David Cernat
61da0d2475
[General] Turn PlayerInteraction into PlayerInput
2018-07-15 00:36:07 +03:00
David Cernat
32b6134fad
[General] Add placeholder for CellReplace packet
2018-07-15 00:17:13 +03:00
David Cernat
a471f5e452
[General] Turn CellCreate into a Worldstate packet
2018-07-14 23:51:49 +03:00
Grim Kriegor
2fcde5e8ba
[General] Temporarily disable the new OpenMW crash catcher
...
This new crash catcher is preventing TES3MP from building on GNU/Linux
`components/crashcatcher/crashcatcher.cpp:23:28: fatal error: SDL_messagebox.h: No such file or directory`
Disable it until the developers isolate the issue and patch it
2018-07-14 19:46:47 +01:00
David Cernat
6cb5ac6e63
Merge pull request #457 from OpenMW/master while resolving conflicts
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Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/main.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwmechanics/character.cpp
components/CMakeLists.txt
2018-07-14 03:57:05 +03:00
Doc West
467989cdd5
Moved crashcatcher to a component and also use it in CS
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Reworked debugger detection (failed on gdb 7.11), it now uses /proc to detect the debugger
2018-07-09 16:25:55 +02:00
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
2018-07-04 01:52:29 +03:00
AnyOldName3
553094669b
Merge upstream/master (& fix merge conflicts)
2018-06-20 00:11:23 +01:00
Miloslav Číž
c3d7ee5a9e
Resolve merge conflicts
2018-06-13 08:22:37 +02:00
Miloslav Číž
db8aaa74d6
Start cell border debug drawing
2018-06-13 01:48:31 +02:00
David Cernat
72862dc255
[General] Turn PlayerMap into WorldMap, now a Worldstate packet
2018-06-07 12:51:45 +03:00
David Cernat
c24157f6f9
[General] Fix CMakeLists in components for BaseObject
2018-06-05 13:14:52 +03:00
David Cernat
416ee77639
[General] Add placeholder for WorldCollisionOverride packet
2018-05-25 07:09:32 +03:00
David Cernat
0be6de6607
[General] Turn RecordDynamic into a Worldstate packet
2018-05-23 07:48:28 +03:00
David Cernat
da66face25
[General] Rename GameTime packet into WorldTime
2018-05-23 00:41:29 +03:00
David Cernat
5af1150ab2
[General] Turn GameTime into a Worldstate packet
2018-05-21 07:14:08 +03:00
David Cernat
43a944ddaf
[General] Add and implement new Worldstate packet type
2018-05-18 06:40:28 +03:00
David Cernat
78234f9071
[General] Rename Event into ObjectList & WorldObject into BaseObject
2018-05-13 00:42:24 +03:00
David Cernat
6bf3a0be1e
[General] Rename WorldPackets into ObjectPackets for clarity
2018-05-12 19:40:00 +03:00
AnyOldName3
44b2cf2b7f
Merge upstream.
2018-05-11 19:15:04 +01:00
David Cernat
9e5ddeac50
Merge pull request #408 from OpenMW/master
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Add OpenMW commits up to 18 Apr 2018
2018-04-18 18:05:09 +03:00
Andreas Sturmlechner
2c9d46a60b
Fix build with Qt 5.11_beta3 (dropping qt5_use_modules)
2018-04-17 23:03:56 +02:00
David Cernat
365f485e8d
Merge pull request #397 from OpenMW/master while resolving conflicts
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Conflicts:
components/CMakeLists.txt
2018-03-30 10:28:52 +03:00
bret curtis
4890ecd357
remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb
2018-03-27 20:20:40 +02:00
AnyOldName3
273914aba8
Add osgShadow ViewDependentShadowMaps as they can be found in OSG's GitHub Repository
2018-02-24 00:13:05 +00:00
David Cernat
3d80e2db62
[General] Add placeholders for new packet types, part 2
2018-01-30 16:01:33 +02:00
David Cernat
02af7f6ba1
[General] Add placeholders for new packet types
2018-01-29 22:32:51 +02:00
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
2017-12-25 02:25:01 +02:00
AnyOldName3
6e0b61d084
Add missing libraries to components target
2017-11-08 04:09:14 +00:00
AnyOldName3
e201e359a9
Move Shadow to Components
2017-11-08 01:44:49 +00:00
David Cernat
37304655da
Merge pull request #326 from OpenMW/master
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Add OpenMW commits up to 25 Oct 2017
2017-10-26 17:28:56 +03:00
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
2017-10-25 07:21:00 +03:00
AnyOldName3
c1a871ff1f
Make indentation consistent.
