Capostrophic
70635ed1e2
Correct always run behavior when both a gamepad and a keyboard are used
2019-06-02 22:57:31 +03:00
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
2019-05-29 17:10:57 +04:00
Capostrophic
f271ac255d
Avoid conflicts between gamepad movement and always run setting
2019-05-24 12:50:16 +03:00
Capostrophic
4787e6b9a7
Don't toggle sneaking while controls are disabled
2019-05-06 22:30:07 +03:00
Andrei Kortunov
4f42fe5595
Refactor Settings::Manager::apply()
2019-05-04 21:38:36 +04:00
Andrei Kortunov
0cd8d4b842
Do not track resolution settings changes in the InputManager (bug #4902 )
2019-05-02 19:00:47 +04:00
terabyte25
27292ef4a3
Disable quick keys when fighting and spellcasting are disabled (bug #4962 )
2019-04-12 13:08:55 +00:00
Andrei Kortunov
f165d22cde
Fix a regression with disappearing cursor in the self-enchanting menu
2019-04-12 08:29:45 +04:00
Capostrophic
6dbd875f75
Disallow binding some reserved keys (bug #3282 )
2019-03-23 22:56:30 +03:00
Andrei Kortunov
7501f18d21
Avoid the 'structurally dead code' warning
2019-03-19 09:16:03 +04:00
Capostrophic
ca83b9ee90
Refactor main menu and settings toggling again
2019-03-08 23:09:57 +03:00
Andrei Kortunov
de41c98022
Refactor menu toggling
2019-03-08 13:36:44 +04:00
Perry Hugh
b8b7568ce5
Correct odd toggling menu behavior.
2019-03-07 11:41:48 +01:00
Perry Hugh
37f5ab2104
Gamepad controls now sent to keyboard input, excluding joystick. Added right thumbstick button to toggle mouse emulation.
2019-03-03 09:21:00 +00:00
Perry Hugh
313611b79d
Analogue Joystick Movement
2019-03-02 23:46:48 +00:00
Perry Hugh
7b6f41c5c3
Correct gamepad default bindings to exactly match vanilla XBOX, create fair interplay between toggling main menu and options menu, allow toggling menus at any time.
2019-03-02 14:28:26 +00:00
Perry Hugh
3ac5481ab4
Enable toggling sneak via gamepad.
2019-02-27 14:03:16 -08:00
Perry Hugh
c6fb94d6cb
xbox-bindings
2019-02-27 13:29:48 +00:00
Capostrophic
39dcbacf44
Option to disable controller (feature #3980 )
2019-02-15 18:40:22 +03:00
terrabyte25
c31fa3074e
Sanity check for text input in toggleWalking
2018-12-12 14:40:15 -06:00
terrabyte25
35755eb1f1
[Client] Disallow opening inventory menu when not logged in
2018-12-01 10:51:33 -06:00
Capostrophic
7b5932a49d
Add Invert X Axis option (feature #3610 )
2018-12-01 19:08:02 +03:00
David Cernat
d9dd7073cf
[General] Send certain packets only when logged in
...
Previously, client mods adding packet-sending scripts to the spawn area made clients send the associated packets as soon as they inputted their character name when joining a server using those mods. This made the clients either get disconnected for not replying to a handshake first, or it made them get kicked for sending object packets that are disallowed for players who are not logged in.
To fix this, LocalPlayer's hasFinishedCharGen() has been replaced with isLoggedIn(), because the former was already returning true when players inputted their names.
2018-10-13 15:36:13 +03:00
Capostrophic
4ec727c50b
Disallow to open the journal while settings window is open (bug #4674 )
2018-10-10 18:33:56 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Sergey Fukanchik
c50ee22772
Wrap up World::canRest() implementation by moving enemiesNearby() from InputManager::rest() to World::canRest().
