Glorf
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6222b3f52a
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Bugfix #744
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12 years ago |
Britt Mathis
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6128b9276f
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Removed non-essential includes from all MWGui header files.
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12 years ago |
scrawl
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43cdbd033d
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Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
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12 years ago |
scrawl
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05a5cb3ae4
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Improved responsiveness of the inventory window when resizing.
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12 years ago |
scrawl
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b0199c703c
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Companion UI
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12 years ago |
scrawl
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51204f098e
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
scrawl
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a2ca679beb
|
Added PC repair feature
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12 years ago |
scrawl
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20774f8f81
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Added merchant repair feature
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12 years ago |
Glorf
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a07c910d0b
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Feature #535: Console object selection improvements
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12 years ago |
scrawl
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e34685b8a3
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Fix manually changed mouse cursor
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12 years ago |
scrawl
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5341bf9504
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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12 years ago |
scrawl
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cf87708c1f
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Magic effect icons for spells
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12 years ago |
scrawl
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0f6fd80294
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
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12 years ago |
scrawl
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d8f2d0195a
|
Got rid of the texture rotation hack by rendering the cursor manually.
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12 years ago |
scrawl
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b1fc68d44d
|
Merge branch 'master' into graphics
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12 years ago |
scrawl
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73d48a95f6
|
Add message box when the player tries to move when being overencumbered.
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12 years ago |
scrawl
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32b837ebd4
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
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12 years ago |
Tom Mason
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158c6fc9fa
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pressing enter when a messagebox is prompting for "ok", will activate ok button
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12 years ago |
scrawl
|
608c112f34
|
Supply the new render window to mygui
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12 years ago |
Jordan Milne
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5a6589af01
|
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
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12 years ago |
Jordan Milne
|
eeacb04fe2
|
Fully working hardware cursors (if you compile SDL2 with XCursor support)
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12 years ago |
Jordan Milne
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f9b064d1bc
|
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
|
12 years ago |
Jordan Milne
|
1bf36c686c
|
add ability to check if a window is on the stack (to see if we're in the main menu)
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12 years ago |
lazydev
|
cd5d95ed22
|
1. Dialogs in Russian version now works.
2. Destination names it travel window are now translated
|
12 years ago |
Marc Zinnschlag
|
afc2e840ae
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renamed namespace TranslationData to Translation
|
12 years ago |
Marc Zinnschlag
|
206c613b52
|
moved translation storage from GUI manager to engine
|
12 years ago |
lazydev
|
1f71395660
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renaming of translation component; removing of C++11 features
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12 years ago |
lazydev
|
74ae479780
|
Cell names localization fix
|
12 years ago |
greye
|
9ab2c16055
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store created character classes as dynamic records
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12 years ago |
scrawl
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c64eb96952
|
Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
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12 years ago |
scrawl
|
1a2034b4dd
|
training window
|
12 years ago |
scrawl
|
ff2c2d2b96
|
Merge branch 'master' into spellcreation
Conflicts:
apps/openmw/mwbase/windowmanager.hpp
|
12 years ago |
Marc Zinnschlag
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d1c4559abe
|
fixed GMST string handling in GUI
|
12 years ago |
scrawl
|
0c6ad13364
|
WakeUpPc instruction
|
12 years ago |
gugus
|
4f5c4bf89a
|
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
|
12 years ago |
scrawl
|
ac0c1ea986
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
apps/openmw/mwgui/dialogue.cpp
|
12 years ago |
gugus
|
3060fbee60
|
TravelGUI, not completly finished.
|
12 years ago |
scrawl
|
9d7c35ae48
|
and go
|
12 years ago |
scrawl
|
9106e5307c
|
moved global map from RenderingManager to gui and removed world method
|
12 years ago |
scrawl
|
98c1dc1151
|
ShowMap & FillMap commands, merged next
|
12 years ago |
scrawl
|
be44810623
|
implemented GetPCSleep
|
12 years ago |
scrawl
|
0ba996f290
|
dialog layout
|
12 years ago |
scrawl
|
896428c129
|
enableRestMenu & enableLevelupMenu
|
12 years ago |
scrawl
|
76b494100e
|
finished?
|
12 years ago |
scrawl
|
b76a28f69c
|
beginnings of the gui
|
12 years ago |
scrawl
|
2f0b47fc38
|
test
|
12 years ago |
scrawl
|
2b339f6c0f
|
loading screen
|
12 years ago |
Adam Hogan
|
08410b9062
|
Renamed SpellBuyingWindow, took some suggestions from scrawl
|
12 years ago |
Adam Hogan
|
ebf80943a9
|
Added spell buying window
|
13 years ago |
scrawl
|
760f05c454
|
the HUD can be toggled with F12 key; useful for screenshots
|
13 years ago |
scrawl
|
6ad08dfd33
|
added settings for crosshair & subtitles
|
13 years ago |
Marc Zinnschlag
|
160b52162b
|
Merge remote-tracking branch 'scrawl/quick_keys'
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
|
13 years ago |
scrawl
|
9af0b48ad6
|
show/hide crosshair correctly
|
13 years ago |
scrawl
|
c5e55d3cac
|
fix screenshot function
|
13 years ago |
scrawl
|
fab4cfecb1
|
some unfinished work on quick keys window
|
13 years ago |
scrawl
|
bc6e4feedc
|
hotkey window first version
|
13 years ago |
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
13 years ago |