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									 David Cernat | ae39daf76a | Add and implement ID_MUSIC_PLAY | 2016-11-20 22:54:49 +02:00 |  | 
				
					
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									 Koncord | 902e968fd9 | Use RakNetGUID instead uint64_t in TPlayers | 2016-11-17 13:12:06 +08:00 |  | 
				
					
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									 Koncord | e2359b01ea | Use constant instead magic value | 2016-11-17 13:02:24 +08:00 |  | 
				
					
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									 Koncord | e2522fa366 | Simplify LOG macros | 2016-11-17 12:39:35 +08:00 |  | 
				
					
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									 David Cernat | ad43cb5473 | Revert "Use lowerCamelCase in tes3mp server script function names, part 2" This reverts commit 80d16fe1fd. | 2016-11-16 19:27:46 +02:00 |  | 
				
					
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									 David Cernat | 6cd959fac8 | Rename BasePlayer's GetCell() into getCell() | 2016-11-16 17:43:58 +02:00 |  | 
				
					
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									 David Cernat | 80d16fe1fd | Use lowerCamelCase in tes3mp server script function names, part 2 | 2016-11-16 17:39:44 +02:00 |  | 
				
					
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									 David Cernat | 25dc2b19e7 | Use lowerCamelCase in tes3mp server networking function names | 2016-11-16 02:05:14 +02:00 |  | 
				
					
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									 David Cernat | 7be86388db | Fix build for server | 2016-11-16 01:16:02 +02:00 |  | 
				
					
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									 Koncord | 82f202c891 | Implement GetAvgPing(pid) function | 2016-11-04 20:15:14 +08:00 |  | 
				
					
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									 David Cernat | 107dacac6d | Add OnPlayerChangeInventory server script callback | 2016-11-03 16:39:31 +02:00 |  | 
				
					
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									 David Cernat | 31d02e8bf1 | Move Networking code for ID_GAME_INVENTORY next to ID_GAME_EQUIPMENT | 2016-10-31 17:16:41 +02:00 |  | 
				
					
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									 David Cernat | 373011f883 | Only send information to POSTLOADED player about other POSTLOADED ones | 2016-10-31 01:14:17 +02:00 |  | 
				
					
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									 David Cernat | 05cfc918f5 | Temporarily use a whitelist for scripts instead of a blacklist | 2016-10-30 21:00:54 +02:00 |  | 
				
					
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									 David Cernat | 621faf368e | Fix server crash caused by invalid player GUIDs, 2nd attempt | 2016-10-30 18:07:23 +02:00 |  | 
				
					
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									 David Cernat | ffb7683a5f | Use suicide as death reason when an attacker leaves the server | 2016-10-30 17:39:45 +02:00 |  | 
				
					
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									 David Cernat | eebe1f156a | Change logic for death reasons so it makes sense | 2016-10-30 13:19:48 +02:00 |  | 
				
					
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									 David Cernat | 3c88f6f0cd | Fix server crash caused by invalid player GUIDs | 2016-10-29 16:41:29 +03:00 |  | 
				
					
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									 David Cernat | 46397a7dac | Add and implement ID_OBJECT_ANIM_PLAY | 2016-10-27 16:09:02 +03:00 |  | 
				
					
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									 David Cernat | c205e793cb | Add and implement ID_SCRIPT_MEMBER_SHORT | 2016-10-27 00:41:14 +03:00 |  | 
				
					
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									 David Cernat | c91e240664 | Simplify the type of map that player objects are stored in | 2016-10-26 21:36:58 +03:00 |  | 
				
					
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									 David Cernat | 2032bf9cad | Fix typo in debug | 2016-10-26 17:22:53 +03:00 |  | 
				
					
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									 David Cernat | 97468980af | Add and implement 3 new WorldPackets for ingame script variable values | 2016-10-26 12:25:50 +03:00 |  | 
				
					
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									 David Cernat | 385b5f39e3 | Add and implement ID_OBJECT_ROTATE | 2016-10-25 14:28:39 +03:00 |  | 
				
					
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									 David Cernat | 0fb9b6eefb | On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE | 2016-10-25 12:53:18 +03:00 |  | 
				
					
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									 David Cernat | 947a677801 | Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD | 2016-10-25 12:42:29 +03:00 |  | 
				
