glassmancody.info
6255b0492b
Resolve crashes on exit with visible MyGUI widgets
4 years ago
psi29a
cc6f08930b
Merge branch 'alpha-meddling' into 'master'
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Replace deprecated alpha test in shader visitor
Closes #4899
See merge request OpenMW/openmw!473
4 years ago
Andrei Kortunov
63958c6d61
Changelog fixes
4 years ago
Chris Djali
9bfe941d4b
Merge pull request #3050 from akortunov/master
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Double-buffer shader water stateset
4 years ago
Andrei Kortunov
d805886de7
Double-buffer shader water stateset (bug #5026 )
4 years ago
Gleb Mazovetskiy
7f6339c61f
AV: Add changelog entry
4 years ago
Evil Eye
c9d3da498a
Merge branch 'pursue' into 'master'
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AIPursue: Pursue the player until LOS is established (#5869 )
Closes #5869
See merge request OpenMW/openmw!634
4 years ago
Dobrohotov Alexei
fc329050b3
AIPursue: Pursue the player until LOS is established ( #5869 )
4 years ago
Alexei Dobrohotov
5e91af230d
Reset effect icon transparency when they're hidden ( #5877 )
4 years ago
Evil Eye
1a423860b5
Add changelog entry
4 years ago
AnyOldName3
4f510d85ba
Merge remote-tracking branch 'upstream/master' into alpha-meddling
4 years ago
Evil Eye
2e73d2c145
Fallback to default cell name for door destination
4 years ago
AnyOldName3
034a7a9dbc
Add changelog entry
4 years ago
psi29a
7a9eb34403
Merge branch 'master' into 'freeunrealestate'
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# Conflicts:
# CHANGELOG.md
4 years ago
psi29a
21a6922caa
Merge branch 'shieldispain' into 'master'
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Play damage sound when hurt by elemental shields
Closes #5840
See merge request OpenMW/openmw!594
4 years ago
Evil Eye
af0f94f03e
Play damage sound when hurt by elemental shields
4 years ago
Jonas Tobias Hopusch
39c2c19dae
Update 'toggle sneak' documentation
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The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844
Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
4 years ago
Evil Eye
e4cd89643f
Merge branch 'master' of gitlab.com:OpenMW/openmw into freeunrealestate
4 years ago
Evil Eye
6aa75c287a
Don't check magicka when casting free spells
4 years ago
Evil Eye
3007cb14a9
Also allow negative AI values in dialogue
4 years ago
Evil Eye
61e014a765
Allow negative values for ai stats
4 years ago
Petr Mikheev
157b14cdaa
Fix #5821 : NPCs from mods getting removed if mod order was changed
4 years ago
Andrei Kortunov
8019fd594d
Revert "Add changelog"
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This reverts commit f219c5992b
.
4 years ago
Andrei Kortunov
5225ec9e50
Add changelog entry
4 years ago
psi29a
cadd1e7529
Merge branch 'daedric_fog' into 'master'
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Don't nuke fog when bounds have changed
Closes #5469
See merge request OpenMW/openmw!522
4 years ago
psi29a
a8c5607aa6
Merge branch 'disableinfotablesorting' into 'master'
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[OpenMW-CS] Info table dragging to move record order, disable sorting
See merge request OpenMW/openmw!538
4 years ago
fredzio
f219c5992b
Add changelog
4 years ago
AnyOldName3
3300e26c86
Add changelog entry
4 years ago
psi29a
0ec953380f
Merge branch 'opaque-character-preview-preprocessor' into 'master'
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Always write opaque fragments instead of relying on blending being off for translucent RTT II: Daggerfall
Closes #5391
See merge request OpenMW/openmw!552
4 years ago
psi29a
d2c5de5211
Merge branch 'projectile_physics' into 'master'
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Precise projectile physics (closes #4201 )
Closes #4201
See merge request OpenMW/openmw!550
4 years ago
fredzio
1f4c85520f
Use convexSweepTest for projectile movement to solve any
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imprecision issue with projectile collision detection.
Simplify the mechanics: manage hits in one spot.
Give magic projectiles a collision shape similar in size to their visible
model.
Rename the 2 convex result callback to clearly state their purpose.
4 years ago
AnyOldName3
35fab97478
Add changelog entry
4 years ago
Nelsson Huotari
0acae08e52
Add changelog entry
4 years ago
Nelsson Huotari
5740258d3b
Add changelog entry
4 years ago
psi29a
654238fd18
Merge branch 'no_bonus_points' into 'master'
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Show mesh origin
Closes #5771
See merge request OpenMW/openmw!507
4 years ago
psi29a
29fdcb3fa1
Merge branch 'hardlanding' into 'master'
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Init mJumpState based on saved fallheight (#5739 )
See merge request OpenMW/openmw!532
4 years ago
fredzio
3087ce9c70
Use saved fallheight to determine a character's jump state.
