
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
6 years ago
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
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[Regression] Editor: Avoid locale-related settings parsing issues
6 years ago
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
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Otherwise actor will keep going to the first path point that may be
unreachable.
6 years ago
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
6 years ago
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
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[Regression] Avoid confusing inventory doll with player in non-uniform scaling
6 years ago
capostrophic
5341ca4e22
[Regression] Avoid locale-related conversion issues in editor
6 years ago
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
6 years ago
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
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Unix console hotkeys
6 years ago
capostrophic
dcbe76d888
[Regression] Avoid confusing inventory doll with player
6 years ago
capostrophic
e2496af5c5
Vanilla-friendly ranged crits (bug #5067 )
6 years ago
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
6 years ago
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
6 years ago
capostrophic
15bf05215e
Revert questionable input manager decisions
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Remove Options Menu shortcut
Revert to more pleasant 0.45.0 Escape behavior
Re-enable keyboard GUI arrow conversion feature
Remove gamepad button release handling
6 years ago
Capostrophic
4e54ed86b3
Fix jumping mechanics framerate dependency (bug #4991 )
6 years ago
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
6 years ago
Alexei Dobrohotov
facbb2e0db
[Regression] Make sure unloaded objects can be opened
6 years ago
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
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Make framerate limit configurable in the launcher
6 years ago
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
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Fix combat sound inconsistencies (bugs #5092 , #5093 )
6 years ago
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
6 years ago
Alexei Dobrohotov
29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093 )
6 years ago
Alexei Dobrohotov
65ee420ab9
Only play on-strike failure sound on the player (bug #5092 )
6 years ago
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations
6 years ago
Axel Vestin
c0f66ac70c
Fixes Albemic typo in OpenMW-CS
6 years ago
jeremy
962462c1c5
Removed unnecessary calls to stopSound3D
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playSound3D (the one taking a ptr) already stops the sound if it's playing.
6 years ago
jeremy
c8c06ceee9
Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
6 years ago
Evil Eye
cb4664b31b
Remove arrow key behaviour as it's in MyGUI now
6 years ago
Evil Eye
405c556ce9
Merge branch 'master' of https://github.com/OpenMW/openmw into unix-console
6 years ago
Nat Meo
bcc5142b32
Issue #4202 : Open .omwaddon files without needing to open openmw-cs first.
6 years ago
Justin Ivany
643f259cbf
Adding option for cursor speed when using gamepad
6 years ago
Nat Meo
af1e5e01b4
Issue #5005 : Instance window via Scene window
6 years ago
Justin Ivany
49f2615d2b
Fix scrolling with controller on gui
6 years ago
Alexei Dobrohotov
9dfee1dfe2
Fix invisibility/chameleon alpha (thanks Hrnchamd)
6 years ago
Alexei Dobrohotov
19dc01232c
Fix CenterOnCell target rotation
6 years ago
Capostrophic
b8afe14206
Disallow paralyzed actors to greet the player (bug #5074 )
6 years ago
Andrei Kortunov
633b8e26ad
Merge pull request #2436 from Capostrophic/enchanting
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Correct cast style behavior when there's no item picked (bug #5075 )
6 years ago
Capostrophic
cbb22f0f63
Correct cast style behavior when there's no object (bug #5075 )
6 years ago
Capostrophic
453068cc7d
Disallow actors to start combat with themselves (bug #3550 )
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Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
6 years ago
Alexei Dobrohotov
3cbe4ab85d
Fix idlestorm blend mask (bugs #4240 , #5071 )
6 years ago
Capostrophic
9502e9f3f7
Disable FPS limit spinbox by default and set the maximum to 1000
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Make window border and framerate limit labels consistent with other labels
6 years ago
Capostrophic
b87b29eeb0
Make framerate limit configurable in the launcher
6 years ago
Andrei Kortunov
b9a1e4d796
Merge pull request #2425 from Capostrophic/esm
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Signedness fixes
6 years ago
Capostrophic
df89c6b6ce
Make unarmed creature attacks affect shield condition again (bug #5069 )
6 years ago
Capostrophic
3aa65273c5
