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openmw/components/CMakeLists.txt

550 lines
14 KiB
CMake

project (Components)
# Version file
set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
set (VERSION_FILE_PATH_BASE "${OpenMW_BINARY_DIR}")
set (VERSION_FILE_PATH_RELATIVE resources/version)
if (GIT_CHECKOUT)
get_generator_is_multi_config(multi_config)
add_custom_target (git-version
COMMAND ${CMAKE_COMMAND}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
-DVERSION_IN_FILE=${VERSION_IN_FILE}
-DVERSION_FILE_PATH_BASE=${VERSION_FILE_PATH_BASE}
-DVERSION_FILE_PATH_RELATIVE=${VERSION_FILE_PATH_RELATIVE}
-DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
-DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
-DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
-DOPENMW_VERSION=${OPENMW_VERSION}
-DMACROSFILE=${CMAKE_SOURCE_DIR}/cmake/OpenMWMacros.cmake
"-DCMAKE_CONFIGURATION_TYPES=${CMAKE_CONFIGURATION_TYPES}"
-Dgenerator_is_multi_config_var=${multi_config}
-P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
VERBATIM)
else (GIT_CHECKOUT)
configure_resource_file(${VERSION_IN_FILE} ${VERSION_FILE_PATH_BASE} ${VERSION_FILE_PATH_RELATIVE})
endif (GIT_CHECKOUT)
# source files
add_component_dir (lua
3 years ago
luastate scriptscontainer utilpackage serialization configuration l10n storage
)
add_component_dir (l10n
messagebundles
)
add_component_dir (settings
settings parser
)
add_component_dir (bsa
bsa_file compressedbsafile
)
add_component_dir (vfs
manager archive bsaarchive filesystemarchive registerarchives
)
add_component_dir (resource
scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem
resourcemanager stats animation foreachbulletobject errormarker
)
add_component_dir (shader
shadermanager shadervisitor removedalphafunc
)
add_component_dir (sceneutil
clone attach visitor util statesetupdater controller skeleton riggeometry morphgeometry lightcontroller
lightmanager lightutil positionattitudetransform workqueue pathgridutil waterutil writescene serialize optimizer
actorutil detourdebugdraw navmesh agentpath shadow mwshadowtechnique recastmesh shadowsbin osgacontroller rtt
screencapture depth color riggeometryosgaextension extradata unrefqueue
)
add_component_dir (nif
controlled effect niftypes record controller extra node record_ptr data niffile property nifkey base nifstream physics
)
add_component_dir (nifosg
nifloader controller particle matrixtransform
)
add_component_dir (nifbullet
bulletnifloader
)
add_component_dir (to_utf8
to_utf8
)
add_component_dir(esm attr common defs esmcommon records util luascripts format)
add_component_dir(fx pass technique lexer widgets stateupdater)
add_component_dir(std140 ubo)
add_component_dir (esm3
esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
loadclas loadclot loadcont loadcrea loaddial loaddoor loadench loadfact loadglob loadgmst
loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc
loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
loadweap aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap
inventorystate containerstate npcstate creaturestate dialoguestate statstate npcstats creaturestats
weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
aisequence magiceffects custommarkerstate stolenitems transport animationstate controlsstate mappings readerscache
)
add_component_dir (esm3terrain
storage
)
add_component_dir (esm4
acti
actor
common
dialogue
effect
formid
inventory
lighting
loadachr
loadacre
loadacti
loadalch
loadaloc
loadammo
loadanio
loadappa
loadarma
loadarmo
loadaspc
loadbook
loadbptd
loadcell
loadclas
loadclfm
loadclot
loadcont
loadcrea
loaddial
loaddobj
loaddoor
loadeyes
loadflor
loadflst
loadfurn
loadglob
loadgras
loadgrup
loadhair
loadhdpt
loadidle
loadidlm
loadimod
loadinfo
loadingr
loadkeym
loadland
loadlgtm
loadligh
loadltex
loadlvlc
loadlvli
loadlvln
loadmato
loadmisc
loadmset
loadmstt
loadmusc
loadnavi
loadnavm
loadnote
loadnpc
loadotft
loadpack
loadpgrd
loadpgre
loadpwat
