Commit Graph

12784 Commits (f93e382b8bf1af7c7afedcc4eb974c005e080943)

Author SHA1 Message Date
Aesylwinn 448c9d5a5b Fix globals not being initialized with a valid type. 9 years ago
scrawl 0bbd715f65 Fix the cloned StateSet not being assigned 9 years ago
scrawl 5190275b37 Merge pull request #993 from mrcheko/pathfinding
Pathfinding unification
9 years ago
Aesylwinn 0963adb2f4 Fix pointer being deleted twice. 9 years ago
David Cernat babba95413 Merge pull request #34 from OpenMW/master
Add OpenMW commits from 1st week of August
9 years ago
scrawl 46538b9438 Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
9 years ago
mrcheko e2cd87fcc7 fix veritcal aiming 9 years ago
Marc Zinnschlag aa1ed9b172 Merge remote-tracking branch 'aesylwinn/RenderWater' 9 years ago
scrawl 7b557af885 Merge pull request #1007 from MiroslavR/save-anim-state
Save scripted animation state
9 years ago
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn 16d0580ce8 Fix struct/class mismatch. 9 years ago
Koncord 1022b6b27c Fix a header size 9 years ago
Aesylwinn 1f32f1eef5 Add water texture. 9 years ago
Aesylwinn 9454f4f2e7 Use shared water geometry + state generation,
Fix water position and render bin,
Fix passed cell parameter being ignored
9 years ago
Aesylwinn 5753f52b47 Move water mesh + simple state generation to components library. 9 years ago
Koncord 114a11ea78 Getting rid of packages spam
I think this is temporary solution. I have an idea how to cache the result of functions and send data after callback.
9 years ago
Koncord 7898b1181d Reduced package size 9 years ago
Koncord a815d013fe Reducing CPU usage for server 9 years ago
Aesylwinn 3904a24e6c Add missing include. 9 years ago
Aesylwinn 5674e0da24 Render water in editor. 9 years ago
Koncord e4e17ca4b9 Close #30 9 years ago
David Cernat 8686b9cc12 Merge pull request #29 from OpenMW/master
Add OpenMW commits from end of July
9 years ago
David Cernat 8dd8e22a0b Replace tabs with spaces in LocalPlayer changes 9 years ago
David Cernat 3362902396 Update position after changing cell (for real) 9 years ago
David Cernat b0bd10f219 Allow script-based teleportation from interior to exterior cell 0,0 9 years ago
LohikaarmeHAV 19c74a4d6e Part two 9 years ago
LohikaarmeHAV 7309be8592 First part 9 years ago
lohikaarme e8ef5c233f Miss info 9 years ago
lohikaarme 0592d1cdcf Commnent? 9 years ago
MiroslavR b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
lohikaarme 48bcde8cc9 ... 9 years ago
LohikaarmeHav b0cf276cfc hups 9 years ago
LohikaarmeHav 7cd991107c Nah
Preview seem to not like removing mCamPositionSet and I have do other things.
9 years ago
LohikaarmeHav c6bc30d6a8 Forgot to remove line and add comment. 9 years ago
LohikaarmeHav 2e6f80688c Removed debug 9 years ago
Koncord b4c7914a25 Added <memory> header for Windows 9 years ago
LohikaarmeHav c6ec473280 Camera reset now every time cell object->view is pressed. 9 years ago
Koncord 74c103ddc1 Fixed types in all GetInterface functions
Move lib_t type to Scripts/Types.hpp
9 years ago
Koncord e513c3676d Added forgotten header to project 9 years ago
Koncord 9375b540d6 removed '#undef _SEP_' 9 years ago
Koncord bdfaea2d46 Implement 'setenv' for windows
Paths converter
Move 'split' from main to Utils
9 years ago
scrawl 3374630e7b Merge pull request #1008 from Internecine/bug3451-invalid-enchantments
Fixes Bug 3451 - Invalid Enchantment IDs
9 years ago
David Cernat 72026955f5 Add missing preprocessor directive for Windows build of server 9 years ago
Internecine 90735d226d Replaced Store::find usage with Store::search to remove exception handlers. 9 years ago
David Cernat 09d564424f Translate Russian code comment into English 9 years ago
Marc Zinnschlag f32d0121fc Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts' 9 years ago
Internecine 14165352f6 Added exception handlers when trying to retreive enchantment and magic effect data. 9 years ago
Aesylwinn f73d60cc73 Make scene controls use configurable speed modifier. 9 years ago
Aesylwinn bf2ab4ed45 Change the way modifiers are handled so they can be shared. 9 years ago
Aesylwinn faea33b888 Revert "Change scene controls to more closely match blender as requested"
This reverts commit bc7ae70f0b.
9 years ago
Aesylwinn bc7ae70f0b Change scene controls to more closely match blender as requested
in the forums.
9 years ago
Koncord 31e2ab54d6 Revert "Update position after changing cell"
This reverts commit 5e072b9d3c.
