elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c88367b6a6 
								
							 
						 
						
							
							
								
								Add sqlite3 helpers  
							
							
							
						 
						
							2021-10-16 17:43:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								18869c2c75 
								
							 
						 
						
							
							
								
								Add some extra tests  
							
							... 
							
							
							
							The behaviour here is unchanged, but was previously untested. 
							
						 
						
							2021-10-11 00:02:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7fb5b773dd 
								
							 
						 
						
							
							
								
								Remove obsolete tests  
							
							... 
							
							
							
							The old behaviour was basically a bug and @ doesn't mean anything special now 
							
						 
						
							2021-10-11 00:01:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1b83b08d80 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into detain-hash  
							
							... 
							
							
							
							Tests which no longer work are commented out.
Some of these don't work because they're effectively testing for the
presence of bugs in the old implementation.
Others don't work because we're no longer accidentally disabling the
boost::program_options feature where it generates an error if only part
of a token gets consumed.
These will be fixed by later commits. 
							
						 
						
							2021-10-10 23:50:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								af0d399103 
								
							 
						 
						
							
							
								
								Purge all uses of Escape Hash types  
							
							
							
						 
						
							2021-10-09 01:49:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ae31138686 
								
							 
						 
						
							
							
								
								Merge branch 'options_tests' into 'master'  
							
							... 
							
							
							
							Add tests for openmw options
See merge request OpenMW/openmw!1253  
							
						 
						
							2021-10-08 08:02:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								e5abadc234 
								
							 
						 
						
							
							
								
								Fix keyword search when the keyword is preceded by a non whitespace non alpha character  
							
							
							
						 
						
							2021-10-07 13:26:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								035307b012 
								
							 
						 
						
							
							
								
								Add tests for openmw options  
							
							... 
							
							
							
							In attempt to document current behaviour. Add commented out checks as desired
behaviour. 
							
						 
						
							2021-10-05 22:51:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								48538d5cef 
								
							 
						 
						
							
							
								
								3D transforms in Lua  
							
							
							
						 
						
							2021-09-28 20:37:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								2f4df12b2e 
								
							 
						 
						
							
							
								
								Merge branch 'Fix_ASCII' into 'master'  
							
							... 
							
							
							
							Fixed an issue where keyword search expected the text to be all ASCII characters
See merge request OpenMW/openmw!1227  
							
						 
						
							2021-09-26 20:08:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								2d32954888 
								
							 
						 
						
							
							
								
								Replaced Assert_true with expect_eq  
							
							
							
						 
						
							2021-09-20 19:56:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								0e06e9b221 
								
							 
						 
						
							
							
								
								Removed useless comment and converted the file to UTF8 to keep special characters  
							
							
							
						 
						
							2021-09-19 20:31:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								c1c501ca35 
								
							 
						 
						
							
							
								
								Added test to make sure keyword search works even with non ascii characters  
							
							
							
						 
						
							2021-09-19 15:05:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								2f25257a3e 
								
							 
						 
						
							
							
								
								Move LuaState::makeReadOnly(sol::table) out of the class because it doesn't need to access LuaState internals.  
							
							
							
						 
						
							2021-09-19 14:38:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6b7434ca69 
								
							 
						 
						
							
							
								
								Pass std::string_view instead of const std::string&  
							
							... 
							
							
							
							* Starting with Actor::getBodyPartMesh and ending with
  Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual. 
							
						 
						
							2021-09-09 18:39:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								33d4d88447 
								
							 
						 
						
							
							
								
								Function LuaUtil::toString  
							
							
							
						 
						
							2021-08-31 09:41:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fea4fb6e69 
								
							 
						 
						
							
							
								
								Make AiPursue path destination to be as close as possible to target  
							
							... 
							
							
							
							Even when target is not reachable actor will try to run there either because
target navmesh polygon is selected within extended area or because partial path
is built to the closest possible polygon. 
							
						 
						
							2021-08-18 23:44:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6595c731f7 
								
							 
						 
						
							
							
								
								Merge branch 'fix_rc_poly_mesh_flags_length' into 'master'  
							
							... 
							
							
							
							Fix flags length for rcPolyMesh
See merge request OpenMW/openmw!1134  
							
						 
						
							2021-08-17 09:19:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								54a676f2e3 
								
							 
						 
						
							
							
								
								Add functions to get length of recast type arrays  
							
							... 
							
							
							
							To avoid duplicating same formulas in multiple places. 
							
						 
						
							2021-08-12 22:43:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								05258ed644 
								
							 
						 
						
							
							
								
								Remove redundant TileCachedRecastMeshManager::hasTile function  
							
							... 
							
							
							
							It's used only for tests. getMesh is a valid replacement. 
							
						 
						
							2021-08-12 22:40:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								e10e9c0005 
								
							 
						 
						
							
							
								
								Merge branch 'navmesh_reduce_lock_wait' into 'master'  
							
							... 
							
							
							
							Reduce waiting duration on locks when updating navmesh object in the main thread (#6193 )
Closes  #6193 
See merge request OpenMW/openmw!1079  
							
						 
						
							2021-08-03 23:05:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								3ce5e9e680 
								
							 
						 
						
							
							
								
								Improve error messages in components/lua/serialization.cpp  
							
							
							
						 
						
							2021-08-03 16:42:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c8987bda2f 
								
							 
						 
						
							
							
								
								Store reference to BulletShapeInstance for btCollisionShape  
							
							... 
							
