Aesylwinn
448c9d5a5b
Fix globals not being initialized with a valid type.
9 years ago
scrawl
0bbd715f65
Fix the cloned StateSet not being assigned
9 years ago
scrawl
5190275b37
Merge pull request #993 from mrcheko/pathfinding
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Pathfinding unification
9 years ago
Aesylwinn
0963adb2f4
Fix pointer being deleted twice.
9 years ago
David Cernat
babba95413
Merge pull request #34 from OpenMW/master
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Add OpenMW commits from 1st week of August
9 years ago
scrawl
46538b9438
Merge pull request #1011 from devnexen/master
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Mainly making compilable under OpenBSD.
9 years ago
mrcheko
e2cd87fcc7
fix veritcal aiming
9 years ago
Marc Zinnschlag
aa1ed9b172
Merge remote-tracking branch 'aesylwinn/RenderWater'
9 years ago
scrawl
7b557af885
Merge pull request #1007 from MiroslavR/save-anim-state
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Save scripted animation state
9 years ago
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
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Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn
16d0580ce8
Fix struct/class mismatch.
9 years ago
Koncord
1022b6b27c
Fix a header size
9 years ago
Aesylwinn
1f32f1eef5
Add water texture.
9 years ago
Aesylwinn
9454f4f2e7
Use shared water geometry + state generation,
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Fix water position and render bin,
Fix passed cell parameter being ignored
9 years ago
Aesylwinn
5753f52b47
Move water mesh + simple state generation to components library.
9 years ago
Koncord
114a11ea78
Getting rid of packages spam
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I think this is temporary solution. I have an idea how to cache the result of functions and send data after callback.
9 years ago
Koncord
7898b1181d
Reduced package size
9 years ago
Koncord
a815d013fe
Reducing CPU usage for server
9 years ago
Aesylwinn
3904a24e6c
Add missing include.
9 years ago
Aesylwinn
5674e0da24
Render water in editor.
9 years ago
Koncord
e4e17ca4b9
Close #30
9 years ago
David Cernat
8686b9cc12
Merge pull request #29 from OpenMW/master
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Add OpenMW commits from end of July
9 years ago
David Cernat
8dd8e22a0b
Replace tabs with spaces in LocalPlayer changes
9 years ago
David Cernat
3362902396
Update position after changing cell (for real)
9 years ago
David Cernat
b0bd10f219
Allow script-based teleportation from interior to exterior cell 0,0
9 years ago
LohikaarmeHAV
19c74a4d6e
Part two
9 years ago
LohikaarmeHAV
7309be8592
First part
9 years ago
lohikaarme
e8ef5c233f
Miss info
9 years ago
lohikaarme
0592d1cdcf
Commnent?
9 years ago
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
lohikaarme
48bcde8cc9
...
9 years ago
LohikaarmeHav
b0cf276cfc
hups
9 years ago
LohikaarmeHav
7cd991107c
Nah
...
Preview seem to not like removing mCamPositionSet and I have do other things.
9 years ago
LohikaarmeHav
c6bc30d6a8
Forgot to remove line and add comment.
9 years ago
LohikaarmeHav
2e6f80688c
Removed debug
9 years ago
Koncord
b4c7914a25
Added <memory> header for Windows
9 years ago
LohikaarmeHav
c6ec473280
Camera reset now every time cell object->view is pressed.
9 years ago
Koncord
74c103ddc1
Fixed types in all GetInterface functions
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Move lib_t type to Scripts/Types.hpp
9 years ago
Koncord
e513c3676d
Added forgotten header to project
9 years ago
Koncord
9375b540d6
removed '#undef _SEP_'
9 years ago
Koncord
bdfaea2d46
Implement 'setenv' for windows
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Paths converter
Move 'split' from main to Utils
9 years ago
scrawl
3374630e7b
Merge pull request #1008 from Internecine/bug3451-invalid-enchantments
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Fixes Bug 3451 - Invalid Enchantment IDs
9 years ago
David Cernat
72026955f5
Add missing preprocessor directive for Windows build of server
9 years ago
Internecine
90735d226d
Replaced Store::find usage with Store::search to remove exception handlers.
