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9339 commits

Author SHA1 Message Date
cc9cii
a01a921644 Experimental mouse event state machine for 3d editing, starting with drag & drop objects. 2014-10-28 06:01:19 +11:00
Marc Zinnschlag
e604fcf282 Merge branch 'double' 2014-10-27 09:56:52 +01:00
Marc Zinnschlag
6f4b753750 replaced regular function call from SubView to View with signal-slot-connection 2014-10-27 09:51:55 +01:00
Marc Zinnschlag
1aef9304e9 replaced the signal/slot user settings update with a regular function call 2014-10-27 09:44:18 +01:00
Marc Zinnschlag
b0a7b457f7 made double click actions in tables configurable 2014-10-27 09:32:02 +01:00
cc9cii
815e832dbb Merge branch 'master' into mouse-picking-state 2014-10-27 18:57:42 +11:00
Marc Zinnschlag
275bf854ed added new user setting: window/hide-subview (hide subview titlebar if there is only one subview in the window) 2014-10-27 08:57:18 +01:00
cc9cii
6c8320a638 More cleanup. 2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f Minor cleanup. 2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727 Move debug rendering code out of PhysicsSystem. 2014-10-27 08:08:33 +11:00
cc9cii
dd2c067e17 Cleanup for better legibility. 2014-10-27 06:50:51 +11:00
cc9cii
fb0f85c8db Report terrain position on cursor position. 2014-10-26 21:15:47 +11:00
cc9cii
95683bc8c3 Add user interface for top level window status-bar setting (implementation already existed). For feature #854. 2014-10-26 15:04:52 +10:00
cc9cii
8b0dc88db8 Use the correct name for deleting objects. 2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d Cleanup bullet objects in the destructors. 2014-10-26 07:56:51 +11:00
scrawl
dab05471be Reset crime when bounty is reset to 0 by a script (Fixes #2057) 2014-10-25 21:09:37 +02:00
scrawl
ac067564ea Don't include al.h in decoder classes, format support check will need to be redone later. For now, resample all formats that might not be supported on any hardware. 2014-10-25 20:50:41 +02:00
scrawl
4680bc6c93 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-10-25 19:59:23 +02:00
Marc Zinnschlag
aad13e6bff close view when closing last sub-view unless this view is the last view 2014-10-25 18:13:56 +02:00
scrawl
55c9c0a266 Audio resampling fixes
- Don't try to use float audio or extended channel layouts if the hardware does not support them
- Add channel layout resampling support to ffmpeg_decoder
2014-10-25 17:17:57 +02:00
Marc Zinnschlag
a9f5632afd extended double click functionality in tables 2014-10-25 16:27:36 +02:00
cc9cii
9337d6533a Add terrain collision. Support visibility mask for objects and terrain. 2014-10-25 22:09:19 +11:00
Marc Zinnschlag
a87092d11b Merge remote-tracking branch 'miroslavr/master' 2014-10-25 12:09:36 +02:00
Marc Zinnschlag
a4be214fb1 Merge remote-tracking branch 'scrawl/master' 2014-10-25 12:08:16 +02:00
cc9cii
cc0acec64c Add settings to enable/disable debug rendering of mouse picking. 2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb Merge remote-tracking branch 'upstream/master' into mouse-picking 2014-10-25 10:59:17 +01:00
cc9cii
e01795556f Suppress some warnings for MSVC. 2014-10-25 10:37:57 +11:00
scrawl
dbe30e31b9 Make creature's model take priority over base_anim.nif (Fixes #2055) 2014-10-25 00:56:43 +02:00
scrawl
b39d69e98c Videoplayer fixes, play/pause & seeking
- Fix rindex overflow
 - Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
 - Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
 - Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)

The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
2014-10-24 21:31:11 +02:00
MiroslavR
ed3a3f717f Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00
MiroslavR
fa746b8e54 Do not display weight or value in tooltip for zero-weight items (Fixes #2047) 2014-10-24 19:05:43 +02:00
MiroslavR
925fa8d193 Reset ownership of items dropped via 'drop' instruction (Fixes #2053) 2014-10-24 19:04:47 +02:00
scrawl
e2bad395e5 Leak fix 2014-10-24 18:07:17 +02:00
cc9cii
54a6897df8 Use QString rather than std::to_string 2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0 Store object reference id to RigidBody instead of scene node handles. 2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7 Convert PhysicsSystem to a singleton. 2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307 No physics or mouse picking for object preview. 2014-10-24 07:57:29 +11:00
Marc Zinnschlag
19b380d0b4 Merge remote-tracking branch 'scrawl/master' 2014-10-23 20:07:40 +02:00
Marc Zinnschlag
6ff41c6a00 intercept shift/ctrl double-clicks in tables 2014-10-23 11:28:58 +02:00
cc9cii
2f26fc1188 Avoid Ogre exceptions and null pointers. 2014-10-23 20:14:01 +11:00
cc9cii
39cd89a9af Make gcc happy. 2014-10-23 18:51:31 +11:00
cc9cii
4d86371ca3 Minor refactoring and cleanup. 2014-10-23 15:35:01 +11:00
cc9cii
cca6d0a024 Fixed issue with mouse picking accuracy. 2014-10-23 12:43:06 +11:00
scrawl
eb1c24ffe6 Refactor video player engine to get rid of MWSound dependencies
- Split video player to separate source files.