							
							
							To keep btCollisionShape lifetime. 
							
						 
						
							2021-08-03 12:21:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4574e5f565 
								
							 
						 
						
							
							
								
								Remove redundant Navigator API functions  
							
							
							
						 
						
							2021-08-03 12:21:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9a5ec5fd03 
								
							 
						 
						
							
							
								
								Store heightfields as array of heights instead of triangles  
							
							... 
							
							
							
							To reduce size of RecastMesh and therefore cache size. 
							
						 
						
							2021-07-26 00:22:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fdee9db20c 
								
							 
						 
						
							
							
								
								Consider RecastMeshManager not empty when there is water  
							
							
							
						 
						
							2021-07-26 00:22:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5d6c93566d 
								
							 
						 
						
							
							
								
								Rename DetourNavigator::Water -> Cell  
							
							
							
						 
						
							2021-07-26 00:22:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								753767d6d9 
								
							 
						 
						
							
							
								
								Store only water shift  
							
							... 
							
							
							
							Rotation is not used. 
							
						 
						
							2021-07-26 00:22:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a1549321d7 
								
							 
						 
						
							
							
								
								Move Water struct out of RecastMesh class  
							
							
							
						 
						
							2021-07-26 00:22:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d60edb36aa 
								
							 
						 
						
							
							
								
								Make RecastMesh independent from recast scale factor  
							
							... 
							
							
							
							To avoid scaling until it's required by delaying coordinates conversion until
navmesh generation. 
							
						 
						
							2021-07-26 00:22:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								af7059373c 
								
							 
						 
						
							
							
								
								Make RecastMesh independent from the order of RecastMeshBuilder calls  
							
							... 
							
							
							
							To make sure RecastMesh objects are equal if built with the same data but in
different order. Will be used later when there will be more than one place
building RecasMesh objects. 
							
						 
						
							2021-07-26 00:22:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f92843e3d2 
								
							 
						 
						
							
							
								
								Fix UB: reference binding to misaligned address in Lua tests  
							
							... 
							
							
							
							/home/elsid/dev/openmw/apps/openmw_test_suite/lua/test_serialization.cpp:166:34: runtime error: reference binding to misaligned address 0x562ea892076c for type 'const struct TestStruct1', which requires 8 byte alignment
0x562ea892076c: note: pointer points here
  00 74 73 31 00 00 00 00  00 00 f8 3f 00 00 00 00  00 00 04 40 21 79 4b 08  00 00 00 74 65 73 74 5f
              ^
    #0  0x562ea6462b8e in deserialize /home/elsid/dev/openmw/apps/openmw_test_suite/lua/test_serialization.cpp:166
    #1  0x562ea68b7402 in deserializeImpl /home/elsid/dev/openmw/components/lua/serialization.cpp:172
    #2  0x562ea68b7bf6 in deserializeImpl /home/elsid/dev/openmw/components/lua/serialization.cpp:204
    #3  0x562ea68b86ea in LuaUtil::deserialize(sol::state&, std::basic_string_view<char, std::char_traits<char> >, LuaUtil::UserdataSerializer const*) /home/elsid/dev/openmw/components/lua/serialization.cpp:251
    #4  0x562ea6464d96 in TestBody /home/elsid/dev/openmw/apps/openmw_test_suite/lua/test_serialization.cpp:197
    #5  0x562ea6d9dac6 in void testing::internal::HandleSehExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2607
    #6  0x562ea6d9dac6 in void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2643
    #7  0x562ea6d92e25 in testing::Test::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2682
    #8  0x562ea6d92e25 in testing::Test::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2672
    #9  0x562ea6d93024 in testing::TestInfo::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2861
    #10  0x562ea6d93728 in testing::TestInfo::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2834
    #11  0x562ea6d93728 in testing::TestSuite::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:3015
    #12  0x562ea6d94142 in testing::TestSuite::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2994
    #13  0x562ea6d94142 in testing::internal::UnitTestImpl::RunAllTests() /home/elsid/dev/googletest/googletest/src/gtest.cc:5855
    #14  0x562ea6d9e096 in bool testing::internal::HandleSehExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2607
    #15  0x562ea6d9e096 in bool testing::internal::HandleExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2643
    #16  0x562ea6d93140 in testing::UnitTest::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:5438
    #17  0x562ea5d3fdc6 in RUN_ALL_TESTS() /home/elsid/dev/googletest/build/gcc/release/install/include/gtest/gtest.h:2490
    #18  0x562ea5d3fc6f in main /home/elsid/dev/openmw/apps/openmw_test_suite/openmw_test_suite.cpp:11
    #19  0x7fe3938d0b24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
    #20  0x562ea5d3fb7d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw_test_suite+0x173eb7d)
/home/elsid/dev/openmw/apps/openmw_test_suite/lua/test_serialization.cpp:176:34: runtime error: reference binding to misaligned address 0x562ea892078f for type 'const struct TestStruct2', which requires 4 byte alignment
0x562ea892078f: note: pointer points here
 75 63 74 32 04  00 00 00 03 00 00 00 04  00 6e 64 69 74 69 6f 6e  73 00 73 68 61 70 65 00  51 00 00
             ^
    #0  0x562ea6462df9 in deserialize /home/elsid/dev/openmw/apps/openmw_test_suite/lua/test_serialization.cpp:176
    #1  0x562ea68b7402 in deserializeImpl /home/elsid/dev/openmw/components/lua/serialization.cpp:172
    #2  0x562ea68b7bf6 in deserializeImpl /home/elsid/dev/openmw/components/lua/serialization.cpp:204
    #3  0x562ea68b86ea in LuaUtil::deserialize(sol::state&, std::basic_string_view<char, std::char_traits<char> >, LuaUtil::UserdataSerializer const*) /home/elsid/dev/openmw/components/lua/serialization.cpp:251
    #4  0x562ea6464d96 in TestBody /home/elsid/dev/openmw/apps/openmw_test_suite/lua/test_serialization.cpp:197
    #5  0x562ea6d9dac6 in void testing::internal::HandleSehExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2607
    #6  0x562ea6d9dac6 in void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2643
    #7  0x562ea6d92e25 in testing::Test::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2682
    #8  0x562ea6d92e25 in testing::Test::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2672
    #9  0x562ea6d93024 in testing::TestInfo::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2861
    #10  0x562ea6d93728 in testing::TestInfo::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2834
    #11  0x562ea6d93728 in testing::TestSuite::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:3015
    #12  0x562ea6d94142 in testing::TestSuite::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:2994
    #13  0x562ea6d94142 in testing::internal::UnitTestImpl::RunAllTests() /home/elsid/dev/googletest/googletest/src/gtest.cc:5855
    #14  0x562ea6d9e096 in bool testing::internal::HandleSehExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2607
    #15  0x562ea6d9e096 in bool testing::internal::HandleExceptionsInMethodIfSupported<testing::internal::UnitTestImpl, bool>(testing::internal::UnitTestImpl*, bool (testing::internal::UnitTestImpl::*)(), char const*) /home/elsid/dev/googletest/googletest/src/gtest.cc:2643
    #16  0x562ea6d93140 in testing::UnitTest::Run() /home/elsid/dev/googletest/googletest/src/gtest.cc:5438
    #17  0x562ea5d3fdc6 in RUN_ALL_TESTS() /home/elsid/dev/googletest/build/gcc/release/install/include/gtest/gtest.h:2490
    #18  0x562ea5d3fc6f in main /home/elsid/dev/openmw/apps/openmw_test_suite/openmw_test_suite.cpp:11
    #19  0x7fe3938d0b24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
    #20  0x562ea5d3fb7d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw_test_suite+0x173eb7d) 
							