Signedness fixes
6 years ago
Alexander Perepechko
19b0b056e5
Remove spell FX and VFX after playing the death animation (bug #5060 )
6 years ago
Andrei Kortunov
4fcbc1c96b
Merge pull request #2391 from Capostrophic/contentselector
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Content selector: don't add file namesakes (bug #2395 )
6 years ago
Andrei Kortunov
dcf03f6785
Merge pull request #2416 from Capostrophic/cast
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Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Andrei Kortunov
a62b6910ba
Merge pull request #2411 from Capostrophic/fader
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Make sure fade operations properly end (bug #4639 )
6 years ago
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
6 years ago
Capostrophic
295ee11063
Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Alexei Dobrohotov
ef2a7160fa
Fix automovement toggling on "joystick used" flag
6 years ago
Evil Eye
67fb19c2b9
fix deletion when not at end of line and implement ^LEFT and ^RIGHT
6 years ago
Evil Eye
4aca8240e5
implement ^W and ^U in the console
6 years ago
Capostrophic
596dbbe70b
Make sure fade operations properly end (bug #4639 )
6 years ago
Alexei Dobrohotov
61db93e7da
Merge pull request #2407 from akortunov/scrollbars
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Add separate textures for scrollbars
6 years ago
Capostrophic
25e52f7dfe
Use 2D distance for fight rating of vertically moving actors (bug #4961 )
6 years ago
Andrei Kortunov
a02f730a77
Merge pull request #2406 from Capostrophic/invalid
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Erase effects with invalid indices from spells (bug #5050 )
6 years ago
Andrei Kortunov
08716ed330
Merge pull request #2409 from Capostrophic/input
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Correct always run behavior when both a gamepad and a keyboard are used
6 years ago
Capostrophic
b7afb213ae
"Handle" RepairedOnMe scripting function (feature #4255 )
6 years ago
Capostrophic
70635ed1e2
Correct always run behavior when both a gamepad and a keyboard are used
6 years ago
Capostrophic
d98a90194b
Erase effects with invalid indices from spells (bug #5050 )
6 years ago
Andrei Kortunov
2436652181
Merge pull request #2405 from Capostrophic/idlestorm
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Improve face shielding behavior in general case (bug #4240 )
6 years ago
Andrei Kortunov
34fe896f4e
Merge pull request #2400 from Capostrophic/colorcode
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Escape number signs in cell/region names (bug #5047 )
6 years ago
Alexei Dobrohotov
8ebecb7584
Merge branch '7' into 'master'
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fixes pitch black ripples in shadow
See merge request OpenMW/openmw!123
6 years ago
Andrei Kortunov
ae935a8084
Add separate textures for scrollbars (feature #5051 )
6 years ago
Capostrophic
5cd781b3eb
Experimental folder handling rewrite
6 years ago
Alexei Dobrohotov
58f8d1ac04
Merge pull request #2402 from akortunov/console
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Make console to do not hide other GUI windows
6 years ago
Capostrophic
e7208bb80e
Improve face shielding behavior in general case (bug #4240 )
6 years ago
bzzt
403171e083
fixes pitch black ripples in shadow
6 years ago
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
6 years ago
Alexei Dobrohotov
44a07efc27
Fix trapped soul object verifier warning
6 years ago
Capostrophic
9a19af5b33
Escape number signs in cell/region names (bug #5047 )
6 years ago
Andrei Kortunov
4d292425b3
Merge pull request #2398 from Capostrophic/saydone
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Make SayDone return 1 on the frame speech is started (bug #4879 )
6 years ago
Andrei Kortunov
f9143decc9
Merge pull request #2397 from Capostrophic/gamepad
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Analogue movement fixes
6 years ago
Capostrophic
e095d51999
More queue handling adjustments
6 years ago
Capostrophic
c975dab7c3
Update say sound queue explicitly once per frame
6 years ago
Capostrophic
4c2b694b29
Make SayDone return 1 on the frame speech is started (bug #4879 )
6 years ago
Alexei Dobrohotov
e0fb411fc8
Merge branch '2' into 'master'
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stop making new reflacttetures at intext change
See merge request OpenMW/openmw!116
6 years ago
bzzt
6c310c64d2
stop making new reflacttetures at intext change
6 years ago
Capostrophic
f271ac255d
Avoid conflicts between gamepad movement and always run setting
6 years ago
Capostrophic
40c1db32bd
Apply analogue speed mult to fatigue loss
6 years ago
Andrei Kortunov
fae5843347
Setup the ICO settings only once instead of every loading (bug #5025 )
6 years ago
Andrei Kortunov
ab03b9ac1c
Do not sort the Land store every savegame load - it is static anyway (bug #4844 )
6 years ago