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19965 commits

Author SHA1 Message Date
elsid
e7acced5e9
Move metafunctions to check ESM4 field existence to a separate header 2023-01-29 03:00:48 +01:00
elsid
5bb088218e
Restore original formId
To make sure esmtool prints original value and not a result of conversion.
2023-01-29 02:35:06 +01:00
glassmancody.info
165013ddd6 remove redunant conditional checks when getting uniforms 2023-01-28 10:40:24 -08:00
florent.teppe
9054722f4a std::visit everywhere! 2023-01-28 19:21:13 +01:00
florent.teppe
f9da66e9ee Greatly improved how the variant on MWWorld::CellRef works 2023-01-28 18:57:55 +01:00
florent.teppe
216ca71149 Applied review comments
getEditorName => getNameId
restored cosntructor in CoordinateConverter
2023-01-28 12:14:00 +01:00
florent.teppe
e6e27413d9 gives MWWorld::CellRef the MWWorld::Cell treatment
MWWorld::CellRef now has a variant, and datas that are part of the intersection of both ESM4::Reference and ESM::CellRef are part of MWWorld::CellRef

For ESM4 most data isn't filled in, so it returns default values.
2023-01-27 19:40:45 +01:00
elsid
8be2fc9fd7
Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
florent.teppe
23614ae2ae Renamed esm3esm4bridge => esmbridge 2023-01-27 18:40:15 +01:00
florent.teppe
5037dcf9bc Fixes a crash on launch and some compile issue
also uses std::visit in cellstore comparison to avoid missing combinasion

split loadrefs in loadref of ESM4 and ESM3.
2023-01-27 16:41:00 +01:00
florent.teppe
cb8cdd8831 ESM::CellVariant aans MWWorld:Cell now take reference in constructor: signals that nullptr isn't accepted.
also applied other review comments.
2023-01-27 14:07:50 +01:00
florent.teppe
531e55e04c Better handling of the esm3 vs esm4 cell problem
Common attribute are in one structure that has two constructors, one for ESM3 vs ESM4 Cell
Mood part of MWWorld::Cell
2023-01-27 13:39:39 +01:00
elsid
cf75363290
Typed launcher settings
QMultiMap is not clear about what settings exist and it's not efficient way to
access them after they are loaded.
2023-01-27 12:42:05 +01:00
elsid
b1d0ee1f1b
Load only launcher.cfg from user folder
There is no other launcher.cfg.
2023-01-27 12:41:33 +01:00
elsid
0961720835
Join path components using path::operator/ instead of string::operator+ 2023-01-27 01:07:15 +01:00
florent.teppe
6d25d4bc13 It loads cells and palce sstatics in them
Many missing meshes, no lights etc... But can coc into interior cells and see them.
2023-01-26 22:37:32 +01:00
florent.teppe
3515c8e61a Static references are created as refcells, nothing displayed yet. 2023-01-26 22:37:32 +01:00
florent.teppe
c896a2ca48 Crashfix on launch 2023-01-26 22:37:32 +01:00
florent.teppe
0018bcf7de Should make cellvariant safer to use.
Hopefully clang tidy agrees.
2023-01-26 22:37:32 +01:00
florent.teppe
562e129bd0 encapsulations of esm3 cell and esm4 cells. 2023-01-26 22:37:31 +01:00
florent.teppe
08b68fcd48 Cannot load a cell yet, but getting more necessary parts in 2023-01-26 22:36:11 +01:00
florent.teppe
cddf6f29d6 Nothing can be loaded yet. Just foundations. 2023-01-26 22:36:11 +01:00
unelsson
9b808a495c Use std::variant and std::visit instead of function overloads, add float type search, fix QMetaType and Type conversion 2023-01-26 00:05:51 +02:00
Evil Eye
7ca25e6467 Fix more case issues with cells 2023-01-25 20:59:10 +01:00
psi29a
9f3025257a Merge branch 'local_nwah' into 'master'
Use worldspace coords in AiWanderStorage

