scrawl
ff8bdd74ed
Fix strange bitflags handling
2014-11-25 15:54:55 +01:00
MiroslavR
238325455d
Erase effects that have expired ( Fixes #2134 )
2014-11-25 10:33:03 +01:00
scrawl
d36dfbe779
Apply the frame time cap to Ogre's ControllerManager ( Fixes #2154 )
...
This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen.
2014-11-25 02:44:11 +01:00
cc9cii
69134e3ac2
Add icon to windows executable.
2014-11-24 12:48:36 +11:00
scrawl
ada4e37556
Fix race preview texture not being destroyed properly ( Fixes #2098 )
2014-11-24 01:02:18 +01:00
scrawl
c1e6b8608b
Always create a skeleton if there's an "ArrowBone" node ( Fixes #2117 )
2014-11-23 16:37:31 +01:00
scrawl
4bf5c89e6f
Merge branch 'master' of https://github.com/OpenMW/openmw into unshield
...
Conflicts:
apps/wizard/CMakeLists.txt
2014-11-23 13:45:46 +01:00
scrawl
abf49267ea
Unshield include fix
2014-11-23 13:44:03 +01:00
scrawl
a8a2b44b0f
Don't require libunshield on windows
2014-11-23 00:51:57 +01:00
Nikolay Kasyanov
a0c454b01c
Properly add libunshiled include dir (again, for wizard this time)
2014-11-22 22:53:01 +02:00
scrawl
414f7ea02c
Ignore mouse movements during video playback ( Fixes #2139 )
2014-11-22 12:59:31 +01:00
Marc Zinnschlag
c7933dd692
Merge remote-tracking branch 'cc9cii/master'
2014-11-22 11:28:01 +01:00
cc9cii
31fdf49616
Use Qt exit function rather than system one.
2014-11-22 06:59:23 +11:00
scrawl
1e06f69d9e
Remove the "browse to existing installation" button, now replaced by the wizard
...
Clean up some debug spam
2014-11-20 22:39:34 +01:00
cc9cii
911839bb91
Simplify detecting whether a universal id represents a referenceable type.
2014-11-21 06:48:42 +11:00
scrawl
c6558fe487
Fix Ogre being initialised twice
2014-11-19 13:19:02 +01:00
cc9cii
ede1b97b46
Check the type of universal id before getting its id. Should resolve bug #2137
2014-11-19 18:10:29 +10:00
scrawl
4fa303d7c4
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/launcher/CMakeLists.txt
2014-11-18 17:43:51 +01:00
scrawl
3028141815
Set up ESMReader indices in OpenCS (fixes wrong terrain textures when multiple content files are loaded)
2014-11-18 11:47:46 +01:00
scrawl
21481e8c71
Fix bsatool help typo
2014-11-18 11:18:02 +01:00
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
2014-11-13 12:09:10 +01:00
Marc Zinnschlag
a60e4c036f
Merge branch 'mode'
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.hpp
2014-11-13 11:12:20 +01:00
Marc Zinnschlag
b7f8f848a8
added edit modes for exteriors
2014-11-13 10:45:59 +01:00
cc9cii
b86148411b
Fix for issue #2051 . Not perfect (can get into a lock in some situations) but usable.
2014-11-12 14:02:08 +11:00
Marc Zinnschlag
2acf446f18
added edit mode button to scene toolbar
2014-11-11 15:58:22 +01:00
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-11-11 15:43:46 +01:00
Evgenii Babinets
fe385214e4
Added proper slow fall effect mechanics.
