jvoisin
|
44dc29e675
|
Merge branch 'forurm' into 'master'
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
|
2023-11-05 16:35:09 +00:00 |
|
Alexei Kotov
|
820fc068d1
|
Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
|
2023-11-04 17:58:51 +03:00 |
|
Mads Buvik Sandvei
|
4886d31d89
|
Language, bob -> sway
|
2023-11-04 13:37:23 +01:00 |
|
Alexei Kotov
|
d851eaa199
|
Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546
|
2023-11-03 20:36:15 +00:00 |
|
Zackhasacat
|
8d0d9a49c6
|
Remember sneaking when game is saved and loaded(#7664)
|
2023-11-03 20:36:14 +00:00 |
|
Evil Eye
|
eb0ddf72d8
|
Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
|
2023-11-03 16:31:23 +00:00 |
|
Zackhasacat
|
dd87d01f06
|
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
|
2023-11-03 16:31:23 +00:00 |
|
Mads Buvik Sandvei
|
9c93d907dc
|
Settings page entry for the "player movement ignores animation" setting.
|
2023-11-02 19:30:51 +01:00 |
|
Evil Eye
|
2d90176fe9
|
Add types.Actor.isDead
|
2023-11-02 19:29:26 +01:00 |
|
Evil Eye
|
a88f0ecc95
|
Expose governing attributes to Lua
|
2023-11-02 17:43:09 +01:00 |
|
uramer
|
abae5f031d
|
Fix docs type
|
2023-11-02 16:05:52 +00:00 |
|
Mads Buvik Sandvei
|
f41de6b02d
|
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
|
2023-11-01 20:31:57 +01:00 |
|
Zackhasacat
|
dbd7d34120
|
Add class Record
|
2023-11-01 13:27:37 -05:00 |
|
Zackhasacat
|
482d174ef2
|
Read only, add skill spec to docs
|
2023-11-01 13:21:14 -05:00 |
|
Zackhasacat
|
371eeddf85
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
|
2023-10-31 22:23:45 -05:00 |
|
Alexei Kotov
|
0b8739711e
|
Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)
See merge request OpenMW/openmw!3527
|
2023-10-31 21:24:53 +00:00 |
|
Alexei Kotov
|
03c3818229
|
Place ESM4::ItemMod into the scene
|
2023-10-31 00:54:44 +03:00 |
|
Alexei Kotov
|
6d776ac833
|
Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
|
2023-10-29 22:03:05 +00:00 |
|
Alexei Kotov
|
12abd30e9f
|
Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
|
2023-10-29 04:11:40 +03:00 |
|
Cody Glassman
|
09928ba265
|
use a dynamic falloff range for soft effect and use shader flags
|
2023-10-28 10:23:55 -07:00 |
|
Alexei Kotov
|
3f4591eb3b
|
Add movable static and ESM4 land texture stores
|
2023-10-27 22:53:40 +03:00 |
|
psi29a
|
f724b05c57
|
Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
|
2023-10-27 17:37:04 +00:00 |
|
elsid
|
dcd81d026f
|
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
|
2023-10-27 14:31:23 +02:00 |
|
Zackhasacat
|
2f16a104dc
|
Revise record store, add specialization function
|
2023-10-25 21:38:42 -05:00 |
|
Zackhasacat
|
909be9cf35
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
|
2023-10-25 21:05:35 -05:00 |
|
Zackhasacat
|
f0640da21e
|
Add character to core
|
2023-10-25 21:05:14 -05:00 |
|
Kindi
|
1bff02e3b0
|
add docs
|
2023-10-26 03:32:15 +08:00 |
|
psi29a
|
2e587c3379
|
Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
|
2023-10-25 12:35:35 +00:00 |
|
psi29a
|
f3931c8321
|
Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
|
2023-10-25 12:34:56 +00:00 |
|
Zackhasacat
|
ac9cfc782a
|
Add functions to lua ui library to toggle HUD visibility, and check current status.