See merge request OpenMW/openmw!2645
2023-01-24 09:52:32 +00:00
fteppe
889de35b99 fix coc search extbyname 2023-01-23 22:49:01 +01:00
Evil Eye
d40a9ec5bc Use worldspace coords in AiWanderStorage 2023-01-23 21:06:50 +01:00
psi29a
a9dbb023d7 Merge branch 'lua_create' into 'master'
Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726, #6893)

See merge request OpenMW/openmw!2627
2023-01-22 13:27:10 +00:00
Andrei Kortunov
a774a51699 Improve duration tooltip 2023-01-22 14:32:47 +04:00
Petr Mikheev
c294898246 Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726, #6893) 2023-01-22 00:08:21 +01:00
psi29a
7be20301af Merge branch '24-7lofibeatstoachievechimto' into 'master'
Rework music playback (bug #7172)

Closes #7172

See merge request OpenMW/openmw!2640
2023-01-21 23:07:25 +00:00
Petr Mikheev
e7120f189b Unset RefNums after copying containers (otherwise copies will have the same RefNums, but they should be unique) 2023-01-21 23:43:00 +01:00
Petr Mikheev
5983f22290 Remember actor in the actor's InventoryStore instead passing the actor in every call 2023-01-21 23:43:00 +01:00
psi29a
1422053fa9 Merge branch 'more_uniforms' into 'master'
[Postprocessing] Add sky and ambient colors

See merge request OpenMW/openmw!2638
2023-01-21 22:42:21 +00:00
florent.teppe
a4137e941c std::string_view can be used in map and unordered map
This avoids some unecessary dynamic allocations.
Also applies some review advice.
2023-01-21 19:19:26 +01:00
florent.teppe
63e44eddc9 Navigator doesn't use RefId anymore 2023-01-21 18:39:57 +01:00
florent.teppe
150e2ba885 Revert "Use ESM::RefId for worldspace in detournavigator"
This reverts commit b4ab153418.

# Conflicts:
#	apps/navmeshtool/worldspacedata.cpp
2023-01-21 18:39:57 +01:00
florent.teppe
3780033837 Reverts Cell name to a string 2023-01-21 18:39:42 +01:00
psi29a
1390c7ed7c Merge branch 'wizard_encodings' into 'master'
Do not use Qt streams with legacy encodings in the Wizard code

Closes #7165

See merge request OpenMW/openmw!2634
2023-01-21 16:37:43 +00:00
psi29a
761aef61ae Merge branch 'normal_fix' into 'master'
Fix pass normals (#7146, #7145)

See merge request OpenMW/openmw!2635
2023-01-21 16:36:45 +00:00
psi29a
757cf7098d Merge branch 'minor-cleanup' into 'master'
Use dedicated function to convert QString to std::filesystem::path

See merge request OpenMW/openmw!2636
2023-01-21 16:36:07 +00:00
Alexei Kotov
fd6e96576a Rework music playback (bug #7172) 2023-01-21 05:56:12 +03:00
glassmancody.info
564c408663 expose more uniforms to postprocessing 2023-01-20 17:43:54 -08:00
AnyOldName3
438b03908d Use dedicated function to convert QString to std::filesystem::path II
Some missed conversions identified in review.
2023-01-20 23:39:30 +00:00
Andrei Kortunov
9a7c57874d Do not use Qt streams with legacy encodings in the Wizard code 2023-01-20 11:24:23 +04:00
Alexei Kotov
f0e58d1c59 Merge branch 'ensure_utf8_encoding' into 'master'
Move ensureUtf8Encoding to named namespace