 - Move video player engine sources to extern/ (repository will be set up on github soon).
 - Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
 - Handle conversion of unsupported channel layouts via ffmpeg's swresample.
2014-10-22 22:33:32 +02:00
cc9cii
fdee3fd919 Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance. 2014-10-23 06:59:14 +11:00
Marc Zinnschlag
c1d867a213 Merge remote-tracking branch 'origin/master' 2014-10-22 09:48:30 +02:00
Marc Zinnschlag
8f0add75f5 Merge remote-tracking branch 'scrawl/master' 2014-10-22 09:42:28 +02:00
Marc Zinnschlag
94d5151273 Merge remote-tracking branch 'miroslavr/master' 2014-10-22 09:39:54 +02:00
scrawl
bcb2d714c0 Add TODO comments for future videoplayer enhancements 2014-10-21 23:46:04 +02:00
cc9cii
4b53b8658b Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate. 2014-10-22 07:11:04 +11:00
scrawl
41df4289c6 Merge remote-tracking branch 'upstream/openmw-33' into HEAD
Conflicts:
	apps/openmw/mwworld/store.hpp
2014-10-21 19:40:58 +02:00
Alexander "Ace" Olofsson
b5a57920b6 Fix compile error on Windows 2014-10-21 19:35:17 +02:00
scrawl
5711103322 Remove leftover comment 2014-10-21 17:51:59 +02:00
scrawl
202cfa879f Implement frame drop support in the videoplayer (Fixes #1343) 2014-10-21 17:01:53 +02:00
scrawl
290aacd2a6 Fix videoplayer crash on quit
The sound stream thread was trying to update the stream during/after destruction of the video state.
2014-10-21 17:01:53 +02:00
scrawl
8472695f89 Revert "Fix for compiler warnings and deprecated functions usage in videoplayer."
This reverts commit d77546b7dc.

Conflicts:
	apps/openmw/mwrender/videoplayer.cpp
2014-10-21 17:01:53 +02:00
scrawl
de0e0fedff Revert "Fix for compiler warnings and deprecated functions usage in videoplayer."
This reverts commit f5589b42ea.

Conflicts:
	apps/openmw/mwrender/videoplayer.cpp
2014-10-21 17:01:53 +02:00
scrawl
681f3fa530 Revert "Removed a warning about comparision between signed and unsigned variable in ffmpeg_decoder."
This reverts commit b40c1ff26c.
