cc9cii
a01a921644
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
2014-10-28 06:01:19 +11:00
Marc Zinnschlag
e604fcf282
Merge branch 'double'
2014-10-27 09:56:52 +01:00
Marc Zinnschlag
6f4b753750
replaced regular function call from SubView to View with signal-slot-connection
2014-10-27 09:51:55 +01:00
Marc Zinnschlag
1aef9304e9
replaced the signal/slot user settings update with a regular function call
2014-10-27 09:44:18 +01:00
Marc Zinnschlag
b0a7b457f7
made double click actions in tables configurable
2014-10-27 09:32:02 +01:00
cc9cii
815e832dbb
Merge branch 'master' into mouse-picking-state
2014-10-27 18:57:42 +11:00
Marc Zinnschlag
275bf854ed
added new user setting: window/hide-subview (hide subview titlebar if there is only one subview in the window)
2014-10-27 08:57:18 +01:00
cc9cii
6c8320a638
More cleanup.
2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f
Minor cleanup.
2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727
Move debug rendering code out of PhysicsSystem.
2014-10-27 08:08:33 +11:00
cc9cii
dd2c067e17
Cleanup for better legibility.
2014-10-27 06:50:51 +11:00
cc9cii
fb0f85c8db
Report terrain position on cursor position.
2014-10-26 21:15:47 +11:00
cc9cii
95683bc8c3
Add user interface for top level window status-bar setting (implementation already existed). For feature #854 .
2014-10-26 15:04:52 +10:00
cc9cii
8b0dc88db8
Use the correct name for deleting objects.
2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d
Cleanup bullet objects in the destructors.
2014-10-26 07:56:51 +11:00
scrawl
dab05471be
Reset crime when bounty is reset to 0 by a script ( Fixes #2057 )
2014-10-25 21:09:37 +02:00
scrawl
ac067564ea
Don't include al.h in decoder classes, format support check will need to be redone later. For now, resample all formats that might not be supported on any hardware.
2014-10-25 20:50:41 +02:00
scrawl
4680bc6c93
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-10-25 19:59:23 +02:00
Marc Zinnschlag
aad13e6bff
close view when closing last sub-view unless this view is the last view
2014-10-25 18:13:56 +02:00
scrawl
55c9c0a266
Audio resampling fixes
...
- Don't try to use float audio or extended channel layouts if the hardware does not support them
- Add channel layout resampling support to ffmpeg_decoder
2014-10-25 17:17:57 +02:00
Marc Zinnschlag
a9f5632afd
extended double click functionality in tables
2014-10-25 16:27:36 +02:00
cc9cii
9337d6533a
Add terrain collision. Support visibility mask for objects and terrain.
2014-10-25 22:09:19 +11:00
Marc Zinnschlag
a87092d11b
Merge remote-tracking branch 'miroslavr/master'
2014-10-25 12:09:36 +02:00
Marc Zinnschlag
a4be214fb1
Merge remote-tracking branch 'scrawl/master'
2014-10-25 12:08:16 +02:00
cc9cii
cc0acec64c
Add settings to enable/disable debug rendering of mouse picking.
2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb
Merge remote-tracking branch 'upstream/master' into mouse-picking
2014-10-25 10:59:17 +01:00
cc9cii
e01795556f
Suppress some warnings for MSVC.
2014-10-25 10:37:57 +11:00
scrawl
dbe30e31b9
Make creature's model take priority over base_anim.nif ( Fixes #2055 )
2014-10-25 00:56:43 +02:00
scrawl
b39d69e98c
Videoplayer fixes, play/pause & seeking
...
- Fix rindex overflow
- Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
- Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
- Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)
The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
2014-10-24 21:31:11 +02:00
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
2014-10-24 19:05:43 +02:00
MiroslavR
fa746b8e54
Do not display weight or value in tooltip for zero-weight items ( Fixes #2047 )
2014-10-24 19:05:43 +02:00
MiroslavR
925fa8d193
Reset ownership of items dropped via 'drop' instruction ( Fixes #2053 )
2014-10-24 19:04:47 +02:00
scrawl
e2bad395e5
Leak fix
2014-10-24 18:07:17 +02:00
cc9cii
54a6897df8
Use QString rather than std::to_string
2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0
Store object reference id to RigidBody instead of scene node handles.