See merge request OpenMW/openmw!2632
2023-01-20 05:17:44 +00:00
AnyOldName3
f757ac642a Use dedicated function to convert QString to std::filesystem::path
I noticed this while reviewing something else and trying to find the
function to recommend using it.
2023-01-19 22:36:51 +00:00
glassmancody.info
27fe8d42ae fix pass normals 2023-01-19 09:28:51 -08:00
elsid
dd89403df0
Move ensureUtf8Encoding to named namespace
To follow https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#sf21-dont-use-an-unnamed-anonymous-namespace-in-a-header

Add QtGlobal include to define QT_VERSION and QT_VERSION_CHECK macroses before
they're used.
2023-01-18 22:58:35 +01:00
Evil Eye
08f998eeb1 Delay teleportation till the menu is closed 2023-01-18 19:57:05 +01:00
psi29a
ee980721b8 Merge branch 'debug_lua_memory' into 'master'
Additional information in Lua profiler

See merge request OpenMW/openmw!2612
2023-01-18 14:33:05 +00:00
psi29a
3fea82c06c Merge branch 'remove_ptr_conversion' into 'master'
Remove implicit conversion MWWorld::Ptr -> bool

See merge request OpenMW/openmw!2626
2023-01-18 14:32:58 +00:00
elsid
cf1d8544e3
Check agent bounds on adding agent to navigator
Do not add agent bounds which are not supported by recastnavigation with given
settings and log such events.

To avoid reaching navmesh tile generation to find out it can't be generated for
such agent bounds.
2023-01-18 12:00:48 +01:00
Petr Mikheev
e9420b2b68 Remove implicit conversion MWWorld::Ptr -> bool 2023-01-18 02:40:56 +01:00
unelsson
ba6c47bb07 Implement record filter search by value and QVariant type recognition 2023-01-17 02:55:47 +02:00
unelsson
fc64ab0f5a Promise constness 2023-01-17 02:55:03 +02:00
unelsson
6a864cd9f6 Implement basic filter generation from the dragged table cell (cell content and column header) 2023-01-16 23:47:32 +02:00
unelsson
bc1027ee95 First draft of getting the exact drag start location 2023-01-16 23:47:32 +02:00
Alexei Kotov
b261f3bf65 Fix animated object physics 2023-01-16 17:08:48 +03:00
psi29a
ee862fe825 Merge branch 'qt6_fixes' into 'master'
Do not use reprecated Qt API where we can avoid it

See merge request OpenMW/openmw!2621
2023-01-15 21:05:51 +00:00
psi29a
ea91d861ef Merge branch 'safely_on_the_other_side_of_the_door' into 'master'
End combat when the target is outside the active grid

See merge request OpenMW/openmw!2619
2023-01-15 19:00:03 +00:00
elsid
1cbe295030
Extend navigator tests for update with big object
Check for the number of generated recast mesh tiles and navmesh tiles.
2023-01-15 17:25:13 +01:00
Andrei Kortunov
cc1c8b2bb1 Do not use a deprecated way to get dimensions of screen where current widget is located 2023-01-15 20:23:18 +04:00
Andrei Kortunov
99a575b663 Init QVariant in Qt6-compatible way 2023-01-15 20:23:07 +04:00
Andrei Kortunov
0b3ba26d86 Init style in Qt6-compatible way 2023-01-15 20:09:56 +04:00
Andrei Kortunov
0de635dcdc Do not use deprecated init() method 2023-01-15 20:09:56 +04:00
Andrei Kortunov
0864d997d0 Add missing includes 2023-01-15 20:09:56 +04:00
Evil Eye
358fa98bd3 End combat when the target is outside the active grid 2023-01-15 17:08:57 +01:00
psi29a
a7a89ba7c1 Merge branch 'launcher' into 'master'
Rework how OpenMW launcher looks

Closes #6922

See merge request OpenMW/openmw!2587
2023-01-15 16:00:59 +00:00
psi29a
dc3ec1a0a0 Merge branch 'mwscript' into 'master'
Multiple mwscript optimizations and some refactoring