2014-10-21 17:01:52 +02:00
Marc Zinnschlag
5fdd264d07 Merge remote-tracking branch 'origin/master' 2014-10-21 12:38:35 +02:00
Marc Zinnschlag
843493e90a fixed case-problem in OpenCS script compiler 2014-10-21 12:38:18 +02:00
scrawl
8b3755a770 Compile fix 2014-10-20 17:45:24 +02:00
scrawl
f2877c69d7 Fix old alchemy apparatus still showing in alchemy window after removal 2014-10-20 17:45:18 +02:00
scrawl
192069a181 Add automatic potion naming 2014-10-20 17:45:11 +02:00
scrawl
fd7c181e06 Fix alchemy producing potion IDs from content files 2014-10-20 17:45:06 +02:00
scrawl
9bb51fd9c2 Compile fix 2014-10-20 17:42:51 +02:00
scrawl
ace8e0175b Fix old alchemy apparatus still showing in alchemy window after removal 2014-10-20 17:28:51 +02:00
scrawl
29ac97be7a Add automatic potion naming 2014-10-20 17:28:51 +02:00
scrawl
7f06e3e7e3 Fix alchemy producing potion IDs from content files 2014-10-20 17:07:54 +02:00
MiroslavR
5a7dbb19f7 Code clarity 2014-10-20 01:10:08 +02:00
scrawl
4047e3c928 Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 2014-10-19 17:46:28 +02:00
scrawl
b0f98687e6 Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 2014-10-19 17:45:18 +02:00
Marc Zinnschlag
94ae222f0e Merge branch 'settings' 2014-10-19 13:44:15 +02:00
Marc Zinnschlag
a5bbfff9e2 another layout correction 2014-10-19 13:43:40 +02:00
Marc Zinnschlag
5a1ce4943e added advance 3D rendering user settings section 2014-10-19 13:41:56 +02:00
cc9cii
8bcd415cca Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working. 2014-10-19 07:25:54 +11:00
MiroslavR
ed6bdc0bde Use all topics to search for keywords in dialogues (Fixes #2013)
Move KeywordSearch to MWDialogue
Move hypertext parsing functions to a new file
2014-10-18 20:07:40 +02:00
scrawl
deabc52c16 Treat "Root Bone" as the animation root if existing (Fixes #2019) 2014-10-17 23:29:59 +02:00
scrawl
415f67f859 Treat "Root Bone" as the animation root if existing (Fixes #2019) 2014-10-17 23:29:13 +02:00
scrawl
5892fd9e65 Fix NpcAnimation non-existing skeleton crash (Fixes #2028) 2014-10-17 23:07:01 +02:00
scrawl
8233f5894a Fix NpcAnimation non-existing skeleton crash (Fixes #2028) 2014-10-17 23:04:36 +02:00
cc9cii
03a30c3f1d Experimental, compiles but does not work. 2014-10-18 06:16:48 +11:00
scrawl
f117a75747 Force walk animation when flying (Fixes #2015) 2014-10-17 19:11:06 +02:00
scrawl
5f11ccc298 Show tooltip for non-affordable list items (Fixes #2025) 2014-10-17 19:02:31 +02:00
scrawl
2be65a89a7 Show tooltip for non-affordable list items (Fixes #2025) 2014-10-17 19:01:28 +02:00
Marc Zinnschlag
2106893563 silenced a compiler warning regarding null pointer dereferencing 2014-10-17 15:47:31 +02:00
Marc Zinnschlag
49938182e8 silenced a compiler warning regarding null pointer dereferencing 2014-10-17 15:46:07 +02:00
Marc Zinnschlag
a3c894c1e2 Merge branch 'cellmarker' 2014-10-17 14:26:16 +02:00
Marc Zinnschlag
994159fafd fixed broken iterator 2014-10-17 14:23:37 +02:00
Marc Zinnschlag
8a05c0e5c0 fixed overlay singleton 2014-10-17 14:23:27 +02:00
Marc Zinnschlag
ba46bcad40 Revert "Don't allow viewing non-existent cells from the regionmap."
This reverts commit 7cdab41501.