2017-10-24 23:31:40 +01:00
AnyOldName3
daf7d8451c
Switch to a more reliable method of passing the git-version targt the data it needs
2017-10-24 23:29:18 +01:00
AnyOldName3
e3142b9643
Add missing variables to those forwarded to the git-version target
2017-10-24 23:10:50 +01:00
David Cernat
e164e6305e
Merge pull request #313 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
AnyOldName3
c9e86a8ebc
Remove superfluous argument
2017-10-12 18:16:44 +01:00
AnyOldName3
f9a3562ccd
Remove duplicate macro definition and fix warning
2017-10-12 02:45:50 +01:00
AnyOldName3
2652a89df4
Fix mismatched indentation that apparently the .editorconfig file doesn't handle automatically
2017-10-11 22:10:52 +01:00
AnyOldName3
f8fe992dc0
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
David Cernat
b64f379949
Merge pull request #286 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
scrawl
5d524a6a10
Add custom version of MorphGeometry replacing osgAnimation
...
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
2017-09-01 21:42:36 +00:00
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
2017-07-15 09:02:19 +03:00
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
2017-07-10 12:33:53 +03:00
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
2017-06-20 05:28:45 +03:00
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
2017-06-10 14:04:19 +03:00
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
...
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
Koncord
056ec2d434
[General] Fix CMake errors
2017-05-25 23:56:22 +08:00
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
2017-05-24 19:01:28 +03:00
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
2017-05-24 13:28:34 +03:00
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
...
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
2017-04-25 21:24:39 +03:00
Koncord
c35d5a2c6c
[Master] Implement Master server
2017-04-23 13:39:43 +08:00
Koncord
4c939f6d0a
[General] Split tes3mp components in CMakeLists by group
2017-04-23 13:39:43 +08:00
David Cernat
00aa8839d4
[General] Update CMakeLists in components folder
2017-04-16 09:03:51 +03:00
David Cernat
ca8fd1aa72
[General] Remove ActorHeadRotation packet because it would be too spammy
2017-04-15 15:49:40 +03:00
David Cernat
e7960eee76
[General] Rename DrawState packets into AnimFlags ones for clarity
2017-04-14 16:00:34 +03:00
David Cernat
0d196af685
[General] Add placeholders for 7 new ActorPackets
2017-04-11 11:37:38 +03:00
David Cernat
742d6f653a
[General] Add ActorPosition packet
2017-04-10 12:38:30 +03:00
David Cernat
174f316787
[General] Rename PacketActorFrame into PacketActorTest
2017-04-10 08:37:18 +03:00
David Cernat
070c6a3bd4
[General] Add ActorPacketController & make controller var names clearer
2017-04-09 08:51:28 +03:00
David Cernat
8c2469bf6d
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
2017-04-05 04:06:45 +03:00
David Cernat
60037e4081
Merge pull request #185 from OpenMW/master
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Add OpenMW commits up to 14 Mar 2017
2017-03-15 11:20:06 +02:00
scrawl
e36bdb490e
Add view data structure for efficient collection of LOD nodes to use for a given camera/intersection
2017-03-14 19:27:55 +01:00
scrawl
ce8c4ad4f5
Add quad tree implementation (no rendering yet)
2017-03-14 19:27:55 +01:00
scrawl
b1d4bb5708
Add CompositeMapRenderer
...
