scrawl
c07ced4c8f
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
2015-08-13 17:01:25 +02:00
Marc Zinnschlag
d511772534
Merge remote-tracking branch 'rohit-n/gamepad'
2015-08-13 10:15:27 +02:00
Rohit Nirmal
d9b11f963a
Gamepad: Slow down simulated mouse with right trigger
...
in menus.
2015-08-11 21:46:54 -05:00
dteviot
55e3aaaa35
made variable const.
2015-08-10 20:30:43 +12:00
dteviot
e42a2478dc
Removed tests that are not necessary.
2015-08-09 17:58:40 +12:00
dteviot
2b9e22f593
extracted function stopAttack().
2015-08-09 14:29:38 +12:00
dteviot
0884a3796f
extracted function isTargetMagicallyHidden().
2015-08-09 14:20:55 +12:00
dteviot
038851420d
Removed unneeded temp variables.
...
Corrected case of function names.
2015-08-09 14:18:55 +12:00
dteviot
50ddcd1953
more attack logic moved into AiCombatStorage.
2015-08-09 14:10:08 +12:00
dteviot
0735e3e06e
move start attack logic to AiCombatStorage.
...
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
2015-08-09 14:08:42 +12:00
dteviot
1676bf917e
CombatMove logic moved into AiCombatStorage.
...
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
2015-08-09 14:06:52 +12:00
Marc Zinnschlag
23ccee0124
Merge remote-tracking branch 'dieho/master'
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Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
2015-08-08 11:00:44 +02:00
Marc Zinnschlag
7f10a7f24f
Merge remote-tracking branch 'smbas/feature-mgef-verifier'
2015-08-08 10:50:38 +02:00
Marc Zinnschlag
d29862eac3
Merge remote-tracking branch 'emperorarthur/anim_fail'
2015-08-08 10:47:46 +02:00
Marc Zinnschlag
be6a85c7aa
Merge remote-tracking branch 'emperorarthur/nif_tester_updates'
2015-08-08 10:47:12 +02:00
Marc Zinnschlag
b74a14211f
Merge remote-tracking branch 'origin/master'
2015-08-08 10:42:02 +02:00
Marc Zinnschlag
1eed1c4d23
Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate'
2015-08-08 10:35:58 +02:00
Arthur Moore
20078c41c3
Removed now unneeded script
2015-08-07 20:53:43 -04:00
Arthur Moore
c7b97ee9ba
Cleaned up niftest's output
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A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-08-07 20:52:34 -04:00
Arthur Moore
3d78ee0c2b
niftest now scans BSA files in directories for nif errors
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The program is explicit so the user knows exactly where the bad file is.
2015-08-07 20:52:25 -04:00
Arthur Moore
6a6da42b85
Updated niftest's help message
2015-08-07 20:52:04 -04:00
Arthur Moore
efadce3e90
Have niftest handle directories as well
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Note: BSA files within the directory must be passed manually.
2015-08-07 20:51:44 -04:00
Arthur Moore
865491d101
Added a help message to niftest
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Now using the boost argument parser.
2015-08-07 20:51:25 -04:00
scrawl
56b7196bea
Remove incorrect implementation of "Clouds Maximum Percent" weather setting
2015-08-07 15:34:01 +02:00
scrawl
52dbb24bb9
Merge pull request #708 from slothlife/sky-render-fixes
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Fix several sky rendering bugs, maybe also #639
2015-08-07 12:47:51 +02:00
slothlife
3235cecddf
Use Glare View for visibility of celestial bodies
...
