Commit Graph

9190 Commits (b4a000913c070d10675c23c262b9612766909625)

Author SHA1 Message Date
Aesylwinn b4a000913c Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp
9 years ago
davidcernat 7bf08e5e5a Fix transition between exterior cells for non-local players
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
9 years ago
MiroslavR 19a8800d4d Fix camera distance not getting reset to max value (Fixes #3473) 9 years ago
Koncord 6f07d590d4 Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
9 years ago
Stanislav Zhukov b09e4a0218 Fix chat 'y'
Now you can close chat only if pressed 'Enter'.
9 years ago
GrimKriegor ace719507c Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
https://github.com/TES3MP/TES3MP/issues/1
9 years ago
Allofich c57d177f1c Trim unneeded code 9 years ago
scrawl 2329812988 Merge pull request #995 from Allofich/traps
Trap and lock fixes
9 years ago
scrawl 67d3571fac Fix activation distance in third person mode 9 years ago
Allofich 599e6708ec Allow using keys to open trapped objects of lock level 0 9 years ago
Allofich cabe038a97 Make lockpick and probe sounds 3d positional 9 years ago
Allofich 249918612d Play trap disarm sound when key used on trapped object 9 years ago
Allofich d4e656ceaf Play trap activation sound on trapped object, not actor 9 years ago
MiroslavR b0fcad4cb8 Don't stack effects for scrolls of the same type (Fixes #3466) 9 years ago
MiroslavR 75a66ced20 Fix actors lacking turning animations while in first person mode 9 years ago
MiroslavR dc0bc5b68c Implement Face instruction (Feature #1424) 9 years ago
scrawl 6f376bd499 Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
9 years ago
Allofich 7a0f9a7989 Clean up, remove unnecessary code changes 9 years ago
Allofich 53ceefa46a Allow some telekinesis on teleport doors 9 years ago
Allofich 4e54338ce0 Implement and use getDistanceToFacedObject() 9 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
scrawl e362e3e6a5 Fix cppcheck warnings 9 years ago
Poncho 5b3ac5ff27 Use correct direction multipliers during awareness check 9 years ago
scrawl 0720a19fc0 Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
scrawl 994ad3e004 Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 9 years ago
scrawl cd8c84dc6c Fix typo in SameRace dialogue function (function was inverted, Fixes #3116) 9 years ago
scrawl 5d4063d8c7 LocalScripts: initialize mIter 9 years ago
Koncord 1e29409dd5 Add OpenMW-mp target 9 years ago
Allofich 0e5c3f781f Only allow trap distance check to apply to player 9 years ago
Allofich 7de3afaa7d Cleanups 9 years ago
Allofich cb621939fd Streamline trap code 9 years ago
Allofich 35a23c3b49 Implement and use new method allowTelekinesis() 9 years ago
Allofich 8014f37879 Avoid duplicate code 9 years ago
Allofich 538209b0a2 Change variable to mRatio and initialize it 9 years ago
Allofich e25e698978 Fix telekinesis check for activators 9 years ago
MiroslavR 80f2ae0ca7 Apply magic effects while waiting/sleeping 9 years ago
MiroslavR 41484432b4 Player's death now interrupts waiting/sleeping 9 years ago
MiroslavR d4e29e3e0c Clear projectiles on non-incremental time advances 9 years ago
Allofich c1236f4113 Simplified code 9 years ago
Allofich c02695e56d Cleanups and fixes 9 years ago
Allofich 199607423b Use iMaxActivateDist for AI actors that use Activate packages 9 years ago
Allofich 64d298d2b5 Use raycast distance when player activates trapped object 9 years ago
Allofich 64d53a2314 Avoid double raycasts when using getFacedObject 9 years ago
Allofich 574e40db5e Don't allow telekinesis on activators 9 years ago
scrawl 343dccdbcc Merge pull request #980 from scrawl/voice_fix
Voice fix
9 years ago
scrawl d96e49c04a Do not set change flag when running forEach on an empty cell 9 years ago
scrawl 8f62ea2e80 Fix for "RigGeometry rendering with no skeleton" errors 9 years ago
scrawl b9b73d7b12 Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
scrawl 96757a3b7c Fix non-predefined cells not being saved correctly 9 years ago
MiroslavR c8b61cb234 Cache magic effects in MWMechanics::Spells 9 years ago