						 
						
							2021-07-17 17:41:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								beeb882ea8 
								
							 
						 
						
							
							
								
								Do not use off mesh connections as a part of navmesh cache key  
							
							... 
							
							
							
							To reduce cache size and make it more flexible.
Adding off mesh connections to the navmesh is the last step of navmesh
generation and it's very fast comparing to other steps (microseconds vs
milliseconds). Having less cache size makes get and set operations almost 2x
times faster that also have an order of microseconds. So in total there is
no performance impact. 
							
						 
						
							2021-07-14 12:19:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								702eb19271 
								
							 
						 
						
							
							
								
								Fixes and refactoring  
							
							
							
						 
						
							2021-07-09 20:48:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								b53667d555 
								
							 
						 
						
							
							
								
								Queries. Data structures and lua bindings.  
							
							
							
						 
						
							2021-07-09 20:03:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								479856f812 
								
							 
						 
						
							
							
								
								Add components/lua/scriptscontainer and components/esm/luascripts  
							
							
							
						 
						
							2021-07-09 20:03:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								8dbaf6022c 
								
							 
						 
						
							
							
								
								Add components/lua/serilalization  
							
							
							
						 
						
							2021-07-09 20:03:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								4b068b27ca 
								
							 
						 
						
							
							
								
								Add components/lua/luastate and components/lua/utilpackage  
							
							
							
						 
						
							2021-07-09 20:03:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								09f9075842 
								
							 
						 
						
							
							
								
								Use RecastMeshBuilder once to create RecastMesh  
							
							... 
							
							
							
							This allows to move all data out of the object instead of copying. 
							
						 
						
							2021-07-04 22:18:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								84d6dea277 
								
							 
						 
						
							
							
								
								Inscribe physical bounding box into navmesh agent cylinder  
							
							... 
							
							
							
							To disallow too narrow navmesh for a bounding box. 
							
						 
						
							2021-06-27 13:44:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e9433a91fb 
								
							 
						 
						
							
							
								
								Add more tests for TileCachedRecastMeshManager  
							
							
							
						 
						
							2021-05-27 20:18:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d122e184cc 
								
							 
						 
						
							
							
								
								Report navmesh change for not posted tiles  
							
							... 
							
							
							
							Corresponding recast mesh tiles can be updated but navmesh tiles may never
appear for them. Report back zero navmesh version to allow oscillating recast
objects detection to work. This version is always less than any generated
navmesh tile version so any report for generated navmesh will override it.
If zero navmesh version is reported after recast mesh tile got report about
generated navmesh tile it is a no-op since generated version is always greater
than zero. 
							
						 
						
							2021-05-27 12:40:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								105cd5b06f 
								
							 
						 
						
							
							
								
								Add more checks to NavMeshTilesCache tests  
							
							
							
						 
						
							2021-05-21 19:33:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								e9fbd76e9b 
								
							 
						 
						
							
							
								
								Merge branch 'windows_tests' into 'master'  
							
							... 
							