9 years ago
David Cernat
09d564424f
Translate Russian code comment into English
9 years ago
Marc Zinnschlag
f32d0121fc
Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts'
9 years ago
Internecine
14165352f6
Added exception handlers when trying to retreive enchantment and magic effect data.
9 years ago
Aesylwinn
f73d60cc73
Make scene controls use configurable speed modifier.
9 years ago
Aesylwinn
bf2ab4ed45
Change the way modifiers are handled so they can be shared.
9 years ago
Aesylwinn
faea33b888
Revert "Change scene controls to more closely match blender as requested"
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This reverts commit bc7ae70f0b
.
9 years ago
Aesylwinn
bc7ae70f0b
Change scene controls to more closely match blender as requested
...
in the forums.
9 years ago
Koncord
31e2ab54d6
Revert "Update position after changing cell"
...
This reverts commit 5e072b9d3c
.
9 years ago
Aesylwinn
1cce085fa2
Remove unused headers.
9 years ago
Koncord
5e072b9d3c
Update position after changing cell
9 years ago
Aesylwinn
2f97d6cffb
Move tool tip processing to ShortcutManager,
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Process cell arrow tooltip,
Fix cell arrows not being added when cell is added
9 years ago
Aesylwinn
d7a83d80a2
Change some key binding defaults.
9 years ago
Aesylwinn
3475b83e90
Clean up modifier/shortcut class and handle focus out event,
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Improve shortcut labels,
Adjust menu titles and remove menu navigation (can conflict with
shortcuts)
9 years ago
Koncord
7107136808
New API
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SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)
also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
9 years ago
Koncord
0549a7a01d
Fixed type cast
9 years ago
Aesylwinn
96a3c278fd
Added shortcuts for loading a cell relative to the camera,
...
Removed Ctl+V binding for "Verify" because that is associated
with paste.
9 years ago
Aesylwinn
65201badf6
Add custom page for key bindings.
9 years ago
mrcheko
293a0f768c
use real distance to target to determinate 'ready to attack' state
9 years ago
LohikaarmeHav
f142f9bf86
wtf
9 years ago
Aesylwinn
b685c0ce6c
Add ability to clear shortcut/modifier setting with right click.
9 years ago
Aesylwinn
12db6d2114
Add modifier setting.
9 years ago
Marc Zinnschlag
63fd1e8df7
Merge remote-tracking branch 'origin/master'
9 years ago
Koncord
23a37fc7fc
Ignore LuaBridge warnings
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Remove TINYXML_LIBRARIES
9 years ago
Koncord
d3414148fc
Simplify LangLua::Call
9 years ago
Aesylwinn
b204758be1
More shortcuts.
9 years ago
Aesylwinn
3f7f75cc9d
Exclude keys not compatible with qt 4
9 years ago
Aesylwinn
3edc77a32b
Remove QShortcut usage,
...
Add a lot of shortcuts,
Remove debug messages
9 years ago
Koncord
5a6c1750d9
Fixed some build warnings and IsTimerElapsed function
9 years ago
Aesylwinn
08af82e1bd
Switched to an interactive method for key input,
...
Redid text representation for shortcuts
9 years ago
AnyOldName3
20f73f4a32
Relocate escape-related code to new files escape.hpp and escape.cpp.
9 years ago
Stanislav Zhukov
075b600b3a
Fix for Windows
9 years ago
Aesylwinn
05888e7925
Updated more tool tips to show shortcut configs.
9 years ago
Aesylwinn
8c5fddf150
Fix pathgrid selection mode not being removed from toolbar.
9 years ago
Aesylwinn
051aec2729
Added methods to keep text mentioning shortcuts up to date,
...
fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
9 years ago
Stanislav Zhukov
4316d4d1bf
Merge pull request #21 from TES3MP/tes3mp-gui
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Tes3mp gui
9 years ago
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
...
parent widgets. This should be the final design change. Also, some
various bug fixes.