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The jump state initial state is "none", and it is set after physics simulation.
If a save is done just above the ground, the character may land before
the first run of the simulation, effectively cancelling the effect of
falling.
4 years ago
psi29a
acfd2cfd90
Merge branch 'dialogclonefix' into 'master'
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[OpenMW-CS] Fix cloning in info records
See merge request OpenMW/openmw!524
4 years ago
Alexei Dobrohotov
c3a952c133
Merge branch 'dorsbien' into 'master'
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Don't update magic effects when unequipping items to equip something else
Closes #5687
See merge request OpenMW/openmw!509
4 years ago
Evil Eye
a257567b80
Don't update magic effects when unequipping items to equip something else
4 years ago
Nelsson Huotari
29416269b2
Update changelog
4 years ago
psi29a
f7d7186c39
Merge branch 'instanceselectiontools' into 'master'
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[OpenMW-CS] Cube and sphere instance selection
See merge request OpenMW/openmw!485
4 years ago
Nelsson Huotari
313e895912
[OpenMW-CS] Cube and sphere instance selection
4 years ago
unknown
564a0d7d55
Don't nuke fog when bounds have changed
4 years ago
Alexei Dobrohotov
701a5662b0
Remove #5683 changelog entry
4 years ago
AnyOldName3
d061ae8096
Add changelog entry
4 years ago
unknown
3bf641d3ce
Show mesh origin
4 years ago
Evil Eye
e46472442a
Switch torches to shields for hostile NPCs
4 years ago
Evil Eye
694b9c1505
Fixed by 7cac7fa870
4 years ago
wareya
18ef32ca82
values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
4 years ago
Evil Eye
7d8727b98e
Merge branch 'books' into 'master'
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Only ignore plain text after the last EOL tag (#5627 )
Closes #5627
See merge request OpenMW/openmw!492
4 years ago
Evil Eye
f981dd9916
update changelog
4 years ago
Alexei Dobrohotov
fd77ef6b01
Only ignore plain text after the last EOL tag ( #5627 )
4 years ago
psi29a
4f1361b5ea
Merge branch 'paralyze' into 'master'
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Fix paralyze for swimming and levitating actors
Closes #5758
See merge request OpenMW/openmw!488
4 years ago
Alexei Dobrohotov
eaa65ec60a
Update changelog
4 years ago
Alexei Dobrohotov
f5af09aed9
Fix AI sequence looping code (bug #5706 )
4 years ago
Nelsson Huotari
28c79227df
Editor changelog additions
4 years ago
psi29a
11eff02a1d
Merge branch 'Show-more-information-about-level-on-menu' into 'master'
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Show more information about level on menu
See merge request OpenMW/openmw!437
4 years ago
Alexei Dobrohotov
32601e0ae4
Properly reserve body parts for skirts (bug #5731 )
4 years ago
Bret Curtis
d35715e5dc
add olcoal to authors and feature 5199 to changelog
4 years ago
Evil Eye
525292b184
Add graphic herbalism to the launcher
4 years ago
Petr Mikheev
49c6e50c31
Print '--version' and '--help' messages without timestamps
4 years ago
Andrei Kortunov
dc7b48e92e
Generate physics collisions for projectiles (bug #3372 )
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Remove redundant now mHit field
4 years ago
CedricMocquillon
86c31ded53
Update changelog
4 years ago
Alexei Dobrohotov
84e1a29700
Make AI cast self-targeted spells at the ground (bug #5695 )
4 years ago
Nelsson Huotari
b416c52978
Changelog additions
4 years ago
Alexei Dobrohotov
5b6377b061
Handle multiple root nodes (bug #5604 )
4 years ago
jefetienne
bc6f46465f
Add to changelog, authors. Move variable declaration inside block
4 years ago
AnyOldName3
06ae2a0536
Add changelog entry
4 years ago
Atahualpa
64ff09883f
Add #4083 to the changelog. The entry for the release changelog is going to be included in my upcoming MR which will update the whole release changelog.