							
							
							Support running tests and benchmarks for windows
See merge request OpenMW/openmw!839  
							
						 
						
							2021-05-18 08:12:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3ef1b27099 
								
							 
						 
						
							
							
								
								Add missing includes  
							
							
							
						 
						
							2021-05-18 01:21:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								59f89d22f8 
								
							 
						 
						
							
							
								
								Apply min distance only for not present tiles  
							
							... 
							
							
							
							To avoid waiting when navmesh update is triggered by transformed object for
already present tiles. 
							
						 
						
							2021-05-14 22:41:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7a51d0db18 
								
							 
						 
						
							
							
								
								Wait until navmesh is generated within given distance around player  
							
							... 
							
							
							
							Add a setting to change this distance.
To prevent situations when there is not enough navmesh generated and actors
can't find path correctly. 
							
						 
						
							2021-05-05 19:44:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f169f8e6f0 
								
							 
						 
						
							
							
								
								Wait until navmesh is generated for interior cells  
							
							... 
							
							
							
							Add special loading progress bar.
It should be fast enough to not keep loading screen for noticably long but
will provide better pathfinding for actors inside interior cells. 
							
						 
						
							2021-05-05 19:27:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ec87b3f8f7 
								
							 
						 
						
							
							
								
								Remove redundant ChunkyTriMesh  
							
							... 
							
							
							
							This AABB tree required when need to filter out input mesh that has not
influence navmesh tile output. This filtering is already done before. Each
recast mesh corresponds to a single navmesh tile and has appropriate bounds. 
							
						 
						
							2021-05-04 13:00:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								16bb3919d1 
								
							 
						 
						
							
							
								
								Merge branch 'navmesh_cache_simplification' into 'master'  
							
							... 
							
							
							
							Simplify navmesh cache
See merge request OpenMW/openmw!691  
							
						 
						
							2021-04-28 08:01:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3e67f5ffa5 
								
							 
						 
						
							
							
								
								Detect and ignore updates for oscillating objects  
							
							... 
							
							
							
							To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.
Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent
The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh. 
							
						 
						
							2021-04-18 23:00:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8e1c92d9af 
								
							 
						 
						
							
							
								
								Use std::variant for ESM::Variant implementation  
							
							
							
						 
						
							2021-04-08 19:39:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7f577f5f08 
								
							 
						 
						
							
							
								
								Do not compare hash in tests  
							
							... 
							
							
							
							Different std libraries have different implementation that produce different
results for the same values. 
							
						 
						
							2021-04-08 19:39:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dae3f022ba 
								
							 
						 
						
							
							
								
								Add tests for ESM::Variant  
							
							
							
						 
						
							2021-04-04 23:09:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f2ebad5115 
								
							 
						 
						
							
							
								
								Return cached element when set existing  
							
							
							
						 
						
							2021-03-25 19:28:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fac5759748 
								
							 
						 
						
							
							
								
								Set bounding min and max height for btHeightfieldTerrainShape  
							
							... 
							
							
							
							They must be set for proper AABB based filtering. Use
+-max(abs(min), abs(max)) to make sure bullet does not shift coordinates by z. 
							
						 
						
							2021-02-28 20:49:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fdca76ce86 
								
							 
						 
						
							
							
								
								Remove unused includes  
							
							
							
						 
						
							2021-02-28 20:44:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8dba61f7ae 
								
							 
						 
						
							
							
								
								Use navmesh raycast to find reachable position around target  
							
							
							
						 
						
							2021-02-14 04:14:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sergey Fukanchik 
								
							 
						 
						
							
							
							
							
								
							
							
								f3271cb66b 
								
							 
						 
						
							
							
								
								Add unit test for swapEndiannessInplace(). Part of Bug  #5837  
							
							
							
						 
						
							2021-02-09 13:09:36 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								489107c5ee 
								
							 
						 
						
							
							
								
								Count navmesh cache key once in item size  
							
							... 
							
							
							
							Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector. 
							
						 
						
							2021-02-04 00:44:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8db2ba2b38 
								
							 
						 
						
							
							
								
								Merge pull request  #3032  from akortunov/gtest  
							
							... 
							
							
							
							Mark mock methods as overrides (requires GTest 1.10) 
							
						 
						
							2020-12-18 01:46:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8fd45d85ec 
								
							 
						 
						
							
							
								
								Unify NiGeometry/NiGeometryData handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								15291f15d3 
								
							 
						 
						
							
							
								
								Make actor collision box components a struct  
							
							
							
						 
						
							2020-12-11 20:07:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								7156b11dbc 
								
							 
						 
						
							
							
								
								be explicit about narrowing to resolve: error: type 'btScalar *' (aka 'float *') cannot be narrowed to 'bool' in initializer list [-Wc++11-narrowing]  
							
							
							
						 
						
							2020-12-10 21:30:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								fd4a62ce35 
								
							 
						 
						
							
							
								
								Use correct variable types when loading config for tests  
							
							
							
						 
						
							2020-12-09 00:32:01 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								807367ca3f 
								
							 
						 
						
							
							
								
								Mark mock methods as overrides (requires GTest 1.10)  
							
							
							
						 
						
							2020-12-07 19:09:58 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								df9667e923 
								
							 
						 
						
							
							
								
								Read NIF bounding volume data correctly  
							
							
							
						 
						
							2020-11-14 14:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								f6bead88a9 
								
							 
						 
						
							
							
								
								purge boost/optional.hpp headers  
							
							
							
						 
						
							2020-10-25 00:58:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5a824d0333 
								
							 
						 
						
							
							
								
								components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues  
							
							
							
						 
						
							2020-10-22 23:57:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c99be77a32 
								
							 
						 
						
							
							
								
								Merge pull request  #3008  from akortunov/strings  
							
							... 
							