9 years ago
Koncord
86dccbed4b
Fix CMake
9 years ago
David Cernat
f4342f0bde
Stop requiring amx folder for non-Pawn builds. Use correct Windows identifiers for preprocessor directives in server code.
9 years ago
Koncord
1e3eff91ac
Merged branch tes3mp-gui into tes3mp-gui
9 years ago
Koncord
9ab77cb123
New API functions: MessageBox, CustomMessageBox, InputDialog
...
New Callback: OnGUIAction
9 years ago
Stanislav Zhukov
fe50394f4d
Fix movement desync
...
I think this should fix all movements desyncs
9 years ago
Aesylwinn
acdb636935
Qt4 protected signal workaround and signed/unsigned mismatch.
9 years ago
Aesylwinn
455d227f3c
Changed shortcut design to allow a configurable second output. Also
...
re-added shift for temporarily changing camera speed.
9 years ago
MiroslavR
4a3529488b
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471 )
9 years ago
MiroslavR
dafe184220
Fix moved references disappearing when modified by a plugin
9 years ago
MiroslavR
d790747389
Implement deletion of moved references (Bug #3471 )
9 years ago
davidcernat
ab309180c2
Add useful debug info for cell changes
9 years ago
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
...
to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
9 years ago
AnyOldName3
59639e3988
Make it build again (but remove the new functionality).
9 years ago
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
...
- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
9 years ago
Aesylwinn
d8fa3fd1de
Added orbit "center on selection" shortcut.
9 years ago
Aesylwinn
e8626e588a
Changes in shortcut design.
...
- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
9 years ago
Aesylwinn
3fa4fdb839
Remove use of c++11 feature and add some missing headers.
9 years ago
Aesylwinn
40297701d0
Base key config/shortcut implementation
9 years ago
AnyOldName3
95d2c7ea5c
Attempt to unescape characters when constructing file paths, introducing compilation errors.
9 years ago
davidcernat
3c8543bfaf
Make player references cross exterior cells only when called by server
...
Previously, clientside representations of players were able to move to a new exterior cell once during their movement tick and then again when sending a cell change packet to the server. Besides causing crashes in CellRef because of a messy cell-changing record, this also led to major desyncs.
Clientside representations of players can now only change their cells when a server-sent cell change packet specifically allows it.
9 years ago
David Cernat
360eec30a0
Merge pull request #2 from OpenMW/master
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Add recent OpenMW commits by AnyOldName3
9 years ago
Marc Zinnschlag
c17e1ca24a
Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
9 years ago
Aesylwinn
3483b54df5
Build fix.
9 years ago
Aesylwinn
b4a000913c
Merge remote-tracking branch 'yar/master' into Even
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
9 years ago
davidcernat
7bf08e5e5a
Fix transition between exterior cells for non-local players
...
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
9 years ago
MiroslavR
19a8800d4d
Fix camera distance not getting reset to max value ( Fixes #3473 )
9 years ago
Koncord
6f07d590d4
Fix SetPos and SetAngle functions
...
Fix types for SetPos and SetAngle
9 years ago
mrcheko
203804ff15
fix AiPackage repeating
9 years ago
mrcheko
59a1a6d117
checkWayIsClear: remove PATHFIND_CAUTION_DIST check
9 years ago
Stanislav Zhukov
645a21af21
Added new script functions for lua compatibility
...
GetPosX, GetPosY, GetPosZ
GetAngleX, GetAngleY, GetAngleZ
9 years ago
Stanislav Zhukov
ce92f30022
Fix maximum incoming connections
9 years ago
Stanislav Zhukov
b09e4a0218
Fix chat 'y'
...
Now you can close chat only if pressed 'Enter'.