2014-10-17 13:52:21 +02:00
Marc Zinnschlag
4b921c3876 user settings cleanup 2014-10-17 13:49:33 +02:00
Marc Zinnschlag
c97845d35d better script compiler diagnostics 2014-10-17 10:59:25 +02:00
scrawl
c3ef39eb6f Fix ItemWidget text cleanup (Fixes #2022) 2014-10-17 02:41:43 +02:00
Marc Zinnschlag
ed44f3ec7d added tooltip support to user settings UI 2014-10-16 16:22:36 +02:00
scrawl
c4e81adb83 Fix settings window being too small for all tabs on some localizations 2014-10-16 15:49:01 +02:00
Marc Zinnschlag
f4894deff1 removed special value text from spin boxes (broken feature, not used anyway) 2014-10-16 14:47:55 +02:00
Marc Zinnschlag
dddd20ba1e added default values for display format settings 2014-10-16 14:31:13 +02:00
Marc Zinnschlag
799cd87b52 name convention and spelling fixes 2014-10-16 14:24:17 +02:00
Marc Zinnschlag
e27da6a0d4 removed settings file mixup 2014-10-16 13:59:34 +02:00
Marc Zinnschlag
c94c1adaf3 split off settings page label from internal section name 2014-10-16 13:48:07 +02:00
cc9cii
7cdab41501 Don't allow viewing non-existent cells from the regionmap. 2014-10-16 07:36:47 +11:00
cc9cii
094f046087 Convert OverlaySystem to a OpenCS style singleton. 2014-10-16 07:29:46 +11:00
scrawl
244db5cbfe Merge branch 'openmw-33' of https://github.com/OpenMW/openmw into openmw-33 2014-10-15 17:22:53 +02:00
Marc Zinnschlag
984b586bb1 fix for implicit references 2014-10-15 16:27:03 +02:00
Marc Zinnschlag
8afdf0f46b dagoth fix 2014-10-15 16:12:57 +02:00
scrawl
69bbbefc09 setDynamic workaround for broken endgame scripts (Fixes #2016) 2014-10-15 15:00:45 +02:00
Marc Zinnschlag
720ba2c0d8 split off settings label from internal settings name 2014-10-15 13:39:53 +02:00
Marc Zinnschlag
daf7cab416 refactored section handling 2014-10-15 12:38:17 +02:00
Marc Zinnschlag
219fbd427f unclutter user settings declarations 2014-10-15 12:13:22 +02:00
Marc Zinnschlag
868fdfba51 reclaiming some unused space 2014-10-15 11:07:40 +02:00
Marc Zinnschlag
e20fa209cc user settings UI layout improvements 2014-10-15 11:02:41 +02:00
cc9cii
aff6f6fdb2 Setup OverlaySystem after Ogre::Root but before initialisation as per the API documentation. 2014-10-15 18:48:01 +11:00
cc9cii
1d0ac3b4df Delete Ogre::OverlaySystem before Ogre::Root 2014-10-15 07:02:19 +11:00
Alexander "Ace" Olofsson
dc788512e2 Fix LNK2019 link error on Visual Studio 2010 builds
For some reason VS2010 (Haven't tested 2013) is REALLY pedantic about class/struct being two different things when it comes to function signatures
2014-10-14 16:10:19 +02:00
cc9cii
8cebfc411b Minor visual improvements. 2014-10-14 17:34:10 +11:00
cc9cii
994420aa57 Singleton wrapper for Ogre OverlaySystem. 2014-10-14 13:21:43 +11:00
cc9cii
57b337d368 Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much. 2014-10-14 11:43:56 +11:00
Marc Zinnschlag
6beee95151 Merge remote-tracking branch 'terrorfisch/aistate' 2014-10-13 19:14:15 +02:00
Marc Zinnschlag
528dcf761d Merge remote-tracking branch 'internecine/master' 2014-10-13 19:11:14 +02:00
Marc Zinnschlag
e23a32c44f some cleanup 2014-10-13 15:26:47 +02:00
Marc Zinnschlag
8062faa51a fixed member variable access in OpenCS script compiler (Fixes #2011) 2014-10-13 15:25:27 +02:00
Marc Zinnschlag
02acf60c0b added tooltips for scopes in creator bar 2014-10-13 14:24:27 +02:00
cc9cii
961867e39f Hide overlay if off screen. 2014-10-13 20:58:07 +11:00
cc9cii
313aed078e Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
Conflicts:
	apps/opencs/CMakeLists.txt
2014-10-13 20:45:30 +11:00