							
							
							Rework fixed strings handling 
							
						 
						
							2020-10-13 17:37:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bca698d951 
								
							 
						 
						
							
							
								
								Merge branch 'shader_line_numbering' into 'master'  
							
							... 
							
							
							
							Correctly resetting line numbering during shader processing.
See merge request OpenMW/openmw!317  
							
						 
						
							2020-10-07 07:16:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								822764d0fa 
								
							 
						 
						
							
							
								
								Rework fixed strings handling  
							
							
							
						 
						
							2020-10-05 21:52:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								29ccb09da5 
								
							 
						 
						
							
							
								
								Introduce some extended NIF definitions  
							
							
							
						 
						
							2020-10-04 13:18:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								d5450a7d88 
								
							 
						 
						
							
							
								
								Correctly resetting line numbering during shader processing.  
							
							
							
						 
						
							2020-10-03 14:22:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								6ad20ec9c7 
								
							 
						 
						
							
							
								
								Mutate base records when adding/removing spells  
							
							
							
						 
						
							2020-07-28 08:33:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								00197e1cd9 
								
							 
						 
						
							
							
								
								Optimize recast mesh size by vertex deduplication  
							
							
							
						 
						
							2020-06-16 00:51:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b095ca6c86 
								
							 
						 
						
							
							
								
								Use actor speed to define area cost for pathfinding  
							
							
							
						 
						
							2020-06-13 02:24:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c69c7d0b3b 
								
							 
						 
						
							
							
								
								Merge pull request  #2049  from elsid/bullet_double_precision  
							
							... 
							
							
							
							Support bullet double precision 
							
						 
						
							2020-05-15 07:41:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30558c2434 
								
							 
						 
						
							
							
								
								Try to resolve CI concerns  
							
							
							
						 
						
							2020-05-14 10:00:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2d7c3bae61 
								
							 
						 
						
							
							
								
								Support bullet with double precision  
							
							
							
						 
						
							2020-05-13 19:24:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef5a5ef43f 
								
							 
						 
						
							
							
								
								Print not matched values with full precision  
							
							
							
						 
						
							2020-05-13 18:44:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1f3dfaedcc 
								
							 
						 
						
							
							
								
								Add tests for ShaderManager  
							
							
							
						 
						
							2020-05-02 17:59:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b150d681a9 
								
							 
						 
						
							
							
								
								Update same navmesh tile with limited frequency  
							
							
							
						 
						
							2020-05-01 18:05:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bd1ef4dd6d 
								
							 
						 
						
							
							
								
								Add detournavigator test for multiple worker threads  
							
							
							
						 
						
							2020-04-26 22:00:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								df6e85b619 
								
							 
						 
						
							
							
								
								Use callback to handle changed tiles  
							
							... 
							
							
							
							Instead of collecting changed tiles into a temporary vector. 
							
						 
						
							2020-04-25 17:56:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexey Sokolov 
								
							 
						 
						
							
							
							
							
								
							
							
								ddab86d940 
								
							 
						 
						
							
							
								
								Use approximate comparison for floating point in test  
							
							... 
							
							
							
							This fixes test suite on my machine 
							
						 
						
							2020-04-19 19:11:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								208a50340d 
								
							 
						 
						
							
							
								
								Specialize DetourNavigator::ObjectId ctor for pointers  
							
							... 
							
							
							
							To fix msvc error:
components\detournavigator\objectid.hpp(14,13): error C2440: 'reinterpret_cast': cannot convert from 'const T' to 'size_t'
          with
          [
              T=unsigned long
          ] 
							
						 
						
							2020-04-13 20:48:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ae7cb181d 
								
							 
						 
						
							
							
								
								Support recast mesh rendering  
							
							
							
						 
						
							2020-03-14 09:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								aef6cd7006 
								
							 
						 
						
							
							
								
								Fix handling of empty strings in NIF string tables  
							
							
							
						 
						
							2020-03-10 23:04:20 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								349040ffb2 
								
							 
						 
						
							
							
								
								Use status codes to handle navigator errors instead of exceptions  
							
							... 
							
							
							
							For find path use case. 
							
						 
						
							2020-02-04 22:33:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1e106013a0 
								
							 
						 
						
							
							
								
								Use navmesh to find wander destination outside pathgrid for ground based actors  
							
							... 
							
							
							
							Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation 
							
						 
						
							2020-01-21 00:01:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c61f64ae86 
								
							 
						 
						
							
							
								
								Fix tests  
							
							
							
						 
						
							2020-01-02 13:07:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ec5a20c64 
								
							 
						 
						
							
							
								
								Filter recast mesh triangles by global bounding box  
							
							... 
							
							
							
							Except heightfields to reduce slow down. 
							
						 
						
							2019-11-30 13:19:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								862f50346c 
								
							 
						 
						
							
							
								
								Add tests for settings parser  
							
							
							
						 
						
							2019-10-21 22:47:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								07660b5605 
								
							 
						 
						
							
							
								
								Fix detournavigator tests  
							
							
							
						 
						
							2019-10-20 18:59:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								790531671a 
								
							 
						 
						
							
							
								
								Fix tests  
							
							
							
						 
						
							2019-09-13 21:29:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8baddefdbd 
								
							 
						 
						
							
							
								
								Refactor extra data and particle modifier handling  
							
							... 
							
