scrawl
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cd06b2177d
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Automatically knock down when fatigue goes below zero
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2014-01-13 10:18:03 +01:00 |
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scrawl
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413bf127de
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Allow drain fatigue effect to reduce below zero
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2014-01-13 10:18:02 +01:00 |
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scrawl
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83872f6bf5
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Knockdown / hit recovery improvements. Use formula and GMSTs from research wiki for knockdown determination. Hand-to-hand automatically knocks out when fatigue empty.
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2014-01-13 10:18:02 +01:00 |
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Marc Zinnschlag
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3e58eb34e4
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Merge remote-tracking branch 'sergeyshambir/startcombat'
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2014-01-13 10:17:10 +01:00 |
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scrawl
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f78b846f9e
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Handle CasterLinked magic effect flag
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2014-01-12 10:21:49 +01:00 |
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scrawl
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767c72e619
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Fix diagonal movement being faster than forward movement
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2014-01-12 10:04:06 +01:00 |
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scrawl
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1d19d36bd6
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Remove unused magic effect flags and update esmtool output
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2014-01-12 01:25:00 +01:00 |
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scrawl
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921ef6cd9c
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Closes #1093: Show weapon when initializing the character controller with a weapon equipped
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2014-01-12 00:42:27 +01:00 |
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scrawl
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44b2380874
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Closes #947: Decrease fatigue when running, swimming and attacking
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2014-01-11 22:28:50 +01:00 |
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scrawl
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dddc0979a2
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Fix another fatigue cap issue
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2014-01-11 22:28:50 +01:00 |
|
Marc Zinnschlag
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b1ffb64a1f
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Merge remote-tracking branch 'gus/AIFix2'
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2014-01-11 14:33:27 +01:00 |
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gus
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0609b71df9
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fix pathfinding
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2014-01-11 11:57:07 +01:00 |
|
Marc Zinnschlag
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1b03eec63e
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Merge remote-tracking branch 'scrawl/master'
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2014-01-11 11:43:12 +01:00 |
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scrawl
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3896c88403
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Use VFX_DefaultCast / VFX_DefaultHit if the magic effect does not specify any
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2014-01-11 05:58:05 +01:00 |
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scrawl
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9127839cc1
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Add a searchPtr method as required for getting an owner, which may already be dead and disposed of.
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2014-01-11 03:33:17 +01:00 |
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scrawl
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909494ff35
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Implement Assault crimes. In other words, NPCs now fight back!
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2014-01-11 03:08:16 +01:00 |
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scrawl
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d4a98ffc27
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Increase fight rating when being the victim of a crime
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2014-01-11 02:27:44 +01:00 |
|
scrawl
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727aa30347
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Dead actors are unaware of everything
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2014-01-11 02:06:54 +01:00 |
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scrawl
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621e52f09d
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Play "attack" voiced dialogue entries randomly based on iVoiceAttackOdds.
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2014-01-10 22:48:42 +01:00 |
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scrawl
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15e48107f7
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Use i1stPersonSneakDelta + some cleanup
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2014-01-10 22:39:01 +01:00 |
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scrawl
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2744cde40f
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Use a few additional GMSTs
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2014-01-10 22:27:31 +01:00 |
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scrawl
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3bf36515d5
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Implement Trespassing crime
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2014-01-10 21:26:24 +01:00 |
|
Marc Zinnschlag
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f62497dfdc
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Merge remote-tracking branch 'mrcheko/master'
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2014-01-10 19:08:35 +01:00 |
|
mrcheko
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ffcb7fb280
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fix for bug scrawl mentioned
|
2014-01-10 19:04:07 +02:00 |
|
mrcheko
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d41f27451b
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appropriate camera vanity<>preview mode switch + hit recoils fix
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2014-01-09 23:36:40 +02:00 |
|
Marc Zinnschlag
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85707b5e3e
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Merge remote-tracking branch 'scrawl/master'
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2014-01-09 09:35:54 +01:00 |
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scrawl
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223c1d5a38
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Use GMSTs for crime bounty
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2014-01-09 02:20:52 +01:00 |
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scrawl
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6f9113fe88
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Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
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2014-01-09 01:49:58 +01:00 |
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scrawl
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0f5dc59176
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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2014-01-08 23:37:46 +01:00 |
|
Marc Zinnschlag
|
a7be755db0
|
Merge remote-tracking branch 'mrcheko/master'
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2014-01-08 20:13:31 +01:00 |
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scrawl
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9baa1bef78
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Expell player from faction when committing a crime against a faction member
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2014-01-08 19:26:03 +01:00 |
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scrawl
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19d63f392f
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Clean up the NpcStats expelled interface. Show message box when expelled.
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2014-01-08 18:59:00 +01:00 |
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scrawl
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098f9712f1
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
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scrawl
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7b33f6f2ac
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Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
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2014-01-08 17:19:43 +01:00 |
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scrawl
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b99ca92fee
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Add missing line of sight check
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2014-01-08 17:18:13 +01:00 |
|
mrcheko
|
46519062d3
|
hit recoils/knockdowns feature
|
2014-01-08 16:05:14 +02:00 |
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scrawl
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2bb21f2f76
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Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating.
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2014-01-08 02:35:36 +01:00 |
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scrawl
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c85c2cff4e
|
Fix disposition changes from trades not applying properly
|
2014-01-08 01:46:42 +01:00 |
|
scrawl
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0285d18fc2
|
Respect items belonging to a faction
|
2014-01-07 20:24:01 +01:00 |
|
scrawl
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3c0080d2c1
|
Implement theft detection
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2014-01-07 19:58:17 +01:00 |
|
scrawl
|
d2d76f4f47
|
Fix disintegration bug
|
2014-01-07 19:21:19 +01:00 |
|
scrawl
|
90b55c8d4b
|
Use Ogre's asin/acos functions which will protect against NaNs
|
2014-01-07 17:09:08 +01:00 |
|
scrawl
|
780bf5a2cd
|
Implement pickpocket detection. Play a voiced dialogue entry when detected.
|
2014-01-07 03:01:33 +01:00 |
|
Sergey Shambir
|
5c7e39a92f
|
Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
|
2014-01-07 04:43:06 +04:00 |
|
scrawl
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887db76ed2
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Don't consider swimming or in-air characters as sneaking
|
2014-01-07 01:22:04 +01:00 |
|
scrawl
|
29c823b9d4
|
Implement awareness check function. Use this for combat AI and GetDetected instruction.
|
2014-01-07 00:51:09 +01:00 |
|
scrawl
|
4a3d148a48
|
Fixes #1089 (skill increases)
|
2014-01-07 00:37:52 +01:00 |
|
mrcheko
|
2591ff2d5a
|
bug repairing
|
2014-01-06 22:00:01 +02:00 |
|
scrawl
|
dde2cd5d5a
|
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
|
2014-01-05 20:53:45 +01:00 |
|
scrawl
|
44e96fcaaa
|
Implement Charm magic effect
|
2014-01-05 01:56:36 +01:00 |
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