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openmw-tes3mp/apps/openmw/mwmechanics
Andrei Kortunov f626a7fcc7 Take in account PC rank during disposition calculation (bug #4322) 7 years ago
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activespells.cpp Dispel only effects from spells (bug #3995) 7 years ago
activespells.hpp Dispel only effects from spells (bug #3995) 7 years ago
actor.cpp MechanicsManager, frame update 10 years ago
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
actors.cpp Don't update off-screen animations 7 years ago
actors.hpp Update music state in the menu mode (bug #3664) 7 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aibreathe.cpp Added AiBreathe package (feature #1374) 8 years ago
aibreathe.hpp Added AiBreathe package (feature #1374) 8 years ago
aicombat.cpp Move PathgridGraph out of CellStore 7 years ago
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombataction.cpp implement rateAmmo() function 7 years ago
aicombataction.hpp Combat AI: use WhenUsed enchantments 8 years ago
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp AiFollow: add a threshold when turning to target 7 years ago
aifollow.hpp Don't make Command spells cancel AI packages 8 years ago
aipackage.cpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aipackage.hpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aipursue.cpp Change abs to std::abs 7 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 9 years ago
aisequence.cpp Merge pull request #1326 from akortunov/spellpriority 8 years ago
aisequence.hpp Make guards that are attacked try to arrest player 8 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 10 years ago
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aiwander.hpp AiWander fast forwarding improvements (bug #3638) 7 years ago
alchemy.cpp Update alchemy effects after every created potion (#4079) 7 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Move spell magicka cost calculation to standalone function 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Don't update off-screen animations 7 years ago
character.hpp Don't update off-screen animations 7 years ago
combat.cpp Fix some style issues flagged by cppcheck 7 years ago
combat.hpp Fix some style issues flagged by cppcheck 7 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Disable hitAttemptActorId saving code for now 8 years ago
creaturestats.hpp Store mHitAttemptActorId in save files 8 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp Fixed enchant points calculations formula 8 years ago
enchanting.hpp Pass parameters by const reference 8 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp Remove empty line at the beginning of files 10 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Take in account PC rank during disposition calculation (bug #4322) 7 years ago
mechanicsmanagerimp.hpp Merge pull request #1419 7 years ago
movement.hpp Readded collision objects and movement physics 10 years ago
npcstats.cpp Use base skill value when calculating rank requirements 7 years ago
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 9 years ago
objects.cpp More consistent wording of errors/warnings 8 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp AI: Check angle between actor and door 8 years ago
obstacle.hpp Added door detection based by ray casting 8 years ago
pathfinding.cpp Move PathgridGraph out of CellStore 7 years ago
pathfinding.hpp Move PathgridGraph out of CellStore 7 years ago
pathgrid.cpp Move PathgridGraph out of CellStore 7 years ago
pathgrid.hpp Move PathgridGraph out of CellStore 7 years ago
pickpocket.cpp Move rng to components 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Added a special function for GUI sounds playing 8 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp Set duration of magic effects from ingredients (bug #4261) 7 years ago
spellcasting.hpp Added checkMagicka parameter 7 years ago
spellpriority.cpp Do not summon the bound bow if there is no suitable ammo 7 years ago
spellpriority.hpp Split weapons and spells rating code from combat actions 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Change bounds behavior of stat script commands 8 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Added a delay before summoned creature corpse despawning 7 years ago
summoning.hpp Added a delay before summoned creature corpse despawning 7 years ago
trading.cpp Fix selling success chance (Fixes #3802) 8 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago
weaponpriority.cpp implement rateAmmo() function 7 years ago
weaponpriority.hpp implement rateAmmo() function 7 years ago