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7171 commits

Author SHA1 Message Date
Andrei Kortunov
d8ec78d732 Fix some Coverity warnings 2023-07-28 20:58:18 +04:00
psi29a
81deb3796b Merge branch 'loadSSEAlchemyTable' into 'master'
Load SSE alchemy table

See merge request OpenMW/openmw!3267
2023-07-28 07:46:20 +00:00
alekulyn
d2896945e8 Load SSE alchemy table 2023-07-28 07:46:20 +00:00
psi29a
a6d6e16d48 Merge branch 'readsize' into 'master'
Disallow implicitly sized reads of ESM structs

See merge request OpenMW/openmw!3100
2023-07-28 07:01:32 +00:00
elsid
9acb93ab29
Use settings values for Map settings 2023-07-27 22:53:53 +02:00
elsid
bdb4808588
Remove unused local map hud widget size setting
Unused since d1a3cc98ff
2023-07-27 22:53:51 +02:00
psi29a
e76ce6b696 Merge branch 'fix_find_path' into 'master'
Remove stepping from findSmoothPath and other tweaks (#7241 , #7485)

Closes #7485 and #7241

See merge request OpenMW/openmw!3264
2023-07-27 09:34:50 +00:00
psi29a
3e16ef7445 Merge branch 'esm4_achr' into 'master'
Load ESM4 actors (no rendering yet)

See merge request OpenMW/openmw!3278
2023-07-27 09:34:28 +00:00
psi29a
f5677aa352 Merge branch 'settings_values_input' into 'master'
Use settings values for Input settings (#6876)

See merge request OpenMW/openmw!3265
2023-07-27 09:33:14 +00:00
psi29a
e073eab05e Merge branch 'more_evade_directions' into 'master'
Use more evade directions and filter by supporting animation (#7450)

Closes #7450

See merge request OpenMW/openmw!3210
2023-07-27 09:32:39 +00:00
Petr Mikheev
9b511fdf7a Load ESM4 actors 2023-07-26 11:47:50 +02:00
Mads Buvik Sandvei
364f2a98e9 Use refnum instead of slot for items during spellcast 2023-07-25 21:23:59 +00:00
psi29a
2c989e4057 Merge branch 'coverityfixes' into 'master'
Correct some things based on Coverity's output

See merge request OpenMW/openmw!3272
2023-07-24 13:22:25 +00:00
psi29a
a99aa38d45 Merge branch 'mnam' into 'master'
Read STAT::MNAM

See merge request OpenMW/openmw!3273
2023-07-24 11:22:40 +00:00
psi29a
466b2f1b74 Merge branch 'mantlingtalos' into 'master'
Copy triangle data from NiSkinPartition, a.k.a. SKYRIM TREES

See merge request OpenMW/openmw!3235
2023-07-24 09:11:40 +00:00
Alexei Kotov
32022e9b5c Read STAT::MNAM 2023-07-24 10:36:39 +03:00
Alexei Kotov
353b06325e Fix unintended sign extension in compressed BSA hash generation
Which, however, never happens with non-ASCII characters
2023-07-24 01:18:56 +03:00
Alexei Kotov
a8119f3863 Fix vertex color emissive lighting mode handling 2023-07-24 00:34:30 +03:00
Alexei Kotov
0d70ae5028 Clean up primitive set copying 2023-07-23 13:32:33 +03:00
Alexei Kotov
3f252eab5d Copy triangle data from NiSkinPartition 2023-07-23 13:32:33 +03:00
elsid
6c18723bc7
Use settings values for Input settings 2023-07-22 18:27:53 +02:00
elsid
e00eb50587
Remove stepping from findSmoothPath
This is not used anyway. There are features like smooth movement which remove
all redundant points.

Use single findStraightPath call instead of multiple.
2023-07-22 18:08:40 +02:00
elsid
767a14587c
Add more debug logging on navmesh generation 2023-07-22 18:08:36 +02:00
elsid
b4868c6094
Filter evade directions by supported animations
To avoid trying those which will not lead to any actor movement due to absent
animation.
2023-07-22 17:30:40 +02:00
elsid
9817f4ca9a
Find closest position on navmesh to start and end before poly path
Start and end might not be located on navmesh and findPath may give wrong
results.
2023-07-22 17:24:51 +02:00
elsid
3dfea1dc1b
Make OutputTransformIterator more generic 2023-07-22 17:24:51 +02:00
elsid
de3a6ca6e6
Use std::span for findPath pathBuffer 2023-07-22 17:24:51 +02:00
elsid
c334176d73
Use std::span for makeSmoothPath polygonPath 2023-07-22 17:24:51 +02:00
elsid
548c38f54d
Remove unused code 2023-07-22 17:24:50 +02:00
elsid
350027c588
Remove redundant NavMesh argument from findSmoothPath 2023-07-22 17:24:50 +02:00
elsid
fcea153947
Transform path coordinates outside findSmoothPath 2023-07-22 17:24:50 +02:00
Alexei Kotov
d6e420fb48 Handle BSShader specular flag 2023-07-22 17:28:05 +03:00
psi29a
62ef209185 Merge branch 'readingbooksbutnotquite' into 'master'
Read bhkLimitedHingeConstraint