Temporarily render all terrain using composite maps for testing purposes
2017-03-14 19:27:55 +01:00
scrawl
35d53acc65
Factor out terrain chunk loading/caching into a new resource manager
2017-03-14 19:27:55 +01:00
scrawl
804f873649
terrain: factor out texture caching into a separate class
2017-03-14 19:27:55 +01:00
scrawl
eef63a880a
terrain: use a custom drawable for multi-pass render instead of osgFX::Effect
...
osgFX::Effect is awkward to use because of the lazy-definition of passes, no support for compileGLObjects, useless 'Technique' abstraction and having to define silly methods like 'effectAuthor()'
Handling the multi-pass rendering inside the Drawable also avoids redundant culling tests against the same bounding box for each pass.
2017-03-14 19:27:55 +01:00
Koncord
0c1905e842
[General] Add PreInit packet
2017-03-05 16:46:11 +08:00
Koncord
c353e18645
[General] Move Utils from server to components
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Rewrite CRC32 functions to the Boost equivalent
2017-03-04 13:08:22 +08:00
David Cernat
0d32bf5943
[General] Add extra death debug, don't request data from player on death
2017-03-04 00:29:01 +02:00
David Cernat
5c269a5f8d
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
2017-02-28 01:38:25 +02:00
David Cernat
328e3b6618
Merge pull request #167 from OpenMW/master
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Add OpenMW commits up to 24 Feb 2017
2017-02-24 06:57:39 +02:00
scrawl
e33829d493
Add fork of osgUtil::Optimizer with backported fixes that have not been released yet
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Remove optimizers that won't be used.
2017-02-23 23:28:50 +01:00
David Cernat
38ccc2671c
Merge pull request #164 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
2017-02-23 00:52:53 +02:00
scrawl
8f79fa3d72
Add resource statistics panel opened with F4
2017-02-22 14:28:45 +01:00
David Cernat
27c4015f50
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
2017-02-16 18:46:39 +02:00
David Cernat
04d45b9dbb
[General] Rename packets to show they are for players only, not NPCs
2017-02-05 09:01:33 +02:00
David Cernat
6328ffb9aa
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
2017-02-04 14:25:43 +02:00
David Cernat
9130c1f302
[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
2017-02-04 13:14:37 +02:00
David Cernat
d2cf96af99
[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
2017-02-04 13:05:15 +02:00
David Cernat
958ff06ca8
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
2017-02-01 11:54:40 +02:00
David Cernat
9f8f62b765
Merge pull request #137 from OpenMW/master
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Add OpenMW commits up to 1 Feb
2017-02-01 09:28:23 +02:00
scrawl
34deb6e7b1
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
2017-02-01 06:00:14 +01:00
David Cernat
244da19a51
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
2017-01-26 13:49:20 +02:00
David Cernat
1d9c6ddd81
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
2017-01-25 14:51:43 +02:00
David Cernat
e9b22814b9
Create placeholder for ID_GAME_JOURNAL
2017-01-20 11:15:10 +02:00
David Cernat
a69f294ef0
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
2017-01-20 10:30:50 +02:00
Koncord
27afb91936
RPI v3 patch #1
2017-01-03 19:03:51 +08:00
Koncord
b1bb552b65
Add packet ActiveSkills
2016-12-03 23:38:40 +08:00
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
2016-11-21 02:28:05 +02:00
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
2016-11-20 22:54:49 +02:00
David Cernat
b028f0b51f
Merge pull request #104 from OpenMW/master
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Add OpenMW commits up to 17 Nov
2016-11-17 21:13:58 +02:00
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
2016-11-14 00:01:22 -06:00
David Cernat
46397a7dac
Add and implement ID_OBJECT_ANIM_PLAY
2016-10-27 16:09:02 +03:00
David Cernat
c205e793cb
Add and implement ID_SCRIPT_MEMBER_SHORT
2016-10-27 00:41:14 +03:00
David Cernat
97468980af
Add and implement 3 new WorldPackets for ingame script variable values
2016-10-26 12:25:50 +03:00
David Cernat
385b5f39e3
Add and implement ID_OBJECT_ROTATE
2016-10-25 14:28:39 +03:00
David Cernat
0fb9b6eefb
On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
2016-10-25 12:53:18 +03:00