2014-11-10 02:42:44 -05:00
Marc Zinnschlag
b50fcd403b
renamed getElementMask to getVisibilityMask
2014-11-09 11:29:45 +01:00
Marc Zinnschlag
de3a26e21b
Merge remote-tracking branch 'miroslavr/master'
2014-11-08 11:00:19 +01:00
MiroslavR
b8d5a9486a
Make Restore/Damage Attribute/Skill effects continuous
2014-11-08 00:57:03 +01:00
Marc Zinnschlag
9e67a07ad4
allow externally supplied ModeButtons in SceneToolMode
2014-11-07 11:11:43 +01:00
Marc Zinnschlag
4dd645559d
added ModeButton specialisation of PushButton for use in SceneToolMode
2014-11-06 13:26:19 +01:00
scrawl
d5768af952
Fix INT_MIN trade exploit ( Fixes #2096 )
2014-11-06 03:51:18 +01:00
cc9cii
a3a0682138
Remove files no longer used, reverting to OEngine.
2014-11-06 11:16:17 +11:00
cc9cii
bf669a51c1
Merge branch 'master' into mouse-picking-physics
2014-11-06 09:46:48 +11:00
cc9cii
f051fb65ff
Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document.
2014-11-06 08:35:24 +11:00
scrawl
6b88f5f33e
Use Ogre::uint8, fixes a missing include for uint8_t
2014-11-05 20:58:49 +01:00
scrawl
61d4a6b344
Merge branch 'openmw-033'
2014-11-05 20:58:42 +01:00
scrawl
ba3d2be8e3
Add missing include ( Fixes #2108 )
2014-11-05 19:45:32 +01:00
cc9cii
03abd69b4f
Include string header for gcc.
2014-11-05 07:20:20 +11:00
cc9cii
7d133d508d
Remove unused code. Move the cleanup of global resources used by the PhysicsEngine to PhysicsManager.
2014-11-05 07:10:14 +11:00
cc9cii
37a050873c
Fix crash when multiple scenewidgets were closed. BtOgre was destroying resources each time.
2014-11-04 21:46:35 +11:00
cc9cii
70b5d6857a
Add missing files.
2014-11-04 20:52:28 +11:00
cc9cii
0e70315f91
Experimental, compiles and runs but crashes in some exit scenarios.
2014-11-04 20:43:04 +11:00
Marc Zinnschlag
d48a2759f6
Merge remote-tracking branch 'cc9cii/mouse-picking'
2014-11-03 13:19:19 +01:00
Marc Zinnschlag
bf40a3bb5d
enhanced SceneToolBar tool handling (remove and insert at specific point)
2014-11-03 13:18:53 +01:00
cc9cii
bd6e54dde3
Add function to cancel drag by pressing ESC. Remove debug code.
2014-11-03 21:24:47 +11:00
cc9cii
092080c69c
Group the commands with begin/end macros.
2014-11-03 13:57:57 +11:00
cc9cii
bf5ba41223
Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
2014-11-03 12:46:31 +11:00
cc9cii
4556eb74fe
Fix saving position and rotation.
2014-11-03 10:07:21 +11:00
cc9cii
e3a000917c
Minor tidy up.
2014-11-03 10:04:24 +11:00
cc9cii
358cac2f0a
Fix deleting object physics again.
2014-11-03 10:03:54 +11:00
cc9cii
d9755f82c3
Position saving - work in progress.
2014-11-03 08:11:15 +11:00
cc9cii
85ef683319
Fix deleting physics object when scene node is cleared.
2014-11-03 08:10:28 +11:00
MiroslavR
140013820b
Fix invalidated iterator
2014-11-02 15:40:08 +01:00
MiroslavR
a4d0068e29
Make forcegreeting no-op for disabled references ( Fixes #2093 )
2014-11-02 15:36:13 +01:00
Marc Zinnschlag
29c9b6bd01
Merge remote-tracking branch 'scrawl/master'
2014-11-02 10:38:42 +01:00
cc9cii
3796240b19
Refactor duplicate code sections.
2014-11-02 18:13:25 +11:00
cc9cii
49d416353e
Remove a redundant list.
2014-11-02 17:56:28 +11:00
cc9cii
7f54dab6ef
Fix issue where objects were sometimes unresponsive after dragging.