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
2015-08-07 00:08:18 -05:00
Stanislav Bas
ff2dab8d56
Remove check for an empty Particle from Magic effects verifier
2015-08-06 14:17:42 +03:00
Marc Zinnschlag
469a896ca1
make non-editable fields in dialogue sub view selectable ( Fixes #2818 )
2015-08-06 08:45:38 +02:00
slothlife
238ae419a3
Fix use of incorrect material for Sun
2015-08-05 22:02:54 -05:00
slothlife
f2e51b0579
Use diffuse alpha to fade Sun
2015-08-05 21:03:21 -05:00
scrawl
5602cd9b7b
Fix the launcher's version label for builds with no git commit info
2015-08-06 02:54:47 +02:00
slothlife
ea2f88a355
Fix several sky rendering bugs, maybe also #639
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Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
2015-08-04 21:07:42 -05:00
taras.kudryavtsev
8ae7c63c45
#2730 and #2725
2015-08-04 16:58:44 +03:00
Stanislav Bas
cbc8309289
Don't allow empty value of School field in Magic Effects table
2015-08-04 16:19:00 +03:00
dteviot
58f732ebc9
Update path following checks each frame in AiCombat.
2015-08-04 18:20:05 +12:00
dteviot
ad9bab0b68
Removed redundant if.
2015-08-04 18:17:08 +12:00
dteviot
4256e151b1
Fixed error in deciding type of attack
2015-08-04 18:15:58 +12:00
dteviot
21e249cb92
pass parameters as const &
2015-08-04 18:14:36 +12:00
Stanislav Bas
8da9eecea7
Correct comparison of enum values in IdTableProxyModel
2015-08-03 19:24:00 +03:00
Stanislav Bas
0ea4d1981a
Add magic effect verifier
2015-08-03 19:08:01 +03:00
Marc Zinnschlag
06f170a8e1
Merge remote-tracking branch 'origin/master'
2015-08-03 10:52:32 +02:00
Marc Zinnschlag
9ba85f697c
Merge remote-tracking branch 'smbas/fix-opencs-bugs'
2015-08-03 10:42:06 +02:00
Stanislav Bas
6b3de5c720
Activate editing of nested table cells by a double click
2015-08-02 22:53:40 +03:00
Stanislav Bas
1590a04d03
Close EditWidget when a proper row removed
2015-08-02 22:39:41 +03:00
Stanislav Bas
33042c1464
Restore Modified status of a record when adding/removing nested rows
2015-08-02 21:52:55 +03:00
scrawl
664ae079db
Improve setting of culling mask for the savegame screenshot camera
2015-08-02 18:05:15 +02:00
scrawl
88c61ed2b6
Fix NotifyDrawCompletedCallback in single threaded mode
2015-08-02 17:57:50 +02:00
Stanislav Bas
25b653e316
Inform about Modified status change when modifying a value of a model
2015-08-02 15:06:56 +03:00
Stanislav Bas
afb36b73eb
Proper index for Modified column in ModifyCommand
2015-08-02 15:03:27 +03:00
Marc Zinnschlag
e73c115ff5
Merge remote-tracking branch 'origin/master'
2015-08-02 13:44:17 +02:00
Marc Zinnschlag
529041f6f6
Merge remote-tracking branch 'slothlife/moon-settings'
2015-08-02 13:43:55 +02:00
slothlife
0244a9b329
Correct moon texture with respect to trajectory
2015-08-01 07:57:05 -05:00
Arthur Moore
08d5aaf0fc
Remove more comments
2015-07-31 18:23:07 -04:00
Arthur Moore
6fce49bfb5
Don't warn twice when unable to play an idle animation
2015-07-31 18:01:02 -04:00
Arthur Moore
61c3835637
Don't try to play animations we know are bad
...
Prevents log spam
2015-07-31 18:01:02 -04:00
scrawl
7644a46ded
Creatures with no movement should not attempt to start combat ( Fixes #2786 )
2015-07-31 01:26:26 +02:00
scrawl
f326b8e5d2
Fix weapon animations playing on the lowerbody when swimming
2015-07-31 00:52:34 +02:00
scrawl
e8cbdcfb1e
Play swimming animation fallback on the upper body when possible
2015-07-31 00:35:41 +02:00
scrawl
1f755a2bc0
Don't use a shared Material in AlphaFader
2015-07-31 00:03:01 +02:00
slothlife
67a63cc662
Add some const correctness to MoonModel
2015-07-30 14:00:08 -05:00
Arthur Moore
5ea596f38d
Refactor onChooseActionStatePerFrameActions
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This prevents playIdle errors from tyring to play idleAnimation 0
2015-07-30 08:15:45 -04:00
Arthur Moore
f69de1f263
Alert the user if trying to play a non-idle animation
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Continue to propagate success/failure up the call stack.