2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7
Convert PhysicsSystem to a singleton.
2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307
No physics or mouse picking for object preview.
2014-10-24 07:57:29 +11:00
Marc Zinnschlag
19b380d0b4
Merge remote-tracking branch 'scrawl/master'
2014-10-23 20:07:40 +02:00
Marc Zinnschlag
6ff41c6a00
intercept shift/ctrl double-clicks in tables
2014-10-23 11:28:58 +02:00
cc9cii
2f26fc1188
Avoid Ogre exceptions and null pointers.
2014-10-23 20:14:01 +11:00
cc9cii
39cd89a9af
Make gcc happy.
2014-10-23 18:51:31 +11:00
cc9cii
4d86371ca3
Minor refactoring and cleanup.
2014-10-23 15:35:01 +11:00
cc9cii
cca6d0a024
Fixed issue with mouse picking accuracy.
2014-10-23 12:43:06 +11:00
scrawl
eb1c24ffe6
Refactor video player engine to get rid of MWSound dependencies
...
- Split video player to separate source files.
- Move video player engine sources to extern/ (repository will be set up on github soon).
- Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
- Handle conversion of unsupported channel layouts via ffmpeg's swresample.
2014-10-22 22:33:32 +02:00
cc9cii
fdee3fd919
Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance.
2014-10-23 06:59:14 +11:00
Marc Zinnschlag
c1d867a213
Merge remote-tracking branch 'origin/master'
2014-10-22 09:48:30 +02:00
Marc Zinnschlag
8f0add75f5
Merge remote-tracking branch 'scrawl/master'
2014-10-22 09:42:28 +02:00
Marc Zinnschlag
94d5151273
Merge remote-tracking branch 'miroslavr/master'
2014-10-22 09:39:54 +02:00
scrawl
bcb2d714c0
Add TODO comments for future videoplayer enhancements
2014-10-21 23:46:04 +02:00
cc9cii
4b53b8658b
Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
2014-10-22 07:11:04 +11:00
scrawl
41df4289c6
Merge remote-tracking branch 'upstream/openmw-33' into HEAD
...
Conflicts:
apps/openmw/mwworld/store.hpp
2014-10-21 19:40:58 +02:00
Alexander "Ace" Olofsson
b5a57920b6
Fix compile error on Windows
2014-10-21 19:35:17 +02:00
scrawl
5711103322
Remove leftover comment
2014-10-21 17:51:59 +02:00
scrawl
202cfa879f
Implement frame drop support in the videoplayer ( Fixes #1343 )
2014-10-21 17:01:53 +02:00
scrawl
290aacd2a6
Fix videoplayer crash on quit
...
The sound stream thread was trying to update the stream during/after destruction of the video state.
2014-10-21 17:01:53 +02:00
scrawl
8472695f89
Revert "Fix for compiler warnings and deprecated functions usage in videoplayer."
...
This reverts commit d77546b7dc
.
Conflicts:
apps/openmw/mwrender/videoplayer.cpp
2014-10-21 17:01:53 +02:00
scrawl
de0e0fedff
Revert "Fix for compiler warnings and deprecated functions usage in videoplayer."
...
This reverts commit f5589b42ea
.
Conflicts:
apps/openmw/mwrender/videoplayer.cpp
2014-10-21 17:01:53 +02:00
scrawl
681f3fa530
Revert "Removed a warning about comparision between signed and unsigned variable in ffmpeg_decoder."
...
This reverts commit b40c1ff26c
.
