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1468 commits

Author SHA1 Message Date
scrawl
d0500e8124 Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
greye
15d946415e minor cleanup
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
2014-01-14 12:46:53 +04:00
scrawl
52b9ebff9d Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
scrawl
90b92a8f41 Move levelled list code out of ContainerStore 2014-01-14 05:37:06 +01:00
scrawl
6aa56354c0 Revert "Bug #991: Don't autoequip items with harmful permanent enchantments"
This is no longer needed, since merchants no longer equip items sold to them (2f35e5a04e). Also, items with harmful enchantments that are initially in the NPCs inventory *must* be equipped (e.g. slave bracers)

This reverts commit 71d9755ef1.
2014-01-14 05:24:58 +01:00
scrawl
9de3abcb5f Closes #1105: Do not reduce magicka if unable to cast 2014-01-14 03:34:30 +01:00
scrawl
3a1b6dd354 Handle fCombatKODamageMult and fCombatCriticalStrikeMult. Fix SelectWrapper Function_Detected. 2014-01-13 10:18:02 +01:00
Marc Zinnschlag
63cd70f810 some junk removal 2014-01-13 10:03:25 +01:00
scrawl
7983b07b10 Get bk_treasuryreport script to work properly:
- OnPcEquip needs to be set on *using* any item, not just equipping
 - Handle PcSkipEquip
 - Execute item's script once immediately after setting OnPcEquip
 - Do not set OnPcEquip when an item that has skipped equipping sets pcskipequip back to 0 and gets equipped
2014-01-13 06:20:18 +01:00
scrawl
a2ba0dde31 Implemented GoToJail 2014-01-11 06:47:58 +01:00
scrawl
9127839cc1 Add a searchPtr method as required for getting an owner, which may already be dead and disposed of. 2014-01-11 03:33:17 +01:00
scrawl
bf6d302fba Confiscate stolen items when caught 2014-01-11 03:29:41 +01:00
scrawl
12944f2459 Fix an auto equipping bug that allowed twohanded weapon and shield at the same time 2014-01-11 03:07:35 +01:00
scrawl
e9f63270d9 Speed fix for "on target" spells 2014-01-10 22:51:42 +01:00
scrawl
3bf36515d5 Implement Trespassing crime 2014-01-10 21:26:24 +01:00
scrawl
6f9113fe88 Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions 2014-01-09 01:49:58 +01:00
scrawl
baf55df7a1 Gold fixes (when did this break?) 2014-01-09 01:34:10 +01:00
scrawl
9bf7bf529c Implement crime-related dialogue globals as they are described in MSFD 2014-01-09 00:40:25 +01:00
scrawl
0f5dc59176 Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
scrawl
372cd437d1 Add a utility function for counting items in a container 2014-01-08 23:00:29 +01:00
scrawl
098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrawl
728365b48d Remove an unused hook 2014-01-07 21:07:02 +01:00
scrawl
03b6334ceb Get rid of a hack 2014-01-07 20:43:08 +01:00
scrawl
0285d18fc2 Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
scrawl
3c0080d2c1 Implement theft detection 2014-01-07 19:58:17 +01:00
Marc Zinnschlag
48a08c4c4d Merge remote-tracking branch 'endorph/master' 2014-01-07 14:12:15 +01:00
Dmitriy 'Endorph' Shkurskiy
9afa8e952e tabs -> spaces 2014-01-07 14:32:14 +02:00
scrawl
29c823b9d4 Implement awareness check function. Use this for combat AI and GetDetected instruction. 2014-01-07 00:51:09 +01:00
scrawl
68b87714bb Addition to 2f35e5a04e: companions should still auto equip 2014-01-06 22:14:11 +01:00
scrawl
2f35e5a04e Stop merchants from autoequipping items sold to them 2014-01-05 22:43:09 +01:00
scrawl
dde2cd5d5a Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
scrawl
45847c67ad Lock NIF cache when loading an interior cell as well. Should improve load performance. 2014-01-05 18:38:21 +01:00
scrawl
ce013315ba Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
2014-01-05 16:09:06 +01:00
scrawl
c4e4a8fb57 Closes #1083: Fix werewolf change handling 2014-01-04 20:50:18 +01:00
Dmitriy 'Endorph' Shkurskiy
18d4cdb2ac Fix for VS2010-Debug: manual assignment operator and cctor added for MMWorld::ContainerStoreIterator 2014-01-04 07:46:29 +02:00
scrawl
710a1e2f37 Smash case for manual reference IDs as well, consistent with references in data files 2014-01-04 04:39:06 +01:00
scrawl
be2ebc5cac Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
scrawl
b42240be6d Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
scrawl
623cdef69f Code cleanup 2014-01-02 21:49:12 +01:00
scrawl
299690631f Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
scrawl
12de351feb Check if levitation is enabled before levitating 2014-01-02 16:38:23 +01:00
Marc Zinnschlag
a6e6411686 Merge remote-tracking branch 'scrawl/master' 2014-01-02 12:12:52 +01:00
scrawl
993edf0384 Bug #1063: Safety check in moveObject. Required when items in containers execute script commands like setAtStart etc. 2014-01-02 02:27:48 +01:00
scrawl
0f2b2fabdb Implement water walking 2014-01-02 02:03:44 +01:00
scrawl
c6421276bd Closes #841: Correct activation distance in third person mode 2014-01-01 23:59:17 +01:00
scrawl
24aa743573 Add function for converting feet to game units 2014-01-01 23:34:18 +01:00
scrawl
f6387d5979 Implement Telekinesis magic effect. Remove some duplicate code. 2014-01-01 23:30:58 +01:00
scrawl
531bef6193 Shorter Vector3 initialisation 2014-01-01 22:46:10 +01:00
scrawl
5729672262 Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
Marc Zinnschlag
1f4c192bf6 Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting' 2014-01-01 19:47:11 +01:00