1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 07:19:54 +00:00
Commit graph

156 commits

Author SHA1 Message Date
scrawl
aad8f6605e send a raycast through the physics engine to check if sun is visible 2012-02-24 16:12:43 +01:00
scrawl
d9c02ca526 - added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
1badb5d04f some restructurings 2012-02-22 20:12:08 +01:00
scrawl
41a8b22ebd implemented weather transitions (currently only blends the clouds) 2012-02-22 19:17:37 +01:00
scrawl
b2de9e8f45 allow setting the clouds opacity 2012-02-21 22:11:41 +01:00
scrawl
c1fb5ce769 added (incomplete) WeatherManager, created by World 2012-02-21 20:22:46 +01:00
Marc Zinnschlag
db205cf8aa Merge remote branch 'scrawl/next' into test
Conflicts:
	libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
781b16a00e removed bCollision variable from World 2012-02-20 14:07:16 +01:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
scrawl
f81b615976 implemented script functions FadeIn, FadeOut, FadeTo 2012-02-18 18:25:28 +01:00
Jason Hooks
2d0e83a2cf Reversing changes 2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac Collision may be working correctly 2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d Physics sort of fixed 2012-01-29 17:50:51 -05:00
Cris Mihalache
daa8fb15ce Removed all physics-related code from Engine 2012-01-29 20:51:20 +02:00
Cris Mihalache
6d4fa9274e Moved OpenEngine systems into their appropriate classes 2012-01-29 17:31:18 +02:00
Marc Zinnschlag
4b6cd582a7 removed some redundant (and misplaced) functions 2012-01-24 10:45:40 +01:00
Marc Zinnschlag
16bc374921 animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
Jason Hooks
1d2e77d947 Turning off hardware skinning 2012-01-04 19:47:06 -05:00
Jason Hooks
653d999ac4 Animation creatures 2011-12-26 19:23:46 -05:00
Jason Hooks
ee98a2af1a Empty npcs 2011-12-09 00:08:30 -05:00
Marc Zinnschlag
0f4adc39b3 added animation-related script instructions 2011-11-21 14:08:44 +01:00
Marc Zinnschlag
51d5c7cd59 Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
	apps/openmw/engine.cpp

- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jason Hooks
d8367f4968 Activation fix 2011-11-19 17:45:05 -05:00
Jason Hooks
a0947cd432 Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
Jason Hooks
58f103a75c Adding new insertCellRefList;Collection switched to a set 2011-11-15 23:31:18 -05:00
Jason Hooks
dd46694059 Changing a lot of things in scene and world 2011-11-13 23:14:18 -05:00
Jason Hooks
1faa07b279 insertObjectRendering proposed 2011-11-09 15:47:06 -05:00
Jason Hooks
c25b49d2b6 refdata change 2011-11-08 22:59:39 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Jason Hooks
5822221ae1 Made recommended changes 2011-11-01 13:47:36 -04:00
Jason Hooks
1083db5582 Hiding debugging 2011-10-30 00:25:29 -04:00
Marc Zinnschlag
583e7221ef silenced a warning and removed some tabs 2011-10-29 09:55:22 +02:00
Jason Hooks
c3a492bf74 Debugging file renamed 2011-10-25 14:06:44 -04:00
Jason Hooks
d4f63443e6 Hiding the rendering manager; crash eliminated 2011-10-24 22:11:36 -04:00
Jason Hooks
6efc61b9df Removal of MWScene; Object listing fixed 2011-10-24 13:42:36 -04:00
Jason Hooks
fcf404d27b GetFacedHandle in Physics. RenderingManager constructor code added 2011-10-20 18:15:30 -04:00
Jason Hooks
d0f922ec5d Moved SkyManager creation 2011-10-20 13:55:56 -04:00
Marc Zinnschlag
8bebae17aa Issue #19: More local script related cleanup 2011-10-07 09:52:42 +02:00
Marc Zinnschlag
10778d8c3e Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
2011-10-06 12:30:30 +02:00
Marc Zinnschlag
695452e1a3 Issue #169: Don't continue to run local scripts after the reference the script is attached to has been deleted 2011-09-29 09:02:06 +02:00
Marc Zinnschlag
b866323cf3 Issue #31: create new exterior cells on the fly 2011-09-27 10:08:07 +02:00
Marc Zinnschlag
8da15440e0 Issue #31: added function for creating cell records 2011-09-26 11:11:30 +02:00
Marc Zinnschlag
af4f48fd3f Issue #28: implemented access to references outside of the active cells 2011-09-22 12:44:17 +02:00
Marc Zinnschlag
aa87370d8f Issue #28: moved cell-specific getPtr function from World to Cells 2011-09-22 11:59:39 +02:00
Marc Zinnschlag
e8632a799d Feature #28: refactored out cell management into a separate class 2011-09-08 11:02:55 +02:00
Marc Zinnschlag
40853e292f various bits of clean up 2011-09-04 09:48:50 +02:00
Marc Zinnschlag
afa84b72e0 fixed exterior bug 2011-09-03 10:26:31 +02:00
Marc Zinnschlag
0a2979caf2 more cleanup 2011-08-27 10:45:09 +02:00
Marc Zinnschlag
f8029aaa9e more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation 2011-08-27 10:30:38 +02:00