					
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									 David Cernat | c25ebc34b3 | Shorten WorldPacket IDs by removing WORLD from them | 2016-10-25 12:15:27 +03:00 |  | 
				
					
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									 David Cernat | 52d156e136 | Make server able to receive the 5 new WorldPackets | 2016-10-25 00:50:32 +03:00 |  | 
				
					
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									 David Cernat | 24bfe40bf7 | Add debug about current server crash | 2016-10-24 21:17:53 +03:00 |  | 
				
					
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									 David Cernat | b6111d16cc | Add and implement ID_WORLD_VIDEO_PLAY | 2016-10-24 17:52:19 +03:00 |  | 
				
					
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									 David Cernat | 3fd93896f2 | Add and implement ID_WORLD_OBJECT_LOCK | 2016-10-24 13:20:04 +03:00 |  | 
				
					
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									 David Cernat | 08ea5163c4 | Add and implement ID_WORLD_OBJECT_UNLOCK | 2016-10-24 11:26:31 +03:00 |  | 
				
					
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									 David Cernat | c639337842 | Merge with tes3mp-packetexpansion by fixing conflicts # Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp | 2016-10-23 17:57:38 +03:00 |  | 
				
					
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									 David Cernat | 0a44bea91d | Send cell coordinates in tes3mp using mData instead of mCellId.mIndex | 2016-10-23 16:55:30 +03:00 |  | 
				
					
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									 David Cernat | cbc132612a | Use mRefNum.mIndex instead of just mRefNum and add extra debug | 2016-10-23 16:33:53 +03:00 |  | 
				