2015-07-30 08:08:58 -04:00
Arthur Moore
5e6fcc2aef
Alert the user if attempting to play an animation fails
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This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
2015-07-30 08:00:26 -04:00
Marc Zinnschlag
26ea3aa1ad
Merge remote-tracking branch 'dteviot/refactoringAiWander'
2015-07-30 10:26:40 +02:00
slothlife
a4e1630ec2
Remove unreferenced member in MoonModel
2015-07-30 00:41:30 -05:00
slothlife
8dc7e158c6
Fix forward declaration of MoonState
2015-07-30 00:18:56 -05:00
slothlife
24ba54f4fe
Implement accurate moon settings ( fixes #672 )
2015-07-29 23:57:45 -05:00
Arthur Moore
2a653e45fd
(Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
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Just give it a set of files, one file per argument, and it will make sure openmw can read them.
2015-07-28 06:51:47 -04:00
Marc Zinnschlag
2c1cee38b4
Merge remote-tracking branch 'smbas/feature-extended-configurator'
2015-07-28 07:56:12 +02:00
scrawl
7ba399fc92
Change a message to upper case spelling
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More consistent with other loading messages
2015-07-28 03:21:44 +02:00
Stanislav Bas
03c2e11961
Update to upstream/master. Resolve merge conflicts
2015-07-27 13:54:13 +03:00
Marc Zinnschlag
420503d5fc
Merge remote-tracking branch 'smbas/fix-bug-2728'
2015-07-27 11:23:49 +02:00
Marc Zinnschlag
bafa86d3e9
Merge remote-tracking branch 'scrawl/master'
2015-07-27 11:10:16 +02:00
Stanislav Bas
812fffbadc
Don't inform about a nested row addition in proxy models for top-level tables
2015-07-26 20:25:46 +03:00
Stanislav Bas
2471e4d67a
Rework Table to use rowAdded() signal of a proxy model
2015-07-26 20:09:31 +03:00
Stanislav Bas
86b7d2a43d
Inform about a row addition after re-sorting in InfoTableProxyModel
2015-07-26 20:07:36 +03:00
Stanislav Bas
37fd733deb
Create a custom signal to inform about a row addition in IdTableProxyModel
2015-07-26 20:06:30 +03:00
Marc Zinnschlag
b2fdfbcfe4
Merge remote-tracking branch 'pkubik/distance-setting'
2015-07-26 11:01:12 +02:00
dteviot
04aee1fe20
extracted function reactionTimeActions().
2015-07-26 17:32:29 +12:00
dteviot
c7aacaee70
extracted function returnToStartLocation().
2015-07-26 17:29:32 +12:00
dteviot
5e519ef550
extract function isPackageFinished().
2015-07-26 17:29:01 +12:00
dteviot
ad0d807103
extracted function reactionTimeActions().
2015-07-26 17:28:32 +12:00
dteviot
9c0e3d6c28
extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions().
2015-07-26 17:25:44 +12:00
dteviot
76f95eafe7
extract function onWalkingStatePerFrameActions().
2015-07-26 17:25:00 +12:00
dteviot
5ec310dfba
extract function onIdleStatePerFrameActions().
2015-07-26 17:24:33 +12:00
dteviot
b3d5b47fea
extracted function UpdateActorsMovement().
2015-07-26 17:23:45 +12:00
scrawl
dff84adf7e
Fix weapon animation priority
2015-07-26 01:35:36 +02:00
dteviot
aba7225817
Removed some duplicated operations.