							
							
							Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method 
							
						 
						
							2019-09-13 20:26:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0479ebf5ae 
								
							 
						 
						
							
							
								
								Remove unused actors and navmeshes on update  
							
							... 
							
							
							
							When there is only one actor (player) on a scene and it moving to other
cell first it will be removed from navigator then added. Remove cause
navmesh removing for its half extents. After it is added navmesh for
same half extents is created and added. While this all happens there are
still jobs for old navmesh are processing. Old navmesh still exists
because it is stored by shared pointer. So jobs take tiles from cache
and place them into old navmesh. After that other jobs take same tiles
from cache (half extents and coordinates are equal) and place them into
other navmesh. dtNavMesh changes tile data on add and remove. Adding tile
to two dtNavMesh corrupts tile in both nameshes. 
							
						 
						
							2019-03-10 17:06:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c20e69ef24 
								
							 
						 
						
							
							
								
								Merge pull request  #2227  from elsid/fix_twitchy_massive_creatures  
							
							... 
							
							
							
							Fix twitchy movement for massive creatures (bug #4907 ) 
							
						 
						
							2019-03-09 02:11:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b9f21ec81a 
								
							 
						 
						
							
							
								
								Use custom steps size to make smooth path depending on half extents  
							
							
							
						 
						
							2019-03-08 22:33:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f2e47d640d 
								
							 
						 
						
							
							
								
								Add option to limit max number of navmesh tiles  
							
							
							
						 
						
							2019-03-08 17:39:04 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								27d7452267 
								
							 
						 
						
							
							
								
								Update scaled objects in navigator  
							
							
							
						 
						
							2019-03-04 22:59:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								14c93b3df0 
								
							 
						 
						
							
							
								
								Revert "Merge pull request  #2204  from elsid/fix_navigator_update"  
							
							... 
							
							
							
							This reverts commit 26fb0e7a0f42b2391303 
							
						 
						
							2019-03-04 11:06:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								84ce9814fd 
								
							 
						 
						
							
							
								
								Merge pull request  #2203  from elsid/update_recastnavigation  
							
							... 
							
							
							
							Update recastnavigation 
							
						 
						
							2019-03-03 20:48:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								133d7447f3 
								
							 
						 
						
							
							
								
								Update scaled objects in navigator  
							
							
							
						 
						
							2019-03-03 16:46:41 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								895899b25b 
								
							 
						 
						
							
							
								
								Fix tests  
							
							
							
						 
						
							2019-03-03 13:46:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2b3bc4fe61 
								
							 
						 
						
							
							
								
								Add detailed output for osg::Vec3f in tests  
							
							
							
						 
						
							2019-03-03 13:46:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								4a69d96483 
								
							 
						 
						
							
							
								
								Merge branch 'esm_name_template_fix' into 'master'  
							
							... 
							
							
							
							Make sure that proper operator function of ESM:FIXED_STRING is used for char[N] argument
See merge request OpenMW/openmw!63  
							
						 
						
							2019-02-23 13:39:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								8e3b10b5b4 
								
							 
						 
						
							
							
								
								Merge branch 'detour_navigator_unit_test_fix' into 'master'  
							
							... 
							
							
							
							Fix DetourNavigatorNavMeshTilesCacheTest on Windows
See merge request OpenMW/openmw!65  
							
						 
						
							2019-02-23 07:59:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2342a31add 
								
							 
						 
						
							
							
								
								Add more tests for TileCachedRecastMeshManager  
							
							
							
						 
						
							2019-02-22 11:49:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								73734fc04d 
								
							 
						 
						
							
							
								
								Fix update navmesh for not changed objects  
							
							... 
							
							
							
							When update method is called for not changed object befor this change
all object tiles were considered as not object tiles and were removed.
Also this marked those tiles as changed. This lead to alternation
between remove and add each tile update method was called. Problem was
detected by using Animated Containers mod. 
							
						 
						
							2019-02-22 11:48:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								09262e0336 
								
							 
						 
						
							
							
								
								Merge pull request  #2170  from elsid/disable_navigator_option  
							
							... 
							
							
							
							Add option to disable DetourNavigator component (feature #4833 ) 
							
						 
						
							2019-02-18 16:01:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								da6df818ff 
								
							 
						 
						
							
							
								
								Fix update navmesh  
							
							... 
							
							
							
							Every updated object should produce a set of changed tiles where it is
placed. Before this change only current object tiles were updated. If
object was moved to another set of tiles then navmesh were not changed
in new tiles.
TileCachedRecastMeshManager::updateObject should add all new tiles if object
was moved and remove all no more used tiles. Both new and old tiles should be
marked as changed.
Also add tests to show desired result for add, update, remove. 
							
						 
						
							2019-02-17 01:50:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								16675fd254 
								
							 
						 
						
							
							
								
								Return empty path when navmesh is not found for agent  
							
							
							
						 
						
							2019-02-16 15:37:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1d3668cd22 
								
							 
						 
						
							
							
								
								Add Navigator interface  
							
							
							
						 
						
							2019-02-16 15:37:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								2412017685 
								
							 
						 
						
							
							
								
								Fix DetourNavigatorNavMeshTilesCacheTest on Windows  
							
							
							
						 
						
							2019-02-10 08:04:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								7940317e42 
								
							 
						 
						
							
							
								
								Make sure that proper operator function is used for char[N] argument  
							
							
							
						 
						
							2019-02-03 09:32:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								32013d35f2 
								
							 
						 
						
							
							
								
								Formatting of CMakeLists made consistent with other CMakeLists files.  
							