2014-10-21 17:01:52 +02:00
Marc Zinnschlag
5fdd264d07
Merge remote-tracking branch 'origin/master'
2014-10-21 12:38:35 +02:00
Marc Zinnschlag
843493e90a
fixed case-problem in OpenCS script compiler
2014-10-21 12:38:18 +02:00
scrawl
8b3755a770
Compile fix
2014-10-20 17:45:24 +02:00
scrawl
f2877c69d7
Fix old alchemy apparatus still showing in alchemy window after removal
2014-10-20 17:45:18 +02:00
scrawl
192069a181
Add automatic potion naming
2014-10-20 17:45:11 +02:00
scrawl
fd7c181e06
Fix alchemy producing potion IDs from content files
2014-10-20 17:45:06 +02:00
scrawl
9bb51fd9c2
Compile fix
2014-10-20 17:42:51 +02:00
scrawl
ace8e0175b
Fix old alchemy apparatus still showing in alchemy window after removal
2014-10-20 17:28:51 +02:00
scrawl
29ac97be7a
Add automatic potion naming
2014-10-20 17:28:51 +02:00
scrawl
7f06e3e7e3
Fix alchemy producing potion IDs from content files
2014-10-20 17:07:54 +02:00
MiroslavR
5a7dbb19f7
Code clarity
2014-10-20 01:10:08 +02:00
scrawl
4047e3c928
Properly handle DialInfo records that were marked as Deleted ( Fixes #2035 )
2014-10-19 17:46:28 +02:00
scrawl
b0f98687e6
Properly handle DialInfo records that were marked as Deleted ( Fixes #2035 )
2014-10-19 17:45:18 +02:00
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
2014-10-19 13:44:15 +02:00
Marc Zinnschlag
a5bbfff9e2
another layout correction
2014-10-19 13:43:40 +02:00
Marc Zinnschlag
5a1ce4943e
added advance 3D rendering user settings section
2014-10-19 13:41:56 +02:00
cc9cii
8bcd415cca
Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
2014-10-19 07:25:54 +11:00
MiroslavR
ed6bdc0bde
Use all topics to search for keywords in dialogues ( Fixes #2013 )
...
Move KeywordSearch to MWDialogue
Move hypertext parsing functions to a new file
2014-10-18 20:07:40 +02:00
scrawl
deabc52c16
Treat "Root Bone" as the animation root if existing ( Fixes #2019 )
2014-10-17 23:29:59 +02:00
scrawl
415f67f859
Treat "Root Bone" as the animation root if existing ( Fixes #2019 )
2014-10-17 23:29:13 +02:00
scrawl
5892fd9e65
Fix NpcAnimation non-existing skeleton crash ( Fixes #2028 )
2014-10-17 23:07:01 +02:00
scrawl
8233f5894a
Fix NpcAnimation non-existing skeleton crash ( Fixes #2028 )
2014-10-17 23:04:36 +02:00
cc9cii
03a30c3f1d
Experimental, compiles but does not work.
2014-10-18 06:16:48 +11:00
scrawl
f117a75747
Force walk animation when flying ( Fixes #2015 )
2014-10-17 19:11:06 +02:00
scrawl
5f11ccc298
Show tooltip for non-affordable list items ( Fixes #2025 )
2014-10-17 19:02:31 +02:00
scrawl
2be65a89a7
Show tooltip for non-affordable list items ( Fixes #2025 )
2014-10-17 19:01:28 +02:00
Marc Zinnschlag
2106893563
silenced a compiler warning regarding null pointer dereferencing
2014-10-17 15:47:31 +02:00
Marc Zinnschlag
49938182e8
silenced a compiler warning regarding null pointer dereferencing
2014-10-17 15:46:07 +02:00
Marc Zinnschlag
a3c894c1e2
Merge branch 'cellmarker'
2014-10-17 14:26:16 +02:00
Marc Zinnschlag
994159fafd
fixed broken iterator
2014-10-17 14:23:37 +02:00
Marc Zinnschlag
8a05c0e5c0
fixed overlay singleton
2014-10-17 14:23:27 +02:00
Marc Zinnschlag
ba46bcad40
Revert "Don't allow viewing non-existent cells from the regionmap."
...
This reverts commit 7cdab41501
.
2014-10-17 13:52:21 +02:00
Marc Zinnschlag
4b921c3876
user settings cleanup
2014-10-17 13:49:33 +02:00
Marc Zinnschlag
c97845d35d
better script compiler diagnostics
2014-10-17 10:59:25 +02:00
scrawl
c3ef39eb6f
Fix ItemWidget text cleanup ( Fixes #2022 )
2014-10-17 02:41:43 +02:00
Marc Zinnschlag
ed44f3ec7d
added tooltip support to user settings UI
2014-10-16 16:22:36 +02:00
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
2014-10-16 15:49:01 +02:00
Marc Zinnschlag
f4894deff1
removed special value text from spin boxes (broken feature, not used anyway)
2014-10-16 14:47:55 +02:00
Marc Zinnschlag
dddd20ba1e
added default values for display format settings
2014-10-16 14:31:13 +02:00
Marc Zinnschlag
799cd87b52
name convention and spelling fixes
2014-10-16 14:24:17 +02:00
Marc Zinnschlag
e27da6a0d4
removed settings file mixup
2014-10-16 13:59:34 +02:00
Marc Zinnschlag
c94c1adaf3
split off settings page label from internal section name
2014-10-16 13:48:07 +02:00
cc9cii
7cdab41501
Don't allow viewing non-existent cells from the regionmap.
