Commit Graph

9997 Commits (afbdc27a34995e0bcef7386c4229cdedc3777f0c)

Author SHA1 Message Date
Andrei Kortunov 3f159960b7 Restored pickpocket and werewolf check 8 years ago
scrawl b6aaa2f2be Merge pull request #1389 from akortunov/autosave
Create autosave when waiting
8 years ago
Andrei Kortunov b3b7d6aa9f Do not make target reference unavailable on cell change (bug #3898) 8 years ago
Andrei Kortunov c542ae6875 Create autosave when waiting (bug #1452) 8 years ago
scrawl 0f983144a4 Merge pull request #1383 from akortunov/guifixes
Enable transparency for interactive messageboxes and tooltips in game mode
8 years ago
Andrei Kortunov 56f5a5dee3 Added transparency to 'owned' tooltip 8 years ago
scrawl af9db74010 Merge pull request #1377 from LennyPenny/master
Fade out music before change occurs
8 years ago
Andrei Kortunov 4cc8afd25d Add transparency for tooltips in game mode 8 years ago
Andrei Kortunov 6cb3c83248 Add transparency for interactive messageboxes in game mode 8 years ago
Lennart Bernhardt 546352dbe3 avoid starting sound updates more than necessary 8 years ago
Lennart Bernhardt 7b8278ae45 remove redundant mMusicFader variable 8 years ago
scrawl cd4525cf25 Merge pull request #1372 from akortunov/guifixes
Journalbook layout fixes
8 years ago
Andrei Kortunov ab391f17db Fixes regression in spell school detection (bug #4007) 8 years ago
Andrei Kortunov dd919b9f2c Do not allow to loot fighting actors during death animation (bug #3528) 8 years ago
scrawl ba72eb77f4 Merge pull request #1374 from akortunov/guardfix
Disable AiPursue package for player's followers
8 years ago
scrawl 7f5b615295 Merge pull request #1375 from MiroslavR/missing-import
Add missing include for isatty function
8 years ago
spycrab 632d39ca76 Allow starting at an (unnamed) exterior cell using --start (Feature #3941) 8 years ago
Lennart Bernhardt 60a7d3d6e0 Fade out music before change occurs 8 years ago
MiroslavR 393f4ab758 Add missing include for isatty function (Fixes #4002) 8 years ago
Andrei Kortunov 72ce118d02 Disable AiPursue package for player's followers 8 years ago
Andrei Kortunov cf7a6232d0 Combat AI: use WhenUsed enchantments 8 years ago
scrawl fe8437ae10 Merge pull request #1371 from akortunov/journalfix
Do not allow to use journal in a main menu
8 years ago
Jake Westrip 63343b6241 Ensure jail does not decrease a skill past zero 8 years ago
Andrei Kortunov 23bda7613b Do not allow to use journal in a main menu (bug #3991) 8 years ago
scrawl a78f254883 Merge pull request #1368 from akortunov/tradefix
Trade window improvements
8 years ago
scrawl a63b9e33fd Merge pull request #1369 from akortunov/tauntfix
Take in account a temporary disposition in isAggressive check (bug #3…
8 years ago
Andrei Kortunov 56a30d7aec Journalbook layout fixes 8 years ago
Andrei Kortunov d1489f5b42 Take in account a temporary disposition in isAggressive check (bug #3987) 8 years ago
Andrei Kortunov 35beede065 Restock items after trade deal instead of trade window opening 8 years ago
Andrei Kortunov 487e72fd23 Play Up sounds instead of Down ones in trade window (bug #3982) 8 years ago
elsid 748f5225a9 Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
8 years ago
scrawl 0d58a77f86 Merge pull request #1291 from MiroslavR/respawn_crash
Prevent respawned references from being added to the scene twice
8 years ago
Andrei Kortunov 604f9ee323 Split weapons and spells rating code from combat actions 8 years ago
MiroslavR d24286273b Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864) 8 years ago
Andrei Kortunov b7cfb1aaf4 Fixed DamageHealth and AbsorbHealth effects applying 8 years ago
scrawl eac2e52841 Merge pull request #1329 from akortunov/priorityfix
Combat AI: make default spell priority calculation formula close to vanilla
8 years ago
scrawl fde6e29628 Merge pull request #1326 from akortunov/spellpriority
Combat AI improvements [feedback needed]
8 years ago
scrawl 333648c975 Merge pull request #1324 from akortunov/doorfix
Improved doors detection
8 years ago
Andrei Kortunov 10eb6ec75f AI: Check angle between actor and door 8 years ago
scrawl 9ac409e61c Merge pull request #1287 from akortunov/spellsorting
Spellbuying menu improvements
8 years ago
scrawl 43279c49b5 Go back to index when selecting 'cancel' on topics list 8 years ago
scrawl 4b51fd23e0 Merge pull request #1356 from akortunov/guifixes
Add missing journal sounds (bug #3974)
8 years ago
Andrei Kortunov 99b5f21a46 Add missing journal sounds (bug #3974) 8 years ago
Allofich dae19412f2 Fix problem with animations not looping
Fixes #3804
8 years ago
