1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-08-13 15:14:07 +00:00
Commit graph

609 commits

Author SHA1 Message Date
Alexei Kotov
2ab6dd0229 Address my own review concerns
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Cody Glassman
b346a4a858 Add frame number to available postprocess uniforms 2024-09-10 16:58:27 +00:00
Alexei Kotov
176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Anton Uramer
266cb319f1 Document the keyboard navigation setting 2024-08-08 16:12:01 +02:00
Armand Golpaygani
987262a08b Split sentences to improve wording 2024-08-02 22:48:36 +02:00
Armand Golpaygani
7c310d5fc5 Add rebalance soul gem values doc 2024-08-01 23:01:49 +02:00
Abdu Sharif
885ab3cfc2 Make show post processing enabled as the context says 2024-07-28 22:38:14 +00:00
Abdu Sharif
f9bbbecfab Add half_float to omwfx.rst 2024-07-28 22:29:50 +00:00
Sam Hellawell
9beb380c7d Remove M_PI, documenation cleanup 2024-07-19 00:05:16 +01:00
Sam Hellawell
28c8e6b1fe Cleanup loadRules method, smooth animation transitions game.rst docuemntation 2024-07-19 00:04:16 +01:00
Abdu Sharif
aca091c2fc Documentation
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Alexei Kotov
888abc0097 Remove time played setting 2024-07-05 07:13:45 +03:00
psi29a
6754b8d941 Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
This reverts merge request !4178
2024-06-25 20:58:31 +00:00
Dave Corley
1a79e79f57 FEAT: Lua Engine Handler for MWScript startscript functionality 2024-06-24 07:09:23 +00:00
Kagernac
f7628ff0a8 Code cleanup and documentation
Added documentation in GUI.rst for the new settings

Cleaned up the MR with some remnant changes.
2024-06-19 11:08:05 -07:00
Alexei Kotov
ccd36e9413 Support light fade settings in legacy lighting method
This doesn't change launcher descriptions because the launcher settings are going to be omitted
2024-06-12 22:44:12 +03:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
Andrei Kortunov
aa07dc0312 Rollback a Muisc interface 2024-05-24 10:16:28 +04:00
psi29a
db27543ea1 Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms

See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
psi29a
7f54486e80 Merge branch 'doc_has_more_probls' into 'master'
Very minor doc changes

See merge request OpenMW/openmw!4072
2024-05-12 08:38:00 +00:00
Zackhasacat
5875869484 Alphebetize list 2024-05-11 22:25:56 -05:00
Alexei Kotov
5aa67abe47 Remove some more remnants of 'allow shadow map overlap' 2024-05-09 00:31:11 +03:00
Zackhasacat
921ee8ffe6 Merge branch 'master' of gitlab.com:openmw/openmw into doc_has_more_probls 2024-05-07 15:57:30 -05:00
Zackhasacat
d150a6611d Minor doc changes 2024-05-03 11:59:43 -05:00
Hristos N. Triantafillou
63a27bbf99 Expose Wander option values to the Lua API (#7916) 2024-05-03 09:40:30 +00:00
Alexei Kotov
f0e4793321 Remove allow shadow map overlap setting (#7939) 2024-04-26 13:50:03 +03:00
psi29a
3980bb15cc Merge branch 'lua_controller_cursor' into 'master'
Add lua bindings for controller cursor mode

See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
psi29a
b91ff634e4 Merge branch 'navmesh_queue' into 'master'
Optimize queue for navmesh async jobs

See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
Alexei Kotov
cf6b95ae7c Document some technical details regarding normal-mapping 2024-04-15 12:02:52 +03:00
elsid
910c88325a
Add a setting to wait for all navmesh jobs on exit 2024-04-13 19:51:16 +02:00
Zackhasacat
6491bb4910 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-04-07 08:58:30 -05:00
Alexei Kotov
76105cc2d1 Make sunlight scattering and wobbly shores optional 2024-03-29 10:41:04 +03:00
Cody Glassman
098396822f add choice widget type to postprocessing uniforms 2024-03-21 17:48:30 -07:00
Andrei Kortunov
715efe892f Load YAML files via Lua (feature 7590) 2024-03-14 16:29:21 +04:00
psi29a
097fad352f Merge branch 'wtf-even-is-force-shaders' into 'master'
Clarify shaders documentation

See merge request OpenMW/openmw!3860
2024-02-21 10:21:54 +00:00
Zackhasacat
d73c1c8590 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-02-20 12:07:23 -06:00
Zackhasacat
873877795a Move gamepad controls to lua interface 2024-02-20 12:06:19 -06:00
AnyOldName3
9c959d9698 Make a long sentence more concise
Thanks Bing Chat for doing a mediocre job of this that inspired me to do a competent job of it.
2024-02-16 01:33:52 +00:00
AnyOldName3
91e7eebefb Clarify interaction between clamp lighting and terrain 2024-02-14 13:32:39 +00:00
psi29a
5271241ea6 Merge branch 'clean_docs_lua' into 'master'
Various Documentation Fixes

See merge request OpenMW/openmw!3864
2024-02-14 09:13:32 +00:00
psi29a
ec1cf46ec7 Merge branch 'lua_keybinds' into 'master'
Lua Implement mouse input engine handlers, improve inputBinding renderer

