scrawl
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84a0d064cd
|
Fall back to regular death animation if deathknockdown/deathknockout don't exist (Fixes #1870)
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10 years ago |
scrawl
|
0eb949c8a7
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Don't update ripples when they are not used
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10 years ago |
scrawl
|
9caff1d800
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Don't say Idle voices when player is not in LOS (Fixes #1436)
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10 years ago |
scrawl
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59720b7dc6
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Implement MagicItems flag for vendors (Fixes #1861)
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10 years ago |
scrawl
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0da4757ee6
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Merge branch 'master' of github.com:scrawl/openmw
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10 years ago |
Corporama
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ccca6db865
|
Compile fixes for Linux
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10 years ago |
scrawl
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9d6ca9066f
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Fix summoned creatures not following for non-player summoners
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10 years ago |
scrawl
|
180a831e96
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Fix typo in combat distance
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10 years ago |
scrawl
|
fde6cad24b
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Reset RefNum when copying a reference to a new cell
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10 years ago |
scrawl
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267cf4e140
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Implement ResetActors script instruction (Fixes #1859)
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10 years ago |
Marc Zinnschlag
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03c0cbc65a
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added owner global column to references table (Fixes #1695)
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10 years ago |
scrawl
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58945c557a
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Add sound for casting enchanted item with insufficent charge (Fixes #1857)
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10 years ago |
scrawl
|
a62e40f4ed
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Add situational AI use of Feather, Dispel and Cure effects
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10 years ago |
Marc Zinnschlag
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2eadff54d4
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Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
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10 years ago |
Rohit Nirmal
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b5eb16b663
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Silence some scan-build warnings.
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10 years ago |
cc9cii
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fa0352cd75
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fix typo
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10 years ago |
cc9cii
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961b4f0142
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Suppress a warning.
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10 years ago |
scrawl
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0be1ac1343
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Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
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10 years ago |
scrawl
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feeb740497
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Fix bone not found exception for golden saint spellcasting
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10 years ago |
scrawl
|
0f43592237
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Another invalid iterator fix
|
10 years ago |
scrawl
|
1c222a0154
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Fix mSelectedEnchantItem cleanup not working for non-player actors
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10 years ago |
scrawl
|
f91d639782
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Add missing soul trap sound (Fixes #1855)
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10 years ago |
Marc Zinnschlag
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78393bca30
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Merge branch 'editorfix'
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10 years ago |
Marc Zinnschlag
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0dff1fb816
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fix for previous commit (was using wrong destination path)
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10 years ago |
Marek Kochanowicz
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ea2feb0aa9
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fix for bug 1672
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10 years ago |
Marc Zinnschlag
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ce3d75bba2
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Merge remote-tracking branch 'scrawl/master'
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10 years ago |
Marc Zinnschlag
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9197d4b653
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Merge remote-tracking branch 'scrawl/ai'
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10 years ago |
scrawl
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253036abee
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Play VFX_Soul_Trap on successful soul trap
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10 years ago |
scrawl
|
f8f4d2dfdb
|
Another invalid iterator fix
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10 years ago |
scrawl
|
1a98f8ca93
|
Invalid iterator fix
|
10 years ago |
scrawl
|
2e623bac5a
|
Don't attempt to use broken weapons in AI
|
10 years ago |
scrawl
|
0bdc1b243a
|
Consider weapon ammunition in combat AI (Fixes #1576)
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10 years ago |
scrawl
|
f1d72419de
|
Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451)
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10 years ago |
scrawl
|
0fe9612afb
|
Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
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10 years ago |
scrawl
|
1a96dd0bd5
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Remove more MyGUI 3.2.0 specific code
|
11 years ago |
Marc Zinnschlag
|
0b3e2775a0
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fixed wording in body part verifier
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11 years ago |
Stanislav
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4d2bdda22f
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Merge branch 'master' of https://github.com/OpenMW/openmw
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11 years ago |
Stanislav
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bdfb0c8351
|
Feature #1616: Body part record verifier
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11 years ago |
scrawl
|
c5fa7bf7c2
|
Minor cleanup
|
11 years ago |
scrawl
|
4f92044d71
|
Allow user-created markers on local map (Fixes #1571)
|
11 years ago |
scrawl
|
17dc01ec44
|
Require MyGUI version 3.2.1 and remove legacy code (Fixes #1528)
|
11 years ago |
scrawl
|
dd77954512
|
Don't pass key to input binder if it was consumed by text editor (Fixes #1845)
|
11 years ago |
scrawl
|
dcddd9a07c
|
Use MyGUI clipboard events for MyGUI 3.2.1+ (Fixes #1846)
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
|
11 years ago |
scrawl
|
10a0e2434e
|
Open inventory when activating an unconscious actor (Fixes #1848)
|
11 years ago |
scrawl
|
fc7ed05da8
|
Knock out actors when fatigue base is 0 (Fixes #1847)
|
11 years ago |
scrawl
|
44642ae21b
|
Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
|
11 years ago |
scrawl
|
b4fbaf1169
|
Fix potential infinite recursion in ActionTeleport (Fixes #1840)
|
11 years ago |
scrawl
|
854491ac15
|
Don't treat actors as following if another non-combat AiPackage precedes (Fixes #1843)
|
11 years ago |
scrawl
|
7714192e28
|
Remove wrong comment
|
11 years ago |
scrawl
|
9f13315d1c
|
Remove unused numUnload
|
11 years ago |