Marc Zinnschlag
eb45793eab Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage' 2014-10-13 11:03:03 +02:00
Marc Zinnschlag
61731d3277 Merge remote-tracking branch 'miroslavr/master' 2014-10-13 10:57:04 +02:00
cc9cii
43838ccf01 Remove override (c++11) 2014-10-13 16:42:50 +11:00
cc9cii
e58e5c2bf5 Update overlays independently from multiple viewports. 2014-10-13 15:57:01 +11:00
Thoronador
46496a35a1 fix uninitialized pointer variable in CSVDoc::SubView class 2014-10-12 23:42:44 +02:00
Thoronador
4d62541b62 fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
2014-10-12 23:28:16 +02:00
cc9cii
47c5bc9a19 Set bounding box on manual objects rather than creating meshes. 2014-10-13 07:42:43 +11:00
MiroslavR
8456741eaa Fix blindness and create a separate fader for it 2014-10-12 19:06:40 +02:00
scrawl
9edcc332ec Don't remove player's sounds when unloading a cell 2014-10-12 18:35:15 +02:00
scrawl
d51daf5875 Fix AI not using F_Always spells, for example "vampire touch" 2014-10-12 17:18:27 +02:00
scrawl
9323f96211 Move terrainstorage to opencs_units_noqt 2014-10-12 17:18:27 +02:00
scrawl
8cb09e89ed Make spells cast by scripts always succeed (Fixes #1993) 2014-10-12 17:18:27 +02:00
Marc Zinnschlag
aefe8cd4ae Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
Conflicts:
	apps/openmw/mwworld/class.cpp
2014-10-12 14:06:08 +02:00
Lukasz Gromanowski
a6a3eca930 Fixes #1887: Equipped items do not emit sounds
Corrected wrong return type of Class::getSound() method.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-12 13:38:41 +02:00
cc9cii
758ce0ed98 Various fixes as per feedback comments. 2014-10-12 21:15:50 +11:00
Lukasz Gromanowski
e1663de7cf Fixes #1887: Equipped items do not emit sounds
Added getSound() method to MWClass class and implementation
into Light class.

Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-12 11:40:14 +02:00
MiroslavR
ad253059b1 Hit indicator for absorb/damage health effect 2014-10-12 01:15:40 +02:00
MiroslavR
8dd95fd77e Construct hit fader with correct texture right away to prevent mygui warning 2014-10-12 00:40:31 +02:00
MiroslavR
a5e972aeb5 Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode 2014-10-12 00:13:24 +02:00
Lukasz Gromanowski
b44ba84a80 Issue #1887: Equipped items do not emit sounds
Use separate arrays for sound ids and object parts.
Restored getting inventoryStore via getInventoryStore()
call (removed mInv introduced in previous commit).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 23:20:40 +02:00
MiroslavR
2162a9e1b9 Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available 2014-10-11 23:09:20 +02:00
Lukasz Gromanowski
1a0c3dc6cf Issue #1887: Equipped items do not emit sounds
Removed unused mUnequipping and mFirstEquip member variables.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 22:33:11 +02:00
Lukasz Gromanowski
3b9cfba03c Issue #1887: Equipped items do not emit sounds
Sounds are played only when actors draw state
is equal to MWMechanics::DrawState_Nothing

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 22:21:59 +02:00
MiroslavR
0ae604990e Implement continuous damage indication (Fixes #1970) 2014-10-11 22:21:48 +02:00
MiroslavR
4dc613a04b Merge branch 'master' of github.com:OpenMW/openmw 2014-10-11 22:03:47 +02:00
Lukasz Gromanowski
fa65c8981a Issue #1887: Equipped items do not emit sounds
Played sound items are based on parts not inserted items.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 21:05:12 +02:00
cc9cii
809b8c6d5b Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