9 years ago
Aesylwinn 1cce085fa2 Remove unused headers. 9 years ago
Koncord 5e072b9d3c Update position after changing cell 9 years ago
Aesylwinn 2f97d6cffb Move tool tip processing to ShortcutManager,
Process cell arrow tooltip,
Fix cell arrows not being added when cell is added
9 years ago
Aesylwinn d7a83d80a2 Change some key binding defaults. 9 years ago
Aesylwinn 3475b83e90 Clean up modifier/shortcut class and handle focus out event,
Improve shortcut labels,
Adjust menu titles and remove menu navigation (can conflict with
shortcuts)
9 years ago
Koncord 7107136808 New API
SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)

also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
9 years ago
Koncord 0549a7a01d Fixed type cast 9 years ago
Aesylwinn 96a3c278fd Added shortcuts for loading a cell relative to the camera,
Removed Ctl+V binding for "Verify" because that is associated
with paste.
9 years ago
Aesylwinn 65201badf6 Add custom page for key bindings. 9 years ago
mrcheko 293a0f768c use real distance to target to determinate 'ready to attack' state 9 years ago
LohikaarmeHav f142f9bf86 wtf 9 years ago
Aesylwinn b685c0ce6c Add ability to clear shortcut/modifier setting with right click. 9 years ago
Aesylwinn 12db6d2114 Add modifier setting. 9 years ago
Marc Zinnschlag 63fd1e8df7 Merge remote-tracking branch 'origin/master' 9 years ago
Koncord 23a37fc7fc Ignore LuaBridge warnings
Remove TINYXML_LIBRARIES
9 years ago
Koncord d3414148fc Simplify LangLua::Call 9 years ago
Aesylwinn b204758be1 More shortcuts. 9 years ago
Aesylwinn 3f7f75cc9d Exclude keys not compatible with qt 4 9 years ago
Aesylwinn 3edc77a32b Remove QShortcut usage,
Add a lot of shortcuts,
Remove debug messages
9 years ago
Koncord 5a6c1750d9 Fixed some build warnings and IsTimerElapsed function 9 years ago
Aesylwinn 08af82e1bd Switched to an interactive method for key input,
Redid text representation for shortcuts
9 years ago
AnyOldName3 20f73f4a32 Relocate escape-related code to new files escape.hpp and escape.cpp. 9 years ago
Stanislav Zhukov 075b600b3a Fix for Windows 9 years ago
Aesylwinn 05888e7925 Updated more tool tips to show shortcut configs. 9 years ago
Aesylwinn 8c5fddf150 Fix pathgrid selection mode not being removed from toolbar. 9 years ago
Aesylwinn 051aec2729 Added methods to keep text mentioning shortcuts up to date,
fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
9 years ago
Stanislav Zhukov 4316d4d1bf Merge pull request #21 from TES3MP/tes3mp-gui
Tes3mp gui
9 years ago
Aesylwinn f251c3867d Redesigned shortcut handler to be capable of dealing with child and
parent widgets. This should be the final design change. Also, some
various bug fixes.
9 years ago
Koncord 86dccbed4b Fix CMake 9 years ago
David Cernat f4342f0bde Stop requiring amx folder for non-Pawn builds. Use correct Windows identifiers for preprocessor directives in server code. 9 years ago
Koncord 1e3eff91ac Merged branch tes3mp-gui into tes3mp-gui 9 years ago
Koncord 9ab77cb123 New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
9 years ago
Stanislav Zhukov fe50394f4d Fix movement desync
I think this should fix all movements desyncs
9 years ago
Aesylwinn acdb636935 Qt4 protected signal workaround and signed/unsigned mismatch. 9 years ago
Aesylwinn 455d227f3c Changed shortcut design to allow a configurable second output. Also
re-added shift for temporarily changing camera speed.
9 years ago
MiroslavR 4a3529488b Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
MiroslavR dafe184220 Fix moved references disappearing when modified by a plugin 9 years ago
MiroslavR d790747389 Implement deletion of moved references (Bug #3471) 9 years ago
davidcernat ab309180c2 Add useful debug info for cell changes 9 years ago
Aesylwinn 1b5273f2b7 Finally re-added rendering stats, refactored some functions
to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
9 years ago
AnyOldName3 59639e3988 Make it build again (but remove the new functionality). 9 years ago
Aesylwinn faa84e0a35 - Further extended usage of new shortcut class
- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
9 years ago
Aesylwinn d8fa3fd1de Added orbit "center on selection" shortcut. 9 years ago
Aesylwinn e8626e588a Changes in shortcut design.
- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
9 years ago
Aesylwinn 3fa4fdb839 Remove use of c++11 feature and add some missing headers. 9 years ago
Aesylwinn 40297701d0 Base key config/shortcut implementation 9 years ago
AnyOldName3 95d2c7ea5c Attempt to unescape characters when constructing file paths, introducing compilation errors. 9 years ago
davidcernat 3c8543bfaf Make player references cross exterior cells only when called by server
Previously, clientside representations of players were able to move to a new exterior cell once during their movement tick and then again when sending a cell change packet to the server. Besides causing crashes in CellRef because of a messy cell-changing record, this also led to major desyncs.

Clientside representations of players can now only change their cells when a server-sent cell change packet specifically allows it.