See merge request OpenMW/openmw!3855
2024-02-14 08:30:38 +00:00
Epoch
6486f3f2cf Add option to use camera as sound listener 2024-02-13 09:18:18 +00:00
Zackhasacat
a95a4c19fc Added fixes for several doc files 2024-02-12 20:06:07 -06:00
AnyOldName3
567d36240e Clarify shaders documentation
We know people get confused by it. Hopefully this should help.
2024-02-12 15:02:21 +00:00
psi29a
a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
uramer
f4fed4ca5f Simplify inputBinding renderer, allow binding controller buttons 2024-02-11 16:27:54 +01:00
uramer
c68dee214e Mouse input engine handlers 2024-02-10 22:56:46 +01:00
Mads Buvik Sandvei
4f8476efd4 Comments 2024-01-31 23:01:16 +01:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
uramer
9cce2e39ba Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
Cody Glassman
3cdb9496c4 dont clear empty FBOs, fix doc example 2024-01-18 07:15:35 -08:00
uramer
94d782c4be Fix doc typos and add menu package to necessary lists 2024-01-14 17:47:23 +01:00
Andrei Kortunov
6cefe2c118 Rework launcher tabs 2024-01-14 14:05:14 +04:00
uramer
b5aca012eb Fix typo 2024-01-11 17:57:11 +01:00
uramer
82a125fb6a Replace onUpdate with onFrame for menu scripts 2024-01-10 23:13:27 +01:00
uramer
2107bbc01d Reuse input engine handlers in menu scripts 2024-01-10 23:13:23 +01:00
uramer
a3fd1b3d6f Document menu scripts 2024-01-08 21:58:07 +01:00
psi29a
e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Abdu Sharif
b2f972df3d Update custom-shader-effects.rst to reflect new change 2023-12-27 17:14:33 +00:00
Cody Glassman
187f63d3d3 support postprocess distortion 2023-12-21 10:56:38 -08:00
Zackhasacat
0ff9831c92 Merge branch 'ondeath' into 'master'
Add a death event to the Lua API

See merge request OpenMW/openmw!3555
2023-12-06 04:21:56 +00:00
Evil Eye
efb819b9d2 Rename to Died 2023-12-04 17:50:18 +01:00
Evil Eye
ad68b7e18b Turn onDeath the engine handler into OnDeath the regular event 2023-12-04 17:32:38 +01:00
Evil Eye
8cf99822ed Add a death event to the Lua API 2023-12-04 17:11:51 +01:00
Alexei Kotov
99024d3826 Revamp NIF debug logging
Disabled by default
Extend it to supported files
Log more version info
Reduce noise
2023-11-28 21:46:29 +03:00
uramer
d6220b7d03 Merge branch 'postprocess_version' into 'master'
[Postprocessing] Add an API version, mirroring Lua

See merge request OpenMW/openmw!3552
2023-11-16 15:24:16 +00:00
Cody Glassman
de8c93d049 [Postprocessing] Add an API version, mirroring Lua 2023-11-16 15:24:16 +00:00
Cody Glassman
85fcfbafda apply same logic to render targets, remove UB 2023-11-10 21:22:11 -08:00
jvoisin
d8cd465d61 Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips

See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
Alexei Kotov
bdc019647a Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible

Closes #5062

See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
elsid
d0294019ce
Remove doc for removed setting 2023-11-06 02:05:35 +01:00
Cody Glassman
0f53088014 re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
Mads Buvik Sandvei
e86a4ebafe Fixes based on comments by capo 2023-11-04 21:01:06 +01:00
Cody Glassman
9a5fa9b8d6 fix persistent buffers and glsl_version 2023-11-03 12:59:23 -07:00
Mads Buvik Sandvei
fdba857464 Document the "player movement ignores animation" setting. 2023-11-03 01:24:31 +01:00
Cody Glassman
9732413655 Fix two errors in postprocessing docs 2023-11-01 17:45:22 +00:00
Alexei Kotov
0b8739711e Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)

See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Cody Glassman
09928ba265 use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Abdu Sharif
ee80f889b7 Make Per-Pixel Lighting option description a bit more neutral 2023-10-23 12:35:57 +00:00
Petr Mikheev
6161953106 Allow reading ESM4 books 2023-10-03 10:55:12 +02:00
Petr Mikheev
8bef84c16b util.color (0, 0, 0) -> util.color (rgb(0, 0, 0)) 2023-09-15 19:29:38 +02:00
Petr Mikheev
fb8ccf52d8 Add missing argument force in UseItem 2023-09-11 16:21:34 +02:00
psi29a
938c487684
Merge branch 'time' into 'master'
[Lua] Ability to unpause the game when UI is opened.

See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
Implement Lua API for VFS

Closes #6864

See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
Lua utf-8 support

Closes #6505

See merge request OpenMW/openmw!3327
2023-09-03 17:05:27 +00:00
Petr Mikheev
23a7661d0b Control UI pause from Lua 2023-09-03 03:41:13 +02:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
Handle Use action in Lua in a similar way to Activate action

See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Andrei Kortunov
c04a0ca3a5 Implement Lua API for VFS 2023-09-02 08:47:46 +04:00
Petr Mikheev
f260fa006e Show OpenMW version and Lua API revision in documentation. 2023-08-31 20:56:02 +02:00
Petr Mikheev
ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 2023-08-30 22:48:51 +02:00
Kindi
af58b531da change function names and add documentation in overview.rst 2023-08-30 02:33:27 +08:00
Petr Mikheev
c5ba289bc7 Handle UI modes open/close sounds in Lua 2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
Petr Mikheev
4211665ede Merge branch 'sounds' into 'master'
Lua bindings for sound functions

See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
Petr Mikheev
6e90704409 Merge branch 'sphinx' into 'master'
Fix documentation building

See merge request OpenMW/openmw!3340
2023-08-17 09:32:26 +00:00