elsid
9854d42d56
Use ESM::RefId for worldspace type
2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range
2024-05-19 20:07:47 +02:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile
2024-05-19 20:07:47 +02:00
Evil Eye
5f0fe8097c
Use ESM::ReadersCache in the editor
2024-05-19 18:55:37 +02:00
Andrei Kortunov
3d699bd533
Improve operation widget appearance
2024-05-19 15:56:44 +04:00
Alexei Kotov
908f3891fb
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
...
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Sam Hellawell
c1cd8bd900
Check collision before findInteriorPositionfindInteriorPos
2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions
2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element
2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range
2024-05-17 19:42:31 +02:00
Evil Eye
c3d02c0b41
Merge branch 'cleanup_dialogue_api' into 'master'
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Cleanup dialogue API
See merge request OpenMW/openmw!4088
2024-05-17 15:02:00 +00:00
psi29a
42db5f4386
Merge branch 'fix_menu_timers' into 'master'
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Process menu script timers
See merge request OpenMW/openmw!4103
2024-05-17 08:54:43 +00:00
Alexei Kotov
86ecf3fa0c
Make saved game dialog Health and Level lines localizable
...
Currently providing English, Russian and GMST-based localization.
2024-05-17 05:01:06 +03:00
Alexei Kotov
b8ee467d13
Allow NPCs to activate in-world books for the player (part of #7959 )
2024-05-17 01:04:30 +03:00
Alexei Kotov
6bf0d17aa2
Improve Time Played formatting ( #7971 )
2024-05-16 23:48:13 +03:00
Sam Hellawell
72dbad6fb4
Satisfy king clang
2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c
Empty refid check
2024-05-16 19:38:29 +01:00
trav5
3f26a6c5a0
Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest
2024-05-16 20:14:09 +02:00
psi29a
4a3dbb5a80
Merge branch 'default_colors' into 'master'
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Change default colors in script editor to support dark themes
See merge request OpenMW/openmw!4097
2024-05-16 11:19:24 +00:00
psi29a
991f887de2
Merge branch 'fix/7562-mouse-position' into 'master'
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fix(openmw): MacOS Scaling Bugs
See merge request OpenMW/openmw!3963
2024-05-16 11:15:03 +00:00
Dylan
91a771f851
fix(openmw): MacOS Scaling Bugs
2024-05-16 11:15:02 +00:00
Sam Hellawell
64142dbd51
Merge remote-tracking branch 'origin/master' into fix-infinite-fall-into-void
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# Conflicts:
# CHANGELOG.md
2024-05-16 04:48:27 +01:00
Sam Hellawell
e98c4f86d6
Remove period
2024-05-16 00:14:09 +01:00
elsid
d71b422615
Convert PositionCellGrid into a struct
2024-05-15 22:33:12 +02:00
Sam Hellawell
e1cfd46f87
Do not teleport if dest < lowest point or collision disabled, add debug log
2024-05-15 20:41:48 +01:00
Zackhasacat
20d26a9cda
Use random attack type
2024-05-15 14:09:33 -05:00
uramer
a662198903
Process menu script timers
2024-05-15 21:07:23 +02:00
Zackhasacat
0ad64cffdb
Add empty line back
2024-05-15 12:41:45 -05:00
Zackhasacat
b62b0a2f00
Check for world AI disable
2024-05-15 11:56:58 -05:00
Zackhasacat
1e05bb20bf
Allow Actors to pick an attack type/animation when no AI applies
2024-05-15 11:39:02 -05:00
Sam Hellawell
b43c7238e9
Fix infinite fall into void ( #1415 )
2024-05-15 05:01:58 +01:00
Alexei Kotov
195599c13c
Don't update head animation if the animation is paused ( #7980 )
2024-05-15 01:38:32 +03:00
Andrei Kortunov
dca452aaca
Change default colors in script editor to support dark themes
2024-05-14 13:59:19 +04:00
psi29a
2bed7450b6
Merge branch 'style_change' into 'master'
...
Minor changes in Qt styles handling
See merge request OpenMW/openmw!4093
2024-05-14 07:43:55 +00:00
trav5
238d68b691
Magic effects are updated once before applying when resting
...
Fixing #7970 .
When the player was resting, all their magic effects were applied throughout
the rest duration, including the effects for already removed spells, which
were applied once more before removal.
This commit calls an update before that applying, so that these removed
spells are executed and removed and only then the real duration-long
execution of remaining magic effects takes place.
