scrawl
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7ad80e306b
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fixed the disappearing
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2012-09-13 12:33:09 +02:00 |
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scrawl
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2f0b47fc38
|
test
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2012-09-13 00:21:58 +02:00 |
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scrawl
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a96ed6ac61
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splash screens on startup
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2012-09-12 19:15:29 +02:00 |
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scrawl
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c3966a7c5a
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oops, I used a float texture for water reflection. this change should give a little performance boost.
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2012-09-11 22:45:41 +02:00 |
|
Marc Zinnschlag
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e9e30c0fce
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fixed a memory leak
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2012-09-11 20:34:54 +02:00 |
|
scrawl
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a8d9aa98b1
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some fixes
|
2012-09-11 19:18:26 +02:00 |
|
scrawl
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d5a08e31e7
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scene does not disappear anymore during load
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2012-09-11 17:36:20 +02:00 |
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scrawl
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369db182de
|
actual progress bar, performance optimization
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2012-09-11 16:53:49 +02:00 |
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scrawl
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2b339f6c0f
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loading screen
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2012-09-11 16:37:54 +02:00 |
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scrawl
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4977c33e4c
|
fixed a stats window resizing problem that I introduced today
|
2012-09-10 21:58:19 +02:00 |
|
Marc Zinnschlag
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6c03d7aec4
|
documentation fix
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2012-09-10 21:12:35 +02:00 |
|
scrawl
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9448ce5968
|
implemented "get<Control>Disabled" functions
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2012-09-10 18:44:59 +02:00 |
|
scrawl
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89ad2af1d9
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key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
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2012-09-10 17:44:59 +02:00 |
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scrawl
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fdc2a7433c
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remove the wrong container open sound
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2012-09-10 15:01:51 +02:00 |
|
scrawl
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d581ac426e
|
useless cout message
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2012-09-10 14:10:56 +02:00 |
|
scrawl
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996e6280d8
|
more spell buying window cleanup
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2012-09-10 14:10:01 +02:00 |
|
scrawl
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ba0acd4056
|
changed some text colors
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2012-09-10 13:52:37 +02:00 |
|
scrawl
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fde69d0c87
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Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
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2012-09-10 13:40:34 +02:00 |
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scrawl
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bc6a1979b0
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replaced everything with the new method
|
2012-09-10 13:39:22 +02:00 |
|
Marc Zinnschlag
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61c8a627aa
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added a missing include
|
2012-09-10 13:19:15 +02:00 |
|
Marc Zinnschlag
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273ac0a97f
|
Merge branch 'spellbuying'
|
2012-09-10 13:16:02 +02:00 |
|
Marc Zinnschlag
|
f17756712a
|
fixed spell list handling
|
2012-09-10 13:15:55 +02:00 |
|
Marc Zinnschlag
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6c928e93d3
|
added missing initialisation of NPC/creature spell lists from ESX records
|
2012-09-10 13:04:00 +02:00 |
|
scrawl
|
b66c8099eb
|
new system for dynamic sizing of buttons & text boxes
|
2012-09-10 11:20:27 +02:00 |
|
scrawl
|
35dd49f948
|
fixed some "using namespace" in headers
|
2012-09-10 09:10:50 +02:00 |
|
scrawl
|
56061474c4
|
another 3 unnecessary lines
|
2012-09-09 23:53:23 +02:00 |
|
scrawl
|
bb267dddf6
|
some stats window cleanup
|
2012-09-09 23:50:57 +02:00 |
|
scrawl
|
432c089434
|
fix the spell tooltips to show the spell target
|
2012-09-09 23:06:24 +02:00 |
|
Marc Zinnschlag
|
bcf3a81a6c
|
and a tiny bit more of cleanup
|
2012-09-09 21:18:47 +02:00 |
|
Marc Zinnschlag
|
9c49ca1468
|
a bit more random cleanup
|
2012-09-09 21:08:57 +02:00 |
|
Marc Zinnschlag
|
06677a0fc8
|
fixed ID handling and some misc cleanup
|
2012-09-09 21:03:39 +02:00 |
|
Marc Zinnschlag
|
3fad1c0786
|
fixed a crash
|
2012-09-09 20:43:21 +02:00 |
|
Adam Hogan
|
08410b9062
|
Renamed SpellBuyingWindow, took some suggestions from scrawl
|
2012-09-09 14:10:07 -04:00 |
|
Adam Hogan
|
562df5388f
|
Merge branch 'master' of git://github.com/zinnschlag/openmw
|
2012-09-09 08:38:56 -04:00 |
|
Adam Hogan
|
ebf80943a9
|
Added spell buying window
|
2012-09-08 18:17:03 -04:00 |
|
Lukasz Gromanowski
|
99c46093dd
|
Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests
|
2012-09-08 22:18:25 +03:00 |
|
Marc Zinnschlag
|
0879abb948
|
Merge branch 'actiontarget'
|
2012-09-04 20:56:40 +02:00 |
|
Marc Zinnschlag
|
da041f902f
|
Issue #370: fixed item taking sound
|
2012-09-04 20:56:28 +02:00 |
|
Marc Zinnschlag
|
482874f99e
|
Merge remote-tracking branch 'scrawl/cache'
|
2012-09-04 20:40:18 +02:00 |
|
Marc Zinnschlag
|
6813bafbfc
|
added missing sound effect for chest opening; minor cleanup
|
2012-09-04 15:42:41 +02:00 |
|
Marc Zinnschlag
|
fb8aae243d
|
Issue #370: replaced custom target handling in talk action with base class implementation
|
2012-09-04 15:38:21 +02:00 |
|
Marc Zinnschlag
|
8ed8dd649a
|
Issue #370: replaced custom target handling in take action with base class implementation
|
2012-09-04 15:34:44 +02:00 |
|
Marc Zinnschlag
|
ea1c3fe1e4
|
Issue #370: replaced custom target handling in open action with base class implementation
|
2012-09-04 15:29:51 +02:00 |
|
Marc Zinnschlag
|
8c2b4f996c
|
Issue #370: replaced custom target handling in equip action with base class implementation
|
2012-09-04 15:27:10 +02:00 |
|
Marc Zinnschlag
|
b51c42146f
|
Issue #370: replaced custom target handling in read action with base class implementation
|
2012-09-04 15:24:55 +02:00 |
|
Marc Zinnschlag
|
3f181f9a9d
|
Issue #370: Support for targets in containers
|
2012-09-04 15:21:56 +02:00 |
|
Marc Zinnschlag
|
cc55056adf
|
Issue #370: replaced custom target handling in apply action with base class implementation
|
2012-09-04 15:18:59 +02:00 |
|
Marc Zinnschlag
|
733654d730
|
Issue #370: implemented target handling in action base class
|
2012-09-04 15:14:33 +02:00 |
|
Marc Zinnschlag
|
1cecab6e3d
|
fixed RefData::getHandle
|
2012-09-04 15:08:59 +02:00 |
|
Marc Zinnschlag
|
ead04e1cc3
|
Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update
|
2012-09-04 13:32:35 +02:00 |
|