Commit Graph

34976 Commits (62199c2dadb494ce60f7847798c45e60f0707d45)
 

Author SHA1 Message Date
AnyOldName3 62199c2dad Install the local openmw.cfg template on Windows
The Windows global config path is really really dumb and the whole concept of having a global path on an OS where it's so easy to have different incompatible versions installed side-by-side (instead of a single canonical OS-wide OpenMW install from the system package manager) is really dumb, too.

We've therefore only used local `openmw.cfg`s on Windows for a very long time.

However, it appears that we were installing the global `openmw.cfg` template instead of the local template.
That's wrong and we shouldn't do it, so I've stopped it.

I've left the separate `openmw.cfg` and `openmw.cfg.install` in the build directory as that makes doing development for portable installs with the same build system as doing the development for the installer easier.
3 months ago
psi29a 4ac1b13871 Merge branch 'vfs_normalized_path_17' into 'master'
Use normalized path for groundcover (#8138)

See merge request OpenMW/openmw!4403
3 months ago
elsid d1ccb4b804
Use normalized path for groundcover 3 months ago
psi29a a50f857eb1 Merge branch 'cyan' into 'master'
Teal CI job hack

See merge request OpenMW/openmw!4402
3 months ago
Evil Eye 86c85d1b75 Force tl 0.15 3 months ago
psi29a 49e178be05 Merge branch 'docs_themes' into 'master'
Update RTD theme

See merge request OpenMW/openmw!4400
3 months ago
Cody Glassman ab682a9469 upgrade theme to fix selector styling 3 months ago
Cody Glassman bf58c03160 docs - update RTD theme 3 months ago
psi29a 974c0ce158 Merge branch 'vfs_normalized_path_16' into 'master'
Use normalized path in multiple places and fix additional animation sources loading (#8138)

See merge request OpenMW/openmw!4398
3 months ago
psi29a ef708c9cf0 Merge branch 'consistentcaptioncapitalization' into 'master'
Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent

See merge request OpenMW/openmw!4394
3 months ago
AnyOldName3 6c8055134d Merge branch 'seaofnodesmorelike' into 'master'
Use more sensible types in pathgridutil

Closes #8172

See merge request OpenMW/openmw!4395
3 months ago
jvoisin c31460a969 Merge branch 'controllerbindings' into 'master'
Update SDL controller mappings, bump SDL version requirement to 2.0.10

See merge request OpenMW/openmw!4397
3 months ago
jvoisin 4a7fcc1437 Merge branch 'handtohand-tooltip' into 'master'
Added the tooltip for 'Factor Strength into Hand-to-Hand Combat' into game launcher

See merge request OpenMW/openmw!4385
3 months ago
elsid 5532bc61c1
Support additional animation sources not only for 2 letter extensions
If extension is not 2 letters length (e.g. not .kf), replacing last 3 last
charaters leads to weird results like:
"meshes/basicplayer.dae" -> "animations/basicplayer./"

According to the doc this should be "animations/basicplayer/".
3 months ago
elsid a6e075499b
Use normalize path in Animation::addAnimSource to change extension 3 months ago
elsid 7e7cf51ade
Use normalized path in NpcAnimation 3 months ago
elsid 52ab136dd6
Remove redundant reference for ESM::RefId variables 3 months ago
elsid 0665de4c09
Use normalized path for model in ProjectileManager 3 months ago
elsid 6e0eb64538
Use normalized path for glow texture names 3 months ago
Alexei Kotov c5b54cf585 Update SDL controller mappings, bump SDL version requirement to 2.0.10 3 months ago
trav5 3b06446bed French fix for 'Factor Strength into Hand-to-Hand Combat'
Found by running a translations make job
3 months ago
trav 3d2dd9201d Merge branch openmw:master into handtohand-tooltip 3 months ago
trav5 4a433635b3 French, Russian and Swedish Factor Strength into Hand-to-Hand Combat
Applied tooltip translation suggestions from the gitlab review. Thanks!
3 months ago
Evil Eye 403189c711 Switch between DrawElementsUInt and DrawElementsUShort on demand 3 months ago
Evil Eye 5e16579793 Switch to DrawElementsUInt 3 months ago
Evil Eye 6644a7f27b Use more sensible types in pathgridutil 3 months ago
Alexei Kotov 4dd11d91f3 Editor: Make setting captions stylistically consistent, improve grammar 3 months ago
Alexei Kotov c4ca0105e8 Make OMWMusic lines stylistically consistent with other tabs 3 months ago
psi29a f27030a87c Merge branch 'uipointers' into 'master'
Prevent stale pointers in UI widgets