2014-10-16 07:36:47 +11:00
cc9cii
094f046087
Convert OverlaySystem to a OpenCS style singleton.
2014-10-16 07:29:46 +11:00
scrawl
244db5cbfe
Merge branch 'openmw-33' of https://github.com/OpenMW/openmw into openmw-33
2014-10-15 17:22:53 +02:00
Marc Zinnschlag
984b586bb1
fix for implicit references
2014-10-15 16:27:03 +02:00
Marc Zinnschlag
8afdf0f46b
dagoth fix
2014-10-15 16:12:57 +02:00
scrawl
69bbbefc09
setDynamic workaround for broken endgame scripts ( Fixes #2016 )
2014-10-15 15:00:45 +02:00
Marc Zinnschlag
720ba2c0d8
split off settings label from internal settings name
2014-10-15 13:39:53 +02:00
Marc Zinnschlag
daf7cab416
refactored section handling
2014-10-15 12:38:17 +02:00
Marc Zinnschlag
219fbd427f
unclutter user settings declarations
2014-10-15 12:13:22 +02:00
Marc Zinnschlag
868fdfba51
reclaiming some unused space
2014-10-15 11:07:40 +02:00
Marc Zinnschlag
e20fa209cc
user settings UI layout improvements
2014-10-15 11:02:41 +02:00
cc9cii
aff6f6fdb2
Setup OverlaySystem after Ogre::Root but before initialisation as per the API documentation.
2014-10-15 18:48:01 +11:00
cc9cii
1d0ac3b4df
Delete Ogre::OverlaySystem before Ogre::Root
2014-10-15 07:02:19 +11:00
Alexander "Ace" Olofsson
dc788512e2
Fix LNK2019 link error on Visual Studio 2010 builds
...
For some reason VS2010 (Haven't tested 2013) is REALLY pedantic about class/struct being two different things when it comes to function signatures
2014-10-14 16:10:19 +02:00
cc9cii
8cebfc411b
Minor visual improvements.
2014-10-14 17:34:10 +11:00
cc9cii
994420aa57
Singleton wrapper for Ogre OverlaySystem.
2014-10-14 13:21:43 +11:00
cc9cii
57b337d368
Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much.
2014-10-14 11:43:56 +11:00
Marc Zinnschlag
6beee95151
Merge remote-tracking branch 'terrorfisch/aistate'
2014-10-13 19:14:15 +02:00
Marc Zinnschlag
528dcf761d
Merge remote-tracking branch 'internecine/master'
2014-10-13 19:11:14 +02:00
Marc Zinnschlag
e23a32c44f
some cleanup
2014-10-13 15:26:47 +02:00
Marc Zinnschlag
8062faa51a
fixed member variable access in OpenCS script compiler ( Fixes #2011 )
2014-10-13 15:25:27 +02:00
Marc Zinnschlag
02acf60c0b
added tooltips for scopes in creator bar
2014-10-13 14:24:27 +02:00
cc9cii
961867e39f
Hide overlay if off screen.
2014-10-13 20:58:07 +11:00
cc9cii
313aed078e
Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
...
Conflicts:
apps/opencs/CMakeLists.txt
2014-10-13 20:45:30 +11:00
Marc Zinnschlag
eb45793eab
Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'
2014-10-13 11:03:03 +02:00
Marc Zinnschlag
61731d3277
Merge remote-tracking branch 'miroslavr/master'
2014-10-13 10:57:04 +02:00
cc9cii
43838ccf01
Remove override (c++11)
2014-10-13 16:42:50 +11:00
cc9cii
e58e5c2bf5
Update overlays independently from multiple viewports.