loadqust
loadrace
loadrefr
loadregn
loadroad
loadsbsp
loadscol
loadscpt
loadscrl
loadsgst
loadslgm
loadsndr
loadsoun
loadstat
loadtact
loadterm
loadtes4
loadtree
loadtxst
loadweap
loadwrld
reader
reference
script
)
add_component_dir (misc
constants utf8stream resourcehelpers rng messageformatparser weakcache thread
compression osguservalues color tuplemeta tuplehelpers
)
add_component_dir (stereo
frustum multiview stereomanager types
)
add_component_dir (debug
debugging debuglog gldebug debugdraw
)
IF(NOT WIN32 AND NOT APPLE)
add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
ENDIF()
add_component_dir (files
linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager
constrainedfilestream memorystream hash configfileparser openfile constrainedfilestreambuf conversion
)
add_component_dir (compiler
context controlparser errorhandler exception exprparser extensions fileparser generator
lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
quickfileparser discardparser junkparser
)
add_component_dir (interpreter
context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
miscopcodes opcodes runtime types defines
)
add_component_dir (translation
translation
)
add_component_dir (terrain
storage world buffercache defs terraingrid material terraindrawable texturemanager chunkmanager compositemaprenderer
quadtreeworld quadtreenode viewdata cellborder view heightcull
)
add_component_dir (loadinglistener
loadinglistener
)
add_component_dir (myguiplatform
myguirendermanager myguidatamanager myguiplatform myguitexture myguiloglistener additivelayer scalinglayer
)
add_component_dir (widgets
box fontwrapper imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
)
add_component_dir (fontloader
fontloader
)
add_component_dir (sdlutil
gl4es_init sdlgraphicswindow imagetosurface sdlinputwrapper sdlvideowrapper events sdlcursormanager sdlmappings
)
add_component_dir (version
version
)
add_component_dir (fallback
fallback validate
)
3 years ago
add_component_dir (lua_ui
registerscriptsettings scriptsettings
properties widget element util layers content alignment resources
adapter text textedit window image container flex
3 years ago
)
if(WIN32)
add_component_dir (crashcatcher
windows_crashcatcher
windows_crashmonitor
windows_crashshm
)
elseif(NOT ANDROID)
add_component_dir (crashcatcher
crashcatcher
)
endif()
add_component_dir(detournavigator
debug
makenavmesh
findsmoothpath
recastmeshbuilder
navmeshmanager
navigatorimpl
asyncnavmeshupdater
recastmesh
tilecachedrecastmeshmanager
recastmeshobject
navmeshtilescache
settings
navigator
findrandompointaroundcircle
raycast
navmeshtileview
offmeshconnectionsmanager
preparednavmeshdata
navmeshcacheitem
navigatorutils
generatenavmeshtile
navmeshdb
serialization
navmeshdbutils
recast
gettilespositions
collisionshapetype
stats
commulativeaabb
)
add_component_dir(loadinglistener
reporter
)
add_component_dir(sqlite3
db
statement
transaction
)
add_component_dir(esmloader
load
esmdata
)
add_component_dir(navmeshtool
protocol
)
add_component_dir(platform
platform
file
)
if (WIN32)
add_component_dir(platform
file.win32
)
elseif (UNIX)
add_component_dir(platform
file.posix
)
else ()
add_component_dir(platform
file.stdio
)
endif()
set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
)
if (USE_QT)
add_component_qt_dir (contentselector
model/modelitem model/esmfile
model/naturalsort model/contentmodel
model/loadordererror
view/combobox view/contentselector
)
add_component_qt_dir (config
gamesettings
launchersettings
settingsbase
)
add_component_qt_dir (process
processinvoker
)
add_component_qt_dir (misc
helpviewer
)
add_component_qt_dir (files
qtconversion
)
QT5_WRAP_UI(ESM_UI_HDR ${ESM_UI})
endif()
if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
add_definitions(-fPIC)
endif()
endif ()
include_directories(${BULLET_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
find_package(SQLite3 REQUIRED)
add_library(components STATIC ${COMPONENT_FILES})