2015-07-26 11:15:21 +12:00
scrawl
41996b0aad
Don't play turning animations in first person mode
2015-07-25 18:59:16 +02:00
scrawl
e0ee2fc01b
Adjust the movement animation speed every frame ( Fixes #1921 )
2015-07-25 18:22:48 +02:00
Stanislav Bas
c088cd4fa9
Proper index creation for nested data
2015-07-25 18:32:13 +03:00
scrawl
278076e609
Include cleanup
2015-07-25 04:14:22 +02:00
scrawl
3bca3e73d4
Fix GetWeaponDrawn and GetSpellReadied script functions for creatures
2015-07-25 02:11:59 +02:00
scrawl
b3f5ac5dbb
Include cleanup
2015-07-25 02:11:49 +02:00
scrawl
e6b28d84f0
Outdated comment fix
2015-07-25 00:28:47 +02:00
scrawl
3f3c3d0ad3
Remove an already resolved todo comment
2015-07-24 23:28:43 +02:00
scrawl
4f6e5345cc
Include cleanup
2015-07-24 23:28:36 +02:00
Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
2015-07-24 22:01:49 +02:00
scrawl
7f66339790
Remove a redundant function
2015-07-24 20:23:27 +02:00
scrawl
71bc22401f
Include cleanup
2015-07-24 18:23:23 +02:00
Marc Zinnschlag
fcf9ae42f4
Merge remote-tracking branch 'smbas/fix-table-proxy-bugs'
2015-07-24 10:29:08 +02:00
Rohit Nirmal
6d2d32485f
Fix building OpenCS with Qt 5.
2015-07-23 22:22:22 -05:00
Stanislav Bas
f5b1447c92
IdTableProxyModel refreshes the filter when the source model data or rows changed
2015-07-23 21:05:00 +03:00
Stanislav Bas
a7b3248ee7
Proper sorting of columns with enum values
2015-07-23 20:35:16 +03:00
scrawl
7e4e59efb9
Fix excessive auto-equipping in InventoryStore::removeItem ( Fixes #2792 )
2015-07-23 02:29:09 +02:00
scrawl
7900631d51
Print the missing player cell to error output
2015-07-23 02:29:09 +02:00
scrawl
8286dc6c5a
Player followers don't report crimes ( Fixes #2457 )
2015-07-23 02:29:09 +02:00
Marc Zinnschlag
6e3032efc1
Merge remote-tracking branch 'koncord/fix-gold-beh'
2015-07-22 08:30:43 +02:00
Koncord
6c3c85f0d4
Fix indent
...
Remove misc.hpp in containerstore.cpp
2015-07-20 21:53:20 +09:00
Marc Zinnschlag
f3d3cbc58b
Merge remote-tracking branch 'dteviot/refactoringAiWander'
2015-07-20 09:57:46 +02:00
Marc Zinnschlag
d2cd151f77
Merge remote-tracking branch 'kunesj/master'
2015-07-20 09:45:14 +02:00
dteviot
2a4d35b98c
fixed "comma at end of enumerator list" warning.
2015-07-20 18:20:57 +12:00
Koncord
7a86c8d8b6
Fix OpAddItem, OpGetItemCount and OpRemoveItem.
2015-07-20 12:48:19 +09:00
Koncord
a24df8cb66
Revert addImp() and remove()
...
add isGold() in MWWorld::Class
2015-07-20 12:43:58 +09:00
Koncord
9485aa5e44
Fix "removeitem gold_100" behavior
2015-07-20 09:53:08 +09:00
Koncord
aefcd1ad07
Fix "additem gold_100" behavior
2015-07-20 08:20:28 +09:00
Koncord
75e5023590
fix code duplication
2015-07-20 08:06:43 +09:00
Jiří Kuneš
a14a3c82de
added description of new syntax to the onRetrieveTag function comment
2015-07-19 19:52:50 +02:00
Marc Zinnschlag
9b3d5c958f
Merge remote-tracking branch 'scrawl/music'
2015-07-19 11:49:00 +02:00
Marc Zinnschlag
137d5e2586
Merge remote-tracking branch 'scrawl/master'
2015-07-19 11:46:06 +02:00
dteviot
00eef585af
renamed mPlayedIdle to mIdleAnimation.