2014-10-13 15:57:01 +11:00
Thoronador
46496a35a1
fix uninitialized pointer variable in CSVDoc::SubView class
2014-10-12 23:42:44 +02:00
Thoronador
4d62541b62
fix usage of numeric_limits static functions min() and max()
...
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
2014-10-12 23:28:16 +02:00
cc9cii
47c5bc9a19
Set bounding box on manual objects rather than creating meshes.
2014-10-13 07:42:43 +11:00
MiroslavR
8456741eaa
Fix blindness and create a separate fader for it
2014-10-12 19:06:40 +02:00
scrawl
9edcc332ec
Don't remove player's sounds when unloading a cell
2014-10-12 18:35:15 +02:00
scrawl
d51daf5875
Fix AI not using F_Always spells, for example "vampire touch"
2014-10-12 17:18:27 +02:00
scrawl
9323f96211
Move terrainstorage to opencs_units_noqt
2014-10-12 17:18:27 +02:00
scrawl
8cb09e89ed
Make spells cast by scripts always succeed ( Fixes #1993 )
2014-10-12 17:18:27 +02:00
Marc Zinnschlag
aefe8cd4ae
Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
...
Conflicts:
apps/openmw/mwworld/class.cpp
2014-10-12 14:06:08 +02:00
Lukasz Gromanowski
a6a3eca930
Fixes #1887 : Equipped items do not emit sounds
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Corrected wrong return type of Class::getSound() method.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-12 13:38:41 +02:00
cc9cii
758ce0ed98
Various fixes as per feedback comments.
2014-10-12 21:15:50 +11:00
Lukasz Gromanowski
e1663de7cf
Fixes #1887 : Equipped items do not emit sounds
...
Added getSound() method to MWClass class and implementation
into Light class.
Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-12 11:40:14 +02:00
MiroslavR
ad253059b1
Hit indicator for absorb/damage health effect
2014-10-12 01:15:40 +02:00
MiroslavR
8dd95fd77e
Construct hit fader with correct texture right away to prevent mygui warning
2014-10-12 00:40:31 +02:00
MiroslavR
a5e972aeb5
Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode
2014-10-12 00:13:24 +02:00
Lukasz Gromanowski
b44ba84a80
Issue #1887 : Equipped items do not emit sounds
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Use separate arrays for sound ids and object parts.
Restored getting inventoryStore via getInventoryStore()
call (removed mInv introduced in previous commit).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 23:20:40 +02:00
MiroslavR
2162a9e1b9
Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available
2014-10-11 23:09:20 +02:00
Lukasz Gromanowski
1a0c3dc6cf
Issue #1887 : Equipped items do not emit sounds
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Removed unused mUnequipping and mFirstEquip member variables.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 22:33:11 +02:00
Lukasz Gromanowski
3b9cfba03c
Issue #1887 : Equipped items do not emit sounds
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Sounds are played only when actors draw state
is equal to MWMechanics::DrawState_Nothing
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 22:21:59 +02:00
MiroslavR
0ae604990e
Implement continuous damage indication ( Fixes #1970 )
2014-10-11 22:21:48 +02:00
MiroslavR
4dc613a04b
Merge branch 'master' of github.com:OpenMW/openmw
2014-10-11 22:03:47 +02:00
Lukasz Gromanowski
fa65c8981a
Issue #1887 : Equipped items do not emit sounds
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Played sound items are based on parts not inserted items.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-11 21:05:12 +02:00
cc9cii
809b8c6d5b
Conflicts:
...