2014-11-02 15:34:45 +11:00
cc9cii
e174428cc5
Minor tweaks.
2014-11-02 15:03:26 +11:00
cc9cii
1eed180a5c
Fix Gcc/MSVC differences with friend class. Invert camera derived direction.
2014-11-02 11:41:11 +11:00
cc9cii
a21958d007
Add option to move the mouse against the screen frame of reference.
2014-11-02 10:30:44 +11:00
cc9cii
89bb616cbc
Remove debugging code.
2014-11-02 08:33:32 +11:00
cc9cii
8b4651f055
Move mouse related functions and states out of WorldspaceWidget.
2014-11-02 08:22:27 +11:00
scrawl
17cb181f88
Use av_get_default_channel_layout for unknown channel layouts
2014-11-01 19:37:54 +01:00
scrawl
efa4d09c48
Fix crash when avcodec_decode_audio4 doesn't return a full frame ( Fixes #2088 )
2014-11-01 19:32:07 +01:00
cc9cii
998982b16a
Keep physics engines until physics code is moved out of OEngine.
2014-11-01 21:04:53 +11:00
Marc Zinnschlag
8b3d876534
Merge remote-tracking branch 'lgro/ffmpeg_decoder'
2014-11-01 10:57:21 +01:00
cc9cii
c6a2461fbd
Delay removing physics until the document is closed. Also other general cleanup.
2014-11-01 20:51:04 +11:00
cc9cii
1ee64c7087
Add missing files for multi-document support.
2014-11-01 19:12:22 +11:00
cc9cii
b328aa1fb9
Multiple document support.
2014-11-01 18:57:39 +11:00
cc9cii
057982b1f8
Fix Subview interface clutter by keeping a map of Scenewidgets.
2014-11-01 08:29:08 +11:00
cc9cii
e51d532795
Show drag movements of objects in multiple scene managers.
2014-11-01 07:39:58 +11:00
cc9cii
d6e67b248f
Fix deleting objects and scenewidgets.
2014-11-01 07:29:16 +11:00
Marc Zinnschlag
7785e3a0bc
fixed for potential crash during saved game loading
2014-10-31 17:59:55 +01:00
cc9cii
ade7f09203
Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
2014-11-01 00:03:09 +11:00
cc9cii
ac7acb2c22
Disable more debug code.
2014-10-31 22:21:24 +11:00
cc9cii
4f685092fb
Merge remote-tracking branch 'remotes/upstream/master' into mouse-picking
2014-10-31 22:05:24 +11:00
cc9cii
aa7b693a13
Remove debug settings and minor cleanup.
2014-10-31 22:04:10 +11:00
cc9cii
fbadaf55ee
Multiple SceneManagers per physics engine now working.
2014-10-31 21:50:57 +11:00
Marc Zinnschlag
ac58dd735b
do not crash on exceptions while adding startup scripts
2014-10-31 11:02:42 +01:00
Marc Zinnschlag
4fa0bf63c5
Merge remote-tracking branch 'scrawl/master'
2014-10-31 08:18:18 +01:00
scrawl
45f14f0704
Fix stolen faction-owned items not being confiscated
2014-10-31 00:25:37 +01:00
cc9cii
a2ac4c7650
Allow multiple scene managers per physics engine. Compiles but does not work properly.
2014-10-31 08:18:15 +11:00
Marc Zinnschlag
8ed3454774
Merge remote-tracking branch 'corristo/unshiled-include-fix'
2014-10-29 14:49:04 +01:00
cc9cii
0515159b74
Fix typo.
2014-10-29 23:38:19 +11:00
cc9cii
1741043f20
Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
2014-10-29 23:02:38 +11:00
Nikolay Kasyanov
0dc08e2983
Properly add libunshiled include dir
2014-10-29 11:26:06 +02:00
Alexander "Ace" Olofsson
c1ce570e37
Use the enum value from Qt::KeyboardModifiers
...