2014-10-12 05:54:21 +11:00
Marc Zinnschlag
3fd10d2a82 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 2014-10-11 14:51:55 +02:00
Marc Zinnschlag
82b4148a62 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 2014-10-11 13:09:33 +02:00
Thoronador
f29a71b498 remove unused var. mSoftwareCursor in WindowManager 2014-10-11 12:54:15 +02:00
Nikolay Kasyanov
138e3032ce Fix: initialize boolean field with boolean value, not NULL 2014-10-11 10:07:01 +04:00
Thoronador
8361019456 fix uninitialized (pointer) vars in more classes 2014-10-11 02:31:26 +02:00
Thoronador
13a0c5624c fix uninitialized member variables in OcclusionQuery class 2014-10-11 01:35:12 +02:00
Thoronador
db38108801 fix uninitialized pointer variables in some classes 2014-10-11 01:20:33 +02:00
Thoronador
a5245d5a13 remove unused dummy variable 2014-10-11 00:56:57 +02:00
Thoronador
ab364c9440 fix some more uninitialized class member fields 2014-10-11 00:50:32 +02:00
Thoronador
51cd2bb5d9 remove unused/double variable from CSMWorld::Column class 2014-10-11 00:15:36 +02:00
Thoronador
a799353f60 fix uninitialized fields in CSMDoc::Operation class 2014-10-11 00:06:50 +02:00
Thoronador
deb6452e0d fix uninitialized pointer fields in CS::Editor class 2014-10-10 23:57:10 +02:00
terrorfisch
c4badcea6e removed warning 2014-10-10 23:51:29 +02:00
Thoronador
f0d3fc73d5 fix uninitialized pointer fields in GraphicsPage class 2014-10-10 23:47:27 +02:00
terrorfisch
c28dfc2fa4 Travis CI fix? 2014-10-10 23:34:58 +02:00
terrorfisch
4eb1668467 references now initialized when they are needed 2014-10-10 23:32:15 +02:00
terrorfisch
bbca942601 -improved trigonometric precision
-cleanup
2014-10-10 23:31:01 +02:00
terrorfisch
5248917a6c - changed namespace 2014-10-10 23:28:49 +02:00
Marc Zinnschlag
21b16f8425 Merge branch 'tables'
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/world/data.cpp
	apps/opencs/model/world/data.hpp
2014-10-10 16:11:54 +02:00
Marc Zinnschlag
23e969eae7 fixed pathgrid saving again (previous fix was incomplete) 2014-10-10 15:29:21 +02:00
Internecine
470d375177 Removed duplicate functions and moved pause check in weather.cpp 2014-10-10 23:29:51 +13:00
cc9cii
3e5027abbb Incorporate terrain height to labels and camera. 2014-10-10 13:36:16 +11:00
cc9cii
bfd10a03c0 User configuration manager's resource directory. 2014-10-10 13:35:14 +11:00
cc9cii
406135ee96 Merge remote-tracking branch 'upstream/master' into terrain 2014-10-09 23:47:30 +01:00
terrorfisch
db1b93498d Added comment. 2014-10-10 00:17:50 +02:00
terrorfisch
730abf6841 Moved all variables in temporary storage for AiCombat and some more for AiWander.
+Buxfix for previous AiWander changes
2014-10-10 00:16:17 +02:00
MiroslavR
29f5cb46ac Merge branch 'master' of github.com:OpenMW/openmw 2014-10-09 19:17:39 +02:00
Marc Zinnschlag
c85735abed Merge remote-tracking branch 'scrawl/terrain' 2014-10-09 12:56:42 +02:00
Internecine
782e851eb1 Better fix, now allows for teleporting to change weather while still paused. 2014-10-09 19:41:51 +13:00
terrorfisch
cae948df96 removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
terrorfisch
4c36c67fb8 Updated AiCombat:
-moved everything except target to temporary storage
-removed the Pathfinder since present in baseclass
-cleaned some trigonometric mess
2014-10-08 23:00:36 +02:00
terrorfisch
4391c1fd00 Addded the parts of AiWander that I fully understand to the temporary storage.
The rest should be done by someone who has a clearer overview over the class.