apps/opencs/view/render/pagedworldspacewidget.cpp
2014-10-12 05:54:21 +11:00
Marc Zinnschlag
3fd10d2a82
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
2014-10-11 14:51:55 +02:00
Marc Zinnschlag
82b4148a62
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
2014-10-11 13:09:33 +02:00
Thoronador
f29a71b498
remove unused var. mSoftwareCursor in WindowManager
2014-10-11 12:54:15 +02:00
Nikolay Kasyanov
138e3032ce
Fix: initialize boolean field with boolean value, not NULL
2014-10-11 10:07:01 +04:00
Thoronador
8361019456
fix uninitialized (pointer) vars in more classes
2014-10-11 02:31:26 +02:00
Thoronador
13a0c5624c
fix uninitialized member variables in OcclusionQuery class
2014-10-11 01:35:12 +02:00
Thoronador
db38108801
fix uninitialized pointer variables in some classes
2014-10-11 01:20:33 +02:00
Thoronador
a5245d5a13
remove unused dummy variable
2014-10-11 00:56:57 +02:00
Thoronador
ab364c9440
fix some more uninitialized class member fields
2014-10-11 00:50:32 +02:00
Thoronador
51cd2bb5d9
remove unused/double variable from CSMWorld::Column class
2014-10-11 00:15:36 +02:00
Thoronador
a799353f60
fix uninitialized fields in CSMDoc::Operation class
2014-10-11 00:06:50 +02:00
Thoronador
deb6452e0d
fix uninitialized pointer fields in CS::Editor class
2014-10-10 23:57:10 +02:00
terrorfisch
c4badcea6e
removed warning
2014-10-10 23:51:29 +02:00
Thoronador
f0d3fc73d5
fix uninitialized pointer fields in GraphicsPage class
2014-10-10 23:47:27 +02:00
terrorfisch
c28dfc2fa4
Travis CI fix?
2014-10-10 23:34:58 +02:00
terrorfisch
4eb1668467
references now initialized when they are needed
2014-10-10 23:32:15 +02:00
terrorfisch
bbca942601
-improved trigonometric precision
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-cleanup
2014-10-10 23:31:01 +02:00
terrorfisch
5248917a6c
- changed namespace
2014-10-10 23:28:49 +02:00
Marc Zinnschlag
21b16f8425
Merge branch 'tables'
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/world/data.cpp
apps/opencs/model/world/data.hpp
2014-10-10 16:11:54 +02:00
Marc Zinnschlag
23e969eae7
fixed pathgrid saving again (previous fix was incomplete)
2014-10-10 15:29:21 +02:00
Internecine
470d375177
Removed duplicate functions and moved pause check in weather.cpp
2014-10-10 23:29:51 +13:00
cc9cii
3e5027abbb
Incorporate terrain height to labels and camera.
2014-10-10 13:36:16 +11:00
cc9cii
bfd10a03c0
User configuration manager's resource directory.
2014-10-10 13:35:14 +11:00
cc9cii
406135ee96
Merge remote-tracking branch 'upstream/master' into terrain
2014-10-09 23:47:30 +01:00
terrorfisch
db1b93498d
Added comment.
2014-10-10 00:17:50 +02:00
terrorfisch
730abf6841
Moved all variables in temporary storage for AiCombat and some more for AiWander.
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+Buxfix for previous AiWander changes
2014-10-10 00:16:17 +02:00
MiroslavR
29f5cb46ac
Merge branch 'master' of github.com:OpenMW/openmw
2014-10-09 19:17:39 +02:00
Marc Zinnschlag
c85735abed
Merge remote-tracking branch 'scrawl/terrain'
2014-10-09 12:56:42 +02:00
Internecine
782e851eb1
Better fix, now allows for teleporting to change weather while still paused.
2014-10-09 19:41:51 +13:00
terrorfisch
cae948df96
removed unecessary PathFinders
2014-10-08 23:09:50 +02:00
terrorfisch
4c36c67fb8
Updated AiCombat:
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-moved everything except target to temporary storage
-removed the Pathfinder since present in baseclass
-cleaned some trigonometric mess
2014-10-08 23:00:36 +02:00
terrorfisch
4391c1fd00
Addded the parts of AiWander that I fully understand to the temporary storage.
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The rest should be done by someone who has a clearer overview over the class.
2014-10-08 22:11:45 +02:00
cc9cii
13f028e27b
Avoid out of range exceptions.
2014-10-09 07:01:18 +11:00
cc9cii
b3ef7a71e2
Different implementation of update overlay fix.
2014-10-09 05:56:44 +11:00
scrawl
8786fb639f
Implement terrain rendering in OpenCS ( Fixes #1597 )
2014-10-08 17:17:31 +02:00
cc9cii
5d8022bdc5
Update overlay upon control elements button signal.
2014-10-08 21:22:12 +11:00
terrorfisch
0871d45790
Draft how to move temporary package state to CharacterController.
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Example for a few values shown in AiWander.
