1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-21 09:23:53 +00:00
Commit graph

393 commits

Author SHA1 Message Date
Anton Uramer
266cb319f1 Document the keyboard navigation setting 2024-08-08 16:12:01 +02:00
Armand Golpaygani
987262a08b Split sentences to improve wording 2024-08-02 22:48:36 +02:00
Armand Golpaygani
7c310d5fc5 Add rebalance soul gem values doc 2024-08-01 23:01:49 +02:00
Abdu Sharif
885ab3cfc2 Make show post processing enabled as the context says 2024-07-28 22:38:14 +00:00
Sam Hellawell
9beb380c7d Remove M_PI, documenation cleanup 2024-07-19 00:05:16 +01:00
Sam Hellawell
28c8e6b1fe Cleanup loadRules method, smooth animation transitions game.rst docuemntation 2024-07-19 00:04:16 +01:00
Abdu Sharif
aca091c2fc Documentation
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Alexei Kotov
888abc0097 Remove time played setting 2024-07-05 07:13:45 +03:00
Alexei Kotov
ccd36e9413 Support light fade settings in legacy lighting method
This doesn't change launcher descriptions because the launcher settings are going to be omitted
2024-06-12 22:44:12 +03:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
Alexei Kotov
5aa67abe47 Remove some more remnants of 'allow shadow map overlap' 2024-05-09 00:31:11 +03:00
Alexei Kotov
f0e4793321 Remove allow shadow map overlap setting (#7939) 2024-04-26 13:50:03 +03:00
psi29a
b91ff634e4 Merge branch 'navmesh_queue' into 'master'
Optimize queue for navmesh async jobs

See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
Alexei Kotov
cf6b95ae7c Document some technical details regarding normal-mapping 2024-04-15 12:02:52 +03:00
elsid
910c88325a
Add a setting to wait for all navmesh jobs on exit 2024-04-13 19:51:16 +02:00
Alexei Kotov
76105cc2d1 Make sunlight scattering and wobbly shores optional 2024-03-29 10:41:04 +03:00
psi29a
097fad352f Merge branch 'wtf-even-is-force-shaders' into 'master'
Clarify shaders documentation

See merge request OpenMW/openmw!3860
2024-02-21 10:21:54 +00:00
AnyOldName3
9c959d9698 Make a long sentence more concise
Thanks Bing Chat for doing a mediocre job of this that inspired me to do a competent job of it.
2024-02-16 01:33:52 +00:00
AnyOldName3
91e7eebefb Clarify interaction between clamp lighting and terrain 2024-02-14 13:32:39 +00:00
psi29a
5271241ea6 Merge branch 'clean_docs_lua' into 'master'
Various Documentation Fixes

See merge request OpenMW/openmw!3864
2024-02-14 09:13:32 +00:00
Epoch
6486f3f2cf Add option to use camera as sound listener 2024-02-13 09:18:18 +00:00
Zackhasacat
a95a4c19fc Added fixes for several doc files 2024-02-12 20:06:07 -06:00
AnyOldName3
567d36240e Clarify shaders documentation
We know people get confused by it. Hopefully this should help.
2024-02-12 15:02:21 +00:00
Andrei Kortunov
6cefe2c118 Rework launcher tabs 2024-01-14 14:05:14 +04:00
Abdu Sharif
b2f972df3d Update custom-shader-effects.rst to reflect new change 2023-12-27 17:14:33 +00:00
Cody Glassman
187f63d3d3 support postprocess distortion 2023-12-21 10:56:38 -08:00
Alexei Kotov
99024d3826 Revamp NIF debug logging
Disabled by default
Extend it to supported files
Log more version info
Reduce noise
2023-11-28 21:46:29 +03:00
jvoisin
d8cd465d61 Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips

See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
elsid
d0294019ce
Remove doc for removed setting 2023-11-06 02:05:35 +01:00
Mads Buvik Sandvei
e86a4ebafe Fixes based on comments by capo 2023-11-04 21:01:06 +01:00
Mads Buvik Sandvei
fdba857464 Document the "player movement ignores animation" setting. 2023-11-03 01:24:31 +01:00
Alexei Kotov
0b8739711e Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)

See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Cody Glassman
09928ba265 use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Abdu Sharif
ee80f889b7 Make Per-Pixel Lighting option description a bit more neutral 2023-10-23 12:35:57 +00:00
Andrei Kortunov
2647484325 Fix a warning about incorrect underscore 2023-08-13 20:01:56 +04:00
elsid
bdb4808588
Remove unused local map hud widget size setting
Unused since d1a3cc98ff
2023-07-27 22:53:51 +02:00
Alexei Dobrohotov
39c84c84da Cap global map cell size (bug #6222) 2023-07-13 14:53:08 +03:00
Matjaž Lamut
32cbff4dce Documentation: Article on how to set up doors in OpenMW 2023-06-27 14:17:59 +00:00
Petr Mikheev
718d5e4a71 Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2023-06-06 00:05:11 +02:00
Elias Howell
bf8fafa79a fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
Matjaž Lamut
1ab268d775 Documentation - more information on COLLADA texture paths 2023-04-13 19:46:23 +00:00
AnyOldName3
d42f3abde0 Add stereo settings to table of contents
Otherwise they're unreachable
2023-04-01 15:22:54 +01:00
AnyOldName3
fc75fffc52 Okay, maybe some thinking was actually necessary 2023-03-28 00:17:00 +01:00
AnyOldName3
cfbf68f717 The most labour-intensive commit ever to grace this repository 2023-03-28 00:12:37 +01:00
elsid
883a449e19
Add missing documentation for stereo settings 2023-03-27 22:39:51 +02:00
elsid
89639553b4
Fix tooltip delay setting range 2023-03-27 22:09:22 +02:00
elsid
ed0411f2e0
Use more specific type description for Lua settings
To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
2023-03-27 22:09:20 +02:00