							
							
						 
						
							2019-01-23 14:21:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Azdul 
								
							 
						 
						
							
							
							
							
								
							
							
								6d8215ecb6 
								
							 
						 
						
							
							
								
								Google Test / Google Mock / OpenMW unit tests on Windows  
							
							
							
						 
						
							2019-01-23 14:21:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d2613e35a2 
								
							 
						 
						
							
							
								
								Fix some Clang 7 warnings  
							
							
							
						 
						
							2018-11-09 19:42:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6e78fbb538 
								
							 
						 
						
							
							
								
								Double key size for item cache size  
							
							
							
						 
						
							2018-11-05 02:21:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2ba026e2b2 
								
							 
						 
						
							
							
								
								Limit navmesh cache size by data size + key size  
							
							
							
						 
						
							2018-11-03 16:14:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								792a0585c0 
								
							 
						 
						
							
							
								
								Add recastnavigation as subdirectory  
							
							
							
						 
						
							2018-11-01 17:01:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6bbc1cb308 
								
							 
						 
						
							
							
								
								Remove outdated include  
							
							
							
						 
						
							2018-10-31 19:32:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								93843d024c 
								
							 
						 
						
							
							
								
								Remove another duplicate operator<<  
							
							
							
						 
						
							2018-10-31 16:26:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d6c674660a 
								
							 
						 
						
							
							
								
								Merge pull request  #1633  from elsid/pathfinder_detour  
							
							... 
							
							
							
							Use recastnavigation for pathfinding (#2229 ) 
							
						 
						
							2018-10-30 20:44:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								50b6ae3e10 
								
							 
						 
						
							
							
								
								Fix calculation for shape local AABB  
							
							
							
						 
						
							2018-10-28 16:58:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								abc51a8a17 
								
							 
						 
						
							
							
								
								Add settings option to set max number of polygons per navmesh tile  
							
							
							
						 
						
							2018-10-28 15:36:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d2f3196ee8 
								
							 
						 
						
							
							
								
								Fix testcase for RootCollisionNode with MRK data  
							
							
							
						 
						
							2018-10-26 21:21:34 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed73d130f9 
								
							 
						 
						
							
							
								
								Cache navmesh tiles  
							
							... 
							
							
							
							Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape. 
							
						 
						
							2018-10-13 22:22:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1a27489904 
								
							 
						 
						
							
							
								
								Add special type for object id  
							
							
							
						 
						
							2018-10-13 22:16:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7c80bb9411 
								
							 
						 
						
							
							
								
								Support multiple threads for async nav mesh updater  
							
							
							
						 
						
							2018-10-13 22:16:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d02beae5a8 
								
							 
						 
						
							
							
								
								Find path for actors according to their abilities to swim and walk  
							
							
							
						 
						
							2018-10-13 22:16:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c95cea414c 
								
							 
						 
						
							
							
								
								Support water for NavMesh  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								72f211ef28 
								
							 
						 
						
							
							
								
								Add enums for area type and flags  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fa23b590a4 
								
							 
						 
						
							
							
								
								Add unwalkable areas to NavMesh  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f6a60790f8 
								
							 
						 
						
							
							
								
								Create collision shape for all avoided nodes  
							
							
							
						 
						
							2018-10-13 22:16:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								144e1a063b 
								
							 
						 
						
							
							
								
								Support animated objects  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2fd9abd51 
								
							 
						 
						
							
							
								
								Split RecastMesh into tiles  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								937e8e1803 
								
							 
						 
						
							
							
								
								Allow to create empty RecastMesh  
							
							
							
						 
						
							2018-10-13 22:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed3a255f65 
								
							 
						 
						
							
							
								
								Do not use NavMesh to find changed tiles  
							
							
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1e71f9322 
								
							 
						 
						
							
							
								
								Support btBoxShape for RecastMesh  
							
							
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								373adc6ec4 
								
							 
						 
						
							
							
								
								Option to enable/disable file names revisions  
							
							
							
						 
						
							2018-10-13 22:16:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1d034a1ec 
								
							 
						 
						
							
							
								
								Update NavMesh one by one tile in order from nearest to player  
							
							
							
						 
						
							2018-10-13 22:16:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								41caca24ee 
								
							 
						 
						
							
							
								
								Options to enable/disable write recast mesh and nav mesh into file  
							
							
							
						 
						
							2018-10-13 22:16:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fafba8ea0c 
								
							 
						 
						
							
							
								
								Use recastnavigation to find path  
							
							
							
						 
						
							2018-10-13 22:16:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e06f0b797a 
								
							 
						 
						
							
							
								
								Replace all NULLs to nullptr  
							
							
							
						 
						
							2018-10-09 10:21:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f2a63bcf35 
								
							 
						 
						
							
							
								
								Add unit tests for BulletNifLoader  
							
							
							
						 
						
							2018-08-11 18:00:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6afc1dc3a0 
								
							 
						 
						
							
							
								
								Support build with coverage for components and test suite  
							
							
							
						 
						
							2018-08-11 17:24:40 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef631a0961 
								
							 
						 
						
							
							
								
								Add dependency for GMock  
							
							
							
						 
						
							2018-08-11 16:52:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1f4dd3b393 
								
							 
						 
						
							
							
								
								Make partial binary search case insensitive, as it supposed to be (bug  #4558 )  
							
							
							
						 
						
							2018-08-05 13:26:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								84a871cac7 
								
							 
						 
						
							
							
								
								Actually enable is_pod test  
							
							
							
						 
						
							2018-07-28 23:56:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0fc198be52 
								
							 
						 
						
							
							
								
								Merge pull request  #1698  from Capostrophic/c++11  
							
							... 
							
