Chris Robinson
de95926e9f
Use controllers to animate lights in ObjectLists
12 years ago
Chris Robinson
8984d8f8ee
Use a map to simplify NPC part referencing
12 years ago
Chris Robinson
e976bb16c5
Add a light for torches
12 years ago
Chris Robinson
57fb065a86
Add Ogre::Light objects to the object list
...
Note that NIFs actually have NiLight-based light records which could be
used to create Ogre::Light objects. However, no Morrowind NIF uses them,
as far as I can tell.
12 years ago
Chris Robinson
a9cc3a2844
Ensure a valid CellStore for Ptr::isInCell
12 years ago
Chris Robinson
1f436f9886
Render torches
12 years ago
Chris Robinson
643e7651e0
Use a null material for non-SubEntities in the selection buffer
12 years ago
Chris Robinson
8f69c51b24
Avoid some unnecessary references
12 years ago
Chris Robinson
2c03fec4bb
Use the fatigue term for jumping
12 years ago
Chris Robinson
eab4e09566
Handle the pick/probe in the character controller
12 years ago
Marc Zinnschlag
2cfe6db389
Merge remote-tracking branch 'corristo/patch-1'
12 years ago
Marc Zinnschlag
03af7175dd
Merge remote-tracking branch 'potatoesmaster/bug-839'
12 years ago
Greendogo
df9d681a63
Update readme.txt
...
Straightened out the command line options area. Some lines were broken up badly.
12 years ago
scrawl
4caac0d859
Fix idle animations repeating
12 years ago
vorenon
76a1abe9fa
Don't allow the use of the "jump" key while sneaking - Update
12 years ago
vorenon
56cb36caf1
Don't allow the use of the "jump" key while sneaking
12 years ago
Emanuel Guevel
71da2f0a12
Do not allow magic/combat stance unless magic/inventory window are accessible
12 years ago
Marc Zinnschlag
41b2fa985b
silenced some warnings
12 years ago
Marc Zinnschlag
9123afa863
Merge remote-tracking branch 'gus/MeleeCombat2'
12 years ago
gus
a23e7fac93
clean up
12 years ago
scrawl
982f743ddd
Fix wrong idle animations played
12 years ago
gus
c8bb32c40d
small maths correction
12 years ago
gus
a25ee360dc
use angles and GMST. not sure this work as it should
12 years ago
Marc Zinnschlag
8f330e7e3c
Merge remote-tracking branch 'potatoesmaster/sneak'
12 years ago
gus
4c7dcdc8aa
check if there is an object in the way
12 years ago
gus
830762722d
first attempt: hit detection with a sphere (not finished)
12 years ago
Emanuel Guevel
a9483dbdf1
Show sneak indicator when sneaking
...
Temporary solution, as the indicator should be shown only when the
player is not detected by any other actor.
12 years ago
Emanuel Guevel
8f8362d2c4
Expose sneak indicator widget through WindowManager
12 years ago
Emanuel Guevel
9757694060
Update sneaking indicator position with other widgets
12 years ago
Emanuel Guevel
add3bb9904
Add sneaking indicator UI widget
12 years ago
Emanuel Guevel
4685aea2a1
mwiniimport: ignore empty values
12 years ago
vorenon
aa45127895
Adjusted swish sounds
...
Sorry Chris, I was wrong. The game actually uses SwishM for every attack, but at a different pitch depending on the force of the attack. I realized it after testing your changes.
12 years ago
Chris Robinson
f57c829cba
Play the appropriate swish sound and follow-up animation
12 years ago
Chris Robinson
b70975a74d
Move getEvasion to CreatureStats
12 years ago
Chris Robinson
9e7d670745
Inline Class::get(const Ptr& ptr)
12 years ago
Nikolay Kasyanov
e7500b22ba
Fixed listener call issue spotted by @scrawl
12 years ago
Marc Zinnschlag
b8cd3f3915
Merge remote-tracking branch 'corristo/master'
12 years ago
Nikolay Kasyanov
3849c8488c
Use SDL_False instead of -1
12 years ago
Nikolay Kasyanov
4e9ef31375
Added missing(?) break
12 years ago
Nikolay Kasyanov
98216544de
screw tabs
12 years ago
Marc Zinnschlag
130141ecac
Merge remote-tracking branch 'corristo/master'
12 years ago
Marc Zinnschlag
ca94d1a2fb
Merge remote-tracking branch 'swick/inventorypos'
...
Conflicts:
apps/openmw/mwgui/inventorywindow.cpp
12 years ago
Marc Zinnschlag
24273f338b
Merge remote-tracking branch 'scrawl/master'
12 years ago
Sebastian Wick
7ed763262f
GUI mode dependent position
12 years ago
Nikolay Kasyanov
e552eccaa4
Fixed endless message loop after trying to resize window on OS X
12 years ago
scrawl
fe51a00112
Fix the initial player inventory being added twice when starting a new game
12 years ago
Nikolay Kasyanov
66608d5c92
Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre
12 years ago
scrawl
f1f6336a4a
Fixed screenshot keybinding, and make it bindable
12 years ago
Marc Zinnschlag
aa835aa097
Merge remote-tracking branch 'lazaroth/fpsbarfix'
12 years ago
Marc Zinnschlag
5a863589b4
Merge remote-tracking branch 'bwrsandman/deb-arch'
12 years ago