See merge request OpenMW/openmw!2600
2023-01-15 15:59:30 +00:00
psi29a
32733d23fa Merge branch 'xanim' into 'master'
X-file handling fixes (bug #5371)

Closes #5371

See merge request OpenMW/openmw!2614
2023-01-15 15:57:27 +00:00
psi29a
9198a4e46a Merge branch 'fix_navigator_update_for_big_object' into 'master'
Limit NavMeshManager update range by player tile and max tiles (#7149)

See merge request OpenMW/openmw!2618
2023-01-15 15:53:37 +00:00
Andrei Kortunov
902c48d1bb Rework launcher UI 2023-01-15 12:36:08 +04:00
elsid
44429f0393
Limit NavMeshManager update range by player tile and max tiles
Object AABB may be much larger than area currently covered by navmesh. In this
case all tiles beyond covered range should be ignored. Attempt to iterate over
them will not result in any new tile updates but can take quite a while. At
maximum this can be pow(INT_MAX - INT_MIN, 2) iterations.

Use arbitrary time limit to check for update call to finish in the test.
2023-01-15 04:46:29 +01:00
Alexei Kotov
6ff9b5d326 Make use of ends_with for KF 2023-01-15 01:48:06 +03:00
unelsson
50726636ba clang-format 2023-01-14 21:42:33 +02:00
unelsson
7fce4bc8c4 Issue command passing through QLineInput 2023-01-14 21:30:25 +02:00
unelsson
0310b1cddf Dragging Topics to TopicInfo window opens create TopicInfo BottomBox with the correct id 2023-01-14 20:36:49 +02:00
unelsson
7f8a84f2f2 Move Response column earlier 2023-01-14 16:19:37 +02:00
Alexei Kotov
e24db874dc Correct xnif use for creatures 2023-01-14 04:55:12 +03:00
Alexei Kotov
434b4deda1 Don't use xkf if xnif is merely the base model (bug #5371) 2023-01-14 04:55:12 +03:00
elsid
b88f0d2dbd
Replace mwscript program serialization into a vector with simple struct
Mostly to avoid string literal lookup by index with iteration over all preciding
literals and calling strlen. This is very inefficient. In genral this makes code
much more straightforward but also makes it portable since now int and float of
different sizes are properly supported.
2023-01-14 00:07:37 +01:00
Petr Mikheev
d9e9db0983 Additional information in Lua profiler 2023-01-13 21:14:23 +01:00
psi29a
203eb80afd Merge branch 'qregexp' into 'master'
Simplify regex search in the editor

See merge request OpenMW/openmw!2610
2023-01-13 15:55:19 +00:00
psi29a
599f68029e Merge branch 'only_snow' into 'master'
Fix invisible weather effects

See merge request OpenMW/openmw!2601
2023-01-13 09:58:51 +00:00
psi29a
b7e5759599 Merge branch 'noanchor' into 'master'
Replace usage of QRegularExpression::anchoredPattern with `^` and `$`

See merge request OpenMW/openmw!2607
2023-01-13 09:55:59 +00:00
Andrei Kortunov
7c8fb79745 Suppress a warnings spam when user entered an invalid regular expression 2023-01-13 12:08:42 +04:00
Andrei Kortunov
7c709167d9 Simplify regex search in the editor 2023-01-13 11:28:49 +04:00
jvoisin
c90d22f3b2 Replace usage of QRegularExpression::anchoredPattern with ^ and $
Using `^` and `$` is shorter than `QRegularExpression::anchoredPattern`,
and even allows us in one case to get rid of a trailing `.*`.
2023-01-12 22:52:00 +01:00
jvoisin
853ca5827e Simplify a regex and fix a typo
- The usage of `|` is wrong
- It's `mWhiteListQuotes` and not `mWhiteListQoutes`
- Replace weird usage of `{}`-based quantifiers
2023-01-12 22:49:23 +01:00
Andrei Kortunov
bfcbc2350d Handle UTF-8 in Qt streams in the Qt6-compatible way 2023-01-12 15:39:50 +04:00
Andrei Kortunov
307a60e87c Migrate from QRegExp to more modern QRegularExpression 2023-01-11 11:21:46 +04:00
glassmancody.info
7ddf47908f only enable occlusion for snow 2023-01-10 14:09:02 -08:00
psi29a
7c078883d5 Merge branch 'default_ref_num' into 'master'
Use default initializers for ESM::RefNum members