2024-05-13 21:41:41 +02:00
Zackhasacat
c63c1e69cf
Lua: Add missing light flags, allow creating light record via world.createRecord
2024-05-13 14:14:44 +00:00
Andrei Kortunov
bf568da6de
Remove redundant checks
2024-05-12 17:26:18 +04:00
Andrei Kortunov
0262b33067
Update toolbar style sheet when theme changed
2024-05-12 17:26:14 +04:00
Andrei Kortunov
d5bbd75828
Make sure that Open button becomes focused after enabling
2024-05-12 17:26:14 +04:00
Andrei Kortunov
b0930158df
Use an auto raise mode to disable the border
2024-05-12 17:26:14 +04:00
Andrei Kortunov
e7d566eb2e
Remove border from status bar
2024-05-12 17:26:10 +04:00
Andrei Kortunov
abd4596cf8
Do not use style sheets to set font
2024-05-12 15:34:33 +04:00
psi29a
ea7555c012
Merge branch 'feature/pplLauncherSetting' into 'master'
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added force PPL checkbox
See merge request OpenMW/openmw!3857
2024-05-11 07:45:04 +00:00
psi29a
919d1e366e
Merge branch 'staticcollections' into 'master'
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Place static collections to the scene and fix item modification record loading
See merge request OpenMW/openmw!4085
2024-05-11 07:43:28 +00:00
psi29a
3e8442e749
Merge branch 'fix_build' into 'master'
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Add missing include (#7967 )
Closes #7967
See merge request OpenMW/openmw!4087
2024-05-11 07:42:55 +00:00
elsid
35f5c8cd15
Add missing includes
2024-05-10 23:27:21 +02:00
jvoisin
c9890fbd4f
Merge branch 'fix_disabled_esm4' into 'master'
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Make a check for disabled parent recursive
See merge request OpenMW/openmw!4084
2024-05-10 20:13:47 +00:00
elsid
26233e082d
Optimize iteration over dialogue records
2024-05-10 10:38:18 +02:00
Zackhasacat
0e1678b3b8
Merge branch 'mwdialogue-bindings' into 'master'
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Add Lua bindings for ESM::Dialogue record stores to openmw.core
Closes #7964
See merge request OpenMW/openmw!4034
2024-05-09 23:22:03 +00:00
Alexei Kotov
29b25ffb26
Formatting
2024-05-09 17:52:34 +03:00
elsid
bad935ff34
Make a check for disabled parent recursive
2024-05-09 16:38:30 +02:00
Alexei Kotov
fd4d3b8a27
Fix item mod record loading
2024-05-09 17:29:47 +03:00
Alexei Kotov
7d979a2dfc
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
psi29a
99ac6c40e5
Merge branch 'wizard_update' into 'master'
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UI fixes for Wizard
See merge request OpenMW/openmw!4069
2024-05-09 08:45:29 +00:00
Alexei Kotov
b9069835b2
Merge branch 'scriptedit' into 'master'
...
Improve appearance of script editor in the OpenMW-CS
See merge request OpenMW/openmw!4076
2024-05-07 13:22:58 +00:00
Alexei Kotov
c95bb4ce59
Merge branch 'split_esm_headers' into 'master'
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Split ESM headers
See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
trav
fc6695a918
Merge branch openmw:master into mwdialogue-bindings
2024-05-06 18:27:19 +00:00
Andrei Kortunov
b56c255be2
Improve appearance of script editor in the OpenMW-CS
2024-05-06 12:22:30 +04:00
psi29a
2e971ec2e3
Merge branch 'appropriateammunition' into 'master'
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Adjust Russian appropriate ammunition setting label/description
See merge request OpenMW/openmw!4062
2024-05-05 20:19:45 +00:00
trav
512b7e46e5
Merge branch openmw:master into mwdialogue-bindings
2024-05-04 14:35:31 +00:00
elsid
f83d388391
Iterate over smaller container when removing blacklisted refs
2024-05-04 13:22:32 +02:00
elsid
a920ca9070
Report loading screens to osg stats
2024-05-04 13:22:32 +02:00
Alexei Kotov
95cef34477
Bump the minimum launcher width to 775
2024-05-04 11:15:57 +03:00
Hristos N. Triantafillou
63a27bbf99
Expose Wander option values to the Lua API ( #7916 )
2024-05-03 09:40:30 +00:00
elsid
01166b1f26
Split ESM headers
2024-05-03 01:55:20 +02:00
trav5
0e03b9bd32
ESM::Dialogue Lua bindings: filterActorGender returns string
2024-05-01 13:14:59 +02:00
trav5
9001ed1e2f
ESM::Dialogue Lua bindings: rank filters start from 1 and filterActorCell->filterPlayerCell
2024-05-01 12:33:25 +02:00
Andrei Kortunov
9252879f0f
UI fixes for Wizard
2024-05-01 08:56:35 +04:00
trav5
2cdfaa69b3
ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs [correction]
2024-04-30 21:46:20 +02:00
trav5
9743276332
ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs
2024-04-30 21:37:56 +02:00
psi29a
a57c350c08
Merge branch 'paint_svg' into 'master'
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Change SVG icons color in the editor
See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00
psi29a
bb89717886
Merge branch 'droppinglikeflies' into 'master'
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Fix Drop behavior for creatures that don't have an inventory
See merge request OpenMW/openmw!4063
2024-04-30 08:18:22 +00:00
elsid
404940b6e0
Make sure proper number of cells is preloaded
...
