elsid
e618026c69
Use ESM::RefId as index key in collections
2023-02-17 11:08:46 +01:00
florent.teppe
486d15b19e
moved light common to its own file
...
moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
florent.teppe
dc961e3189
Adds the light into the scene.
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Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2023-02-06 18:38:59 +04:00
florent.teppe
6ff90b34a8
Fixed an issue with RefId in CellRefs where Ids wouldn't be loaded
...
Fixed multiple issues from the review.
2022-12-27 19:15:58 +01:00
florent.teppe
0f3499f504
Renamed string => Id, makes more sense considering the new underlying type
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Fixes unnecessary copies, and issues with case sensitive comparisons.
fixed modification that wasn't necessary
Fixed type mismatch, and unecessary copy
2022-12-27 19:15:57 +01:00
florent.teppe
30a020883e
Avoids unecessary copies
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Fixed issue with lowerCase
Oups fixed compialtion on openMW_test_suite
2022-12-27 19:15:57 +01:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
09d461a8cd
fixed Topic selected event
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Fix rebase
2022-12-27 19:15:56 +01:00
fteppe
20da0892ef
openMW_test_suite compiles and runs
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Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2022-12-27 19:15:55 +01:00
Max Henzerling
897cdc62d8
Add snap to reference
2022-11-04 15:04:42 -07:00
jvoisin
1a326294c0
Run IWYU on the opencs
2022-10-31 21:04:01 +01:00
jvoisin
cd29c181cf
Another pass with IWYU
2022-10-10 15:16:18 +02:00
elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
jvoisin
3cbf1dc042
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Evil Eye
fb9bc5f535
Use string_view in Fallback::Map
2022-08-28 17:20:49 +02:00
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2022-08-23 17:14:12 -03:00
elsid
b3882777ab
Cleanup opencs includes
2022-08-19 19:25:03 +02:00
psi29a
b551e69b6f
#5534 remove OSG 3.4 support and require at least 3.6.5 support
2022-08-09 21:07:28 +00:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
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Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
Andrei Kortunov
de58c9dff3
Get rid of obsolete osg::Geode where it is possible
2022-07-20 15:28:56 +04:00
elsid
7501597813
Do not use float as loop variable
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apps/opencs/view/render/instanceselectionmode.cpp:294:9: warning: Variable 'i' with floating point type 'float' should not be used as a loop counter [clang-analyzer-security.FloatLoopCounter]
for (float i = 0.0; i <= resolution; i += 2)
^ ~ ~
2022-07-06 13:52:28 +02:00
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
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* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
2022-07-05 01:41:28 +02:00
jvoisin
8b9ed57348
Clean up Qt includes
2022-06-17 11:56:54 +02:00
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
2022-06-04 13:35:27 +00:00
Evil Eye
db1a372e5b
Replace new with make_unique in opencs
2022-05-29 13:25:17 +02:00
Evil Eye
a64979e25d
Replace empty std::string assignments
2022-05-04 22:33:39 +02:00
Vidi_Aquam
035fe778b2
Temporary workaround for angle snapping
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Made the angle snap only apply to an object when the drag is finished, which is much more usable until the rotation system can be fixed completely
2022-04-11 08:12:38 -05:00
Vidi_Aquam
abf0c8048e
Change reading of settings and add missing logic to mouse wheel drag
2022-04-03 09:04:12 -05:00
Vidi_Aquam
6d7c8f25fc
Implement grid snapping and angle snapping in OpenMW-CS
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Adds configurable snap settings for instance movement, rotation and scaling, used with the secondary edit button
2022-04-02 19:25:57 -05:00
Bret Curtis
74e7cfc023
remove unused includes: part1
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remove unused imports: part2
revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
cdbab2325f
rename esmterrain to esm3terrain
2022-01-23 17:19:30 +01:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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esm typo
esm typo
2022-01-23 17:04:48 +01:00
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
2022-01-11 09:34:19 +00:00
Alexei Dobrohotov
7a0c13fcf8
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
Bo Svensson
c9c8d02332
fixes a crash ( #3183 )
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This PR fixes a crash caused by the improperly ensured lifetime of RigGeometry::mSourceGeometry. mSourceGeometry was not adequate to ensure mSourceGeometry would outlive mGeometry because we extend mGeometrys lifetime beyond this lifetime by passing mGeometry to the draw traversal instead of this.
In addition,
We add important comments.
We detect and prevent generally unsafe operations in high level code.
We add a sprinkling of const to help clarify intentions.
2021-10-23 10:31:46 +02:00
unelsson
14c4bba4a3
Remove unused include
2021-10-15 21:54:00 +03:00
unelsson
28278e9a82
Drawing duplicate lines is faster than iterating through big containers
2021-10-15 21:54:00 +03:00
unelsson
55456a19fc
Only iterate through temporary selection when using toggle
2021-10-15 21:54:00 +03:00
unelsson
46960825ef
Various terrain selection and editmode dragging fixes
2021-10-15 21:54:00 +03:00
unelsson
89a20b6ea5
Call dragEnded instead of pressed also after aborted operation
2021-10-15 21:54:00 +03:00
unelsson
3df9ceda03
Remove measurement code
2021-10-15 21:54:00 +03:00
unelsson
7602d677fa
Terrain selection optimizations, measurements, renderBin change
2021-10-15 21:54:00 +03:00
Matjaž Lamut
1c9f06f742
Minor UI tweaks all around OpenMW-CS
2021-10-03 19:13:51 +00:00
psi29a
e2e5161d81
Merge branch 'optimizebrushdraw' into 'master'
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Optimize terrain editing brush drawing performance
Closes #6285
See merge request OpenMW/openmw!1226
2021-09-26 15:14:55 +00:00
Evil Eye
831055f878
Merge branch 'OpenCS-fix-modify' into 'master'
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OpenCS - Re-implement the fix for Issue #6067 .
See merge request OpenMW/openmw!1173
2021-09-19 19:23:30 +00:00
unelsson
70e210735a
Optimize terrain editing brush drawing performance
2021-09-18 15:57:00 +03:00
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
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* Starting with Actor::getBodyPartMesh and ending with
Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
2021-09-09 18:39:50 +02:00
psi29a
6170971ea3
Merge branch 'bettermoveinstance' into 'master'
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Set instance movement based on camera zoom
See merge request OpenMW/openmw!1186
2021-09-06 09:48:30 +00:00