2014-10-08 22:11:45 +02:00
cc9cii
13f028e27b Avoid out of range exceptions. 2014-10-09 07:01:18 +11:00
cc9cii
b3ef7a71e2 Different implementation of update overlay fix. 2014-10-09 05:56:44 +11:00
scrawl
8786fb639f Implement terrain rendering in OpenCS (Fixes #1597) 2014-10-08 17:17:31 +02:00
cc9cii
5d8022bdc5 Update overlay upon control elements button signal. 2014-10-08 21:22:12 +11:00
terrorfisch
0871d45790 Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
2014-10-08 10:58:52 +02:00
cc9cii
e2560de05a Don't use windows path separator. 2014-10-08 08:08:03 +11:00
cc9cii
4fd7537155 Use default sort until a more generic sort that uses numeric order can be implemented. 2014-10-08 07:59:21 +11:00
cc9cii
e1197e75bc Handle change of names or regions to dynamically update the overlay. 2014-10-08 07:54:22 +11:00
sylar
70fd531722 None texturing filtering enable for android by default 2014-10-08 00:15:22 +04:00
sylar
f75721a217 Add none texture filtering .It is fixes a bug with black objects in shaders glsles 2014-10-07 23:30:31 +04:00
Marc Zinnschlag
744c56943a Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup' 2014-10-07 18:03:25 +02:00
cc9cii
7836ee9ab6 Fixed crash exiting internal cells. Better starting camera position for external cells. 2014-10-07 21:18:32 +11:00
cc9cii
a161ad3cd5 Sort cell id column by numerical order. 2014-10-07 20:11:44 +11:00
cc9cii
0cccdfd114 Added description below the cell id (name if exists, or region) 2014-10-07 19:35:28 +11:00
Jordan Ayers
56db525a93 Document the return value of getEffectMultiplier. 2014-10-06 21:56:41 -05:00
cc9cii
7640875f9d More cleanup. 2014-10-07 10:34:30 +11:00
cc9cii
f48f841d31 Add full path for Ogre Overlay headers (workaround for osx). 2014-10-07 06:40:28 +11:00
cc9cii
0197f7088f Remove extra frame rendering after enabling/disabling the label. 2014-10-07 06:04:13 +11:00
MiroslavR
d1dc9951d4 Do not display werewolf overlay in third person 2014-10-06 20:24:53 +02:00
MiroslavR
0e19c3fdeb Silence werewolves' footstep sounds when they are running with their claws sheathed 2014-10-06 18:48:22 +02:00
MiroslavR
4086bc4848 Do not spawn blood vfx on player if hit fader is enabled 2014-10-06 18:33:41 +02:00
MiroslavR
b6abfb0145 Do not display hit fader if the player wasn't damaged 2014-10-06 18:31:02 +02:00
MiroslavR
ff74d54e98 Merge branch 'master' of github.com:OpenMW/openmw 2014-10-06 18:24:41 +02:00
scrawl
8097d9801d Fix HasSoulgem function to return number of soulgems 2014-10-06 14:56:49 +02:00
scrawl
9ab8d0a8e6 Hotfix for crash when deleting an actor 2014-10-06 14:56:49 +02:00
cc9cii
b3e09cce00 Remove mouse picking code. 2014-10-06 22:29:45 +11:00
cc9cii
972c789060 Add Ogre Overlay path to cmake. 2014-10-06 20:25:09 +11:00
cc9cii
cc6153eb8e Removed temporary key bindings. 2014-10-06 14:21:44 +11:00
Internecine
3dee4c2b0e Fixes #1706 2014-10-06 16:10:58 +13:00
cc9cii
6d687993b8 Remove C++11 stuff. 2014-10-06 14:08:35 +11:00
cc9cii
e38417e662 Visibility mask implemented. For testing rigged up 'M' and 'N' keys for show/hide.
The scenewidget doesn't receive any mouse events for about a second after toggling the visibility flag.  No idea what is causing this.
2014-10-06 13:55:36 +11:00
Jordan Ayers
aac2de270e Cleanup: Don't call <environment obj>.get().
mEnvironment.get() is redundant.  Switch the call to resemble the
surrounding environment get() calls, instead.
