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openmw-tes3mp/apps/openmw/mwrender
David Cernat c90a9ab132 Merge branch '0.8.1' of https://github.com/TES3MP/TES3MP into 0.8.1-vr
# Conflicts:
#	apps/openmw/mwworld/projectilemanager.cpp
3 years ago
..
.gitignore
actoranimation.cpp And done! 4 years ago
actoranimation.hpp And done! 4 years ago
actorspaths.cpp as it says; revert vismask and uncomplicate openmw 5 years ago
actorspaths.hpp Add command and settings option to enable actors paths render 6 years ago
animation.cpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
animation.hpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
bulletdebugdraw.cpp The debug drawer rely on Bullet to determines the vertices of collision 4 years ago
bulletdebugdraw.hpp The debug drawer rely on Bullet to determines the vertices of collision 4 years ago
camera.cpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
camera.hpp Rewrite of tracking logic. 4 years ago
cell.hpp
characterpreview.cpp And done! 4 years ago
characterpreview.hpp Mark overrided methods by override keyword 4 years ago
creatureanimation.cpp Move base_anim settings to settings-default.cfg 4 years ago
creatureanimation.hpp Mark overrided methods by override keyword 4 years ago
effectmanager.cpp as it says; revert vismask and uncomplicate openmw 5 years ago
effectmanager.hpp Revert "Merged pull request #1573" 7 years ago
fogmanager.cpp Downgrade FOV-dependent view distance factor to a recommendation 4 years ago
fogmanager.hpp Add a FogManager 5 years ago
globalmap.cpp Add OpenMW commits up to 21 May 2021 4 years ago
globalmap.hpp Add OpenMW commits up to 20 Oct 2019 5 years ago
groundcover.cpp Reduce temporary allocations on ESM loading 4 years ago
groundcover.hpp Implement instanced groundcover 4 years ago
landmanager.cpp Implement generic caching system 6 years ago
landmanager.hpp And done! 4 years ago
localmap.cpp And done! 4 years ago
localmap.hpp Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
navmesh.cpp as it says; revert vismask and uncomplicate openmw 5 years ago
navmesh.hpp Get navmesh to update osg node only if rendering is enabled 6 years ago
npcanimation.cpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
npcanimation.hpp Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 4 years ago
objectpaging.cpp Merge branch 'fix_debugbatch_colors' into 'master' 4 years ago
objectpaging.hpp Constify a few things 4 years ago
objects.cpp as it says; revert vismask and uncomplicate openmw 5 years ago
objects.hpp Remove redundant includes 6 years ago
pathgrid.cpp Add pathgrid to navmesh as off mesh connection 5 years ago
pathgrid.hpp Remove redundant includes 6 years ago
recastmesh.cpp And done! 4 years ago
recastmesh.hpp Support recast mesh rendering 5 years ago
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021 3 years ago
renderingmanager.hpp Fix compilation error for openmw target 4 years ago
rendermode.hpp Support recast mesh rendering 5 years ago
ripplesimulation.cpp Fix TSAN warnings for ripples emitter 5 years ago
ripplesimulation.hpp Make fallback map static to simplify constructors 6 years ago
rotatecontroller.cpp
rotatecontroller.hpp Mark overrided methods by override keyword 4 years ago
screenshotmanager.cpp Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021 3 years ago
screenshotmanager.hpp Retain final draw callback as a member variable in ScreenshotManager, and do not call setFinalDrawCallback after init. 4 years ago
sky.cpp Merge branch 'internal_includes_openmw' into 'master' 4 years ago
sky.hpp Give meaningful name to the mEffectFade 4 years ago
terrainstorage.cpp Reject empty quad tree nodes at the cell level without land data 6 years ago
terrainstorage.hpp Mark overrided methods by override keyword 4 years ago
util.cpp Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 4 years ago
util.hpp Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 4 years ago
viewovershoulder.cpp Tune algorithm of "auto switch shoulder" 4 years ago
viewovershoulder.hpp Refactoring. Move all code related to 'view over shoulder' to a separate file. 5 years ago
vismask.hpp Fix #109 also fixes lack of motion controller interaction during main menu and load game. 4 years ago
water.cpp Enable per-view mapping of water textures 3 years ago
water.hpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 4 years ago
weaponanimation.cpp Merge branch '0.8.1' of https://github.com/TES3MP/TES3MP into 0.8.1-vr 3 years ago
weaponanimation.hpp Mark overrided methods by override keyword 4 years ago