See merge request OpenMW/openmw!3254
2023-07-22 09:46:21 +00:00
psi29a
686281d276 Merge branch 'helgenkeepcalm' into 'master'
NIF additions relevant to Helgen Keep

See merge request OpenMW/openmw!3252
2023-07-22 09:44:48 +00:00
psi29a
dc405df0a5 Merge branch 'morrowind_tests' into 'master'
Add Morrowind specific tests

See merge request OpenMW/openmw!2117
2023-07-22 09:32:14 +00:00
Evil Eye
6e5d84ce37 inline 2023-07-22 08:40:02 +02:00
elsid
5a0ad8cdd7
Add Morrowind specific tests 2023-07-22 01:31:55 +02:00
elsid
9bff292a29
Log path to navmesh.db 2023-07-21 23:54:49 +02:00
Evil Eye
9d4877d432 Treat std::array like regular arrays 2023-07-21 17:00:33 +02:00
psi29a
c80a8d5293 Merge branch 'amaranth' into 'master'
Add polygon offset to decals in Skyrim models, reducing Z-fighting

See merge request OpenMW/openmw!3237
2023-07-21 09:12:28 +00:00
psi29a
9410eed9e5 Merge branch 'bump-cmake-version' into 'master'
Bump required CMake version to 3.16

See merge request OpenMW/openmw!3242
2023-07-20 17:40:29 +00:00
Evil Eye
45ba05c0ed Disallow implicitly sized reads of ESM structs 2023-07-20 19:16:53 +02:00
Alexei Kotov
6b6a3bcfca Make decal rendering more accurate for Skyrim models, reducing Z-fighting 2023-07-20 19:28:33 +03:00
psi29a
ec9b4c4563 Merge branch 'caius4friends' into 'master'
Fix dialogue insertion again

See merge request OpenMW/openmw!3212
2023-07-20 15:29:57 +00:00
psi29a
03dbe1c9f3 Merge branch 'stringrefidskills' into 'master'
Assign StringRefIds to skills

See merge request OpenMW/openmw!3146
2023-07-20 07:15:49 +00:00
Alexei Kotov
6c4957fe4a Read bhkLimitedHingeConstraint 2023-07-20 05:30:22 +03:00
Alexei Kotov
d2c797aee9 Read BSDamageStage 2023-07-20 04:20:28 +03:00
Alexei Kotov
5a3dce160c Read NiBoolTimelineInterpolator 2023-07-20 04:05:11 +03:00
Alexei Kotov
4265524ad5 Read BSRangeNode and BSBlastNode 2023-07-20 04:04:49 +03:00
Alexei Kotov
fa39f04a3a Read BSBehaviorGraphExtraData 2023-07-20 03:38:15 +03:00
Alexei Kotov
e710e94304 Read BSLightingShaderPropertyColorController 2023-07-20 03:18:09 +03:00
Alexei Kotov
c34157fc28 Fix bhkConstraintMotorCInfo loading 2023-07-20 03:14:55 +03:00
AnyOldName3
34fcfb63cf Eliminate redundant version checks 2023-07-20 00:43:56 +01:00
psi29a
baa67893b6 Merge branch 'settings_values_gui' into 'master'
Use settings values for GUI settings (#6876)

See merge request OpenMW/openmw!3238
2023-07-18 10:25:36 +00:00
psi29a
85822eca45 Merge branch 'darkmagic' into 'master'
Implement the NegativeLight flag

Closes #7477

See merge request OpenMW/openmw!3240
2023-07-18 10:25:19 +00:00
Alexei Kotov
727e5c5af2 Read IDLM model data 2023-07-17 22:51:25 +03:00
Alexei Kotov
1e7fef979a Skip MISC destruction data 2023-07-17 22:51:25 +03:00
Alexei Kotov
09f6032c9b Skip TACT::VMAD/MODS 2023-07-17 22:51:25 +03:00
Alexei Kotov
332f38b7ab Read SCRL::YNAM/ZNAM 2023-07-17 22:51:25 +03:00
Alexei Kotov
7e1e43f9c6 Allow GMSTs with empty EDID 2023-07-17 22:51:25 +03:00
Alexei Kotov
22cc7f3020 Skip LIGH destruction data 2023-07-17 22:51:25 +03:00
Evil Eye
2a1d520c9e Address feedback 2023-07-17 19:37:28 +02:00
Evil Eye
7573004efc Implement the NegativeLight flag 2023-07-17 18:00:15 +02:00
elsid
d113f0fc44
Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
Alexei Kotov
25f5c5651d Sort ESM3ExteriorCellRefIds earlier than StringRefIds
Causes inconsistency with the serialized type enumeration, but necessary for COC to work correctly
2023-07-16 17:47:40 +03:00
psi29a
98bb9fc125 Merge branch 'deserializedeez' into 'master'
Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found

See merge request OpenMW/openmw!3226
2023-07-16 08:46:48 +00:00
psi29a
abb71eeb53 Merge branch 'plannedobsolescence' into 'master'
Allow compilation with MYGUI_DONT_USE_OBSOLETE

