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73 commits

Author SHA1 Message Date
madsbuvi
64fa314dcd MyGUI const getter macro 2021-04-18 15:37:11 +02:00
madsbuvi
1bee59c2b1 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-03-26 17:59:23 +01:00
AnyOldName3
ba74fbf30e Fix MyGUI log
Also actually print an error to the regular log when the MyGUI log can't
be opened so we notice if we kill it again in under five years.
2021-03-15 22:35:13 +00:00
AnyOldName3
d52ae28b7a Fix linking on MacOS 2021-03-11 00:28:14 +00:00
AnyOldName3
cb2cbb4181 Convert blending factors properly for the character preview 2021-03-10 22:07:14 +00:00
Gleb Mazovetskiy
4495b67d77 MyGUI HEAD compatibility
Makes OpenMW compatible with the current MyGUI HEAD at:
f93d4fb614

Refs #5806
2021-03-02 13:24:30 +00:00
Mads Buvik Sandvei
1b193deeac Misc new stereo integration fixes. 2020-12-16 21:00:21 +01:00
Mads Buvik Sandvei
85033bb647 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-12-06 15:14:53 +01:00
Mads Buvik Sandvei
b710fa5a75 Another attempt at fixing the pipelines via mygui3.2 compatibility. This time by injecting inheritance of layers to inject the setPick function. 2020-12-01 21:36:46 +01:00
Andrei Kortunov
8084a336b5 Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
Mads Buvik Sandvei
49e76fa077 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-11-27 00:36:10 +01:00
Bret Curtis
5a824d0333 components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
Mads Buvik Sandvei
4f8f0cc8ac Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-10-22 20:39:53 +02:00
Andrei Kortunov
d7fadc933f Fix override warning with MyGUI 3.4 2020-10-18 10:02:25 +04:00
Andrei Kortunov
8ca3c3b123 Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
Mads Buvik Sandvei
90dd416d00 Minor cleanup 2020-06-28 13:02:12 +02:00
Mads Buvik Sandvei
6474d703ae GUI fixes. Animation fixes, i now understand movement accumulation better and was able to clean up some of the hacks with a better result. Lockpicks and probes now work. Haptics. Ready to be playtested. 2020-05-17 16:25:51 +02:00
Mads Buvik Sandvei
6f9c405afd Tentatively completed VR GUI 2020-05-12 22:13:01 +02:00
Mads Buvik Sandvei
57e48cfc03 Separate rendering of window menus. It's still awkward. Needs polishing. 2020-05-01 21:37:01 +02:00
Mads Buvik Sandvei
14bb0f0208 Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
2020-03-30 01:37:29 +02:00
Mads Buvik Sandvei
6296f9f124 change gui render order based on vr vs non-vr 2020-03-30 01:25:23 +02:00
Mads Buvik Sandvei
2ae7255fac Pointing beam to visualize what the player is pointing at 2020-03-08 00:44:39 +01:00
Mads Buvik Sandvei
5b24c5f3ce Render menu to quad 2020-03-05 00:04:23 +01:00
elsid
650f429ff5
Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
Andrei Kortunov
3032b177a1 Remove redundant includes 2019-02-23 08:02:12 +04:00
Andrei Kortunov
d2613e35a2 Fix some Clang 7 warnings 2018-11-09 19:42:59 +04:00
Andrei Kortunov
ad36834671 Fix some compiler warnings 2018-11-08 13:16:04 +04:00
Andrei Kortunov
e06f0b797a Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
Andrei Kortunov
1452684d9e Use new logging system for components 2018-08-14 19:42:41 +04:00
Bret Curtis
c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
scrawl
a759ef5d2e Leave the MyGUI::PixelFormat as Unknown when loading from file as its not required. 2017-03-01 19:04:05 +01:00
scrawl
8fc7942d64 Refactor osgMyGUI::OSGTexture to store width/height inside the object 2017-03-01 19:04:05 +01:00
scrawl
ac61535d2c optimize OSGVertexBuffer by double buffering the vertex array instead of recreating it on every modification 2017-01-19 03:19:17 +01:00
scrawl
641005b317 Remove Camera's children before removing the Camera
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
2016-08-15 18:12:46 +02:00
scrawl
cb8daaaee1 Do not query the texture's image in osgMyGUI::OSGTexture
Doing so could result in a race condition if the draw thread is about to delete the image (UnRefImageDataAfterApply enabled)
2016-06-11 18:26:20 +02:00
scrawl
5f34fb0c41 Remove call to MYGUI_DBG_BREAK which was removed in mygui-git 2016-04-20 11:37:48 +02:00
scrawl
0dbf44b414 Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency 2016-03-11 01:35:57 +01:00
scrawl
f898bf493f Don't use Geodes 2016-03-10 13:17:01 +01:00
scrawl
9e53e12c70 More renaming of TextureManager -> ImageManager 2016-02-05 23:10:27 +01:00
scrawl
f99f403dda Rename TextureManager to ImageManager 2016-02-05 23:03:53 +01:00
scrawl
e8662bea31 Change the way that image origin is converted to OpenGL's lower-left convention
Flip the texture coordinates instead of flipping textures.

This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
2016-02-05 21:03:11 +01:00
scrawl
e2ee1d5689 Use separate textures for the MyGUI RenderManager
This means we can more reliably set the filter parameters.

I believe this commit creates a regression where non-DDS GUI textures would display upside down, which will be addressed by further refactoring in the next commits.
2016-02-05 21:03:10 +01:00
scrawl
daa94cc50e Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
Alexander "Ace" Olofsson
37158df339 Update scalinglayer.cpp
MSVC Explicitly requires <algorithm> for std::min and/or max
2015-11-10 14:59:26 +01:00
scrawl
79b3f1e6a8 Small cleanup 2015-11-08 18:30:22 +01:00
scrawl
59aee04ddb Implement ScalingLayer, for layouting of widgets in screen-relative coordinates 2015-11-08 18:30:21 +01:00
scrawl
57b9eafa0f osgMyGUI: implement AdditiveLayer 2015-11-07 17:45:22 +01:00
scrawl
51f3a8fec6 osgMyGUI: move Platform methods to the .cpp file 2015-11-07 17:39:31 +01:00
scrawl
7ff168b787 osgMyGUI: add support for layers to insert custom rendering state 2015-11-07 17:33:32 +01:00