9 years ago
David Cernat 360eec30a0 Merge pull request #2 from OpenMW/master
Add recent OpenMW commits by AnyOldName3
9 years ago
Marc Zinnschlag c17e1ca24a Merge remote-tracking branch 'anyoldname3/ignore-hash-test' 9 years ago
Aesylwinn 3483b54df5 Build fix. 9 years ago
Aesylwinn b4a000913c Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp
9 years ago
davidcernat 7bf08e5e5a Fix transition between exterior cells for non-local players
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
9 years ago
MiroslavR 19a8800d4d Fix camera distance not getting reset to max value (Fixes #3473) 9 years ago
Koncord 6f07d590d4 Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
9 years ago
mrcheko 203804ff15 fix AiPackage repeating 9 years ago
mrcheko 59a1a6d117 checkWayIsClear: remove PATHFIND_CAUTION_DIST check 9 years ago
Stanislav Zhukov 645a21af21 Added new script functions for lua compatibility
GetPosX, GetPosY, GetPosZ
GetAngleX, GetAngleY, GetAngleZ
9 years ago
Stanislav Zhukov ce92f30022 Fix maximum incoming connections 9 years ago
Stanislav Zhukov b09e4a0218 Fix chat 'y'
Now you can close chat only if pressed 'Enter'.
9 years ago
AnyOldName3 f1b5ad5804 Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings. 9 years ago
Koncord 299c4c904e Resurrect function 9 years ago
GrimKriegor ace719507c Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
https://github.com/TES3MP/TES3MP/issues/1
9 years ago
AnyOldName3 e6f78ae5b7 Switch indentation to spaces to remain consistent with the rest of the project 9 years ago
mrcheko b4e94e2aae Merge remote-tracking branch 'upstream/master' into pathfinding
# Conflicts:
#	apps/openmw/mwmechanics/aipackage.cpp
#	apps/openmw/mwmechanics/aipackage.hpp
9 years ago
AnyOldName3 1a0642f1db Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing 9 years ago
mrcheko 8d4f0660ce fix hardcoded melee attack ranges 9 years ago
AnyOldName3 195dd27780 Resolve obvious runtime error revealing more subtle one 9 years ago
AnyOldName3 fbe6dc9704 Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++ 9 years ago
Allofich c57d177f1c Trim unneeded code 9 years ago
AnyOldName3 2a9b12bb3f Fix an issue preventing compilation, revealing another that doesn't make much sense. 9 years ago
AnyOldName3 c1ffc9e776 Remove a compilation error and set up framework to remove the others 9 years ago
AnyOldName3 e17e354e84 Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors 9 years ago
scrawl 2329812988 Merge pull request #995 from Allofich/traps
Trap and lock fixes
9 years ago
scrawl 67d3571fac Fix activation distance in third person mode 9 years ago
mrcheko 05794505c8 travis build fix 9 years ago
Allofich 599e6708ec Allow using keys to open trapped objects of lock level 0 9 years ago
Allofich cabe038a97 Make lockpick and probe sounds 3d positional 9 years ago
Allofich 249918612d Play trap disarm sound when key used on trapped object 9 years ago
Allofich d4e656ceaf Play trap activation sound on trapped object, not actor 9 years ago
mrcheko f57858b750 Merge remote-tracking branch 'upstream/master' into pathfinding
# Conflicts:
#	apps/openmw/mwmechanics/aiactivate.cpp
9 years ago
MiroslavR b0fcad4cb8 Don't stack effects for scrolls of the same type (Fixes #3466) 9 years ago
MiroslavR 75a66ced20 Fix actors lacking turning animations while in first person mode 9 years ago
mrcheko d2fe6fe857 Merge remote-tracking branch 'refs/remotes/origin/master' into pathfinding
# Conflicts:
#	apps/openmw/mwmechanics/aiactivate.cpp
#	apps/openmw/mwmechanics/aicombat.cpp
#	apps/openmw/mwmechanics/aicombat.hpp
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/aipackage.cpp
#	apps/openmw/mwmechanics/aipackage.hpp
#	apps/openmw/mwmechanics/aiwander.cpp
#	apps/openmw/mwmechanics/aiwander.hpp
9 years ago
MiroslavR dc0bc5b68c Implement Face instruction (Feature #1424) 9 years ago
scrawl 6f376bd499 Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
9 years ago
Allofich 7a0f9a7989 Clean up, remove unnecessary code changes 9 years ago
Allofich 53ceefa46a Allow some telekinesis on teleport doors 9 years ago
Allofich 4e54338ce0 Implement and use getDistanceToFacedObject() 9 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
scrawl e362e3e6a5 Fix cppcheck warnings 9 years ago
Poncho 5b3ac5ff27 Use correct direction multipliers during awareness check 9 years ago
scrawl 0720a19fc0 Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
scrawl 994ad3e004 Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 9 years ago
scrawl cd8c84dc6c Fix typo in SameRace dialogue function (function was inverted, Fixes #3116) 9 years ago
scrawl 5d4063d8c7 LocalScripts: initialize mIter 9 years ago
Koncord 1e29409dd5 Add OpenMW-mp target 9 years ago
Allofich 0e5c3f781f Only allow trap distance check to apply to player 9 years ago