2014-10-08 10:58:52 +02:00
cc9cii
e2560de05a
Don't use windows path separator.
2014-10-08 08:08:03 +11:00
cc9cii
4fd7537155
Use default sort until a more generic sort that uses numeric order can be implemented.
2014-10-08 07:59:21 +11:00
cc9cii
e1197e75bc
Handle change of names or regions to dynamically update the overlay.
2014-10-08 07:54:22 +11:00
sylar
70fd531722
None texturing filtering enable for android by default
2014-10-08 00:15:22 +04:00
sylar
f75721a217
Add none texture filtering .It is fixes a bug with black objects in shaders glsles
2014-10-07 23:30:31 +04:00
Marc Zinnschlag
744c56943a
Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup'
2014-10-07 18:03:25 +02:00
cc9cii
7836ee9ab6
Fixed crash exiting internal cells. Better starting camera position for external cells.
2014-10-07 21:18:32 +11:00
cc9cii
a161ad3cd5
Sort cell id column by numerical order.
2014-10-07 20:11:44 +11:00
cc9cii
0cccdfd114
Added description below the cell id (name if exists, or region)
2014-10-07 19:35:28 +11:00
Jordan Ayers
56db525a93
Document the return value of getEffectMultiplier.
2014-10-06 21:56:41 -05:00
cc9cii
7640875f9d
More cleanup.
2014-10-07 10:34:30 +11:00
cc9cii
f48f841d31
Add full path for Ogre Overlay headers (workaround for osx).
2014-10-07 06:40:28 +11:00
cc9cii
0197f7088f
Remove extra frame rendering after enabling/disabling the label.
2014-10-07 06:04:13 +11:00
MiroslavR
d1dc9951d4
Do not display werewolf overlay in third person
2014-10-06 20:24:53 +02:00
MiroslavR
0e19c3fdeb
Silence werewolves' footstep sounds when they are running with their claws sheathed
2014-10-06 18:48:22 +02:00
MiroslavR
4086bc4848
Do not spawn blood vfx on player if hit fader is enabled
2014-10-06 18:33:41 +02:00
MiroslavR
b6abfb0145
Do not display hit fader if the player wasn't damaged
2014-10-06 18:31:02 +02:00
MiroslavR
ff74d54e98
Merge branch 'master' of github.com:OpenMW/openmw
2014-10-06 18:24:41 +02:00
scrawl
8097d9801d
Fix HasSoulgem function to return number of soulgems
2014-10-06 14:56:49 +02:00
scrawl
9ab8d0a8e6
Hotfix for crash when deleting an actor
2014-10-06 14:56:49 +02:00
cc9cii
b3e09cce00
Remove mouse picking code.
2014-10-06 22:29:45 +11:00
cc9cii
972c789060
Add Ogre Overlay path to cmake.
2014-10-06 20:25:09 +11:00
cc9cii
cc6153eb8e
Removed temporary key bindings.
2014-10-06 14:21:44 +11:00
Internecine
3dee4c2b0e
Fixes #1706
2014-10-06 16:10:58 +13:00
cc9cii
6d687993b8
Remove C++11 stuff.
2014-10-06 14:08:35 +11:00
cc9cii
e38417e662
Visibility mask implemented. For testing rigged up 'M' and 'N' keys for show/hide.
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The scenewidget doesn't receive any mouse events for about a second after toggling the visibility flag. No idea what is causing this.
2014-10-06 13:55:36 +11:00
Jordan Ayers
aac2de270e
Cleanup: Don't call <environment obj>.get().
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mEnvironment.get() is redundant. Switch the call to resemble the
surrounding environment get() calls, instead.
2014-10-05 18:12:55 -05:00
Jordan Ayers
2f5721bf61
Fix typo in comments.
2014-10-05 18:12:33 -05:00
cc9cii
dbb2781817
Mouse click on text overlay implemented. Removed 'm' keybinding for overlay toggle. White lines not visible by default.