9 years ago
AnyOldName3
f1b5ad5804
Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
9 years ago
Koncord
299c4c904e
Resurrect function
9 years ago
GrimKriegor
ace719507c
Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
...
https://github.com/TES3MP/TES3MP/issues/1
9 years ago
AnyOldName3
e6f78ae5b7
Switch indentation to spaces to remain consistent with the rest of the project
9 years ago
mrcheko
b4e94e2aae
Merge remote-tracking branch 'upstream/master' into pathfinding
...
# Conflicts:
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
9 years ago
AnyOldName3
1a0642f1db
Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
9 years ago
mrcheko
8d4f0660ce
fix hardcoded melee attack ranges
9 years ago
AnyOldName3
195dd27780
Resolve obvious runtime error revealing more subtle one
9 years ago
AnyOldName3
fbe6dc9704
Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++
9 years ago
Allofich
c57d177f1c
Trim unneeded code
9 years ago
AnyOldName3
2a9b12bb3f
Fix an issue preventing compilation, revealing another that doesn't make much sense.
9 years ago
AnyOldName3
c1ffc9e776
Remove a compilation error and set up framework to remove the others
9 years ago
AnyOldName3
e17e354e84
Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors
9 years ago
scrawl
2329812988
Merge pull request #995 from Allofich/traps
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Trap and lock fixes
9 years ago
scrawl
67d3571fac
Fix activation distance in third person mode
9 years ago
mrcheko
05794505c8
travis build fix
9 years ago
Allofich
599e6708ec
Allow using keys to open trapped objects of lock level 0
9 years ago
Allofich
cabe038a97
Make lockpick and probe sounds 3d positional
9 years ago
Allofich
249918612d
Play trap disarm sound when key used on trapped object
9 years ago
Allofich
d4e656ceaf
Play trap activation sound on trapped object, not actor
9 years ago
mrcheko
f57858b750
Merge remote-tracking branch 'upstream/master' into pathfinding
...
# Conflicts:
# apps/openmw/mwmechanics/aiactivate.cpp
9 years ago
MiroslavR
b0fcad4cb8
Don't stack effects for scrolls of the same type ( Fixes #3466 )
9 years ago
MiroslavR
75a66ced20
Fix actors lacking turning animations while in first person mode
9 years ago
mrcheko
d2fe6fe857
Merge remote-tracking branch 'refs/remotes/origin/master' into pathfinding
...
# Conflicts:
# apps/openmw/mwmechanics/aiactivate.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/aicombat.hpp
# apps/openmw/mwmechanics/aifollow.cpp
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
# apps/openmw/mwmechanics/aiwander.cpp
# apps/openmw/mwmechanics/aiwander.hpp
9 years ago
MiroslavR
dc0bc5b68c
Implement Face instruction (Feature #1424 )
9 years ago
scrawl
6f376bd499
Merge pull request #983 from Allofich/telekinesis
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Don't allow telekinesis on actors or teleport doors
9 years ago
Allofich
7a0f9a7989
Clean up, remove unnecessary code changes
9 years ago
Allofich
53ceefa46a
Allow some telekinesis on teleport doors
9 years ago
Allofich
4e54338ce0
Implement and use getDistanceToFacedObject()
9 years ago
Koncord
1b259e2d33
Syncing inventory, animations, position, 8 key attributes
...
Created Package system
9 years ago
scrawl
e362e3e6a5
Fix cppcheck warnings
9 years ago
Poncho
5b3ac5ff27
Use correct direction multipliers during awareness check
9 years ago
scrawl
0720a19fc0
Add support for placing BodyParts in a cell (Bug #3118 )
9 years ago
scrawl
994ad3e004
Reject conditions testing agaist Choice when not currently in a choice ( Fixes #3117 )
9 years ago
scrawl
cd8c84dc6c
Fix typo in SameRace dialogue function (function was inverted, Fixes #3116 )
9 years ago
scrawl
5d4063d8c7
LocalScripts: initialize mIter
9 years ago
Koncord
1e29409dd5
Add OpenMW-mp target
9 years ago
Allofich
0e5c3f781f
Only allow trap distance check to apply to player
9 years ago