2018-09-23 01:52:56 +03:00
Marc Zinnschlag
06b2a23e74
Merged pull request #1768
2018-09-17 12:10:21 +02:00
Andrei Kortunov
7a986f38da
Support for user-defined TrueType fonts
2018-09-12 14:31:01 +04:00
Andrei Kortunov
33a66b778f
Disable repeating for Accept action in keyboard navigation (bug #4260 )
2018-09-09 23:10:09 +04:00
Capostrophic
7ef6fa9f61
Remove deprecated GMST get* functions
2018-08-29 18:38:12 +03:00
Andrei Kortunov
16edac8c47
Fix incorrect 'preparing' word spelling
2018-08-16 17:47:06 +04:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
2018-07-04 01:52:29 +03:00
Capostrophic
1abf749f03
Remove screenshot taken message
2018-06-14 22:08:53 +03:00
Miloslav Číž
dd00e438fe
Merge branch 'screenshot360' of https://github.com/drummyfish/openmw into screenshot360
2018-06-13 21:35:03 +02:00
Miloslav Číž
7178ee3a6e
Add FIXME comment
2018-06-13 21:34:43 +02:00
Miloslav Číž
d629c30fdb
Merge branch 'master' into screenshot360
2018-06-13 21:16:28 +02:00
Miloslav Číž
dcfbd554bb
Remove try catch block
2018-06-13 11:12:46 +02:00
David Cernat
e3c43c6af7
Merge pull request #400 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
2018-04-03 01:25:17 +03:00
David Cernat
1c340568d2
[Client] Disallow resting if player has not finished chargen
...
Previously, players pressing T rapidly before logging in had the Wait screen show up for them.
2018-03-29 06:04:20 +03:00
Capostrophic
41f89c84f8
Don't move the player if opposite direction keys are held down at the same time ( Fixes #4233 )
2018-03-25 12:20:48 +03:00
Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360
2018-02-25 11:25:19 +01:00
David Cernat
a7e3261b0b
Merge pull request #383 from OpenMW/master
...
Add OpenMW commits up to 11 Feb 2018
2018-02-11 06:57:54 +02:00
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons ( Fixes #4225 , Fixes #4320 )
2018-02-10 23:11:03 +00:00
David Cernat
5d4b97645d
Merge pull request #374 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/CMakeLists.txt
2018-01-27 22:52:59 +02:00
scrawl
83726ee06a
Fix Reset Controls button not functioning properly
2018-01-11 01:47:42 +00:00
David Cernat
14ef2fa791
Merge pull request #369 from OpenMW/master
...
Add OpenMW commits up to 9 Jan 2018
2018-01-10 03:49:53 +02:00
Andrei Kortunov
dba071f881
Remove the 'Screenshot saved' message (bug #4191 )
2018-01-08 13:12:12 +04:00
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
2017-12-25 02:25:01 +02:00
Miloslav Číž
a142a67972
Add default settings for 360 screenshots
2017-12-06 21:16:30 +01:00
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
2017-11-30 12:18:15 +02:00
David Cernat
22521578eb
Merge pull request #349 from OpenMW/master
...
Add OpenMW commits up to 28 Nov 2017
2017-11-29 03:52:15 +02:00
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
2017-11-27 07:39:02 +02:00
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
2017-11-26 09:54:12 +04:00
Miloslav Číž
902862aa8b
display confirming message for all screenshots
2017-11-16 13:50:10 +01:00
Miloslav Číž
1ab854446c
remove unused include
2017-11-11 17:21:01 +01:00
Miloslav Číž
511a5686da
planet mapping adjustment
2017-11-11 15:10:54 +01:00
Miloslav Číž
4fc532d873
reference screenshot settings only from one place
2017-11-11 14:32:28 +01:00
Miloslav Číž
d71d984cfa
more unused stuff cleanup
2017-11-11 14:14:24 +01:00
Miloslav Číž
525f8b4d8e
get rid of special key for 360 screenshot
2017-11-11 13:51:42 +01:00
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
...
