.. |
.gitignore
|
…
|
|
actoranimation.cpp
|
And done!
|
4 years ago |
actoranimation.hpp
|
And done!
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4 years ago |
actorspaths.cpp
|
as it says; revert vismask and uncomplicate openmw
|
5 years ago |
actorspaths.hpp
|
Add command and settings option to enable actors paths render
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6 years ago |
animation.cpp
|
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
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4 years ago |
animation.hpp
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Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
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4 years ago |
bulletdebugdraw.cpp
|
The debug drawer rely on Bullet to determines the vertices of collision
|
4 years ago |
bulletdebugdraw.hpp
|
The debug drawer rely on Bullet to determines the vertices of collision
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4 years ago |
camera.cpp
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Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
|
4 years ago |
camera.hpp
|
Rewrite of tracking logic.
|
4 years ago |
cell.hpp
|
…
|
|
characterpreview.cpp
|
And done!
|
4 years ago |
characterpreview.hpp
|
Mark overrided methods by override keyword
|
4 years ago |
creatureanimation.cpp
|
Move base_anim settings to settings-default.cfg
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4 years ago |
creatureanimation.hpp
|
Mark overrided methods by override keyword
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4 years ago |
effectmanager.cpp
|
as it says; revert vismask and uncomplicate openmw
|
5 years ago |
effectmanager.hpp
|
Revert "Merged pull request #1573"
|
7 years ago |
fogmanager.cpp
|
Downgrade FOV-dependent view distance factor to a recommendation
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4 years ago |
fogmanager.hpp
|
Add a FogManager
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5 years ago |
globalmap.cpp
|
Add OpenMW commits up to 21 May 2021
|
4 years ago |
globalmap.hpp
|
Add OpenMW commits up to 20 Oct 2019
|
5 years ago |
groundcover.cpp
|
Reduce temporary allocations on ESM loading
|
4 years ago |
groundcover.hpp
|
Implement instanced groundcover
|
4 years ago |
landmanager.cpp
|
Implement generic caching system
|
6 years ago |
landmanager.hpp
|
And done!
|
4 years ago |
localmap.cpp
|
And done!
|
4 years ago |
localmap.hpp
|
Revert "Store raw data about fog of war instead of RGBA images"
|
5 years ago |
navmesh.cpp
|
as it says; revert vismask and uncomplicate openmw
|
5 years ago |
navmesh.hpp
|
Get navmesh to update osg node only if rendering is enabled
|
6 years ago |
npcanimation.cpp
|
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
|
4 years ago |
npcanimation.hpp
|
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr
|
4 years ago |
objectpaging.cpp
|
Merge branch 'fix_debugbatch_colors' into 'master'
|
4 years ago |
objectpaging.hpp
|
Constify a few things
|
4 years ago |
objects.cpp
|
as it says; revert vismask and uncomplicate openmw
|
5 years ago |
objects.hpp
|
Remove redundant includes
|
6 years ago |
pathgrid.cpp
|
Add pathgrid to navmesh as off mesh connection
|
5 years ago |
pathgrid.hpp
|
Remove redundant includes
|
6 years ago |
recastmesh.cpp
|
And done!
|
4 years ago |
recastmesh.hpp
|
Support recast mesh rendering
|
5 years ago |
renderbin.hpp
|
…
|
|
renderinginterface.hpp
|
…
|
|
renderingmanager.cpp
|
Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021
|
3 years ago |
renderingmanager.hpp
|
Fix compilation error for openmw target
|
4 years ago |
rendermode.hpp
|
Support recast mesh rendering
|
5 years ago |
ripplesimulation.cpp
|
Fix TSAN warnings for ripples emitter
|
5 years ago |
ripplesimulation.hpp
|
Make fallback map static to simplify constructors
|
6 years ago |
rotatecontroller.cpp
|
…
|
|
rotatecontroller.hpp
|
Mark overrided methods by override keyword
|
4 years ago |
screenshotmanager.cpp
|
Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021
|
3 years ago |
screenshotmanager.hpp
|
Retain final draw callback as a member variable in ScreenshotManager, and do not call setFinalDrawCallback after init.
|
4 years ago |
sky.cpp
|
Merge branch 'internal_includes_openmw' into 'master'
|
4 years ago |
sky.hpp
|
Give meaningful name to the mEffectFade
|
4 years ago |
terrainstorage.cpp
|
Reject empty quad tree nodes at the cell level without land data
|
6 years ago |
terrainstorage.hpp
|
Mark overrided methods by override keyword
|
4 years ago |
util.cpp
|
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr
|
4 years ago |
util.hpp
|
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr
|
4 years ago |
viewovershoulder.cpp
|
Tune algorithm of "auto switch shoulder"
|
4 years ago |
viewovershoulder.hpp
|
Refactoring. Move all code related to 'view over shoulder' to a separate file.
|
5 years ago |
vismask.hpp
|
Fix #109 also fixes lack of motion controller interaction during main menu and load game.
|
4 years ago |
water.cpp
|
Enable per-view mapping of water textures
|
3 years ago |
water.hpp
|
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
|
4 years ago |
weaponanimation.cpp
|
Merge branch '0.8.1' of https://github.com/TES3MP/TES3MP into 0.8.1-vr
|
3 years ago |
weaponanimation.hpp
|
Mark overrided methods by override keyword
|
4 years ago |