					
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									 Koncord | c27351c19e | Implement inventory functions AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
    print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
``` | 2016-10-23 02:57:49 +08:00 |  | 
				
					
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									 David Cernat | 3c49157ed7 | Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE | 2016-10-22 18:05:32 +03:00 |  | 
				
					
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									 David Cernat | 92463c4a03 | Fix Windows server crash caused by printing event->CellRef()->mRefID | 2016-10-22 14:13:16 +03:00 |  | 
				
					
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									 David Cernat | 8080cceac6 | Add some placeholder code so Stanislav can test it | 2016-10-22 12:45:19 +03:00 |  | 
				
					
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									 David Cernat | 565e7e4b9f | Create and implement placeholder for ID_WORLD_OBJECT_CREATION | 2016-10-21 21:57:05 +03:00 |  | 
				
					
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									 David Cernat | ac666edebd | Add a CellRef to WorldEvent | 2016-10-20 22:15:47 +03:00 |  | 
				
					
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									 David Cernat | d0328f2553 | Add placeholder ProcessWorldPacket method to server's Networking | 2016-10-19 21:44:17 +03:00 |  | 
				
					
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									 David Cernat | 2602c1f71a | Add ProcessPlayerPacket method to server's Networking | 2016-10-19 21:26:42 +03:00 |  | 
				
					
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									 David Cernat | f1ec01cc6b | Add WorldPacketController to server's Networking | 2016-10-19 20:51:51 +03:00 |  | 
				
					
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									 David Cernat | bda1f867fd | Rename server's GetController() method into GetPlayerController() | 2016-10-19 16:54:39 +03:00 |  | 
				
					
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									 David Cernat | d2212ef80b | Rename PacketsController into PlayerPacketController | 2016-10-19 16:31:07 +03:00 |  | 
				
					
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									 David Cernat | 5e0c0dd5f1 | Use logger in server's Networking MainLoop | 2016-10-19 13:00:33 +03:00 |  | 
				
					
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									 David Cernat | b8f4cb94fb | Rename BasePacket into PlayerPacket | 2016-10-17 15:54:36 +03:00 |  | 
				
					
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									 Koncord | bd1b1fca64 | Woops | 2016-10-08 15:36:25 +08:00 |  | 
				
					
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									 Koncord | 50d989d767 | Fix server crash if player is not fully connected | 2016-10-08 15:30:52 +08:00 |  | 
				
					
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									 Koncord | 79532cf797 | Detecting reason of death | 2016-10-08 15:15:43 +08:00 |  | 
				
					
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									 Koncord | 94d5efdfd3 | Call LOG_QUIT after Networking's dtor call | 2016-09-30 18:16:09 +08:00 |  | 
				
					
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									 David Cernat | 433190d82e | Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment | 2016-09-28 15:20:23 +03:00 |  | 
				
					
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									 David Cernat | b6086ab015 | Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS | 2016-09-28 14:13:24 +03:00 |  | 
				
					
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									 David Cernat | 57f07813b0 | Rename ID_GAME_UPDATE_POS into ID_GAME_POS | 2016-09-28 11:45:14 +03:00 |  | 
				
					
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									 David Cernat | 26487598a6 | Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT | 2016-09-28 11:36:29 +03:00 |  | 
				
					
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									 David Cernat | ce4b326b02 | Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT | 2016-09-28 07:50:16 +03:00 |  | 
				
					
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									 David Cernat | 046a1ea899 | Add packet for player levels | 2016-09-25 14:28:25 +03:00 |  | 
				
					
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									 David Cernat | 9690e007df | Don't send unhandled skill and attribute requests to joining players | 2016-09-19 11:06:04 +03:00 |  | 
				
					
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									 Koncord | 24617589e4 | Fix packet spam | 2016-09-18 15:52:26 +08:00 |  | 
				
					
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									 Koncord | 96e2d749c7 | New auth protocol | 2016-09-18 11:55:51 +08:00 |  | 
				
					
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									 Koncord | 11eae277a9 | Characters Class API Added some new functions | 2016-08-30 11:18:19 +08:00 |  | 
				
					
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									 David Cernat | 486de67d84 | Make handshake log message less confusing | 2016-08-24 06:38:38 +03:00 |  | 
				
					
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									 David Cernat | 7691bcc958 | Add server script callbacks for attribute and skill changes | 2016-08-23 03:04:22 +03:00 |  | 
				
					
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									 David Cernat | 03d6e0cb62 | Send attributes and skills to server whenever they change | 2016-08-23 02:24:10 +03:00 |  | 
				
					
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									 David Cernat | c4f49e05e3 | Remove manual newlines for logger | 2016-08-19 07:54:10 +03:00 |  | 
				
					
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									 Koncord | d3c9864fb0 | Fix maximum connections | 2016-08-19 08:18:25 +08:00 |  | 
				
					
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									 David Cernat | cba01af683 | Log player initialization on server | 2016-08-19 01:32:39 +03:00 |  | 
				
					
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									 David Cernat | 2337a0becb | Add LOG_APPEND method for writing to log without timestamp and level | 2016-08-18 23:17:46 +03:00 |  | 
				
					
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									 David Cernat | f4744f8547 | Add additional log info | 2016-08-18 22:29:54 +03:00 |  | 
				
					
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									 David Cernat | 97f944dde7 | Use logger for most console messages | 2016-08-18 20:20:17 +03:00 |  | 
				
					
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									 David Cernat | a2dbeb6c95 | Share skills and attributes correctly upon logging in, and fix grammar | 2016-08-18 05:21:25 +03:00 |  | 
				
					
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									 David Cernat | e5cb58e7c4 | Add debug info about ID_GAME_BASE_INFO packets | 2016-08-17 21:18:04 +03:00 |  | 
				
					
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									 David Cernat | 8eda381016 | Make formatting consistent, part 2 | 2016-08-17 18:20:36 +03:00 |  | 
				
					
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									 David Cernat | 1363c4c5b6 | Make formatting consistent | 2016-08-17 18:04:35 +03:00 |  | 
				
					
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									 David Cernat | 38c8d2344b | Uncomment sending of stats packets to and from new players | 2016-08-17 04:52:15 +03:00 |  | 
				
					
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									 Koncord | c695923825 | Added master server stuff | 2016-08-15 07:48:55 +08:00 |  | 
				
					
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									 Koncord | 7898b1181d | Reduced package size | 2016-08-05 14:21:09 +08:00 |  | 
				
					
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									 Koncord | a815d013fe | Reducing CPU usage for server | 2016-08-05 14:16:02 +08:00 |  | 
				
					
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									 Koncord | 9ab77cb123 | New API functions: MessageBox, CustomMessageBox, InputDialog New Callback: OnGUIAction | 2016-07-23 22:02:06 +08:00 |  | 
				
					
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									 Koncord | 299c4c904e | Resurrect function | 2016-07-12 23:26:53 +08:00 |  | 
				
					
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									 Koncord | 1b259e2d33 | Syncing inventory, animations, position, 8 key attributes Created Package system | 2016-07-07 23:50:48 +08:00 |  |