2015-07-19 18:04:42 +12:00
dteviot
22f49128cc
replaced multiple booleans with single state variable.
2015-07-19 18:02:13 +12:00
dteviot
1ed6e95c07
Got rid of some radians to degrees to radians conversions.
2015-07-19 18:01:25 +12:00
dteviot
3ebe9fb34f
renamed mRotate to mTurnActorGivingGreetingToFacePlayer
2015-07-19 18:00:49 +12:00
scrawl
b01abe4d19
Stop title music when the game starts ( Fixes #2468 )
2015-07-19 02:08:24 +02:00
scrawl
1156668843
Render certain map markers on top of the player arrow ( Fixes #2559 )
2015-07-19 00:45:02 +02:00
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
2015-07-18 22:17:46 +02:00
Jiří Kuneš
cbc44b33ba
define crosshair owned colour in openmw_hud_box.skin.xml
2015-07-18 21:29:38 +02:00
scrawl
278a078e9d
Unify magic effect tick functions
...
- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage)
2015-07-18 20:39:45 +02:00
scrawl
77f1387da8
Include cleanup
2015-07-18 20:36:28 +02:00
Marc Zinnschlag
833ad5a2b4
Merge remote-tracking branch 'origin/master'
2015-07-18 17:48:05 +02:00
Marc Zinnschlag
cdfa3006a3
incorrect sBribe GMSTs for new omwgame files ( Fixes #2785 )
2015-07-18 17:47:50 +02:00
Marc Zinnschlag
b2ab0122ab
Merge branch 'scriptbuttons'
2015-07-18 17:37:43 +02:00
Jiří Kuneš
75f5972898
show owned - better settings
2015-07-18 17:13:20 +02:00
Marc Zinnschlag
f1ac440b78
do not allow editing of deleted scripts
2015-07-18 17:00:00 +02:00
Jiří Kuneš
df077f8649
color tooltip red when taking item would result in crime
2015-07-18 16:56:57 +02:00
Marc Zinnschlag
8763a3b3c3
make compilation delay configurable via a user setting
2015-07-18 15:32:38 +02:00
scrawl
111cf5462b
Merge pull request #666 from scrawl/animation
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Animation refactoring & fixes
2015-07-18 13:33:41 +02:00
Marc Zinnschlag
73b6df8280
put script compilation in script subview behind a timer
2015-07-18 13:09:17 +02:00
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2015-07-18 12:22:37 +02:00
Marc Zinnschlag
e921552053
Merge remote-tracking branch 'scrawl/opencs'
2015-07-18 11:58:20 +02:00
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
2015-07-18 11:40:36 +02:00
Marc Zinnschlag
964cd44e96
Merge remote-tracking branch 'kunesj/master'
2015-07-18 11:34:04 +02:00
slothlife
f8f0380413
Fix for loading window icon on Windows
2015-07-17 21:41:53 -05:00
scrawl
58720e6a28
Fix the OpenCS rendering crash on exit ( Fixes #2735 )
2015-07-18 03:52:48 +02:00
scrawl
a33ca75742
Pass AnimPriority by const reference
2015-07-18 03:23:41 +02:00
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
2015-07-18 03:09:04 +02:00
scrawl
c783b50a83
Fix config file priority in the launcher to match OpenMW
2015-07-18 01:38:35 +02:00
scrawl
6e493500c9
Show custom map markers on the tooltip of the world map marker ( Fixes #2711 )
2015-07-18 00:14:11 +02:00
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
2015-07-17 20:49:10 +02:00