This fixes the windows build at least
2014-10-29 04:55:06 +01:00
cc9cii
792fbd119f
Resolve incorrect merge issues.
2014-10-29 10:43:55 +11:00
cc9cii
c990ed4335
Merge branch 'mouse-picking-state' into mouse-picking
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/pagedworldspacewidget.hpp
2014-10-29 09:33:48 +11:00
cc9cii
6ca88dc541
Merge branch 'master' into mouse-picking
...
Conflicts:
apps/opencs/model/settings/usersettings.cpp
2014-10-29 09:28:23 +11:00
cc9cii
8e2a0ea90a
Implemented moving objects around x-y plane.
2014-10-29 08:13:13 +11:00
scrawl
f7ba1dbfc8
Add error handling for getPcRank and similar defines ( Fixes #2071 )
2014-10-28 16:07:37 +01:00
cc9cii
68b7532383
Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported.
2014-10-29 00:50:48 +11:00
scrawl
e48dc45ede
Fix creatures not being able to move with 0/0 encumbrance
2014-10-27 21:53:00 +01:00
scrawl
c194226d08
Increase maximum height for finding spawn points to 500 ( Fixes #2056 )
2014-10-27 21:52:59 +01:00
scrawl
aa02974d3b
Fix Journal instruction for non-existing journal indices ( Fixes #2063 )
2014-10-27 21:52:59 +01:00
cc9cii
5afaa0083f
Minimise false detection of grab & drag operation.
2014-10-28 06:42:33 +11:00
cc9cii
a01a921644
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
2014-10-28 06:01:19 +11:00
Marc Zinnschlag
e604fcf282
Merge branch 'double'
2014-10-27 09:56:52 +01:00
Marc Zinnschlag
6f4b753750
replaced regular function call from SubView to View with signal-slot-connection
2014-10-27 09:51:55 +01:00
Marc Zinnschlag
1aef9304e9
replaced the signal/slot user settings update with a regular function call
2014-10-27 09:44:18 +01:00
Marc Zinnschlag
b0a7b457f7
made double click actions in tables configurable
2014-10-27 09:32:02 +01:00
cc9cii
815e832dbb
Merge branch 'master' into mouse-picking-state
2014-10-27 18:57:42 +11:00
Marc Zinnschlag
275bf854ed
added new user setting: window/hide-subview (hide subview titlebar if there is only one subview in the window)
2014-10-27 08:57:18 +01:00
cc9cii
6c8320a638
More cleanup.
2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f
Minor cleanup.
2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727
Move debug rendering code out of PhysicsSystem.
2014-10-27 08:08:33 +11:00
cc9cii
dd2c067e17
Cleanup for better legibility.
2014-10-27 06:50:51 +11:00
cc9cii
fb0f85c8db
Report terrain position on cursor position.
2014-10-26 21:15:47 +11:00
cc9cii
95683bc8c3
Add user interface for top level window status-bar setting (implementation already existed). For feature #854 .
2014-10-26 15:04:52 +10:00
cc9cii
8b0dc88db8
Use the correct name for deleting objects.
2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d
Cleanup bullet objects in the destructors.
2014-10-26 07:56:51 +11:00
scrawl
dab05471be
Reset crime when bounty is reset to 0 by a script ( Fixes #2057 )
2014-10-25 21:09:37 +02:00
scrawl
ac067564ea
Don't include al.h in decoder classes, format support check will need to be redone later. For now, resample all formats that might not be supported on any hardware.
2014-10-25 20:50:41 +02:00
scrawl
4680bc6c93
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-10-25 19:59:23 +02:00
Marc Zinnschlag
aad13e6bff
close view when closing last sub-view unless this view is the last view
2014-10-25 18:13:56 +02:00
scrawl
55c9c0a266
Audio resampling fixes
...