See merge request OpenMW/openmw!2598
2023-01-10 09:12:37 +00:00
psi29a
0028127b42 Merge branch 'lua_mwscript' into 'master'
Access local mwscript variables in Lua scripts

See merge request OpenMW/openmw!2589
2023-01-10 08:47:12 +00:00
elsid
c173348cbe
Use default initializers for ESM::RefNum members
Instead of unset function that is removed now and assignments all over the code.
2023-01-10 00:44:51 +01:00
glassmancody.info
23708b1ba6 correct shader name 2023-01-09 10:27:52 -08:00
psi29a
b1571b92bf Merge branch 'fix_7135' into 'master'
Add missing initializer in mwworld/worldmodel.cpp (fixes #7135)

Closes #7135

See merge request OpenMW/openmw!2596
2023-01-09 09:15:23 +00:00
psi29a
c24f43ec32 Merge branch 'occlusion_tweaks' into 'master'
Weather occlusion updates

See merge request OpenMW/openmw!2595
2023-01-08 22:13:36 +00:00
Petr Mikheev
2b4e613522 Add missing initializer in mwworld/worldmodel.cpp (fixes #7135) 2023-01-08 21:55:42 +01:00
psi29a
2754d63e45 Merge branch 'cleanup_actions' into 'master'
Cleanup unused actions

See merge request OpenMW/openmw!2591
2023-01-08 20:14:35 +00:00
glassmancody.info
ee1acd6eb1 add sfc setting, only add to subgraph when enabled 2023-01-08 11:55:33 -08:00
florent.teppe
0de6b79966 Fixes issue with topic info edition.
Also future proofs reference on RefId's string.
2023-01-08 12:59:47 +01:00
Petr Mikheev
7a0b998d4f Cleanup unused actions 2023-01-07 23:42:53 +01:00
psi29a
b6d0d09c5a Merge branch 'cell_hastag' into 'master'
[Lua] New function `cell.hasTag`

See merge request OpenMW/openmw!2567
2023-01-07 22:22:31 +00:00
psi29a
6a250c5900 Merge branch 'baby_it_is_occluded_outside' into 'master'
Weather Particle Occlusion (#5492)

Closes #5492

See merge request OpenMW/openmw!1328
2023-01-07 22:18:45 +00:00
psi29a
83718878b2 Merge branch 'Load_ESM4' into 'master'
Loading ESM4 data and storing them in the ESMStore

See merge request OpenMW/openmw!2557
2023-01-07 22:17:17 +00:00
psi29a
a9d3186173 Merge branch 'fix_esm_fixed_string_warning' into 'master'
Fix gcc warning: array subscript n is outside array bounds of ‘const char [n]’