|
2023-10-25 12:34:56 +00:00 |
|
Alexei Kotov
|
08da35704f
|
Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
|
2023-10-24 21:49:56 +00:00 |
|
Zackhasacat
|
f4d349070c
|
Add isTeleportingEnabled and setTeleportingEnabled
|
2023-10-24 13:51:12 -05:00 |
|
Petr Mikheev
|
f547cd5934
|
Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
|
2023-10-24 13:55:51 +00:00 |
|
Zackhasacat
|
78e9a1753e
|
Add lua binding for gameObject globalVariable
|
2023-10-24 13:55:50 +00:00 |
|
Petr Mikheev
|
31f5c8826b
|
Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)
See merge request OpenMW/openmw!3491
|
2023-10-24 09:23:25 +00:00 |
|
Zackhasacat
|
db42a91867
|
Add global variable access to world.mwscript (#7597)
|
2023-10-24 09:23:25 +00:00 |
|
Zackhasacat
|
5dd1f0332f
|
Add notes about active effects
|
2023-10-23 23:44:54 -05:00 |
|
Zackhasacat
|
bd90ac2ed8
|
Add missing field in docs
|
2023-10-23 23:02:01 -05:00 |
|
Zackhasacat
|
254bf7c5d8
|
class -> classes
|
2023-10-23 22:23:30 -05:00 |
|
Zackhasacat
|
611f96ce65
|
Add class bindings
|
2023-10-23 22:19:16 -05:00 |
|
AnyOldName3
|
606a0eea8f
|
Get rid of obsolete comment
The matrix in question was removed by !2682
|
2023-10-23 19:28:54 +00:00 |
|
Abdu Sharif
|
ee80f889b7
|
Make Per-Pixel Lighting option description a bit more neutral
|
2023-10-23 12:35:57 +00:00 |
|
Cody Glassman
|
5fc46b166a
|
track debug window size and dimensions between sessions
|
2023-10-18 09:04:57 -07:00 |
|
Evil Eye
|
2ebd544dfb
|
Fix #7624
|
2023-10-14 14:18:50 +02:00 |
|
Petr Mikheev
|
15306c7d49
|
[Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input
|
2023-10-10 01:15:09 +02:00 |
|
psi29a
|
2c81220cf7
|
Merge branch 'book' into 'master'
Reading ESM4 books
See merge request OpenMW/openmw!3471
|
2023-10-05 17:24:50 +00:00 |
|
Petr Mikheev
|
54cc1f25a2
|
Mention in Lua documentation that default tag is an empty string
|
2023-10-04 10:36:54 +02:00 |
|
Petr Mikheev
|
fcc7b9bb9e
|
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
|
2023-10-04 10:20:56 +02:00 |
|
Petr Mikheev
|
6161953106
|
Allow reading ESM4 books
|
2023-10-03 10:55:12 +02:00 |
|
AnyOldName3
|
15e6ababf1
|
Merge branch 'soft_particles' into 'master'
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
|
2023-10-02 21:38:14 +00:00 |
|
PharisMods
|
01aa67c792
|
Use thick border textures for thick border UI templates
|
2023-10-01 00:54:24 +00:00 |
|
psi29a
|
3ea14e904d
|
Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
|
2023-09-28 08:33:46 +00:00 |
|
psi29a
|
6c39e3f817
|
Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
|
2023-09-28 08:33:10 +00:00 |
|
psi29a
|
bae8d585fe
|
Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
|
2023-09-28 08:32:38 +00:00 |
|
glassmancody.info
|
9aa992eede
|
add more lua bindings for encumbrance and capacity
|
2023-09-27 17:19:08 -07:00 |
|
Petr Mikheev
|
63d5bd6f8a
|
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
|
2023-09-27 20:41:52 +02:00 |
|
Andrei Kortunov
|
40c8783790
|
Handle actors processing range in Lua
|
2023-09-27 15:14:32 +04:00 |
|
Zackhasacat
|
6bfa3f78bd
|
Fix AttributeRecord and SkillRecord documentation in OpenMW.core
|
2023-09-27 07:30:52 +00:00 |
|
Evil Eye
|
641f34a3c9
|
Treat teleportation out of the draft cell as object creation
|
2023-09-25 21:01:32 +02:00 |
|
Alexei Kotov
|
7e360df6c0
|
Place ESM4::Flora instances to the scene
|
2023-09-24 10:25:44 +03:00 |
|
Evil Eye
|
90ca8a2f4e
|
Remove ATTRIBUTE, SKILL, and SCHOOL enums
|
2023-09-21 19:34:13 +02:00 |
|
Evil Eye
|
6ed5cbb7d0
|
Remove numeric magic school ids and deprecate the enum
|
2023-09-20 19:51:29 +02:00 |
|
psi29a
|
1c8198242e
|
Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
|
2023-09-18 08:37:19 +00:00 |
|
psi29a
|
18b6eba709
|
Merge branch 'reloadlua' into 'master'
safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
|
2023-09-17 11:28:01 +00:00 |
|
Petr Mikheev
|
72b8ff82ff
|
!3362 with safe reloadlua
|
2023-09-15 19:10:33 +02:00 |
|
Andrei Kortunov
|
6769d10203
|
Fix documentation error
|
2023-09-15 19:23:13 +04:00 |