4 years ago
Bret Curtis
6efa7eea5a
Merge pull request #3025 from akortunov/iterator
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Do not remove active effects in the active effects loop
4 years ago
Andrei Kortunov
c1d56d94c4
Do not remove active effects in loop (bug #3789 )
4 years ago
Alexei Dobrohotov
f49bf028b9
Put a stretch menu background checkbox into the launcher ( #5672 )
4 years ago
Alexei Dobrohotov
73f866fc65
Add missing changelog entries
4 years ago
unknown
eebb320916
Wait for the previous sound to stop
4 years ago
AnyOldName3
f625da9328
Update CHANGELOG.md
4 years ago
psi29a
4ae504970f
Merge branch 'blocking' into 'master'
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Fix lower body blocking animation priority (bug #5656 )
Closes #5656
See merge request OpenMW/openmw!359
4 years ago
Alexei Dobrohotov
2972033a72
Merge branch 'thelevelling' into 'master'
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Allow adding levelled lists using AddItem
Closes #2404
See merge request OpenMW/openmw!358
4 years ago
Alexei Dobrohotov
7da8479d25
Fix lower body blocking animation priority (bug #5656 )
4 years ago
Evil Eye
bdcd2bc802
Allow adding levelled lists with AddItem
4 years ago
Bret Curtis
7d16b6f26c
Merge pull request #2992 from akortunov/service_refusal
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Add support for service-specific refusals
4 years ago
psi29a
09373a757d
Merge branch 'radioactive' into 'master'
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Container base record mutations
See merge request OpenMW/openmw!353
(cherry picked from commit 8b33765dd414680f0074b3e115b52b291b4cb7cb)
275908a0 mutate container base records
16fca11d add changelog entry
4 years ago
Andrei Kortunov
6c591c190b
Add support for service-specific refusals (feature #5580 )
4 years ago
psi29a
69b52cd702
Merge branch 'layers' into 'master'
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Make messageboxes overlap tooltips (bug #5639 )
See merge request OpenMW/openmw!341
4 years ago
Alexei Dobrohotov
de6d4ab44d
Make messageboxes overlap tooltips (bug #5639 )
4 years ago
Alexei Dobrohotov
66d2b9c195
Add Skyrim SE BSA version support
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Fix embedded file name loading
4 years ago
Alexei Dobrohotov
f90e403bc1
Avoid summon spawn if actor isn't in a cell (bug #5644 )
4 years ago
psi29a
9d350ec824
Merge branch 'head_bobbing' into 'master'
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Add head bobbing in first person mode
Closes #5043
See merge request OpenMW/openmw!320
4 years ago
psi29a
c16fa27407
Merge branch 'async-physics' into 'master'
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Async physics
See merge request OpenMW/openmw!248
4 years ago
fredzio
ae3306c019
Document async physics settings
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Add an option to the launcher
Update changelog
4 years ago
Andrei Kortunov
c3d84b2c7c
Ability to attach arrows to shooter's hands (feature #5642 )
4 years ago
Assumeru
72549651e0
Rework container resolution ( #3006 )
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* Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds
4 years ago
psi29a
ed0bf72119
Merge branch 'menu' into 'master'
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Put the main menu below other windows (bug #5622 )
See merge request OpenMW/openmw!312
4 years ago
Petr Mikheev
be27b51279
Add head bobbing in first person mode
4 years ago
Charles Calhoun
14aacb81c5
Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation.
4 years ago
Kyle Shrader
845049a166
Prevent empty right page of journal having invisible topics ( Fixes #5588 )
4 years ago
Alexei Dobrohotov
5ab29f26e9
Put the main menu below other windows (bug #5622 )
4 years ago
psi29a
d9dafbe45b
Merge branch 'master' into 'uses'
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# Conflicts:
# CHANGELOG.md
4 years ago
psi29a
0438d9d5bb
Merge branch 'enchanting' into 'master'
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Reset enchant effects displayed range when they are constant (bug #5603 )
See merge request OpenMW/openmw!309
4 years ago
psi29a
ad1021721f
Merge branch 'master' into 'rotation'
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# Conflicts:
# CHANGELOG.md
4 years ago
Alexei Dobrohotov
f2af957647
Reset enchant effects displayed range when they are constant (bug #5603 )
4 years ago
Alexei Dobrohotov
e0a5c24afe
Handle 0-use items like vanilla (bug #5611 )
4 years ago
Petr Mikheev
a17fb14b8a
Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md.
4 years ago
Alexei Dobrohotov
387bda5e22
Add inverse order rotation support to SetAngle (feature #5579 )
4 years ago
psi29a
22c3588d0d
Merge branch '4771-and-4631' into 'master'
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Try lower MSAA level if the requested value isn't available
Closes #4471 and #4631
See merge request OpenMW/openmw!297
(cherry picked from commit b3db387512340a5e9a77427c2d7d9d88c2340056)
da0aef7a Retrieve SDL OpenGL attributes after context creation
a51e63b3 Try lower MSAA levels if OpenGL context doesn't have what we requested
c4e92a0a Update CHANGELOG.md
4 years ago
AnyOldName3
f8f72ce4c4
Add changelog entry
4 years ago
Petr Mikheev
874c754b68
Fix #5557
4 years ago
Mads Buvik Sandvei
045b4566dd
Merge branch 'master' into 'resize_breaks_window'
4 years ago
Mads Buvik Sandvei
243638665b
Update CHANGELOG.md
4 years ago
unknown
f5638fec1e
add a changelog entry
4 years ago
Frederic Chardon
12ee42c6f3
Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic.