Limit the number of exterior cells around a cell to be preloded based on current
and max cache size not just max cache size. Avoid doing break from inner loop
only.
Log when truncation happens but only once during process lifetime to warn a user.
2024-04-29 02:03:32 +02:00
elsid
2220868fa9
Preload surrounding exterior cells for the teleport door destination
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When player teleports to the exterior cell, multiple cells are loaded not only
the target so better to have them preloaded too.
2024-04-29 01:02:49 +02:00
Alexei Kotov
cc4b2e5c58
Fix Drop behavior for creatures that don't have an inventory
2024-04-28 20:07:37 +03:00
psi29a
5b25435260
Merge branch 'fix_osg_stats_report' into 'master'
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Report osg stats for frames with loading screens (#7737 )
Closes #7737
See merge request OpenMW/openmw!4053
2024-04-28 14:16:41 +00:00
psi29a
1e1fd28136
Merge branch 'fix_anim_state' into 'master'
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Fix AnimState initialization
See merge request OpenMW/openmw!4061
2024-04-28 13:14:44 +00:00
psi29a
24fca82f2c
Merge branch 'faction_relations' into 'master'
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Take in account faction reaction changes
See merge request OpenMW/openmw!4015
2024-04-28 13:05:13 +00:00
trav
c6807465f6
Merge branch openmw:master into mwdialogue-bindings
2024-04-28 10:34:21 +00:00
trav5
0aae0299af
ESM::Dialogue Lua bindings: Several post-review fixes
2024-04-28 12:32:56 +02:00
jvoisin
3e63b507d4
Merge branch 'fix_physics_crash' into 'master'
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Fix crash in physics worker on removing object (#7950 )
Closes #7950
See merge request OpenMW/openmw!4057
2024-04-28 00:25:43 +00:00
trav5
421cf40508
ESM::Dialogue Lua bindings: ref in DialogueInfos
2024-04-27 21:56:22 +02:00
trav5
52e1f32c88
Important change, https://godbolt.org/z/YjjaaqYsc
2024-04-27 21:38:20 +02:00
trav5
897e43ae1e
Less complex "index" and "at"
2024-04-27 15:22:19 +02:00
trav5
b9358521cc
Better return values
2024-04-27 15:02:45 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
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Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
trav5
4449b66846
Operators and retting rid of 'records'
2024-04-27 13:44:08 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens
2024-04-27 12:37:39 +02:00
Andrei Kortunov
070327a259
Change SVG color in the editor
2024-04-27 09:57:47 +04:00
trav
a0989c3481
Merge branch openmw:master into mwdialogue-bindings
2024-04-26 19:21:28 +00:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
...
addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.
There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
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nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
Benjamin Y
d62fb92b5b
Fixed capitalization
2024-04-25 10:09:48 -05:00
Benjamin Y
3146015a00
Fixed Label Capitalization
2024-04-25 09:42:35 -05:00
psi29a
ec8675ba6f
Merge branch 'scalable_launcher' into 'master'
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Improve launcher appearance
See merge request OpenMW/openmw!4051
2024-04-25 08:46:29 +00:00
psi29a
3980bb15cc
Merge branch 'lua_controller_cursor' into 'master'
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Add lua bindings for controller cursor mode
See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
trav
0986b103c5
Merge branch openmw:master into mwdialogue-bindings
2024-04-24 21:06:58 +00:00
elsid
b4976354a5
Use correct frame and stats for lua worker
...
When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
trav5
223e315fdb
ESM::Dialogue Lua bindings quest change and docs
2024-04-24 21:17:26 +02:00