|
Andrei Kortunov
|
56ea3e3879
|
Add a way to toggle AI to Lua debug package
|
2023-09-15 18:49:46 +04:00 |
|
psi29a
|
12159d95f3
|
Merge branch 'music' into 'master'
Rework music system
See merge request OpenMW/openmw!3372
|
2023-09-15 07:11:31 +00:00 |
|
psi29a
|
ed022a6c14
|
Merge branch 'fix_use' into 'master'
Fix regression added in !3354: Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
|
2023-09-15 07:03:34 +00:00 |
|
Andrei Kortunov
|
db72a91180
|
Add a way to check if sound system is enabled
|
2023-09-14 13:02:20 +04:00 |
|
Andrei Kortunov
|
655c4442bc
|
Implement isMusicPlaying
|
2023-09-13 17:48:49 +04:00 |
|
Andrei Kortunov
|
e25e867d77
|
Remove 'music' package
|
2023-09-13 09:11:07 +04:00 |
|
Andrei Kortunov
|
e1cae5a029
|
Rework music system
|
2023-09-13 09:11:07 +04:00 |
|
Andrei Kortunov
|
02dcf1fb31
|
Split setFactionRank to separate functions
|
2023-09-12 11:57:19 +04:00 |
|
Andrei Kortunov
|
6ee86dea82
|
Implement Lua API for factions (feature 7468)
|
2023-09-12 09:49:03 +04:00 |
|
Petr Mikheev
|
fb8ccf52d8
|
Add missing argument force in UseItem
|
2023-09-11 16:21:34 +02:00 |
|
psi29a
|
9791fae2db
|
Merge branch 'statrecords' into 'master'
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
|
2023-09-09 20:39:45 +00:00 |
|
Evil Eye
|
cd0e612cb7
|
Expose skill and attribute records to Lua and deprecate their enums
|
2023-09-07 21:30:08 +02:00 |
|
Petr Mikheev
|
42f2ece8b3
|
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
|
2023-09-07 02:16:22 +02:00 |
|
psi29a
|
938c487684
|
Merge branch 'time' into 'master'
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
|
2023-09-06 08:16:49 +00:00 |
|
Zackhasacat
|
f287b2f436
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
|
2023-09-04 10:49:51 -05:00 |
|
psi29a
|
5faf56950b
|
Merge branch 'lua_files' into 'master'
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
|
2023-09-03 17:06:14 +00:00 |
|
psi29a
|
0b74146b05
|
Merge branch 'luautflib' into 'master'
Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
|
2023-09-03 17:05:27 +00:00 |
|
Andrei Kortunov
|
66bf7be373
|
Preload new packages to console
|
2023-09-03 08:24:51 +04:00 |
|
Petr Mikheev
|
65cd518b44
|
Update camera logic related to paused game / opened UI
|
2023-09-03 04:21:18 +02:00 |
|
Petr Mikheev
|
23a7661d0b
|
Control UI pause from Lua
|
2023-09-03 03:41:13 +02:00 |
|
Petr Mikheev
|
b4c8b8308f
|
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
|
2023-09-03 02:43:55 +02:00 |
|
Zackhasacat
|
ee5983f64a
|
Docs fixes
|
2023-09-02 15:21:03 -05:00 |
|
Zackhasacat
|
7d0e140889
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
|
2023-09-02 14:55:57 -05:00 |
|
psi29a
|
b818414d82
|
Merge branch 'activate_and_use' into 'master'
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
|
2023-09-02 15:11:43 +00:00 |
|
Andrei Kortunov
|
65109b3822
|
Simplify VFS index iteration
|
2023-09-02 17:40:14 +04:00 |
|
Andrei Kortunov
|
c04a0ca3a5
|
Implement Lua API for VFS
|
2023-09-02 08:47:46 +04:00 |
|
Zackhasacat
|
9f80d68795
|
add servicesOffered to npc and creature records
|
2023-09-01 16:39:33 -05:00 |
|
psi29a
|
a1828eec29
|
Merge branch 'lua_spell_fix' into 'master'
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
|
2023-09-01 20:33:42 +00:00 |
|
Zackhasacat
|
7113db8b97
|
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
|
2023-09-01 20:33:42 +00:00 |
|
psi29a
|
3e99103beb
|
Merge branch 'rtd' into 'master'
Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
|
2023-09-01 08:06:58 +00:00 |
|
Zackhasacat
|
86c28921ae
|
Add function to get current disposition, add baseDisposition to NPC record
|
2023-09-01 08:06:34 +00:00 |
|
Petr Mikheev
|
d39552962f
|
Validate version of resources
|
2023-08-31 20:56:02 +02:00 |
|
Petr Mikheev
|
f260fa006e
|
Show OpenMW version and Lua API revision in documentation.
|
2023-08-31 20:56:02 +02:00 |
|
psi29a
|
5ba13f7aae
|
Merge branch 'lua_template_new' into 'master'
Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
|
2023-08-31 08:02:50 +00:00 |
|