See merge request OpenMW/openmw!2585
2023-01-07 22:15:16 +00:00
Petr Mikheev
8c7cad024b Access local mwscript variables in Lua scripts 2023-01-07 22:10:10 +01:00
Alexei Kotov
fa7991fcb3 For hit state, cancel non-biped idle if there is an active animation 2023-01-07 22:35:29 +03:00
Alexei Kotov
152bdb2f65 Prevent missing KO animations from cancelling KO 2023-01-07 22:21:56 +03:00
Andrei Kortunov
9630246cae Sort quests in journal by name (bug 7054) 2023-01-07 18:55:51 +04:00
glassmancody.info
9a4977d334 rain occlusion 2023-01-06 22:23:03 -08:00
elsid
2bbed8cc06
Fix gcc warning: array subscript 5 is outside array bounds of ‘const char [5]’
In function ‘bool ESM::operator==(const FixedString<capacity>&, const T* const&) [with long unsigned int capacity = 5; T = char; <template-parameter-1-3> = void]’,
    inlined from ‘testing::AssertionResult testing::internal::CmpHelperEQ(const char*, const char*, const T1&, const T2&) [with T1 = ESM::FixedString<5>; T2 = const char*]’ at /home/elsid/dev/googletest/build/gcc/release/install/include/gtest/gtest.h:1358:11,
    inlined from ‘static testing::AssertionResult testing::internal::EqHelper::Compare(const char*, const char*, const T1&, const T2&) [with T1 = ESM::FixedString<5>; T2 = const char*; typename std::enable_if<((! std::is_integral<_Tp>::value) || (! std::is_pointer<_Dp>::value))>::type* <anonymous> = 0]’ at /home/elsid/dev/googletest/build/gcc/release/install/include/gtest/gtest.h:1377:64,
    inlined from ‘virtual void {anonymous}::EsmFixedString_equality_operator_for_not_convertible_to_uint32_with_const_char_pointer_Test::TestBody()’ at apps/openmw_test_suite/esm/test_fixed_string.cpp:165:9:
components/esm/esmcommon.hpp:134:19: warning: array subscript 5 is outside array bounds of ‘const char [5]’ [-Warray-bounds]
  134 |         return rhs[capacity] == '\0';
      |                ~~~^
apps/openmw_test_suite/esm/test_fixed_string.cpp: In member function ‘virtual void {anonymous}::EsmFixedString_equality_operator_for_not_convertible_to_uint32_with_const_char_pointer_Test::TestBody()’:
apps/openmw_test_suite/esm/test_fixed_string.cpp:164:20: note: at offset 5 into object ‘other’ of size 5
  164 |         const char other[5] = { 'a', 'b', 'c', 'd', '\0' };
      |                    ^~~~~
2023-01-06 22:09:07 +01:00
elsid
c80ba92ab7
Add more tests for ESM::FixedString 2023-01-06 21:00:29 +01:00
elsid
7c60905266
Put ESM::FixedString tests into unnamed namespace 2023-01-06 21:00:29 +01:00
psi29a
c9d57788fb Merge branch 'save_fix' into 'master'
Clear character name in the loading menu when there are no saves left

See merge request OpenMW/openmw!2583
2023-01-06 18:09:00 +00:00
Andrei Kortunov
760135591b Clear character name in the loading menu when there are no saves left (bug 7088) 2023-01-06 19:36:53 +04:00
psi29a
452ea3d353 Merge branch 'skeleton_b_gone' into 'master'
Don't use a levelled creature's base pointer when spawning a new instance

See merge request OpenMW/openmw!2578
2023-01-06 10:14:32 +00:00
psi29a
0d8d15a732 Merge branch 'fixcolladaanimopbug' into 'master'
Fix Collada animated object bug #7051

Closes #7051

See merge request OpenMW/openmw!2565
2023-01-06 10:10:27 +00:00
unelsson
bfa0e751dd Skip merging for only animated models (Collada) 2023-01-05 01:34:26 +02:00
psi29a
c2b0c01ff2 Merge branch 'addScript' into 'master'
Raise an error if initData in obj:addScript has incorrect type

See merge request OpenMW/openmw!2577
2023-01-04 22:53:50 +00:00
psi29a
319aa11d84 Merge branch 'l10n_rename' into 'master'
Reorganize l10n files

See merge request OpenMW/openmw!2546
2023-01-04 21:48:00 +00:00
Evil Eye
a08f37cfe8 Don't use a levelled creature's base pointer when spawning a new instance 2023-01-04 22:18:56 +01:00
Petr Mikheev
4b8b3a9187 Raise an error if initData in obj:addScript has incorrect type. 2023-01-04 21:40:35 +01:00
psi29a
1e62b84f9a Merge branch 'lua_initdata' into 'master'
Allow passing `initData` to the :addSript call (#7091)