scrawl 631d79f1c8 Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
8 years ago
scrawl 4c2487d55f Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
8 years ago
Andrei Kortunov 920021c61b Update effects during rest (bug #3679) 8 years ago
Andrei Kortunov 6ab36c0539 Spellbuying menu improvements 8 years ago
scrawl 1792886f1e Merge pull request #1344 from julianko/dialogue_performance
Fix dialogue window performance
8 years ago
Julian d7aa2a882d improve dialogue window performance 8 years ago
scrawl d3be4769ea Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
8 years ago
Andrei Kortunov 548814bfbc Added AiBreathe package (feature #1374) 8 years ago
Andrei Kortunov 325ea10594 Fixed encumberance check (bug #3963) 8 years ago
Andrei Kortunov 3ba0a336b7 Move spell magicka cost calculation to standalone function 8 years ago
Andrei Kortunov 337f0f876d Fade screen in on a new game start 8 years ago
scrawl 9bc24ab629 Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955) 8 years ago
scrawl 5c11266a46 Fix character preview item selection 8 years ago
scrawl c9f8a220dc Update the tooltip when the focusObject is set 8 years ago
scrawl 0e2e23e9f8 Remove tooltip object as part of WindowManager::clear 8 years ago
scrawl 7f634514a8 Fix the viewport of the character preview being set a frame ahead due to a threading issue 8 years ago
scrawl 20606a2aff Add 'prediction time' setting for cell/terrain pre-loading 8 years ago
scrawl ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
scrawl a629d48df6 Update the facedObject after the camera is updated 8 years ago
scrawl 2c7ce26fb7 Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
8 years ago
Andrei Kortunov 98f161c7fd Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922) 8 years ago
scrawl 2c95f40640 Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
8 years ago
Andrei Kortunov 2b22d10ebc Spellview fixes 8 years ago
Andrei Kortunov 9179a019df Quick keys menu fixes 8 years ago
Andrei Kortunov 5be1c81913 Fixed Close button handler in EditEffectDialog (fixes #3956) 8 years ago
Andrei Kortunov dca8317083 Disable sound distortion for player actions in GUI mode 8 years ago
Andrei Kortunov 3b163ce6ce Disable sound distortion for PlaySound script command 8 years ago
scrawl ada85aa1ee Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
8 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
Andrei Kortunov 37952c9a79 Added door detection based by ray casting 8 years ago
scrawl 951c4e12e0 Fix crash introduced by commit 1d8a9ff622 (Fixes #3940) 8 years ago
Andrei Kortunov 143fdae6fe Make spell priority calculation close to vanilla (bug #3937). 8 years ago
Andrei Kortunov 7fcb22b867 Do not show empty journal entries (fixes #3891) 8 years ago
scrawl 8d17565efd Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) 8 years ago
scrawl 903e59f495 Don't reset idle time when there is no camera movement (Fixes #3902) 8 years ago
scrawl 44e2089098 Don't play 'menu click' sound for right clicks (Fixes #3919) 8 years ago
scrawl 534c81976c Add missing cell update for physics system (Fixes #3917) 8 years ago
scrawl 62f0ba6045 Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
8 years ago
Andrei Kortunov 1a8f2bfc11 Combat AI: select target by priority 8 years ago
Andrei Kortunov a2be73295b Combat AI: take in account enemy weapon resistance 8 years ago
Andrei Kortunov 62b24eb078 Combat AI: do not use range weapons under water 8 years ago
Jordan Ayers b277bd782e Adjust restock calculations to ignore filled soul gems.
Bug #3684
8 years ago
Allofich 4f08084e79 Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.

(Fixes #3656)
8 years ago
Allofich 028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
8 years ago
scrawl 53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
8 years ago
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Andrei Kortunov 87939bf3b1 Use mRange to check spell range instead of mArea. 8 years ago
scrawl dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
8 years ago
scrawl 80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
8 years ago
scrawl 6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
8 years ago
Andrei Kortunov e9d0bf7c12 Added missed return statement 8 years ago
Andrei Kortunov 9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 8 years ago
Andrei Kortunov cab51d26cc Doors: small key search optimizations 8 years ago
Andrei Kortunov 188424d5d3 Allow AI to use keys to open doors 8 years ago
Bret Curtis dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 8 years ago
Andrei Kortunov 4600f24e27 Playing sound when AI is opening a door 8 years ago