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171 commits

Author SHA1 Message Date
vorenon
a6fb58bc59 Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell"
This commit replaces the default "Loading Cell" text with "Loading
Interior" and "Loading Exterior"
2013-02-28 16:31:24 +01:00
vorenon
d4aa33b9a7 Removing the unloading cells part instead of just commenting them. 2013-02-28 15:58:03 +01:00
vorenon
ffd96c7715 Removed "Unloading Cell..." text from loading screen
OpenMW unloads the cell so fast, it's hardly noticable. This commit gets rid of
the "flicker" every time a cell loads.
2013-02-28 13:19:05 +01:00
Chris Robinson
db9a3aeddf Merge remote-tracking branch 'zini/master' into animation2 2013-02-24 03:32:35 -08:00
Nathan Jeffords
44b1c66c4b fixed various warnings about converting size_t to int 2013-02-23 10:23:38 -08:00
Chris Robinson
fe0e6c452d Remove the unneeded playerMove object from PhysicsSystem 2013-02-07 12:11:10 -08:00
Chris Robinson
8d98f3649c Use a separate class to handle activator mechanics 2013-01-28 23:39:11 -08:00
Chris Robinson
1ce8eaf52c Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
	apps/openmw/mwrender/actors.cpp
	apps/openmw/mwrender/actors.hpp
2013-01-16 07:36:56 -08:00
Chris Robinson
94e30199d1 Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
	components/nifogre/ogre_nif_loader.cpp
2013-01-15 14:59:30 -08:00
Nathan Jeffords
d5ebd6654d cache loaded NIF files to eliminate reloads
Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes.
2013-01-10 21:47:02 -08:00
Chris Robinson
efca5ded47 Clean up some header includes to reduce nesting 2013-01-05 21:12:08 -08:00
Marc Zinnschlag
918316168f Merge remote-tracking branch 'greye/store' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
greye
ff8da265ed applying new interface vol.9, inconsistent 2012-11-06 12:36:21 +04:00
emoose
5c1b3fc043 Fixed: scene: adjust rotation/scale when creating objects 2012-11-05 20:45:04 +00:00
greye
d205723a17 resolving m prefix/ESMStore movement 2012-11-05 18:02:47 +04:00
greye
2057f5619e move ESMStore to MWWorld 2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
emoose
accf8b2f71 Updated Bug #430 fix so it only moves the player now 2012-11-04 23:26:26 +00:00
emoose
cadc753216 Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
emoose
15f972cc62 fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
d5a08e31e7 scene does not disappear anymore during load 2012-09-11 17:36:20 +02:00
scrawl
2b339f6c0f loading screen 2012-09-11 16:37:54 +02:00
Marc Zinnschlag
88e70cb5bd Merge branch 'decouple' 2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
484cce12a8 Issue #107: removed redundant getStore function from window manager 2012-08-12 14:36:46 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00
greye
45306e4bc3 fixed rotation adjustment 2012-08-11 13:23:54 +04:00
greye
5018db3332 removed some redundant code, added some comments 2012-08-11 12:13:16 +04:00
greye
38b06aee6c resolving conflicts 2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2 Merge branch 'decouple' into player_control
Conflicts:
	apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
greye
ec9cf4d3c6 rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
greye
b6f7f21bcf fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added 2012-08-08 14:51:33 +04:00
greye
f2a2e5f57d remove MWWorld::Player::setPos() 2012-07-31 19:30:24 +04:00
greye
26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
greye
49b1d5e127 fix object placing 2012-07-25 20:31:39 +04:00
greye
e1c7d1f529 fixed item sinking 2012-07-25 20:31:39 +04:00
greye
61cb012ee7 moving Scene::insertObject to CellStore::insertObject, part 1 2012-07-25 20:31:39 +04:00
greye
b760225179 wrong branch
This reverts commit d36d6aacf4.
2012-07-24 00:00:10 +04:00
greye
d36d6aacf4 move Scene::insertObject to CellStore::insertObject, part 1 2012-07-23 23:56:20 +04:00
greye
9a2690f849 Revert "wrong"
This reverts commit 3aa53fea32.