- Don't try to use float audio or extended channel layouts if the hardware does not support them
- Add channel layout resampling support to ffmpeg_decoder
2014-10-25 17:17:57 +02:00
Marc Zinnschlag
a9f5632afd
extended double click functionality in tables
2014-10-25 16:27:36 +02:00
cc9cii
9337d6533a
Add terrain collision. Support visibility mask for objects and terrain.
2014-10-25 22:09:19 +11:00
Marc Zinnschlag
a87092d11b
Merge remote-tracking branch 'miroslavr/master'
2014-10-25 12:09:36 +02:00
Marc Zinnschlag
a4be214fb1
Merge remote-tracking branch 'scrawl/master'
2014-10-25 12:08:16 +02:00
cc9cii
cc0acec64c
Add settings to enable/disable debug rendering of mouse picking.
2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb
Merge remote-tracking branch 'upstream/master' into mouse-picking
2014-10-25 10:59:17 +01:00
cc9cii
e01795556f
Suppress some warnings for MSVC.
2014-10-25 10:37:57 +11:00
scrawl
dbe30e31b9
Make creature's model take priority over base_anim.nif ( Fixes #2055 )
2014-10-25 00:56:43 +02:00
scrawl
b39d69e98c
Videoplayer fixes, play/pause & seeking
...
- Fix rindex overflow
- Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
- Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
- Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)
The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
2014-10-24 21:31:11 +02:00
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
2014-10-24 19:05:43 +02:00
MiroslavR
fa746b8e54
Do not display weight or value in tooltip for zero-weight items ( Fixes #2047 )
2014-10-24 19:05:43 +02:00
MiroslavR
925fa8d193
Reset ownership of items dropped via 'drop' instruction ( Fixes #2053 )
2014-10-24 19:04:47 +02:00
scrawl
e2bad395e5
Leak fix
2014-10-24 18:07:17 +02:00
cc9cii
54a6897df8
Use QString rather than std::to_string
2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0
Store object reference id to RigidBody instead of scene node handles.
2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7
Convert PhysicsSystem to a singleton.
2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307
No physics or mouse picking for object preview.
2014-10-24 07:57:29 +11:00
Marc Zinnschlag
19b380d0b4
Merge remote-tracking branch 'scrawl/master'
2014-10-23 20:07:40 +02:00
Marc Zinnschlag
6ff41c6a00
intercept shift/ctrl double-clicks in tables
2014-10-23 11:28:58 +02:00
cc9cii
2f26fc1188
Avoid Ogre exceptions and null pointers.
2014-10-23 20:14:01 +11:00
cc9cii
39cd89a9af
Make gcc happy.
2014-10-23 18:51:31 +11:00
cc9cii
4d86371ca3
Minor refactoring and cleanup.
2014-10-23 15:35:01 +11:00
cc9cii
cca6d0a024
Fixed issue with mouse picking accuracy.
2014-10-23 12:43:06 +11:00
scrawl
eb1c24ffe6
Refactor video player engine to get rid of MWSound dependencies
...
- Split video player to separate source files.
- Move video player engine sources to extern/ (repository will be set up on github soon).
- Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
- Handle conversion of unsupported channel layouts via ffmpeg's swresample.
2014-10-22 22:33:32 +02:00
cc9cii
fdee3fd919
Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance.
2014-10-23 06:59:14 +11:00
Marc Zinnschlag
c1d867a213
Merge remote-tracking branch 'origin/master'
2014-10-22 09:48:30 +02:00
Marc Zinnschlag
8f0add75f5
Merge remote-tracking branch 'scrawl/master'
2014-10-22 09:42:28 +02:00
Marc Zinnschlag
94d5151273
Merge remote-tracking branch 'miroslavr/master'
2014-10-22 09:39:54 +02:00
scrawl
bcb2d714c0
Add TODO comments for future videoplayer enhancements
2014-10-21 23:46:04 +02:00
cc9cii
4b53b8658b
Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
2014-10-22 07:11:04 +11:00