target_link_libraries(components
# CMake's built-in OSG finder does not use pkgconfig, so we have to
# manually ensure the order is correct for inter-library dependencies.
# This only makes a difference with `-DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON`.
# https://gitlab.kitware.com/cmake/cmake/-/issues/21701
${OSGPARTICLE_LIBRARIES}
${OSGVIEWER_LIBRARIES}
${OSGSHADOW_LIBRARIES}
${OSGANIMATION_LIBRARIES}
${OSGGA_LIBRARIES}
${OSGTEXT_LIBRARIES}
${OSGDB_LIBRARIES}
${OSGUTIL_LIBRARIES}
${OSG_LIBRARIES}
${OPENTHREADS_LIBRARIES}
${Boost_SYSTEM_LIBRARY}
${Boost_PROGRAM_OPTIONS_LIBRARY}
${Boost_IOSTREAMS_LIBRARY}
${SDL2_LIBRARIES}
${OPENGL_gl_LIBRARY}
${MyGUI_LIBRARIES}
${LUA_LIBRARIES}
LZ4::LZ4
RecastNavigation::DebugUtils
RecastNavigation::Detour
RecastNavigation::Recast
Base64
SQLite::SQLite3
smhasher
3 years ago
${ICU_LIBRARIES}
yaml-cpp
)
if(Boost_VERSION_STRING VERSION_GREATER_EQUAL 1.77.0)
target_link_libraries(components ${Boost_ATOMIC_LIBRARY})
endif()
target_link_libraries(components ${BULLET_LIBRARIES})
if (WIN32)
target_link_libraries(components
6 years ago
${Boost_LOCALE_LIBRARY}
${Boost_ZLIB_LIBRARY})
endif()
if (USE_QT)
add_library(components_qt STATIC ${COMPONENT_QT_FILES} ${ESM_UI_HDR})
target_link_libraries(components_qt components Qt5::Widgets Qt5::Core)
target_compile_definitions(components_qt PRIVATE OPENMW_DOC_BASEURL="${OPENMW_DOC_BASEURL}")
endif()
if (GIT_CHECKOUT)
add_dependencies (components git-version)
endif (GIT_CHECKOUT)
if (OSG_STATIC AND CMAKE_SYSTEM_NAME MATCHES "Linux")
find_package(X11 REQUIRED COMPONENTS Xinerama Xrandr)
target_link_libraries(components ${CMAKE_DL_LIBS} X11::X11 X11::Xinerama X11::Xrandr)
find_package(Fontconfig MODULE)
if(Fontconfig_FOUND)
target_link_libraries(components Fontconfig::Fontconfig)
endif()
endif()
if (WIN32)
target_link_libraries(components shlwapi)
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
endif()
if (BUILD_WITH_CODE_COVERAGE)
add_definitions(--coverage)
target_link_libraries(components gcov)
endif()
# Make the variable accessible for other subdirectories
set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
target_compile_definitions(components PUBLIC BT_USE_DOUBLE_PRECISION)
if(OSG_STATIC)
unset(_osg_plugins_static_files)
add_library(components_osg_plugins INTERFACE)
foreach(_plugin ${USED_OSG_PLUGINS})
string(TOUPPER ${_plugin} _plugin_uc)
if(OPENMW_USE_SYSTEM_OSG)
list(APPEND _osg_plugins_static_files ${${_plugin_uc}_LIBRARY})
else()
list(APPEND _osg_plugins_static_files $<TARGET_FILE:${${_plugin_uc}_LIBRARY}>)
target_link_libraries(components_osg_plugins INTERFACE $<TARGET_PROPERTY:${${_plugin_uc}_LIBRARY},LINK_LIBRARIES>)
add_dependencies(components_osg_plugins ${${_plugin_uc}_LIBRARY})
endif()
endforeach()
# We use --whole-archive because OSG plugins use registration.
get_whole_archive_options(_opts ${_osg_plugins_static_files})
target_link_options(components_osg_plugins INTERFACE ${_opts})
target_link_libraries(components components_osg_plugins)
if(OPENMW_USE_SYSTEM_OSG)
# OSG plugin pkgconfig files are missing these dependencies.
# https://github.com/openscenegraph/OpenSceneGraph/issues/1052
find_package(Freetype REQUIRED)
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
target_link_libraries(components Freetype::Freetype JPEG::JPEG PNG::PNG)
endif()
endif(OSG_STATIC)
if(USE_QT)
set_property(TARGET components_qt PROPERTY AUTOMOC ON)
endif(USE_QT)
if (CMAKE_VERSION VERSION_GREATER_EQUAL 3.16 AND MSVC)
target_precompile_headers(components PUBLIC
<sol/sol.hpp>
<osg/State>
<osg/StateSet>
<osg/Node>
<osg/Drawable>
<osg/Camera>
<MyGUI_Widget.h>
<boost/filesystem.hpp>
<algorithm>
<filesystem>
<fstream>
<functional>
<memory>
<ostream>
<string>
<vector>
)
target_precompile_headers(components PRIVATE
<osgViewer/Viewer>
<boost/program_options/options_description.hpp>
)
endif()