2012-07-23 23:07:28 +04:00
greye
3aa53fea32 wrong 2012-07-23 23:06:53 +04:00
guidoj
0549e949ba Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
Marc Zinnschlag
87667ab57e Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
scrawl
36d26e0681 set the camera orientation after using teleport doors 2012-05-30 15:52:39 +02:00
Marc Zinnschlag
0131c53005 Issue #176: removed enable/disable functions from MWWorld::Class 2012-05-25 17:28:27 +02:00
scrawl
1f85475536 Merge branch 'master' into inventoryGUI 2012-05-17 19:03:41 +02:00
scrawl
ae77e7b0d8 don't try to retrieve land data from non-predefined cells. 2012-05-17 18:11:34 +02:00
Marc Zinnschlag
6b74fec8ed don't do a half finished cell change, when trying to switch to an interior cell that does not exist 2012-05-17 17:13:41 +02:00
scrawl
fca9f1fc5f gold dropping works without crash, but the code needs clean up. 2012-05-16 22:56:54 +02:00
scrawl
178ad876d7 fix for objects other than Miscellaneous. 2012-05-16 22:17:13 +02:00
scrawl
f73d3ad33f fix to the "drop object on ground" feature. still crashes for gold. 2012-05-16 21:27:02 +02:00
scrawl
d3e162ec83 dropping items works 2012-05-14 17:41:17 +02:00
scrawl
4655ec94f0 Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
e443455612 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 2012-04-24 00:54:35 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
c6da3872b4 light improvements 2012-04-19 20:59:57 +02:00
scrawl
75b336baea Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
Conflicts:
	apps/openmw/mwinput/inputmanager.cpp
	apps/openmw/mwworld/player.cpp
	libs/openengine/bullet/physic.cpp
2012-04-18 13:43:15 +02:00
Jason Hooks
4d07ae7fe0 Swimming working 2012-04-18 00:13:38 -04:00
scrawl
f2fae770d4 Merge branch 'master' into physicsaedra2
Conflicts:
	apps/openmw/mwworld/player.cpp
2012-04-13 13:55:13 +02:00
scrawl
052cc47ee9 fixed waterAdded 2012-04-03 16:53:33 +02:00
scrawl
c0af3c7241 Merge branch 'master' into terraincollision
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-02 19:57:58 +02:00
scrawl
c5f044eb0d fixed compilation 2012-03-28 22:46:29 +02:00
scrawl
58f7a03626 Merge branch 'terrain18' into terraincollision
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-03-28 21:46:52 +02:00
scrawl
e6303fc3f4 Merge branch 'master' into water
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
Jason Hooks
51fb9e67cd Merge 2012-03-18 21:31:31 -04:00
scrawl
91d2031eb7 first attempt at map window 2012-03-16 17:09:31 +01:00
scrawl
2edd7e59f4 some fixes and facilities for saving the fog of war to disk 2012-03-14 20:44:06 +01:00
scrawl
9612ce595b Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
	CMakeLists.txt
2012-03-13 17:09:50 +01:00
scrawl
fa68be2b19 set map window cell name 2012-03-10 16:05:12 +01:00
scrawl
5b38b17baf local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00
scrawl
f79bf1f300 fog 2012-02-26 13:13:29 +01:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
Jason Hooks
2d0e83a2cf Reversing changes 2012-01-30 00:06:29 -05:00
Jason Hooks
9c73fa6b6d Physics sort of fixed 2012-01-29 17:50:51 -05:00
Marc Zinnschlag
16bc374921 animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
Jason Hooks
e1aba44da6 Switching cells in exterior works 2012-01-22 16:38:10 -05:00
Jason Hooks
ec94ecacaf Zinis branch merge 2012-01-22 15:02:38 -05:00
Jason Hooks
a0838369b2 Very basic exterior water 2012-01-21 20:05:08 -05:00
Jason Hooks
2aad3a0bd8 Correct water levels 2012-01-19 23:29:07 -05:00
Jason Hooks
8798f7dd40 Bringing in some of Azathoth's work 2012-01-14 18:34:14 -05:00
Jason Hooks
653d999ac4 Animation creatures 2011-12-26 19:23:46 -05:00
Jason Hooks
1b835d6702 Cell changing fixes 2011-12-24 21:53:12 -05:00
Jason Hooks
7bd911b401 Problems with handles 2011-11-24 23:13:34 -05:00
Marc Zinnschlag
51d5c7cd59 Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
	apps/openmw/engine.cpp

- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jason Hooks
7319f7a8c6 Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
b3e1044699 Exterior cells 2011-11-17 18:08:48 -05:00
Jason Hooks
a0947cd432 Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
Jason Hooks
9b94074472 addObject 2011-11-16 16:22:13 -05:00
Jason Hooks
58f103a75c Adding new insertCellRefList;Collection switched to a set 2011-11-15 23:31:18 -05:00
Jason Hooks
dd46694059 Changing a lot of things in scene and world 2011-11-13 23:14:18 -05:00
Jason Hooks
d4f63443e6 Hiding the rendering manager; crash eliminated 2011-10-24 22:11:36 -04:00
Jason Hooks
6efc61b9df Removal of MWScene; Object listing fixed 2011-10-24 13:42:36 -04:00
Marc Zinnschlag
8bebae17aa Issue #19: More local script related cleanup 2011-10-07 09:52:42 +02:00