psi29a
0bb652d7ce
Merge branch 'clickbait' into 'master'
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Resolve Attribute GMSTs
See merge request OpenMW/openmw!3090
2023-06-02 07:30:40 +00:00
psi29a
27a879de9a
Merge branch 'tree_and_furniture' into 'master'
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Load ESM4::Tree and ESM4::Furniture
See merge request OpenMW/openmw!3040
2023-06-01 09:15:46 +00:00
psi29a
83c8312060
Merge branch 'esm4_cell_fixes' into 'master'
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A few fixes related to ESM4::Cell
See merge request OpenMW/openmw!3083
2023-06-01 07:51:34 +00:00
Evil Eye
08f35fe839
Add ESM::Skill::mWerewolfValue
2023-05-31 17:45:20 +02:00
Evil Eye
7b0680de5f
Resolve attribute GMST members
2023-05-31 17:02:18 +02:00
Evil Eye
eea730768b
Replace sIconNames with ESM::Skill::mIcon
2023-05-30 20:22:04 +02:00
Evil Eye
9c819b5705
Disallow formatting of UString
2023-05-30 17:35:26 +02:00
Petr Mikheev
5cb4c66266
Avoid using ESM4::Cell with uninitialized fields
2023-05-29 22:37:25 +02:00
Petr Mikheev
19fb9f8e14
Handle editor marker bit in BSXFlags
2023-05-29 18:47:27 +02:00
Petr Mikheev
788a4d32aa
Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.
2023-05-29 18:47:27 +02:00
Petr Mikheev
fd90a8c9b4
Hide Nif nodes with name "EditorMarker".
2023-05-29 18:47:27 +02:00
Petr Mikheev
1b669db017
Load ESM4::Tree and ESM4::Furniture
2023-05-29 18:47:27 +02:00
Evil Eye
9c60a6fa4d
Replace sSkillNameIds with ESM::Skill::mName
2023-05-29 17:56:14 +02:00
florent.teppe
9f9a6c06e0
Fix get vertex Height for esm4
2023-05-29 12:10:42 +02:00
florent.teppe
5dfa06acf8
removes unused variable
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it was already mostly unused, it was usefull only in the constructor, even though it was a paramater of the constructor, so it could have been removed.
2023-05-29 12:10:42 +02:00
florent.teppe
12304d36aa
std::cout => Log(Debug::Verbose)
2023-05-29 12:10:42 +02:00
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
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instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63
fixes errors and warnings
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Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
f600730459
fixes functions that were virtual but not tagged as override.
2023-05-29 12:10:41 +02:00
florent.teppe
7d88a240d3
no default terrain for esm4 exterior.
2023-05-29 12:10:41 +02:00
florent.teppe
2bb17279df
linux build
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clang format 14.0
Arm64 build
2023-05-29 12:10:41 +02:00
florent.teppe
a9e0489867
fixes stutters => bugs in the way cells were updated.
2023-05-29 11:32:14 +02:00
florent.teppe
0e4d21a40c
takes the right terrain bounds.
2023-05-29 11:32:14 +02:00
florent.teppe
7bc4fc6bf9
Fix issues on terrain change
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terrain Preloader now preloads the right terrain
2023-05-29 11:32:14 +02:00
florent.teppe
427b6ea39a
fix bug in "fixColour" and "fixNormal"
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fix issue in vtx texture selection
2023-05-29 11:32:13 +02:00
florent.teppe
c2e652b8a0
getLand taken out of loop where it's value would always be the same.
2023-05-29 11:32:13 +02:00
florent.teppe
feb60f5ad8
One landsize variable instead of two.
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fixes issues in constant values.
2023-05-29 11:32:13 +02:00
florent.teppe
d0211acf9e
Fixes bug in terrain loading + collision heightmap works
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although terrain rendering is 100% broken right now
2023-05-29 11:32:13 +02:00
florent.teppe
c35c7b3640
ESM4::Land loaded, added to store and to land objects
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it does not work yet. Some things are displayed, but it looks all wrong.
2023-05-29 11:31:37 +02:00
florent.teppe
fffcf52316
land manager cache's key is an ExteriorCellLocation
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ESM4::Land is now a ESM::LandData
2023-05-29 11:31:37 +02:00
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
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Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
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getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
Evil Eye
90a3a7b62f
Add mWerewolfGMST
2023-05-28 15:28:34 +02:00
Evil Eye
a5e1c87fb8
Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons
2023-05-28 15:10:53 +02:00
psi29a
16a580eb21
Merge branch 'clickbait' into 'master'
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Remove sAttributeIds and sSkillIds
See merge request OpenMW/openmw!3071
2023-05-28 09:14:47 +00:00
psi29a
052972033c
Merge branch 'get_rid_of_asserts_in_esm' into 'master'
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Replace all asserts in components/esm[34] with throw
See merge request OpenMW/openmw!3069
2023-05-28 09:14:08 +00:00
unknown
14600de185
Remove sAttributeIds and sSkillIds
2023-05-27 21:54:13 +02:00
jvoisin
c98c532213
Replace all asserts in components/esm[34] with throw
2023-05-27 16:10:53 +02:00
elsid
235eb65c97
Rename positionToCellIndex to match return type
2023-05-27 15:49:36 +02:00
psi29a
05555947c3
Merge branch 'specialdedup' into 'master'
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Deduplicate specialization code
See merge request OpenMW/openmw!3063
2023-05-26 12:08:05 +00:00
jvoisin
44a65512e8
Replace another assert with a throw
2023-05-26 10:23:58 +00:00
Evil Eye
877f6747be
Deduplicate specialization code
2023-05-26 12:16:47 +02:00
elsid
dc8dfe81ce
Add more details to exceptions
2023-05-25 20:56:07 +02:00
Pierre Mossler
e6838cddc7
missing include in attr.cpp
2023-05-25 10:49:27 +00:00
psi29a
d3ed04c551
Merge branch 'lua-activeeffects' into 'master'
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Lua: Actor api for active effects and active spells
See merge request OpenMW/openmw!3036
2023-05-25 07:49:08 +00:00
Petr Mikheev
e74161ea8e
Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'
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Improve Skyrim tree loading (limited)
See merge request OpenMW/openmw!3054
2023-05-24 19:16:55 +00:00
elsid
89eccab7f1
Add missing include
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In file included from /home/elsid/dev/openmw/apps/openmw_test_suite/settings/testvalues.cpp:1:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp: In function ‘std::string Misc::StringUtils::toHex(std::string_view)’:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:139:87: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
139 | const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
| ^~~~~~~
| wint_t
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:140:97: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
140 | const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
| ^~~~~~~
| wint_t
2023-05-24 12:45:50 +02:00
Mads Buvik Sandvei
410e8b100a
Elsid comments
2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
5a8c6df633
clang'd
2023-05-23 18:12:06 +02:00