See merge request OpenMW/openmw!4393
3 months ago
Alexei Kotov 56e200f8ac Merge branch 'ripply-doll' into 'master'
Fix inventory doll when non-compute-shader ripples are used with FFP

See merge request OpenMW/openmw!4390
3 months ago
jvoisin 1bc130332e Merge branch 'catfight' into 'master'
Restore female/beast-specific first person animations (#8179)

Closes #8179

See merge request OpenMW/openmw!4392
3 months ago
Alexei Kotov 0590aa181d Merge branch 'vfs_normalized_path_15' into 'master'
Use normalized path in BulletShapeManager and PreloadItem (#8138)

See merge request OpenMW/openmw!4391
3 months ago
Evil Eye 481e63ffa7 Prevent stale pointers in UI widgets 3 months ago
Alexei Kotov 963b7ec742 Unify first/third-person animation choice logic (#8179)
Re-enable first-person female/beast-specific animations
Use dehardcoded argonian swim animation path
3 months ago
elsid 63e984ba24
Use normalized path in BulletShapeManager 3 months ago
elsid 7a5c478e34
Use normalized path in PreloadItem 3 months ago
elsid 1d98b5c66b
Remove redundant toNormalized 3 months ago
psi29a ac21cf3bb3 Merge branch 'script-music-settings-fr-localization' into 'master'
Add OpenMW Music setting yaml localization and uniformize the other settings tabs

See merge request OpenMW/openmw!4389
3 months ago
psi29a cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
3 months ago
psi29a b4f5242b98 Merge branch 'lua-docs-minor-grammar-fixes' into 'master'
Minor grammar fixes for `ambient` `async` and `animation` packages

See merge request OpenMW/openmw!4359
3 months ago
psi29a d1059aee8c Merge branch 'test_ptr' into 'master'
Add tests for MWWorld::Ptr

See merge request OpenMW/openmw!4344
3 months ago
AnyOldName3 bd8386459a Fix inventory doll when ripple fragment shader path is used
Basically don't abuse OSG as badly. We need to let it know we've bound a shader program so it doesn't assume the FFP is still used, but it doesn't have a built-in way to apply the uniforms when doing so, so we need to do it manually.
3 months ago
AnyOldName3 95a1183ad3 Fix OpenGL debug groups 3 months ago
AnyOldName3 e7a31373c9 Partially fix inventory doll when non-compute-shader ripples are used with FFP 3 months ago
Arnaud Dochain 7f1ce5e812 Add OpenMW Music French setting and unfoformize the other settings tabs 3 months ago
psi29a c8c6ea5f3f Merge branch 'mac-build-artifact-tweaks' into 'master'
CI - Use XZ for Mac builds, clean some steps

See merge request OpenMW/openmw!4327
3 months ago
Sarah Sunday 57add0f3f6 CI - Use XZ for Mac builds, clean some steps 3 months ago
Alexei Kotov 9be31b66db Merge branch 'fleemeirl' into 'master'
Start combat music for fleeing actors that haven't drawn a weapon

Closes #8159

See merge request OpenMW/openmw!4374
3 months ago
elsid b6c1e33da6 Merge branch 'hammerthingstilltheybreak' into 'master'
Don't let the player repair items that are better than new

Closes #8171

See merge request OpenMW/openmw!4381
3 months ago
Alexei Kotov b412b60a07 Update topic highlighting documentation 3 months ago