2014-10-05 18:12:55 -05:00
Jordan Ayers
2f5721bf61 Fix typo in comments. 2014-10-05 18:12:33 -05:00
cc9cii
dbb2781817 Mouse click on text overlay implemented. Removed 'm' keybinding for overlay toggle. White lines not visible by default. 2014-10-06 08:20:09 +11:00
scrawl
9cce3bc31b Implement fDispositionMod according to research wiki 2014-10-05 23:03:30 +02:00
scrawl
39bc11681e Fix broken onGround status when levitating 2014-10-05 22:59:24 +02:00
scrawl
829a7bfd1b Fix being able to rest while water-walking (Fixes #1712) 2014-10-05 22:35:53 +02:00
scrawl
d9165593d9 Fix footstep sounds played during water-walking 2014-10-05 22:27:25 +02:00
scrawl
064f1964ba More efficient water walking 2014-10-05 22:27:20 +02:00
MiroslavR
e1799cbcf4 Fix a typo in condition 2014-10-05 19:53:36 +02:00
scrawl
04614651fa Fix recharging items not being updated for actor's initial inventory 2014-10-05 18:27:26 +02:00
MiroslavR
de2cb8926a Feature #1697: Queue fade operations, implement hit fader & werewolf overlay 2014-10-05 17:53:50 +02:00
scrawl
d790506525 Fix projectiles colliding with dead actors (Fixes #1971) 2014-10-05 17:41:56 +02:00
scrawl
c4fa671381 Don't allow raising faction rank if the next rank has no name (Fixes #1975) 2014-10-05 16:47:55 +02:00
scrawl
fe4d74a6cb Fix not being able to move with 0/0 encumbrance (Fixes #1979) 2014-10-05 15:52:33 +02:00
scrawl
5c3bc6563b Fix divisions by zero in normalizedEncumbrance 2014-10-05 15:50:01 +02:00
scrawl
8dd410fe96 Teleport indirect followers as well when using a door (Fixes #1974) 2014-10-05 15:18:32 +02:00
Marc Zinnschlag
2d3ffc4483 fixed pathgrid saving 2014-10-05 15:12:12 +02:00
scrawl
ff11745429 Fix magic projectile sound disappearing after multiple save/load cycles 2014-10-05 14:47:23 +02:00
cc9cii
85d93807c5 Working version. White lines still present. Marker toggle hard-coded to 'm' key. Mouse events not implemented. 2014-10-05 19:25:37 +11:00
Jordan Ayers
663647bee8 Simplify getEffectMultiplier.
Both return cases were same, except for some overflow conditions.
2014-10-04 15:28:58 -05:00
Lukasz Gromanowski
bcb38c3eba Issue #1887: Equipped items do not emit sounds
Added handling of autoEquip and unequipAll cases.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-04 22:27:23 +02:00
scrawl
20777c1b2e Optimize physics shape scaling on cell load 2014-10-04 20:37:35 +02:00
scrawl
db6b04d127 Use the footstep volume slider for jump landing sounds (Fixes #1968) 2014-10-04 19:50:38 +02:00
scrawl
95378aa6ac Fix crash when a magic projectile has no sound defined (Fixes #1967) 2014-10-04 18:37:35 +02:00
Lukasz Gromanowski
e566e4abf2 Issue #1887: Equipped items do not emit sounds
Added playing of sounds for equipped items (at this moment only for lights).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-04 16:47:29 +02:00
Marc Zinnschlag
be3b229a5f fixed pathgrid loading 2014-10-04 15:36:52 +02:00
Lukasz Gromanowski
6a89b67cb1 Revert "Issue #1887: Equipped items do not emit sounds"
This reverts commit 566211e753.
2014-10-04 13:34:36 +02:00
Marc Zinnschlag
cd7cc4bec9 Merge remote-tracking branch 'miroslavr/master' 2014-10-04 09:46:29 +02:00
Lukasz Gromanowski
566211e753 Issue #1887: Equipped items do not emit sounds
Added playing of sounds for equipped items (at this moment only for lights).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-03 22:39:05 +02:00
MiroslavR
95be7ea738 Revert spelling change to preserve consistency, fix a typo 2014-10-03 22:38:06 +02:00
MiroslavR
4829b1f9cc Support "right" alignment in books 2014-10-03 22:30:46 +02:00
cc9cii
c9e054cdd7 Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
This reverts commit 0b133d5c2e0d258274ef5f272d7c1a185225673a, reversing
changes made to 3aea1bf5f9.
2014-10-04 06:20:10 +10:00
cc9cii
3aea1bf5f9 CMake changes for using Ogre Overlay. 2014-10-04 05:48:56 +10:00
MiroslavR
a13039ad1f Allow alignment for images in books 2014-10-03 21:36:45 +02:00
MiroslavR
3287d0b6ef Fix line breaks around IMG tags. 2014-10-03 21:08:52 +02:00
MiroslavR
c5e85ebddc Merge branch 'master' of github.com:OpenMW/openmw 2014-10-03 21:02:15 +02:00