Add OpenMW commits up to 11 Nov 2017
2017-11-11 03:46:21 +02:00
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
2017-11-10 22:54:53 +00:00
scrawl
1afbf99f74
Make movement keys not function in text input mode
2017-11-10 22:51:31 +00:00
Miloslav Číž
319ed2f9b8
disable 360 screenshots in vanity/preview mode
2017-11-10 15:23:44 +01:00
Miloslav Číž
d763e9fe46
add settings for spherical screenshots
2017-11-09 20:25:29 +01:00
Miloslav Číž
8f32114025
segfault fix
2017-11-09 18:26:27 +01:00
Miloslav Číž
d4fd08a63f
save 360 screenshots in the configured directory
2017-11-09 16:49:46 +01:00
Miloslav Číž
1b97a541f4
make a new action for 360 screenshot
2017-11-09 16:06:29 +01:00
Miloslav Číž
5afe02505b
hide player in first person 360 screenshot
2017-11-07 16:12:31 +01:00
Miloslav Číž
7feba7e498
basic setup for 360 screenshots
2017-11-07 13:07:11 +01:00
David Cernat
e164e6305e
Merge pull request #313 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
scrawl
548e90a7bc
Set cursor active when moving by controller
2017-10-13 16:22:44 +00:00
David Cernat
38247ff086
Merge pull request #303 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwbase/dialoguemanager.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
2017-10-06 04:10:04 +03:00
scrawl
cd437f094d
Fix exiting savegamedialog with 'esc' when no game is running
2017-10-05 18:35:09 +02:00
scrawl
0240a6c38b
Fix controls window regression
2017-09-27 21:30:12 +02:00
scrawl
74e806d974
Additionally use movement keys (default WASD) to navigate GUI buttons
2017-09-27 12:56:10 +00:00
scrawl
fce9a14986
Hide the mouse cursor until it's used
2017-09-27 12:55:48 +00:00
scrawl
09e93319f5
Restrict the 'fake mouse movement' workaround to where it's actually required ( Fixes #3978 )
2017-09-27 12:53:52 +00:00
scrawl
ad8d0c5302
Use keypad to control the camera
2017-09-25 00:47:09 +02:00
scrawl
ca3b08b852
Make Activate key accept GUI buttons
2017-09-25 00:47:08 +02:00
scrawl
9ed1b16553
Extend code that detects whether a key was consumed by the GUI ( Fixes #4016 )
2017-09-25 00:47:05 +02:00
scrawl
ad4b91131f
toggleGui renamed to toggleHud, remove unused variable
2017-09-24 19:08:14 +02:00
scrawl
20766fb508
Associate open/close sounds with the GUI mode
2017-09-24 19:08:13 +02:00
scrawl
531e7ac586
Allow drag-and-drop to be cancelled (Esc or Inventory key)
2017-09-24 19:08:13 +02:00
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
...
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
2017-09-24 19:08:11 +02:00
scrawl
e7ad012977
Pass repeat key events to the GUI
...
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
2017-09-24 19:08:11 +02:00
David Cernat
b64f379949
Merge pull request #286 from OpenMW/master while resolving conflicts
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
2017-09-01 14:28:21 +04:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
...
Previously, large framerate drops allowed players to open and use the console for short periods of time.
2017-08-23 04:58:07 +03:00
Andrei Kortunov
23bda7613b
Do not allow to use journal in a main menu (bug #3991 )
2017-08-04 07:31:41 +04:00
David Cernat
e3929df38a
Merge pull request #239 from OpenMW/master
...
Add OpenMW commits up to 14 Jul 2017
2017-07-15 09:13:04 +03:00
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
2017-07-10 15:48:00 +04:00
David Cernat
77758596a1
Merge pull request #230 from OpenMW/master
...
Add OpenMW commits up to 25 Jun 2017
2017-06-26 03:13:00 +03:00
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
2017-06-25 14:44:17 +02:00
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
2017-06-25 13:08:55 +02:00
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
2017-06-25 12:52:59 +02:00
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
David Cernat
a82646a130
[Client] Delineate tes3mp-only code more clearly, part 2
2017-04-24 19:46:12 +03:00
David Cernat
7647715dac
Merge pull request #190 from OpenMW/master
...
Add OpenMW commits up to 27 Mar 2017
2017-03-28 08:05:23 +03:00
Andrei Kortunov
658ab5e941
Minor journal improvements
2017-03-26 22:56:36 +04:00
David Cernat
df051a777a
Merge pull request #181 from OpenMW/master
...
Add OpenMW commits up to 4 Mar 2017
2017-03-04 22:56:16 +02:00
scrawl
7eb48ea83b
Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error
2017-03-04 21:48:31 +01:00
scrawl
2776727794
Allow gamepad and mouse/keyboard to be used at the same time ( Fixes #3093 )
2017-03-04 21:48:31 +01:00
David Cernat
ad3eac624f
[Client] Disable quicksaving and quickloading
2017-02-06 21:34:54 +02:00
David Cernat
27242cdab9
Merge pull request #142 from OpenMW/master
...