2014-10-06 08:20:09 +11:00
scrawl
9cce3bc31b
Implement fDispositionMod according to research wiki
2014-10-05 23:03:30 +02:00
scrawl
39bc11681e
Fix broken onGround status when levitating
2014-10-05 22:59:24 +02:00
scrawl
829a7bfd1b
Fix being able to rest while water-walking ( Fixes #1712 )
2014-10-05 22:35:53 +02:00
scrawl
d9165593d9
Fix footstep sounds played during water-walking
2014-10-05 22:27:25 +02:00
scrawl
064f1964ba
More efficient water walking
2014-10-05 22:27:20 +02:00
MiroslavR
e1799cbcf4
Fix a typo in condition
2014-10-05 19:53:36 +02:00
scrawl
04614651fa
Fix recharging items not being updated for actor's initial inventory
2014-10-05 18:27:26 +02:00
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
2014-10-05 17:53:50 +02:00
scrawl
d790506525
Fix projectiles colliding with dead actors ( Fixes #1971 )
2014-10-05 17:41:56 +02:00
scrawl
c4fa671381
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
2014-10-05 16:47:55 +02:00
scrawl
fe4d74a6cb
Fix not being able to move with 0/0 encumbrance ( Fixes #1979 )
2014-10-05 15:52:33 +02:00
scrawl
5c3bc6563b
Fix divisions by zero in normalizedEncumbrance
2014-10-05 15:50:01 +02:00
scrawl
8dd410fe96
Teleport indirect followers as well when using a door ( Fixes #1974 )
2014-10-05 15:18:32 +02:00
Marc Zinnschlag
2d3ffc4483
fixed pathgrid saving
2014-10-05 15:12:12 +02:00
scrawl
ff11745429
Fix magic projectile sound disappearing after multiple save/load cycles
2014-10-05 14:47:23 +02:00
cc9cii
85d93807c5
Working version. White lines still present. Marker toggle hard-coded to 'm' key. Mouse events not implemented.
2014-10-05 19:25:37 +11:00
Jordan Ayers
663647bee8
Simplify getEffectMultiplier.
...
Both return cases were same, except for some overflow conditions.
2014-10-04 15:28:58 -05:00
Lukasz Gromanowski
bcb38c3eba
Issue #1887 : Equipped items do not emit sounds
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Added handling of autoEquip and unequipAll cases.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-04 22:27:23 +02:00
scrawl
20777c1b2e
Optimize physics shape scaling on cell load
2014-10-04 20:37:35 +02:00
scrawl
db6b04d127
Use the footstep volume slider for jump landing sounds ( Fixes #1968 )
2014-10-04 19:50:38 +02:00
scrawl
95378aa6ac
Fix crash when a magic projectile has no sound defined ( Fixes #1967 )
2014-10-04 18:37:35 +02:00
Lukasz Gromanowski
e566e4abf2
Issue #1887 : Equipped items do not emit sounds
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Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-04 16:47:29 +02:00
Marc Zinnschlag
be3b229a5f
fixed pathgrid loading
2014-10-04 15:36:52 +02:00
Lukasz Gromanowski
6a89b67cb1
Revert "Issue #1887 : Equipped items do not emit sounds"
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This reverts commit 566211e753
.
2014-10-04 13:34:36 +02:00
Marc Zinnschlag
cd7cc4bec9
Merge remote-tracking branch 'miroslavr/master'
2014-10-04 09:46:29 +02:00
Lukasz Gromanowski
566211e753
Issue #1887 : Equipped items do not emit sounds
...
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-03 22:39:05 +02:00
MiroslavR
95be7ea738
Revert spelling change to preserve consistency, fix a typo
2014-10-03 22:38:06 +02:00
MiroslavR
4829b1f9cc
Support "right" alignment in books
2014-10-03 22:30:46 +02:00
cc9cii
c9e054cdd7
Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
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This reverts commit 0b133d5c2e0d258274ef5f272d7c1a185225673a, reversing
changes made to 3aea1bf5f9
.
2014-10-04 06:20:10 +10:00
cc9cii
3aea1bf5f9
CMake changes for using Ogre Overlay.
2014-10-04 05:48:56 +10:00
MiroslavR
a13039ad1f
Allow alignment for images in books
2014-10-03 21:36:45 +02:00
MiroslavR
3287d0b6ef
Fix line breaks around IMG tags.
2014-10-03 21:08:52 +02:00
MiroslavR
c5e85ebddc
Merge branch 'master' of github.com:OpenMW/openmw
2014-10-03 21:02:15 +02:00