See merge request OpenMW/openmw!3232
2023-07-16 08:44:59 +00:00
psi29a
5bc06b3678 Merge branch 'bhkconstraint' into 'master'
Read bhkRagdollConstraint and bhkHingeConstraint

See merge request OpenMW/openmw!3231
2023-07-16 08:44:41 +00:00
Evil Eye
a0127dd7e4 Allow compilation with MYGUI_DONT_USE_OBSOLETE 2023-07-15 15:02:27 +02:00
Alexei Kotov
65fe89d8af Read NiTextureTransformController 2023-07-15 13:33:04 +03:00
Alexei Kotov
ed8fd81714 Don't mess with A/B hardcoding in constraints 2023-07-15 06:59:22 +03:00
Alexei Kotov
eb3e762c50 Read bhkHingeConstraint 2023-07-15 06:47:28 +03:00
Alexei Kotov
83be42893d Read bhkRagdollConstraint 2023-07-15 06:47:28 +03:00
Alexei Kotov
723f5c58e1 Add bhkConstraint 2023-07-15 06:47:28 +03:00
Alexei Kotov
d8f50553af Move Skyrim shader property controllers to controllers 2023-07-15 03:57:29 +03:00
Evil Eye
cd8f2355c0 Only allow StringRefId for Skill ids 2023-07-14 17:33:32 +02:00
psi29a
ce84fdf5f5 Merge branch 'limitedpower' into 'master'
Cap global map cell size (bug #6222)

Closes #6222

See merge request OpenMW/openmw!3225
2023-07-14 08:20:51 +00:00
Evil Eye
7b909c8d24 Create getRefIds 2023-07-13 20:30:16 +02:00
Evil Eye
967b5d205b Use StringRefId for skills 2023-07-13 18:55:22 +02:00
Evil Eye
ac9378fa08 Replace Skill::mIndex with Skill::refIdToIndex 2023-07-13 18:55:21 +02:00
Evil Eye
c59032fd66 Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found 2023-07-13 16:49:23 +02:00
psi29a
7952b27c26 Merge branch 'xptl' into 'master'
Skip REFR::XPTL

See merge request OpenMW/openmw!3224
2023-07-13 12:08:59 +00:00
Alexei Dobrohotov
39c84c84da Cap global map cell size (bug #6222) 2023-07-13 14:53:08 +03:00
psi29a
3a1ae9df58 Merge branch 'nsaids-for-shared-memory-structs' into 'master'
Share the dump directory for crash and freeze dumps

See merge request OpenMW/openmw!3221
2023-07-13 08:01:25 +00:00
psi29a
41abbae3e7 Merge branch 'sittingontheoverlap' into 'master'
Allow subrecords to overlap the following record (bug #6025)

Closes #6025

See merge request OpenMW/openmw!3215
2023-07-13 08:00:01 +00:00
Alexei Dobrohotov
c6882dbc6b Skip REFR::XPTL
Needed by Yukichigai Unofficial Patch
2023-07-13 10:22:25 +03:00
AnyOldName3
f239988c06 Remove unused function 2023-07-12 14:48:09 +01:00
AnyOldName3
899f0a4633 Remove redundant explicit null terminator 2023-07-12 14:46:32 +01:00
AnyOldName3
677c17530e I don't like reformatting things over and over. 2023-07-11 22:58:44 +01:00
AnyOldName3
1bdcb5d6d9 Share the dump directory for crash and freeze dumps
This means the shared memory struct is just 255 bytes longer than a few
commits ago instead of 32K.

Also introduce a function for putting path strings in the shared memory
as there was too much copied and pasted code and it was error-prone.

Also free some handles once we're done with them so they don't leak.
2023-07-11 22:22:26 +01:00
Evil Eye
4eac137109 Change control flow to be easier to understand 2023-07-11 22:10:39 +02:00
Alexei Dobrohotov
5adda00f5e Content selector: allow using non-primary game files as addon files 2023-07-11 11:07:37 +03:00
psi29a
1268dde8fe Merge branch 'metermarker' into 'master'
Don't discard collision for the entire tree if BSXFlags marker flag is set

See merge request OpenMW/openmw!3216
2023-07-11 07:35:51 +00:00
Alexei Dobrohotov
d589b46f96 Launcher, content selector: support ESM4 files
Cell name loader ignores ESM4 files
2023-07-11 05:31:58 +03:00
alekulyn
b085a52681 Add template Nif record 2023-07-10 19:25:52 -05:00
alekulyn
4b90352c2f Add RC value to BSLightingShaderPropertyFloatController and change the revelant RC value in niffile 2023-07-10 19:11:28 -05:00
alekulyn
589726d4f8 Enchanting table fully ready 2023-07-10 18:12:00 -05:00
alekulyn
ed532b5aca Add BSEffectShaderPropertyFloatController record reading 2023-07-10 17:58:32 -05:00
alekulyn
7ea2ea96b6 Read new nodes pt1 2023-07-10 17:27:05 -05:00
Alexei Dobrohotov
2de8c6b3c0 Don't discard collision for the entire tree if BSXFlags marker flag is set 2023-07-10 23:37:37 +03:00