							
							
							A bunch of C++11-related updates 
							
						 
						
							2018-05-06 10:44:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								85b7aa4f09 
								
							 
						 
						
							
							
								
								Uncomment is_pod test in fixed string tests  
							
							
							
						 
						
							2018-05-03 19:47:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								2f9b6b536b 
								
							 
						 
						
							
							
								
								Label gtest directories as system  
							
							... 
							
							
							
							To hide all warnings when use custom GTEST_ROOT. 
							
						 
						
							2018-03-13 21:27:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5ce34f1cbf 
								
							 
						 
						
							
							
								
								Move new behaviour into macro to reduce code duplication  
							
							
							
						 
						
							2017-09-08 22:17:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3c0ec0d6d0 
								
							 
						 
						
							
							
								
								If CMake supports it, sets the debugger working directory for Visual Studio  
							
							
							
						 
						
							2017-09-08 17:26:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								de14e9811d 
								
							 
						 
						
							
							
								
								Fixed Travis CI build  
							
							
							
						 
						
							2017-05-08 11:16:03 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								48c764a580 
								
							 
						 
						
							
							
								
								Update test  
							
							
							
						 
						
							2017-05-07 23:31:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								813af876f6 
								
							 
						 
						
							
							
								
								Use a partial binary search in isReservedName ( Fixes   #3835 )  
							
							
							
						 
						
							2017-05-07 23:28:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Proskuryakov 
								
							 
						 
						
							
							
							
							
								
							
							
								5ae1864062 
								
							 
						 
						
							
							
								
								Add unit tests for ESM::FIXED_STRING  
							
							
							
						 
						
							2016-05-07 23:27:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aae1aa3708 
								
							 
						 
						
							
							
								
								Adjust tests to work with esm_rewrite branch.  
							
							
							
						 
						
							2015-11-14 00:27:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f91aae2350 
								
							 
						 
						
							
							
								
								Tests: add record overwrite test  
							
							
							
						 
						
							2015-11-14 00:27:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1e817a976f 
								
							 
						 
						
							
							
								
								Tests: add record deletion test  
							
							
							
						 
						
							2015-11-14 00:27:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								771193bae8 
								
							 
						 
						
							
							
								
								Tests: add content_diagnostics_test (requires some data files)  
							
							
							
						 
						
							2015-11-14 00:27:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								38c155c579 
								
							 
						 
						
							
							
								
								Tests: add dialogue_merging_test (requires some data files)  
							
							
							
						 
						
							2015-11-14 00:27:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d0d8c2eded 
								
							 
						 
						
							
							
								
								Delete empty test  
							
							
							
						 
						
							2015-11-14 00:27:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								66e7e04807 
								
							 
						 
						
							
							
								
								UnitTests: add another dialogue keyword test  
							
							
							
						 
						
							2015-01-10 00:29:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1b302b750c 
								
							 
						 
						
							
							
								
								UnitTests: add tests for KeywordSearch conflict resolution  
							
							
							
						 
						
							2015-01-09 20:53:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d07edda13 
								
							 
						 
						
							
							
								
								UnitTests: remove GMock which wasn't used anyway, and the gmock headers fail to compile together with gtest on ubuntu 14.04  
							
							
							
						 
						
							2015-01-09 20:53:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								40c3fa0dc1 
								
							 
						 
						
							
							
								
								Fix travis  
							
							
							
						 
						
							2014-07-12 18:53:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b3735981d6 
								
							 
						 
						
							
							
								
								Remove unused file_finder  
							
							
							
						 
						
							2014-05-15 21:36:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9998c2783e 
								
							 
						 
						
							
							
								
								Fix travis  
							
							... 
							
							
							
							Why again do we need a unit test for something that was never used? 
							
						 
						
							2014-04-21 17:37:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								2c49458b6c 
								
							 
						 
						
							
							
								
								Added unittests for FileFinder::FileFinderStrict class.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-08-31 00:13:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								0e83b50659 
								
							 
						 
						
							
							
								
								Changed test dir for SearchTest.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-08-30 23:24:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								2baaef7d87 
								
							 
						 
						
							
							
								
								Added unittests for FileFinder::FileFinder class.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-08-30 23:23:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								303e02cab5 
								
							 
						 
						
							
							
								
								Added unittests for FileFinder::find function.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-08-30 22:45:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								515a865daa 
								
							 
						 
						
							
							
								
								Changed ASSERT_EQ to ASSERT_TRUE/FALSE.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-08-30 22:44:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								da0b90ee45 
								
							 
						 
						
							
							
								
								Converted tests from components/misc into google unittests.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-08-30 21:57:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								770f747eec 
								
							 
						 
						
							
							
								
								Added fix for not visible pthreads functions for linker with glibc 2.15  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2012-08-20 00:18:40 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								34513cf16b 
								
							 
						 
						
							
							
								
								Added support for code coverage checking and unittests.  
							
							... 
							
							
							
							Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2012-08-19 22:23:46 +03:00