Commit Graph

350 Commits (d432420a324843b47a04bd181efa88d56544d98c)

Author SHA1 Message Date
scrawl 2b339f6c0f loading screen 12 years ago
scrawl ad66ebf84f fix button align on 2 windows 12 years ago
scrawl 996e6280d8 more spell buying window cleanup 12 years ago
scrawl ba0acd4056 changed some text colors 12 years ago
scrawl fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 12 years ago
scrawl bc6a1979b0 replaced everything with the new method 12 years ago
Marc Zinnschlag 273ac0a97f Merge branch 'spellbuying' 12 years ago
scrawl b66c8099eb new system for dynamic sizing of buttons & text boxes 12 years ago
scrawl bb267dddf6 some stats window cleanup 12 years ago
Marc Zinnschlag 3fad1c0786 fixed a crash 12 years ago
Adam Hogan 08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 12 years ago
Adam Hogan ebf80943a9 Added spell buying window 13 years ago
Marc Zinnschlag ef6f033dd1 Merge branch 'multidata' 13 years ago
Marc Zinnschlag e2bf4694cb Merge remote-tracking branch 'scrawl/master' 13 years ago
scrawl ba43f2997f fix missing character in font for french morrowind version, thanks to jvoisin 13 years ago
scrawl dbe3cca828 added a separate core.xml file that works with the mygui layout editor 13 years ago
Marc Zinnschlag 4f411ff1eb Merge remote-tracking branch 'scrawl/master' 13 years ago
scrawl 6ad08dfd33 added settings for crosshair & subtitles 13 years ago
scrawl 5370fecb6f fix a small input focus issue with the map 13 years ago
scrawl 7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 13 years ago
scrawl 5834b4baa5 door markers on the local map 13 years ago
scrawl 6161f81c24 last bits of the quick key menu. 13 years ago
scrawl c5e55d3cac fix screenshot function 13 years ago
scrawl c0f27bd5ef magic selection window 13 years ago
scrawl fab4cfecb1 some unfinished work on quick keys window 13 years ago
scrawl 132da92391 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 13 years ago
Marc Zinnschlag b0506e2220 re-enabling support for multiple data directories 13 years ago
Marc Zinnschlag f9693ab33a Merge remote-tracking branch 'scrawl/shadersystem' 13 years ago
scrawl 4ae0a5c02e fix silhouettes around objects above the water 13 years ago
Pieter van der Kloet 9501e133f5 Updated the EB Garamond font to a higher-resolution version 13 years ago
scrawl 67577c6192 UI cursor & camera sensitivity sliders 13 years ago
scrawl c7b8787c32 "reset to defaults" button, invert y axis button 13 years ago
scrawl bc6e4feedc hotkey window first version 13 years ago
scrawl 976ad7a301 key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw 13 years ago
scrawl 86d6f190bf Input system rewrite 13 years ago
scrawl 8ac2d11f56 changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins 13 years ago
scrawl f58a4ada7a Merge branch 'master' into shadersystem 13 years ago
scrawl f72956b918 - added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
13 years ago
scrawl 993c7150dc tweaked depth bias 13 years ago
scrawl 15a16aeba1 Fixed DirectX HLSL shaders and re-enabled them in the gui 13 years ago
scrawl 37c7becb07 some potential compability fixes 13 years ago
scrawl 3feb4ce61b terrain lod morph fix 13 years ago
scrawl 8c8228a15c fix terrain num lights setting 13 years ago
scrawl 3ebc6fd590 fixed a settings window bug 13 years ago
scrawl a70f93b024 fix "Crash when running openmw with --start="XYZ", remove HLSL for windows 13 years ago
scrawl 9f9183ff73 depth bias 13 years ago
scrawl bc7876e980 use alpha map for moons 13 years ago
scrawl f0b3142966 switch to glsl 1.2 13 years ago
scrawl 6bfcf2bc1b - exchanged the preprocessor again, no warnings now
- disable line directives for now, causing some trouble
13 years ago
scrawl 17a5c22c8f don't use globbing 13 years ago
scrawl acc5c3bbbf some fixes 13 years ago
scrawl 41791ccaa2 add file 13 years ago
scrawl 014396e80c remove the plugins.cfg files, do not enforce CG plugin 13 years ago
scrawl 21728020f6 fixed the water on local map 13 years ago
scrawl f5ffea4d4b new button, water timescale 13 years ago
scrawl e077814a8c water 13 years ago
scrawl 9d7470e14c temp commit 13 years ago
scrawl 739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 13 years ago
scrawl 778e59ee37 terrain as it was before, with about 4x less code 13 years ago
scrawl 29f91753f7 correction 13 years ago
scrawl 93c641efa7 terrain albedo 13 years ago
scrawl 7d5b94709d Merge branch 'master' into shadersystem
Conflicts:
	components/nifogre/ogre_nif_loader.cpp
13 years ago
scrawl 16c2ea3a75 terrain colourmap 13 years ago
scrawl 1429c8d5cb copy&paste mistake 13 years ago
scrawl fb109ec7e2 use debug versions of ogre plugins in debug mode 13 years ago
scrawl 7731e9a6fa finished cleaning up sky 13 years ago
scrawl b8384162b6 merge 13 years ago
scrawl cd6e9986b6 forgot to add files 13 years ago
scrawl ad7383be43 sky 13 years ago
scrawl e0a99f104b settings tab "shadows" 13 years ago
scrawl 485adc8bdc shader mode button in settingswindow 13 years ago
scrawl 865bfc6f47 sync mrt_output setting 13 years ago
scrawl 1a9f59d5d4 shadows 13 years ago
scrawl 07fd9986ef accidently removed the map. 13 years ago
scrawl b803d0e949 converted shadow caster shader 13 years ago
scrawl 81d30ff63a temp commit 13 years ago
scrawl e517e75d09 update 13 years ago
scrawl a095572205 fixed some textures, started with sky 13 years ago
scrawl 71c865e2e9 let there be light 13 years ago
scrawl 33c48b9481 update 13 years ago
scrawl 8e683c2e05 vertex colors 13 years ago
scrawl 9bd888d9a1 transparency 13 years ago
scrawl f8e3213996 fog, mrt depth 13 years ago
scrawl de9b7a51de change glsl #version, remove CG from required libraries 13 years ago
scrawl 4ea6530772 hello world. 13 years ago
scrawl d27863bf8e rename layout files to .layout to get them recognized by layout editor 13 years ago
scrawl 246c6493df Merge branch 'master' into graphics 13 years ago
scrawl b886aea298 change console skin to MW_Window and set the selected object refID as window title 13 years ago
scrawl fbaedd2c3a new underwater colors 13 years ago
scrawl 298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item 13 years ago
scrawl 30461438f6 still left: spell success formula 13 years ago
scrawl c7268233df spell window layout & opening/closing/pinning logic 13 years ago
scrawl 1b561ce91f Merge branch 'master' into next 13 years ago
scrawl 69e6bc6588 add water settings to settings window 13 years ago
scrawl 5d03e86613 added field of view and texture filtering to settings window 13 years ago
scrawl 6945afe95b alchemy window layout 13 years ago
scrawl 6014a90002 added tooltip delay option 13 years ago
scrawl 8f667580bb ogre 1.8 final release compability fixes 13 years ago
scrawl 10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements 13 years ago
scrawl 63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind 13 years ago