Add OpenMW commits up to 6 Feb 2017
2017-02-06 09:13:19 +02:00
scrawl
e7b6ea4e3f
Add cycle weapon/spell actions to the list of controller actions ( Fixes #3613 )
2017-02-05 20:23:49 +01:00
Koncord
b9c3849cc7
Change keycode to scancode
2016-12-30 02:33:44 +08:00
David Cernat
3a733eb122
Make tes3mp includes consistent
2016-11-17 17:16:25 +02:00
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
2016-11-15 21:54:06 +02:00
David Cernat
47ebd24b4a
Merge pull request #79 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
2016-10-24 09:18:21 +03:00
MiroslavR
301dd77efb
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
Aesylwinn
b4a000913c
Merge remote-tracking branch 'yar/master' into Even
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
2016-07-17 23:50:52 -04:00
Koncord
1b259e2d33
Syncing inventory, animations, position, 8 key attributes
...
Created Package system
2016-07-07 23:50:48 +08:00
scrawl
f417d7780a
Fix the enemy nearby check (Bug #3423 )
2016-06-07 01:55:34 +02:00
scrawl
7a962fd8c5
Properly escape the keybinding labels (Bug #3281 )
...
A certain key name ("#") was being interpreted as a MyGUI markup code.
2016-03-29 01:13:17 +02:00
scrawl
53334d08a2
Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves ( Fixes #3100 )
2015-12-26 18:15:57 +01:00
scrawl
a8c287c831
Print detected game controllers to the log file
2015-12-09 14:33:02 +01:00
scrawl
3fe38e3556
Remove unused setting
2015-11-23 03:26:21 +01:00
scrawl
0ec56d321a
Remove unneeded using namespace
2015-11-14 03:01:40 +01:00
scrawl
05498ad592
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
scrawl
a47617c21f
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
scrawl
d11952c48a
Stop rendering when the window is minimized
2015-09-04 03:44:14 +02:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
Rohit Nirmal
d9b11f963a
Gamepad: Slow down simulated mouse with right trigger
...
in menus.
2015-08-11 21:46:54 -05:00
scrawl
6691891bee
Include cleanup
2015-07-02 19:16:44 +02:00
scrawl
a1432b0255
Move attackingOrSpell flag to the CharacterController
2015-07-02 19:14:28 +02:00
scrawl
15453e3d90
Use MyGUI::UString for unicode conversion
2015-06-10 16:59:35 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
39fb46601a
Readded input & event handling
2015-05-13 16:50:47 +02:00
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
2015-05-10 01:09:00 +02:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
283b252142
Stub InputManager
2015-05-03 17:24:35 +02:00
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
Marc Zinnschlag
056bc66c6c
Merge remote-tracking branch 'scrawl/master'
2015-03-12 10:29:39 +01:00
scrawl
37a6d7da76
WindowManager refactoring
2015-03-11 20:04:25 +01:00
Ivy Foster
4f100e6870
Fix rapid toggling when holding sneak button.
2015-03-08 16:08:45 -05:00
Ivy Foster
ba7fc8609c
Add toggle sneak option; fix bug #2119
...
To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.
Outstanding issues:
- In toggle sneak mode, holding the Sneak button causes
rapid, repeated toggling.
- The button in the settings menu doesn't do anything.
2015-03-08 15:23:46 -05:00
dteviot
36141b0c53
Merge remote-tracking branch 'OpenMW/master' into FixWarnings
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
extern/sdl4ogre/sdlcursormanager.cpp
2015-03-08 18:29:12 +13:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Marc Zinnschlag
ba482fa41f
Merge remote-tracking branch 'dteviot/FixWarnings'
2015-03-07 18:34:29 +01:00
dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
2015-03-06 23:19:57 +13:00
dteviot
407cd50890
fixed warning C4099:
...
type name first seen using 'class' now seen using 'struct'
2015-03-06 21:36:42 +13:00
scrawl
a8cb4e807b
Warning fix
2015-03-03 11:24:23 +01:00
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
...
Conflicts:
CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00