Closes #7091

See merge request OpenMW/openmw!2568
2023-01-04 14:32:23 +00:00
unelsson
d065dbbefa Add named-based Collada recognition 2023-01-04 16:07:47 +02:00
florent.teppe
400d51c099 Fix compile MSVC 2023-01-04 14:19:12 +01:00
florent.teppe
b88eee08c2 Store display's the ESM4's RecnameInt when not found 2023-01-04 14:07:47 +01:00
florent.teppe
631fa26872 Applies review advice. 2023-01-04 12:22:16 +01:00
florent.teppe
e80dbd7c95 Moved the test to test_store.cpp where it belongs 2023-01-04 00:17:45 +01:00
florent.teppe
64a9f742da Improves check: throws an error that says which RecName is used twice. 2023-01-03 23:28:31 +01:00
florent.teppe
9b1c405467 On store creation checks that each record has a different RecordId. 2023-01-03 22:16:42 +01:00
glassmancody.info
6b6c732a59 properly update postprocess uniform for sun position in interiors 2023-01-03 10:16:30 -08:00
psi29a
a24fa3ea51 Merge branch 'collada_animation_layering' into 'master'
Collada animation layering

See merge request OpenMW/openmw!2475
2023-01-03 08:53:23 +00:00
psi29a
28dcde8909 Merge branch 'controls' into 'master'
Fix jumping (was broken by !2541)

See merge request OpenMW/openmw!2572
2023-01-03 08:51:21 +00:00
florent.teppe
1b66be9c70 Fix dangling reference. 2023-01-02 19:47:12 +01:00
florent.teppe
3b2d9161c4 Applied review advice
better deals with templated functions meant for esm3 used by esm4s.
simplified loading of esm4 and dealing with unhandled record types.
2023-01-02 19:20:03 +01:00
Petr Mikheev
f0a06258fb [Lua] New function cell:hasTag 2023-01-02 18:24:37 +01:00
Petr Mikheev
18088e3e31 Fix jumping (was broken by !2541) 2023-01-02 17:37:31 +01:00
Petr Mikheev
8c7d347179 Reorganize l10n files 2023-01-02 13:21:05 +01:00
florent.teppe
077cf97bc4 The esm4 reader logic is mutualised
to avoid copy pasting code, readerutils gives functions that take visitors as params to decide how a record must be handled

Check encoder exists, and get value of stateless encoder.

fixes code formatting conventions

Fixed output of record with RefId

also fixed readTypedRecord and readRecord to have the proper return types

Check if the type has a sRecordId
2023-01-01 19:22:27 +01:00
florent.teppe
c721a6cafa Initial commit to load ESM4
Some data is actually loaded and store in ESM Store
Any new ESM4 will go through the same code path and be automatically sent to the right store
2023-01-01 16:22:57 +01:00
Petr Mikheev
b248c3e173 Allow passing initData to the :addSript call (#7091) 2022-12-31 22:08:17 +01:00
Petr Mikheev
aabd5a98c7 Fix 'toggle spell' control (was broken by !2541) 2022-12-31 13:12:12 +01:00
unelsson
fe7660eec8 clang-format again 2022-12-31 00:53:36 +02:00
unelsson
d60fd86719 clang format 2022-12-31 00:52:05 +02:00
unelsson
33afcbdc13 Use common function for blendmask detection, remove extra debug logs 2022-12-31 00:35:50 +02:00
unelsson
ffc64205c5 Force collada animation layers, remove nif blend mask detection. 2022-12-31 00:35:50 +02:00
psi29a
d5f5e53714 Merge branch 'playercontrols' into 'master'
Move some of player controls logic from C++ to Lua

See merge request OpenMW/openmw!2541
2022-12-30 16:57:40 +00:00