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Other correction not linked with the bug:
- reset mActorKnownTopicsFlag at the same time as mActorKnownTopics
- don't call updateTopics in addResponse, it is already handled by the response
callback
5 years ago
Capostrophic
9c930e38fa
Add option to always allow stealing from KO'd actors (feature #5545 )
5 years ago
CedricMocquillon
1ff2256bc1
Update changelog
5 years ago
Cédric Mocquillon
2e27de027e
Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event
5 years ago
Bret Curtis
a83b32074f
Update CHANGELOG.md
5 years ago
Bret Curtis
74c67218e4
Merge pull request #2968 from elsid/fix_flee_cliff_racers
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Adjust actor rotation when flee by axis x (bug #5531 )
5 years ago
Andrei Kortunov
b05d071e69
Resume failed scripts execution after game reload (feature #5524 )
5 years ago
elsid
b7c1c52439
Adjust actor rotation when flee by axis x
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Otherwise Cliff Racers can go underwater.
5 years ago
Andrei Kortunov
7f936e4cde
Merge pull request #2961 from akortunov/move
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Do not use outdated references when moving objects to new cells
5 years ago
elsid
bdf215d1a9
Add bug #4764 to changelog
5 years ago
Andrei Kortunov
db8f0ad6fd
Do not use outdated references when moving objects to new cells (bug #5387 )
5 years ago
psi29a
721e659d37
Update CHANGELOG.md
5 years ago
CedricMocquillon
d76b81a4a4
Update changelog
5 years ago
elsid
a36a55bfb5
Clamp sound volume on settings update
5 years ago
Frederic Chardon
f268bc13f1
Do not set particle lifetime to 0 ( #5472 )
5 years ago
Andrei Kortunov
230e06dec7
Make joysticks dead zone configurable (bug #5502 )
5 years ago
Bret Curtis
c4453322e5
Merge pull request #2931 from Capostrophic/intimidate
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Increase disposition on marginal Intimidate wins (#5485 )
5 years ago
Andrei Kortunov
fde0f20a6f
Fix faction requirement calculations (bug #5499 )
5 years ago
elsid
30c928fc09
Add bug #5479 to changelog
5 years ago
Capostrophic
b592fa826c
Increase disposition on marginal Intimidate wins ( #5485 )
5 years ago
Bret Curtis
585755a502
Merge branch 'master' into shieldlocation
5 years ago
Capostrophic
2b2f9a8714
Redistribute hits to carried left slot when possible ( #5490 )
5 years ago
Capostrophic
c7aea20657
Don't offer a price of 1 gold for zero value items ( #5484 )
5 years ago
Bret Curtis
da65a3b8d4
Thanks to https://gitlab.com/OpenMW/openmw/-/merge_requests/209 , OpenMW now has Object Paging that includes distant statics.
5 years ago
Petr Mikheev
e3bae58cb1
Update docs, AUTHORS.md, CHANGELOG.md
5 years ago
psi29a
2fb7c27976
Resolved by !235 when dropping Qt4 in Task #5480
5 years ago
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
5 years ago
Alexei Dobrohotov
0d70318304
Merge branch 'launcher-search-datafiles-tab' into 'master'
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Add a search function to the "Datafiles" tab of the OpenMW launcher
See merge request OpenMW/openmw!191
5 years ago
Cédric Mocquillon
6e397e4008
Add a search function to the "Datafiles" tab of the OpenMW launcher
5 years ago
psi29a
981184109e
Merge branch 'formattopics' into 'master'
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Change color of keywords in the dialogue window (#2159 )
See merge request OpenMW/openmw!126
5 years ago
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove
5 years ago
Andrei Kortunov
0c3b12c40f
Merge pull request #2893 from Capostrophic/projectile
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Clean up magic bolts casted by actors that are gone (bug #5451 )
5 years ago
foobar13372
5d17a4c66e
Update CHANGELOG.md
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Correctly name change (was probably a copy paste error)
5 years ago
Capostrophic
456f0f9f44
Clean up magic bolts of actors that are gone ( #5451 )
5 years ago
Capostrophic
1873da4c91
Don't save to or read automove state from saved games ( #5452 )
5 years ago
Andrei Kortunov
5468fcb29f
Store attributes and skills values as floats (bug #4021 )
5 years ago
Bret Curtis
dd7f5fcde7
Merge pull request #2884 from Capostrophic/deathmagic
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Update spell effects during death animation (#5403 )
5 years ago
Andrei Kortunov
3dce225f28
Implement vanilla-style corprus handling (bug #3714 , bug #4623 )
5 years ago
Bret Curtis
f5e2e53bcf
Merge pull request #2883 from Capostrophic/nilines
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Handle NiLines (feature #5445 )
5 years ago
Capostrophic
d72152183f
Update spell effects during death animation ( #5403 )
5 years ago